started task-manager in netgen (topology)

This commit is contained in:
Joachim Schöberl 2016-08-18 00:48:27 +02:00
parent 1a64efc213
commit e009a8b687
11 changed files with 465 additions and 374 deletions

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@ -290,6 +290,9 @@ namespace netgen
void BASE_INDEX_3_CLOSED_HASHTABLE ::
BaseSetSize (int size)
{
size = RoundUp2 (size);
mask = size-1;
hash.SetSize(size);
for (int i = 0; i < size; i++)
hash[i].I1() = invalid;

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@ -755,20 +755,29 @@ inline ostream & operator<< (ostream & ost, const INDEX_2_CLOSED_HASHTABLE<T> &
inline size_t RoundUp2 (size_t i)
{
size_t res = 1;
while (res < i) res *= 2; // hope it will never be too large
return res;
}
class BASE_INDEX_3_CLOSED_HASHTABLE
{
protected:
// MoveableArray<INDEX_3> hash;
Array<INDEX_3> hash;
int invalid;
size_t mask;
protected:
BASE_INDEX_3_CLOSED_HASHTABLE (int size)
: hash(size)
BASE_INDEX_3_CLOSED_HASHTABLE (size_t size)
: hash(RoundUp2(size))
{
// hash.SetName ("i3-hashtable, hash");
// cout << "orig size = " << size
// << ", roundup size = " << hash.Size();
size = hash.Size();
mask = size-1;
// cout << "mask = " << mask << endl;
invalid = -1;
for (int i = 0; i < size; i++)
hash[i].I1() = invalid;
@ -797,7 +806,8 @@ public:
int HashValue (const INDEX_3 & ind) const
{
return (ind.I1() + 15 * ind.I2() + 41 * ind.I3()) % hash.Size();
// return (ind.I1() + 15 * ind.I2() + 41 * ind.I3()) % hash.Size();
return (ind.I1() + 15 * ind.I2() + 41 * ind.I3()) & mask;
}
int Position (const INDEX_3 & ind) const
@ -807,7 +817,8 @@ public:
{
if (hash[i] == ind) return i;
if (hash[i].I1() == invalid) return -1;
i = (i+1) % hash.Size();
// i = (i+1) % hash.Size();
i = (i+1) & mask;
}
}
@ -819,7 +830,8 @@ public:
{
if (hash[i] == ind) return c;
if (hash[i].I1() == invalid) return c;
i = (i+1) % hash.Size();
// i = (i+1) % hash.Size();
i = (i+1) & mask;
c++;
}
}
@ -844,6 +856,13 @@ public:
return PositionCreate2 (ind, apos);
}
void DeleteData()
{
size_t size = hash.Size();
for (size_t i = 0; i < size; i++)
hash[i].I1() = invalid;
}
protected:
bool PositionCreate2 (const INDEX_3 & ind, int & apos);
void BaseSetSize (int asize);
@ -859,7 +878,7 @@ class INDEX_3_CLOSED_HASHTABLE : public BASE_INDEX_3_CLOSED_HASHTABLE
public:
INDEX_3_CLOSED_HASHTABLE (int size)
: BASE_INDEX_3_CLOSED_HASHTABLE(size), cont(size)
: BASE_INDEX_3_CLOSED_HASHTABLE(size), cont(RoundUp2(size))
{
; //cont.SetName ("i3-hashtable, contents");
}
@ -912,7 +931,7 @@ public:
void SetSize (int size)
{
BaseSetSize(size);
cont.SetSize(size);
cont.SetSize(hash.Size());
}
void PrintMemInfo (ostream & ost) const

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@ -71,6 +71,7 @@ public:
#endif
// Simple ParallelFor function to replace OpenMP
template<typename TFunc>
void ParallelFor( int first, int next, const TFunc & f )
@ -92,6 +93,42 @@ void ParallelFor( int first, int next, const TFunc & f )
delete [] threads;
}
typedef void (*TaskManager)(function<void(int,int)>);
inline void DummyTaskManager (function<void(int,int)> func)
{
func(0,2);
func(1,2);
}
template <typename FUNC>
inline void ParallelFor (TaskManager tm, size_t n, FUNC func)
{
(*tm) ([n,func] (size_t nr, size_t nums)
{
size_t begin = nr*n / nums;
size_t end = (nr+1)*n / nums;
for (size_t i = begin; i < end; i++)
func(i);
});
}
template <typename FUNC>
inline void ParallelForRange (TaskManager tm, size_t n, FUNC func)
{
(*tm) ([n,func] (size_t nr, size_t nums)
{
size_t begin = nr*n / nums;
size_t end = (nr+1)*n / nums;
func(begin, end);
});
}
}
#endif

