mirror of
https://github.com/NGSolve/netgen.git
synced 2024-12-25 21:40:33 +05:00
only use hashtable in stlboundary
This commit is contained in:
parent
57ddf46b8c
commit
dbbfebcf1a
@ -852,20 +852,25 @@ STLBoundary :: STLBoundary (STLGeometry * ageometry)
|
||||
|
||||
void STLBoundary :: AddOrDelSegment(const STLBoundarySeg & seg)
|
||||
{
|
||||
bool found = false;
|
||||
for (int i = 1; i <= boundary.Size(); i++)
|
||||
{
|
||||
if (found) { boundary.Elem(i-1) = boundary.Get(i); }
|
||||
if (boundary.Get(i) == seg) { found = true; }
|
||||
}
|
||||
if (!found)
|
||||
{
|
||||
boundary.Append(seg);
|
||||
}
|
||||
else
|
||||
{
|
||||
boundary.SetSize(boundary.Size()-1);
|
||||
}
|
||||
INDEX_2 op(seg.I1(), seg.I2());
|
||||
if(boundary_ht.Used(op))
|
||||
boundary_ht.Delete(op);
|
||||
else
|
||||
boundary_ht[op] = seg;
|
||||
// bool found = false;
|
||||
// for (int i = 1; i <= boundary.Size(); i++)
|
||||
// {
|
||||
// if (found) { boundary.Elem(i-1) = boundary.Get(i); }
|
||||
// if (boundary.Get(i) == seg) { found = true; }
|
||||
// }
|
||||
// if (!found)
|
||||
// {
|
||||
// boundary.Append(seg);
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// boundary.SetSize(boundary.Size()-1);
|
||||
// }
|
||||
}
|
||||
|
||||
void STLBoundary ::AddTriangle(const STLTriangle & t)
|
||||
@ -1009,18 +1014,7 @@ void STLBoundary ::AddTriangle(const STLTriangle & t)
|
||||
{
|
||||
STLBoundarySeg bseg(seg[0], seg[1], geometry->GetPoints(), chart);
|
||||
bseg.SetSmoothEdge (geometry->IsSmoothEdge (seg[0],seg[1]));
|
||||
|
||||
INDEX_2 op(seg[1], seg[0]);
|
||||
if (boundary_ht.Used(op))
|
||||
{
|
||||
// cout << "delete " << op << endl;
|
||||
boundary_ht.Delete(op);
|
||||
}
|
||||
else
|
||||
{
|
||||
// cout << "insert " << seg << endl;
|
||||
boundary_ht[seg] = bseg;
|
||||
}
|
||||
AddOrDelSegment(bseg);
|
||||
}
|
||||
/*
|
||||
// cout << "bounds = " << boundary << endl;
|
||||
@ -1106,12 +1100,8 @@ bool STLBoundary :: TestSeg(const Point<3>& p1, const Point<3> & p2, const Vec<3
|
||||
Point<3> c = Center (p1, p2);
|
||||
double dist1 = Dist (c, p1);
|
||||
|
||||
int nseg = NOSegments();
|
||||
for (j = 1; j <= nseg; j++)
|
||||
for (const auto& [index, seg] : boundary_ht)
|
||||
{
|
||||
const STLBoundarySeg & seg = GetSegment(j);
|
||||
|
||||
|
||||
if (seg.IsSmoothEdge())
|
||||
continue;
|
||||
|
||||
|
@ -187,23 +187,31 @@ class STLBoundary
|
||||
private:
|
||||
STLGeometry * geometry;
|
||||
const STLChart * chart;
|
||||
NgArray<STLBoundarySeg> boundary;
|
||||
// NgArray<STLBoundarySeg> boundary;
|
||||
ClosedHashTable<INDEX_2, STLBoundarySeg> boundary_ht;
|
||||
BoxTree<2,INDEX_2> * searchtree = nullptr;
|
||||
public:
|
||||
STLBoundary(STLGeometry * ageometry);
|
||||
~STLBoundary() { delete searchtree; }
|
||||
|
||||
void Clear() {boundary.SetSize(0); boundary_ht = ClosedHashTable<INDEX_2,STLBoundarySeg>(); }
|
||||
void Clear() {/* boundary.SetSize(0)*/; boundary_ht = ClosedHashTable<INDEX_2,STLBoundarySeg>(); }
|
||||
void SetChart (const STLChart * achart) { chart = achart; }
|
||||
//don't check, if already exists!
|
||||
void AddNewSegment(const STLBoundarySeg & seg) {boundary.Append(seg);};
|
||||
void AddNewSegment(const STLBoundarySeg & seg)
|
||||
{
|
||||
// boundary.Append(seg);
|
||||
INDEX_2 op(seg.I1(), seg.I2());
|
||||
boundary_ht[op] = seg;
|
||||
};
|
||||
//check if segment exists
|
||||
void AddOrDelSegment(const STLBoundarySeg & seg);
|
||||
//addordelsegment for all 3 triangle segments!
|
||||
void AddTriangle(const STLTriangle & t);
|
||||
int NOSegments() {return boundary.Size();};
|
||||
const STLBoundarySeg & GetSegment(int i) {return boundary.Get(i);}
|
||||
int NOSegments() {
|
||||
return boundary_ht.Size();
|
||||
// return boundary.Size();
|
||||
};
|
||||
// const STLBoundarySeg & GetSegment(int i) {return boundary.Get(i);}
|
||||
|
||||
void BuildSearchTree();
|
||||
void DeleteSearchTree();
|
||||
|
Loading…
Reference in New Issue
Block a user