include gzsteram.h only where needed

This commit is contained in:
Matthias Hochsteger 2021-10-13 09:24:05 -07:00 committed by mhochsteger@cerbsim.com
parent dbe1fb91db
commit dc57935468
9 changed files with 10 additions and 2 deletions

View File

@ -4,6 +4,7 @@
#include <core/python_ngcore.hpp>
#include <csg.hpp>
#include "../meshing/python_mesh.hpp"
#include "../general/gzstream.h"
using namespace netgen;

View File

@ -28,7 +28,7 @@
#include <mystdlib.h>
#include <myadt.hpp>
//#include "gzstream.h"
#include "gzstream.h"
//#include <iostream>
//#include <string.h> // for memcpy

View File

@ -45,7 +45,6 @@ namespace netgen
#include "mpi_interface.hpp"
#include "netgenout.hpp"
#include "gzstream.h"
#endif

View File

@ -8,6 +8,8 @@
#include "../sockets/sockets.hpp"
#endif
#include "../general/gzstream.h"
#include "nginterface.h"
// #include "../visualization/soldata.hpp"
// #include <visual.hpp>

View File

@ -30,6 +30,7 @@
#include <meshing.hpp>
#include <sys/stat.h>
#include "../general/gzstream.h"
namespace netgen
{

View File

@ -11,6 +11,7 @@
#include <meshing.hpp>
#include "writeuser.hpp"
#include "../general/gzstream.h"
namespace netgen

View File

@ -2,6 +2,7 @@
#include <atomic>
#include <set>
#include "meshing.hpp"
#include "../general/gzstream.h"
#ifdef NG_PYTHON
// must be included to instantiate Archive::Shallow(NetgenGeometry&)

View File

@ -12,6 +12,7 @@
// #include <geometry2d.hpp>
#include <../interface/writeuser.hpp>
#include <../include/nginterface.h>
#include <../general/gzstream.h>
class ClearSolutionClass

View File

@ -22,6 +22,8 @@ The interface between the GUI and the netgen library
#include "../libsrc/sockets/socketmanager.hpp"
#endif
#include "../libsrc/general/gzstream.h"
// to be sure to include the 'right' togl-version
#include "Togl2.1/togl.h"