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@ -179,6 +179,10 @@ namespace netgen
class Mesh;
inline void DummyTaskManager2 (function<void(int,int)> func)
{ func(0,1); }
class DLL_HEADER Ngx_Mesh
{
private:
@ -247,6 +251,11 @@ namespace netgen
template <int DIM>
int GetNNodes ();
void Refine (NG_REFINEMENT_TYPE reftype,
void (*taskmanager)(function<void(int,int)>) = &DummyTaskManager2);
// Find element of point, returns local coordinates
template <int DIM>
int FindElementOfPoint

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@ -847,6 +847,31 @@ namespace netgen
}
void Ngx_Mesh :: Refine (NG_REFINEMENT_TYPE reftype,
void (*task_manager)(function<void(int,int)>))
{
NgLock meshlock (mesh->MajorMutex(), 1);
BisectionOptions biopt;
biopt.usemarkedelements = 1;
biopt.refine_p = 0;
biopt.refine_hp = 0;
if (reftype == NG_REFINE_P)
biopt.refine_p = 1;
if (reftype == NG_REFINE_HP)
biopt.refine_hp = 1;
biopt.task_manager = task_manager;
const Refinement & ref = mesh->GetGeometry()->GetRefinement();
ref.Bisect (*mesh, biopt);
mesh -> UpdateTopology(task_manager);
mesh -> GetCurvedElements().SetIsHighOrder (false);
}
#ifdef PARALLEL
std::tuple<int,int*> Ngx_Mesh :: GetDistantProcs (int nodetype, int locnum) const

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@ -3948,7 +3948,7 @@ namespace netgen
delete idmaps[i];
idmaps.DeleteAll();
mesh.UpdateTopology();
mesh.UpdateTopology(opt.task_manager);

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@ -12,6 +12,7 @@ public:
int usemarkedelements;
bool refine_hp;
bool refine_p;
TaskManager task_manager = &DummyTaskManager;
DLL_HEADER BisectionOptions ();
};

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@ -5617,9 +5617,9 @@ namespace netgen
return 1;
}
void Mesh :: UpdateTopology()
void Mesh :: UpdateTopology (TaskManager tm)
{
topology->Update();
topology->Update(tm);
clusters->Update();
#ifdef PARALLEL
if (paralleltop)

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@ -670,7 +670,7 @@ namespace netgen
const MeshTopology & GetTopology () const
{ return *topology; }
DLL_HEADER void UpdateTopology();
DLL_HEADER void UpdateTopology (TaskManager tm = &DummyTaskManager);
class CurvedElements & GetCurvedElements () const
{ return *curvedelems; }

