* OpenFOAM 1.5+ Export capability added

* Relevant changes to Makefile.am and MSVC project files
* Pressing the "Quit" toolbar button now pops up a dialog box
This commit is contained in:
Philippose Rajan 2009-10-27 23:11:15 +00:00
parent b2e8610f90
commit e2f16032cc
7 changed files with 1053 additions and 320 deletions

View File

@ -6,6 +6,6 @@ noinst_LTLIBRARIES = libinterface.la
libinterface_la_SOURCES = read_fnf_mesh.cpp readtetmesh.cpp readuser.cpp writeabaqus.cpp writediffpack.cpp \ libinterface_la_SOURCES = read_fnf_mesh.cpp readtetmesh.cpp readuser.cpp writeabaqus.cpp writediffpack.cpp \
writedolfin.cpp writeelmer.cpp writefeap.cpp writefluent.cpp writegmsh.cpp writejcm.cpp \ writedolfin.cpp writeelmer.cpp writefeap.cpp writefluent.cpp writegmsh.cpp writejcm.cpp \
writepermas.cpp writetecplot.cpp writetet.cpp writetochnog.cpp writeuser.cpp \ writepermas.cpp writetecplot.cpp writetet.cpp writetochnog.cpp writeuser.cpp \
wuchemnitz.cpp writegmsh2.cpp wuchemnitz.cpp writegmsh2.cpp writeOpenFOAM15x.cpp

View File

@ -0,0 +1,713 @@
/*! \file writeOpenFOAM15x.cpp
* \brief Export Netgen Mesh in the OpenFOAM 1.5+ File format
* \author Philippose Rajan
* \date 25 October 2009
*
* This function extends the export capabilities of
* Netgen to include the OpenFOAM 1.5+ File Format.
*
* The OpenFOAM 1.5+ mesh format consists of a set of 5 files
* which together define the mesh points, faces, cells and
* boundary conditions.
*
* The files are:
* 1. points -> A list of the point co-ordinates
* 2. faces -> A list of the faces with format <n>(pnt_ind1 pnt_ind2 .... pnt_ind<n>)
* 3. owner -> The owner cell of each face
* 4. neighbour -> The neighbour cell of each face
* 5. boundary -> The set of boundaries with name, start face, and num. of faces
*
* For a detailed description of the format, refer to the following link:
* http://openfoamwiki.net/index.php/Write_OpenFOAM_meshes
*
*/
#include <mystdlib.h>
#include <myadt.hpp>
#include <linalg.hpp>
#include <csg.hpp>
#include <meshing.hpp>
#include <sys/stat.h>
namespace netgen
{
#include "writeuser.hpp"
// Global Va
Array<int> OF15x_owner_facelist;
Array<int> OF15x_owner_celllist;
Array<int> OF15x_neighbour_facelist;
Array<int> OF15x_neighbour_celllist;
Array<int> OF15x_surfelem_bclist;
Array<int> OF15x_surfelem_facelist;
Array<int> OF15x_surfelem_celllist;
void WriteOpenFOAM15xBanner(ofstream & outfile)
{
static char FOAMversion[4] = "1.5";
static char spaces[40];
memset(spaces, ' ', 40);
spaces[38 - strlen(FOAMversion)] = '\0';
outfile <<
"/*--------------------------------*- C++ -*----------------------------------*\\\n";
outfile <<
"| ========= | |\n"
"| \\\\ / F ield | OpenFOAM: The Open Source CFD Toolbox |\n"
"| \\\\ / O peration | Version: " << FOAMversion << spaces << "|\n"
"| \\\\ / A nd | Web: http://www.OpenFOAM.org |\n"
"| \\\\/ M anipulation | |\n"
"\\*---------------------------------------------------------------------------*/\n";
}
void WriteOpenFOAM15xDividerStart(ofstream & outfile)
{
outfile <<
"// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //\n";
}
void WriteOpenFOAM15xDividerEnd(ofstream & outfile)
{
outfile <<
"// ************************************************************************* //\n";
}
void BuildOpenFOAM15xLists (const Mesh & mesh)
{
ResetTime();
cout << endl << "Building Lists.... ";
// Clear all the arrays
OF15x_owner_facelist.DeleteAll();
OF15x_owner_celllist.DeleteAll();
OF15x_neighbour_facelist.DeleteAll();
OF15x_neighbour_celllist.DeleteAll();
