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Fix reading face_colors and face_transparencies for faces without attached geometry surface
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@ -1207,6 +1207,8 @@ namespace netgen
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facedecoding.SetSize(0);
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bool endmesh = false;
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bool has_facedescriptors = false;
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while (infile.good() && !endmesh)
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@ -1226,6 +1228,7 @@ namespace netgen
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if (strcmp (str, "facedescriptors") == 0)
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{
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has_facedescriptors = true;
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int nfd;
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infile >> nfd;
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for([[maybe_unused]] auto i : Range(nfd))
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@ -1610,7 +1613,11 @@ namespace netgen
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surfnr--;
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if(surfnr > 0)
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if(has_facedescriptors)
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{
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GetFaceDescriptor(i).SetSurfColour(surfcolour);
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}
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else if(surfnr > 0)
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{
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for(int facedesc = 1; facedesc <= cnt_facedesc; facedesc++)
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{
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@ -1637,7 +1644,14 @@ namespace netgen
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double transp;
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infile >> surfnr >> transp;
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surfnr--;
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if(surfnr > 0)
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if(has_facedescriptors)
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{
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auto& fd = GetFaceDescriptor(index);
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auto scol = fd.SurfColour();
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scol[3] = transp;
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fd.SetSurfColour(scol);
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}
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else if(surfnr > 0)
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{
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for(int facedesc = 1; facedesc <= cnt_facedesc; facedesc++)
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{
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