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@ -3,8 +3,12 @@
namespace netgen
{
template <class T>
void QuickSortRec (FlatArray<T> & data,
void QuickSortRec (FlatArray<T> data,
int left, int right)
{
int i = left;
@ -28,7 +32,7 @@ namespace netgen
}
template <class T>
void QuickSort (FlatArray<T> & data)
void QuickSort (FlatArray<T> data)
{
if (data.Size() > 1)
QuickSortRec (data, 0, data.Size()-1);
@ -58,7 +62,227 @@ namespace netgen
delete vert2pointelement;
}
void MeshTopology :: Update()
template <typename FUNC>
void LoopOverFaces (const Mesh & mesh, MeshTopology & top, PointIndex v,
FUNC func)
{
for (ElementIndex elnr : top.GetVertexElements(v))
{
const Element & el = mesh[elnr];
int nelfaces = MeshTopology::GetNFaces (el.GetType());
const ELEMENT_FACE * elfaces = MeshTopology::GetFaces0 (el.GetType());
for (int j = 0; j < nelfaces; j++)
if (elfaces[j][3] < 0)
{ // triangle
INDEX_4 face(el[elfaces[j][0]], el[elfaces[j][1]],
el[elfaces[j][2]], 0);
int facedir = 0;
if (face.I1() > face.I2())
{ swap (face.I1(), face.I2()); facedir += 1; }
if (face.I2() > face.I3())
{ swap (face.I2(), face.I3()); facedir += 2; }
if (face.I1() > face.I2())
{ swap (face.I1(), face.I2()); facedir += 4; }
if (face.I1() != v) continue;
func (face, elnr, j, true, facedir);
}
/*
if (pass == 1)
{
if (!vert2face.Used (face))
{
nfa++;
vert2face.Set (face, nfa);
INDEX_4 hface(face.I1(),face.I2(),face.I3(),0);
face2vert.Append (hface);
}
}
else
{
int facenum = vert2face.Get(face);
faces[elnr][j].fnr = facenum-1;
faces[elnr][j].forient = facedir;
}
*/
else
{
// quad
int facenum;
INDEX_4 face4(el[elfaces[j][0]], el[elfaces[j][1]],
el[elfaces[j][2]], el[elfaces[j][3]]);
int facedir = 0;
if (min2 (face4.I1(), face4.I2()) >
min2 (face4.I4(), face4.I3()))
{ // z - flip
facedir += 1;
swap (face4.I1(), face4.I4());
swap (face4.I2(), face4.I3());
}
if (min2 (face4.I1(), face4.I4()) >
min2 (face4.I2(), face4.I3()))
{ // x - flip
facedir += 2;
swap (face4.I1(), face4.I2());
swap (face4.I3(), face4.I4());
}
if (face4.I2() > face4.I4())
{ // diagonal flip
facedir += 4;
swap (face4.I2(), face4.I4());
}
func(face4, elnr, j, true, facedir);
/*
INDEX_3 face(face4.I1(), face4.I2(), face4.I3());
if (face.I1() != v) continue;
if (vert2face.Used (face))
{
facenum = vert2face.Get(face);
}
else
{
if (pass == 2) cout << "hier in pass 2" << endl;
nfa++;
vert2face.Set (face, nfa);
facenum = nfa;
INDEX_4 hface(face4.I1(),face4.I2(),face4.I3(),face4.I4());
face2vert.Append (hface);
}
faces[elnr][j].fnr = facenum-1;
faces[elnr][j].forient = facedir;
}
*/
}
for (SurfaceElementIndex elnr : top.GetVertexSurfaceElements(v))
{
const Element2d & el = mesh.SurfaceElement (elnr);
const ELEMENT_FACE * elfaces = MeshTopology::GetFaces1 (el.GetType());
if (elfaces[0][3] == 0)
{ // triangle
int facenum;
int facedir;
INDEX_4 face(el.PNum(elfaces[0][0]),
el.PNum(elfaces[0][1]),
el.PNum(elfaces[0][2]),0);
facedir = 0;
if (face.I1() > face.I2())
{
swap (face.I1(), face.I2());
facedir += 1;
}
if (face.I2() > face.I3())
{
swap (face.I2(), face.I3());
facedir += 2;
}
if (face.I1() > face.I2())
{
swap (face.I1(), face.I2());
facedir += 4;
}
if (face.I1() != v) continue;
func(face, elnr, 0, false, facedir);
/*
if (vert2face.Used (face))
facenum = vert2face.Get(face);
else
{
nfa++;
vert2face.Set (face, nfa);
facenum = nfa;