OF15x_surfelem_bclist.DeleteAll();
OF15x_surfelem_facelist.DeleteAll();
OF15x_surfelem_celllist.DeleteAll();
int ne = mesh.GetNE();
const_cast<Mesh&> (mesh).BuildElementSearchTree();
const MeshTopology& meshtopo = mesh.GetTopology();
// Update the mesh topology structures
const_cast<Mesh&> (mesh).UpdateTopology();
// Loop through all the volume elements
for(int elind = 1; elind <= ne; elind++)
{
Array<int> locfaces;
Element el = mesh.VolumeElement(elind);
locfaces.SetSize(el.GetNFaces());
// Get the face numbers of the faces of the current volume element
meshtopo.GetElementFaces(elind,locfaces,false);
// Loop through the faces
for(int i = 1; i <= locfaces.Size(); i++)
{
// Check if the face is a surface element (boundary face)
// if not, add the current volume element and the corresponding face into
// the owner list
if(!(meshtopo.GetFace2SurfaceElement(locfaces.Elem(i))))
{
// If the face is already present in the owner list, append the
// current cell and face to the neighbour list else append it
// as usual into the owner list
if(OF15x_owner_facelist.Contains(locfaces.Elem(i)))
{
OF15x_neighbour_celllist.Append(elind);
OF15x_neighbour_facelist.Append(locfaces.Elem(i));
}
else
{
OF15x_owner_celllist.Append(elind);
OF15x_owner_facelist.Append(locfaces.Elem(i));
}
}
// If the face is a boundary face, extract the boundary condition number of the
// face, and append that along with the face number and the current cell
// into the various surface elements lists
else
{
Element2d sel = mesh.SurfaceElement(meshtopo.GetFace2SurfaceElement(locfaces.Elem(i)));
OF15x_surfelem_bclist.Append(mesh.GetFaceDescriptor(sel.GetIndex()).BCProperty());
OF15x_surfelem_facelist.Append(locfaces.Elem(i));
OF15x_surfelem_celllist.Append(elind);
}
}
}
// Sort the list of surface elements in ascending order of boundary condition number
// also sort the cell list in the same manner (using a temporary array...!)
Array<int> OF15x_surfelem_tmplist(OF15x_surfelem_bclist);
BubbleSort(OF15x_surfelem_bclist,OF15x_surfelem_facelist);
BubbleSort(OF15x_surfelem_tmplist,OF15x_surfelem_celllist);
OF15x_surfelem_tmplist.DeleteAll();
for(int i = 1; i <= OF15x_owner_celllist.Size(); i++)
{
// Order the list of neighbours according to the order of the faces
// in the owners list by searching and swapping the neighbour cell
// and face array
// NOTE: As of now, function "Pos" is zero-based and NOT 1-based!!
int ind = OF15x_neighbour_facelist.Pos(OF15x_owner_facelist.Elem(i));
if(ind > -1)
{
int facetmp = OF15x_neighbour_facelist.Elem(i);
int celltmp = OF15x_neighbour_celllist.Elem(i);
// Swap elements in the face and cell lists
OF15x_neighbour_facelist.Elem(i) = OF15x_neighbour_facelist.Elem(ind+1);
OF15x_neighbour_facelist.Elem(ind+1) = facetmp;
OF15x_neighbour_celllist.Elem(i) = OF15x_neighbour_celllist.Elem(ind+1);
OF15x_neighbour_celllist.Elem(ind+1) = celltmp;
}
}
int rng_start = 1;
int rng_end = 1;
for(int i = 1; i <= OF15x_owner_celllist.Size(); i++)
{
// Order the face list of each owner cell in accordance to the cell list
// of the neighbours of that owner sorted in ascending order
// This operation is performed by selecting the right range within the
// array (basically... all the neighbours of each owner cell set are
// extracted and sorted one set at a time)
if((OF15x_owner_celllist.Elem(i) == OF15x_owner_celllist.Elem(rng_start)) && (i != OF15x_owner_celllist.Size()))
{
rng_end = i;
}
else
{
if(i == OF15x_owner_celllist.Size()) rng_end = i;
FlatArray<int> neisort_celllist = OF15x_neighbour_celllist.Range(rng_start-1,rng_end);