INDEX_4 hface(face.I1(),face.I2(),face.I3(),0);
face2vert.Append (hface);
}
surffaces[elnr].fnr = facenum-1;
surffaces[elnr].forient = facedir;
*/
}
else
{
// quad
int facenum;
int facedir;
INDEX_4 face4(el.PNum(elfaces[0][0]),
el.PNum(elfaces[0][1]),
el.PNum(elfaces[0][2]),
el.PNum(elfaces[0][3]));
facedir = 0;
if (min2 (face4.I1(), face4.I2()) >
min2 (face4.I4(), face4.I3()))
{ // z - orientation
facedir += 1;
swap (face4.I1(), face4.I4());
swap (face4.I2(), face4.I3());
}
if (min2 (face4.I1(), face4.I4()) >
min2 (face4.I2(), face4.I3()))
{ // x - orientation
facedir += 2;
swap (face4.I1(), face4.I2());
swap (face4.I3(), face4.I4());
}
if (face4.I2() > face4.I4())
{
facedir += 4;
swap (face4.I2(), face4.I4());
}
func(face4, elnr, 0, false, facedir);
/*
INDEX_3 face(face4.I1(), face4.I2(), face4.I3());
if (face.I1() != v) continue;
if (vert2face.Used (face))
facenum = vert2face.Get(face);
else
{
nfa++;
vert2face.Set (face, nfa);
facenum = nfa;
INDEX_4 hface(face4.I1(),face4.I2(),face4.I3(),face4.I4());
face2vert.Append (hface);
}
surffaces[elnr].fnr = facenum-1;
surffaces[elnr].forient = facedir;
}
*/
}
}
}
}
void MeshTopology :: Update(TaskManager tm)
{
static int timer = NgProfiler::CreateTimer ("topology");
NgProfiler::RegionTimer reg (timer);
@ -75,7 +299,6 @@ namespace netgen
int nseg = mesh.GetNSeg();
int np = mesh.GetNP();
int nv = mesh.GetNV();
int nfa = 0;
int ned = edge2vert.Size();
if (id == 0)
@ -388,6 +611,7 @@ namespace netgen
static int timer2 = NgProfiler::CreateTimer ("topology::buildfaces");
static int timer2a = NgProfiler::CreateTimer ("topology::buildfacesa");
static int timer2b = NgProfiler::CreateTimer ("topology::buildfacesb");
static int timer2b1 = NgProfiler::CreateTimer ("topology::buildfacesb1");
static int timer2c = NgProfiler::CreateTimer ("topology::buildfacesc");
NgProfiler::RegionTimer reg2 (timer2);
@ -399,7 +623,6 @@ namespace netgen
faces.SetSize(ne);
surffaces.SetSize(nse);
int oldnfa = face2vert.Size();
cnt = 0;
for (int i = 0; i < face2vert.Size(); i++)
@ -428,332 +651,127 @@ namespace netgen
NgProfiler::StopTimer (timer2a);
NgProfiler::StartTimer (timer2b);
/*
for (int pass = 1; pass <= 2; pass++)
{
cout << "pass = " << pass << endl;
nfa = oldnfa;
for (int v = PointIndex::BASE; v < nv+PointIndex::BASE; v++)
{
int first_fa = nfa;
INDEX_3_CLOSED_HASHTABLE<int> vert2face(2*max_face_on_vertex+10);
int oldnfa = face2vert.Size();
// count faces associated with vertices
cnt = 0;
// for (auto v : mesh.Points().Range())
NgProfiler::StartTimer (timer2b1);
ParallelForRange
(tm, mesh.Points().Size(),
[&] (size_t begin, size_t end)
{
INDEX_3_CLOSED_HASHTABLE<int> vert2face(2*max_face_on_vertex+10);
for (PointIndex v = begin+PointIndex::BASE;
v < end+PointIndex::BASE; v++)
{
vert2face.DeleteData();
for (int j = 0; j < vert2oldface[v].Size(); j++)
{
int fnr = vert2oldface[v][j];
INDEX_3 face (face2vert[fnr].I1(),
face2vert[fnr].I2(),
face2vert[fnr].I3());
vert2face.Set (face, fnr+1);
vert2face.Set (face, 33); // something
}
int cnti = 0;
LoopOverFaces (mesh, *this, v,
[&] (INDEX_4 i4, int elnr, int j, bool volume, int facedir)
{
INDEX_3 face(i4.I1(), i4.I2(), i4.I3());
if (!vert2face.Used (face))
{
cnti++;
vert2face.Set (face, 33); // something
}
});
cnt[v] = cnti;
}
cout << "myrange = " << begin << " - " << end << endl;
} );
NgProfiler::StopTimer (timer2b1);
// accumulate number of faces
int nfa = oldnfa;
for (auto v : mesh.Points().Range())
{
auto hv = cnt[v];
cnt[v] = nfa;
nfa += hv;
}
face2vert.SetSize(nfa);
for (auto v : mesh.Points().Range())
{
int first_fa = cnt[v];
int nfa = first_fa;
vert2face.DeleteData();
for (int j = 0; j < vert2oldface[v].Size(); j++)
{
int fnr = vert2oldface[v][j];
INDEX_3 face (face2vert[fnr].I1(),
face2vert[fnr].I2(),
face2vert[fnr].I3());
vert2face.Set (face, fnr);
}
if (pass == 2)
LoopOverFaces (mesh, *this, v,
[&] (INDEX_4 i4, int elnr, int j, bool volume, int facedir)
{
// *testout << "pass 2, nfa = " << nfa << "; face2vert.Size() = " << face2vert.Size() << endl;
for (int j = nfa; j < face2vert.Size(); j++)
INDEX_3 face(i4.I1(), i4.I2(), i4.I3());
if (!vert2face.Used (face))
{
face2vert[nfa] = i4;
vert2face.Set (face, nfa);
nfa++;
}
});
QuickSort (face2vert.Range(first_fa, nfa));
for (int j = first_fa; j < nfa; j++)
{
if (face2vert[j][0] == v)
{
INDEX_3 face (face2vert[j].I1(),
face2vert[j].I2(),
face2vert[j].I3());
vert2face.Set (face, j+1);
nfa++;
vert2face.Set (face, j);
}
else
break;
}
}
// cout << "inherited faces: " << endl << vert2face << endl;
for (int j = 0; j < (*vert2element)[v].Size(); j++)
LoopOverFaces (mesh, *this, v,
[&] (INDEX_4 i4, int elnr, int j, bool volume, int facedir)
{
// NgProfiler::RegionTimer reg3 (timer2d);
ElementIndex elnr = (*vert2element)[v][j];
const Element & el = mesh[elnr];
int nelfaces = GetNFaces (el.GetType());
const ELEMENT_FACE * elfaces = GetFaces0 (el.GetType());
for (int j = 0; j < nelfaces; j++)
if (elfaces[j][3] < 0)
{ // triangle
int facenum, facedir;
INDEX_3 face(el[elfaces[j][0]], el[elfaces[j][1]],
el[elfaces[j][2]]);
facedir = 0;
if (face.I1() > face.I2())
{ swap (face.I1(), face.I2()); facedir += 1; }
if (face.I2() > face.I3())
{ swap (face.I2(), face.I3()); facedir += 2; }
if (face.I1() > face.I2())
{ swap (face.I1(), face.I2()); facedir += 4; }
if (face.I1() != v) continue;
if (vert2face.Used (face))
facenum = vert2face.Get(face);
else
INDEX_3 face(i4.I1(), i4.I2(), i4.I3());
int facenum = vert2face.Get(face);
if (volume)
{
if (pass == 2) cout << "hier in pass 2" << endl;
nfa++;
vert2face.Set (face, nfa);
facenum = nfa;
INDEX_4 hface(face.I1(),face.I2(),face.I3(),0);
face2vert.Append (hface);
}
faces[elnr][j] = 8*(facenum-1)+facedir+1;
}
else
{
// quad
int facenum, facedir;
INDEX_4Q face4(el[elfaces[j][0]], el[elfaces[j][1]],
el[elfaces[j][2]], el[elfaces[j][3]]);
facedir = 0;
if (min2 (face4.I1(), face4.I2()) >
min2 (face4.I4(), face4.I3()))
{ // z - flip
facedir += 1;
swap (face4.I1(), face4.I4());
swap (face4.I2(), face4.I3());
}
if (min2 (face4.I1(), face4.I4()) >
min2 (face4.I2(), face4.I3()))
{ // x - flip
facedir += 2;
swap (face4.I1(), face4.I2());
swap (face4.I3(), face4.I4());
}
if (face4.I2() > face4.I4())
{ // diagonal flip
facedir += 4;
swap (face4.I2(), face4.I4());
}
INDEX_3 face(face4.I1(), face4.I2(), face4.I3());
if (face.I1() != v) continue;
if (vert2face.Used (face))
{
facenum = vert2face.Get(face);
faces[elnr][j].fnr = facenum;
faces[elnr][j].forient = facedir;
}
else
{
if (pass == 2) cout << "hier in pass 2" << endl;
nfa++;
vert2face.Set (face, nfa);
facenum = nfa;
INDEX_4 hface(face4.I1(),face4.I2(),face4.I3(),face4.I4());
face2vert.Append (hface);