FlatArray<int> neisort_facelist = OF15x_neighbour_facelist.Range(rng_start-1,rng_end);
BubbleSort(neisort_celllist,neisort_facelist);
// After sorting out the cell and face lists, replace the old list with the
// newly ordered lists
for(int j = 1; j <= neisort_celllist.Size(); j++)
{
OF15x_neighbour_celllist.Elem(rng_start-1+j) = neisort_celllist.Elem(j);
OF15x_neighbour_facelist.Elem(rng_start-1+j) = neisort_facelist.Elem(j);
OF15x_owner_facelist.Elem(rng_start-1+j) = neisort_facelist.Elem(j);
}
// initialise the range variables to the next set of owner cells
rng_start = i;
rng_end = i;
}
}
cout << "Done (Time elapsed = " << GetTime() << " sec)" << endl;
/*
ofstream dbg("OpenFOAMDebug.log");
dbg << " ------- Boundary List -------- " << endl;
for(int i = 1; i <= OF15x_surfelem_bclist.Size(); i++)
{
dbg << "bc = " << OF15x_surfelem_bclist.Elem(i)
<< " : face = " << OF15x_surfelem_facelist.Elem(i)
<< " : cell = " << OF15x_surfelem_celllist.Elem(i) << endl;
}
dbg << endl << " ------- Owner List ------- " << endl;
for(int i = 1; i <= OF15x_owner_celllist.Size(); i++)
{
dbg << "Ind:" << i << " :: ("
<< OF15x_owner_celllist.Elem(i) << " "
<< OF15x_owner_facelist.Elem(i) << ")" << endl;
}
dbg << endl << " ----- Neighbour List ----- " << endl;
for(int i = 1; i <= OF15x_neighbour_celllist.Size(); i++)
{
dbg << "Ind:" << i << " :: ("
<< OF15x_neighbour_celllist.Elem(i) << " "
<< OF15x_neighbour_facelist.Elem(i) << ")" << endl;
}
dbg.close();
*/
}
void WriteOpenFOAM15xNeighbour (ofstream & outfile)
{
// Write the OpenFOAM standard banner and dividers, etc...
WriteOpenFOAM15xBanner(outfile);
outfile << "FoamFile \n"
<< "{ \n"
<< " version 2.0; \n"
<< " format ascii; \n"
<< " class labelList; \n"
<< " location \"constant\\polyMesh\"; \n"
<< " object neighbour; \n"
<< "} \n";
WriteOpenFOAM15xDividerStart(outfile);
outfile << endl << endl;
int nneighbours = OF15x_neighbour_celllist.Size();
outfile << nneighbours << endl;
outfile << "(" << endl;
// Write the neighbour cells to file
for(int i = 1; i <= OF15x_neighbour_celllist.Size(); i++)
{
outfile << OF15x_neighbour_celllist.Elem(i) - 1 << endl;
}
outfile << ")" << endl << endl;
WriteOpenFOAM15xDividerEnd(outfile);
}
void WriteOpenFOAM15xOwner (ofstream & outfile)
{
// Write the OpenFOAM standard banner and dividers, etc...
WriteOpenFOAM15xBanner(outfile);
outfile << "FoamFile \n"
<< "{ \n"
<< " version 2.0; \n"
<< " format ascii; \n"
<< " class labelList; \n"
<< " location \"constant\\polyMesh\"; \n"
<< " object owner; \n"
<< "} \n";
WriteOpenFOAM15xDividerStart(outfile);
outfile << endl << endl;
int nowners = OF15x_owner_celllist.Size() + OF15x_surfelem_celllist.Size();
outfile << nowners << endl;
outfile << "(" << endl;
// Write the owners of the internal cells to file
for(int i = 1; i <= OF15x_owner_celllist.Size(); i++)
{
outfile << OF15x_owner_celllist.Elem(i) - 1 << endl;
}
// Write the owners of the boundary cells to file
// (Written in order of ascending boundary condition numbers)
for(int i = 1; i <= OF15x_surfelem_celllist.Size(); i++)
{
outfile << OF15x_surfelem_celllist.Elem(i) - 1 << endl;
}
outfile << ")" << endl << endl;
WriteOpenFOAM15xDividerEnd(outfile);
}
void WriteOpenFOAM15xFaces (ofstream & outfile, const Mesh & mesh)
{
const_cast<Mesh&> (mesh).BuildElementSearchTree();
const MeshTopology& meshtopo = mesh.GetTopology();
// Update the mesh topology structures
const_cast<Mesh&> (mesh).UpdateTopology();
// Write the OpenFOAM standard banner and dividers, etc...