surffaces[elnr].fnr = facenum;
surffaces[elnr].forient = facedir;
}
faces[elnr][j] = 8*(facenum-1)+facedir+1;
});
}
}
for (int j = 0; j < (*vert2surfelement)[v].Size(); j++)
{
int elnr = (*vert2surfelement)[v][j];
// cout << "surfelnr = " << elnr << endl;
const Element2d & el = mesh.SurfaceElement (elnr);
const ELEMENT_FACE * elfaces = GetFaces1 (el.GetType());
if (elfaces[0][3] == 0)
{ // triangle
int facenum;
int facedir;
INDEX_3 face(el.PNum(elfaces[0][0]),
el.PNum(elfaces[0][1]),
el.PNum(elfaces[0][2]));
// cout << "face = " << face << endl;
facedir = 0;
if (face.I1() > face.I2())
{
swap (face.I1(), face.I2());
facedir += 1;
}
if (face.I2() > face.I3())
{
swap (face.I2(), face.I3());
facedir += 2;
}
if (face.I1() > face.I2())
{
swap (face.I1(), face.I2());
facedir += 4;
}
if (face.I1() != v) continue;
if (vert2face.Used (face))
facenum = vert2face.Get(face);
else
{
nfa++;
vert2face.Set (face, nfa);
facenum = nfa;
INDEX_4 hface(face.I1(),face.I2(),face.I3(),0);
face2vert.Append (hface);
}
surffaces.Elem(elnr) = 8*(facenum-1)+facedir+1;
}
else
{
// quad
int facenum;
int facedir;
INDEX_4Q face4(el.PNum(elfaces[0][0]),
el.PNum(elfaces[0][1]),
el.PNum(elfaces[0][2]),
el.PNum(elfaces[0][3]));
facedir = 0;
if (min2 (face4.I1(), face4.I2()) >
min2 (face4.I4(), face4.I3()))
{ // z - orientation
facedir += 1;
swap (face4.I1(), face4.I4());
swap (face4.I2(), face4.I3());
}
if (min2 (face4.I1(), face4.I4()) >
min2 (face4.I2(), face4.I3()))
{ // x - orientation
facedir += 2;
swap (face4.I1(), face4.I2());
swap (face4.I3(), face4.I4());
}
if (face4.I2() > face4.I4())
{
facedir += 4;
swap (face4.I2(), face4.I4());
}
INDEX_3 face(face4.I1(), face4.I2(), face4.I3());
if (face.I1() != v) continue;
if (vert2face.Used (face))
facenum = vert2face.Get(face);
else
{
nfa++;
vert2face.Set (face, nfa);
facenum = nfa;
INDEX_4 hface(face4.I1(),face4.I2(),face4.I3(),face4.I3());
face2vert.Append (hface);
}
surffaces.Elem(elnr) = 8*(facenum-1)+facedir+1;
}
}
// sort faces
// *testout << "faces = " << face2vert << endl;
if (pass == 1)
{
// *testout << "pass1, sort from " << first_fa << " to " << nfa << endl;
for (int i = first_fa; i < nfa; i++)
for (int j = first_fa+1; j < nfa; j++)
if (face2vert[j] < face2vert[j-1])
Swap (face2vert[j-1], face2vert[j]);
}
// *testout << "faces, sorted = " << face2vert << endl;
}
face2vert.SetAllocSize (nfa);
}
*/
/*
// timing tests
static int timer_touch = NgProfiler::CreateTimer ("topology::buildfaces - touch els");
static int timer_touch2 = NgProfiler::CreateTimer ("topology::buildfaces - touch els vert");
NgProfiler::StartTimer (timer_touch);
int sum = 0;
for (ElementIndex ei = 0; ei < mesh.GetNE(); ei++)
{
const Element & el = mesh[ei];
for (int j = 0; j < el.GetNP(); j++)
sum += el[j];
}
NgProfiler::StopTimer (timer_touch);
NgProfiler::StartTimer (timer_touch2);
for (int v = PointIndex::BASE; v < nv+PointIndex::BASE; v++)
{
int oldnfa = face2vert.Size();
int nfa = oldnfa;
INDEX_3_CLOSED_HASHTABLE<int> vert2face(2*max_face_on_vertex+10);
for (int pass = 1; pass <= 2; pass++)
for (int j = 0; j < (*vert2element)[v].Size(); j++)
{
// NgProfiler::RegionTimer reg3 (timer2d);
ElementIndex elnr = (*vert2element)[v][j];
const Element & el = mesh[elnr];
int nelfaces = GetNFaces (el.GetType());
const ELEMENT_FACE * elfaces = GetFaces0 (TET);