WriteOpenFOAM15xBanner(outfile);
outfile << "FoamFile \n"
<< "{ \n"
<< " version 2.0; \n"
<< " format ascii; \n"
<< " class faceList; \n"
<< " location \"constant\\polyMesh\"; \n"
<< " object faces; \n"
<< "} \n";
WriteOpenFOAM15xDividerStart(outfile);
outfile << endl << endl;
int nfaces = OF15x_owner_facelist.Size() + OF15x_surfelem_facelist.Size();
outfile << nfaces << endl;
outfile << "(" << endl;
// Write the faces in the order specified in the owners lists of the
// internal cells and the boundary cells
for(int i = 1; i <= OF15x_owner_facelist.Size(); i++)
{
int faceind = OF15x_owner_facelist.Elem(i);
Array<int> facepnts;
Array<int> faces;
Array<int> faceorient;
meshtopo.GetElementFaces(OF15x_owner_celllist.Elem(i),faces,false);
meshtopo.GetElementFaceOrientations(OF15x_owner_celllist.Elem(i),faceorient);
meshtopo.GetFaceVertices(faceind,facepnts);
// Get the orientation of the face, and invert it if required
// for a quad, inversion => swap 1 <=> 2 and 3 <=> 4
// for a trig, inversion => swap 1 <=> 3
int orient = faceorient.Elem(faces.Pos(faceind)+1);
if(orient == 0 || orient == 3 || orient == 5 || orient == 6)
{
if(facepnts.Size() == 4)
{
int pnttmp = facepnts.Elem(1);
facepnts.Elem(1) = facepnts.Elem(2);
facepnts.Elem(2) = pnttmp;
pnttmp = facepnts.Elem(3);
facepnts.Elem(3) = facepnts.Elem(4);
facepnts.Elem(4) = pnttmp;
}
else if(facepnts.Size() == 3)
{
int pnttmp = facepnts.Elem(1);
facepnts.Elem(1) = facepnts.Elem(3);
facepnts.Elem(3) = pnttmp;
}
}
outfile << facepnts.Size();
outfile << "(";
for(int j = 1; j <= facepnts.Size(); j++)
{
outfile << facepnts.Elem(j)-1;
if(j != facepnts.Size()) outfile << " ";
}
outfile << ")" << endl;
}
for(int i = 1; i <= OF15x_surfelem_facelist.Size(); i++)
{
int faceind = OF15x_surfelem_facelist.Elem(i);
Array<int> facepnts;
Array<int> faces;
Array<int> faceorient;
meshtopo.GetElementFaces(OF15x_surfelem_celllist.Elem(i),faces,false);
meshtopo.GetElementFaceOrientations(OF15x_surfelem_celllist.Elem(i),faceorient);
meshtopo.GetFaceVertices(faceind,facepnts);
// Get the orientation of the face, and invert it if required
// for a quad, inversion => swap 1 <=> 2 and 3 <=> 4
// for a trig, inversion => swap 1 <=> 3
int orient = faceorient.Elem(faces.Pos(faceind)+1);
if(orient == 0 || orient == 3 || orient == 5 || orient == 6)
{
if(facepnts.Size() == 4)
{
int pnttmp = facepnts.Elem(1);
facepnts.Elem(1) = facepnts.Elem(2);
facepnts.Elem(2) = pnttmp;
pnttmp = facepnts.Elem(3);
facepnts.Elem(3) = facepnts.Elem(4);
facepnts.Elem(4) = pnttmp;
}
else if(facepnts.Size() == 3)
{
int pnttmp = facepnts.Elem(1);
facepnts.Elem(1) = facepnts.Elem(3);
facepnts.Elem(3) = pnttmp;
}
}
outfile << facepnts.Size();
outfile << "(";
for(int j = 1; j <= facepnts.Size(); j++)
{
outfile << facepnts.Elem(j)-1;
if(j != facepnts.Size()) outfile << " ";
}
outfile << ")" << endl;
}
outfile << ")" << endl << endl;
WriteOpenFOAM15xDividerEnd(outfile);
}
void WriteOpenFOAM15xPoints (ofstream & outfile, const Mesh & mesh)
{
int np = mesh.GetNP();
// Write the OpenFOAM standard banner and dividers, etc...
WriteOpenFOAM15xBanner(outfile);
outfile << "FoamFile \n"
<< "{ \n"
<< " version 2.0; \n"
<< " format ascii; \n"
<< " class vectorField; \n"
<< " location \"constant\\polyMesh\"; \n"
<< " object points; \n"
<< "} \n";
WriteOpenFOAM15xDividerStart(outfile);
outfile << endl << endl;
// Number of points in the following list
outfile << np << endl;
outfile.precision(6);
outfile.setf (ios::fixed, ios::floatfield);
outfile.setf (ios::showpoint);
// Coordinate list starts here
outfile << "(" << endl;
for(int i = 1; i <= np; i++)
{
const Point3d & p = mesh.Point(i);
// Write coordinates to file
outfile << "(";
outfile << p.X() << " ";
outfile << p.Y() << " ";
outfile << p.Z();
outfile << ")" << endl;
}
outfile << ")" << endl << endl;
WriteOpenFOAM15xDividerEnd(outfile);
}
void WriteOpenFOAM15xBoundary (ofstream & outfile)
{
// Write the OpenFOAM standard banner and dividers, etc...