for (int j = 0; j < 4; j++)
{ // triangle
INDEX_3 face(el[elfaces[j][0]], el[elfaces[j][1]],
el[elfaces[j][2]]);
int facedir = 0;
if (face.I1() > face.I2())
{ swap (face.I1(), face.I2()); facedir += 1; }
if (face.I2() > face.I3())
{ swap (face.I2(), face.I3()); facedir += 2; }
if (face.I1() > face.I2())
{ swap (face.I1(), face.I2()); facedir += 4; }
sum += face.I1();
sum += face.I1() < face.I2();
}
}
}
NgProfiler::StopTimer (timer_touch2);
*testout << "sum" << sum << endl;
*/
nfa = oldnfa;
INDEX_3_CLOSED_HASHTABLE<int> vert2face(2*max_face_on_vertex+10);
for (int v = PointIndex::BASE; v < nv+PointIndex::BASE; v++)
for (auto v : mesh.Points().Range())
{
int first_fa = nfa;
@ -772,23 +790,6 @@ namespace netgen
for (int pass = 1; pass <= 2; pass++)
{
if (pass == 2)
{
for (int j = first_fa; j < face2vert.Size(); j++)
{
if (face2vert[j][0] == v)
{
INDEX_3 face (face2vert[j].I1(),
face2vert[j].I2(),
face2vert[j].I3());
vert2face.Set (face, j+1);
}
else
break;
}
}
for (ElementIndex elnr : (*vert2element)[v])
{
const Element & el = mesh[elnr];
@ -826,7 +827,6 @@ namespace netgen
else
{
int facenum = vert2face.Get(face);
// faces[elnr][j] = 8*(facenum-1)+facedir+1;
faces[elnr][j].fnr = facenum-1;
faces[elnr][j].forient = facedir;
}
@ -881,7 +881,6 @@ namespace netgen
face2vert.Append (hface);
}
// faces[elnr][j] = 8*(facenum-1)+facedir+1;
faces[elnr][j].fnr = facenum-1;
faces[elnr][j].forient = facedir;
}
@ -890,7 +889,6 @@ namespace netgen
for (int j = 0; j < (*vert2surfelement)[v].Size(); j++)
{
SurfaceElementIndex elnr = (*vert2surfelement)[v][j];
// cout << "surfelnr = " << elnr << endl;
const Element2d & el = mesh.SurfaceElement (elnr);
const ELEMENT_FACE * elfaces = GetFaces1 (el.GetType());
@ -906,8 +904,6 @@ namespace netgen
el.PNum(elfaces[0][1]),
el.PNum(elfaces[0][2]));
// cout << "face = " << face << endl;
facedir = 0;
if (face.I1() > face.I2())
{
@ -939,7 +935,6 @@ namespace netgen
face2vert.Append (hface);
}
// surffaces.Elem(elnr) = 8*(facenum-1)+facedir+1;
surffaces[elnr].fnr = facenum-1;
surffaces[elnr].forient = facedir;
}
@ -988,11 +983,10 @@ namespace netgen
vert2face.Set (face, nfa);
facenum = nfa;
INDEX_4 hface(face4.I1(),face4.I2(),face4.I3(),face4.I3());
INDEX_4 hface(face4.I1(),face4.I2(),face4.I3(),face4.I4());
face2vert.Append (hface);
}
// surffaces.Elem(elnr) = 8*(facenum-1)+facedir+1;
surffaces[elnr].fnr = facenum-1;
surffaces[elnr].forient = facedir;
}
@ -1001,32 +995,35 @@ namespace netgen
// sort faces
if (pass == 1)
{
for (int i = 0; i < nfa-first_fa; i++)
for (int j = first_fa+1; j < nfa-i; j++)
if (face2vert[j] < face2vert[j-1])
Swap (face2vert[j-1], face2vert[j]);
}
}
}
QuickSort (face2vert.Range(first_fa, nfa));
for (int j = first_fa; j < face2vert.Size(); j++)
{
if (face2vert[j][0] == v)
{
INDEX_3 face (face2vert[j].I1(),
face2vert[j].I2(),
face2vert[j].I3());
vert2face.Set (face, j+1);
}
else
break;
}
}
}
}
*/
face2vert.SetAllocSize (nfa);
// *testout << "face2vert = " << endl << face2vert << endl;
NgProfiler::StopTimer (timer2b);
NgProfiler::StartTimer (timer2c);
face2surfel.SetSize (nfa);
face2surfel = 0;
for (int i = 1; i <= nse; i++)

View File

@ -64,7 +64,7 @@ public:
bool HasFaces () const
{ return buildfaces; }
void Update();
void Update(TaskManager tm = &DummyTaskManager);
int GetNEdges () const { return edge2vert.Size(); }