WriteOpenFOAM15xBanner(outfile);
outfile << "FoamFile \n"
<< "{ \n"
<< " version 2.0; \n"
<< " format ascii; \n"
<< " class polyBoundaryMesh; \n"
<< " location \"constant\\polyMesh\"; \n"
<< " object boundary; \n"
<< "} \n";
WriteOpenFOAM15xDividerStart(outfile);
outfile << endl;
Array<INDEX_3> bcarray;
int ind = 1;
bcarray.Append(INDEX_3(OF15x_surfelem_bclist.Elem(1),1,0));
for(int i = 2; i <= OF15x_surfelem_bclist.Size(); i++)
{
if(OF15x_surfelem_bclist.Elem(i) == bcarray.Elem(ind).I1())
{
bcarray.Elem(ind).I2() = bcarray.Elem(ind).I2()+1;
}
else
{
ind++;
bcarray.Append(INDEX_3(OF15x_surfelem_bclist.Elem(i),1,i-1));
}
}
outfile << bcarray.Size() << endl;
outfile << "(" << endl;
int startface = 0;
for(int i = 1; i <= bcarray.Size(); i++)
{
startface = OF15x_owner_celllist.Size() + bcarray.Elem(i).I3();
outfile << " patch" << bcarray.Elem(i).I1() << endl
<< " {" << endl
<< " type patch;" << endl
<< " physicalType patch;" << endl
<< " nFaces " << bcarray.Elem(i).I2() << ";" << endl
<< " startFace " << startface << ";" << endl
<< " }" << endl;
}
outfile << ")" << endl << endl;
WriteOpenFOAM15xDividerEnd(outfile);
}
void WriteOpenFOAM15xFormat (const Mesh & mesh, const string & casename)
{
int i,j;
bool error = false;
char casefiles[256];
int np = mesh.GetNP();
int nse = mesh.GetNSE();
int ne = mesh.GetNE();
cout << "Write OpenFOAM 1.5+ Mesh Files...." << endl;
// Abort if there are no points, surface elements or volume elements
if((np <= 0) || (ne <= 0) || (nse <= 0))
{
cout << "Export Error: Invalid mesh.... Aborting!" << endl;
return;
}
// OpenFOAM only supports linear meshes!
if(mparam.secondorder)
{
cout << "Export Error: OpenFOAM 1.5+ does not support non-linear elements.... Aborting!" << endl;
return;
}
cout << "Writing OpenFOAM 1.5+ Mesh files to case: " << casename << endl;
// Create the Case directory if it does not already exist
#ifdef WIN32
char casedir[256];
sprintf(casedir, "mkdir %s\\constant\\polyMesh", casename.c_str());
system(casedir);
#else
char casedir[256];
sprintf(casedir, "mkdir -p %s/constant/polyMesh", casename.c_str());
mkdir(casedir, S_IRWXU|S_IRWXG);
#endif
// Open handles to the five required mesh files
// points
// faces
// owner
// neighbour
// boundary
sprintf(casefiles, "%s/constant/polyMesh/points", casename.c_str());
ofstream outfile_pnts(casefiles);
sprintf(casefiles, "%s/constant/polyMesh/faces", casename.c_str());
ofstream outfile_faces(casefiles);
sprintf(casefiles, "%s/constant/polyMesh/owner", casename.c_str());
ofstream outfile_own(casefiles);
sprintf(casefiles, "%s/constant/polyMesh/neighbour", casename.c_str());
ofstream outfile_nei(casefiles);
sprintf(casefiles, "%s/constant/polyMesh/boundary", casename.c_str());
ofstream outfile_bnd(casefiles);
// Build the owner, neighbour, faces and boundary lists
// from the Netgen mesh
BuildOpenFOAM15xLists(mesh);
// Write the "points" file
if(outfile_pnts.good() && !error)
{
cout << "Writing the points file: ";
WriteOpenFOAM15xPoints(outfile_pnts,mesh);
outfile_pnts.close();
cout << "Done!" << endl;
}
else
{
cout << "Export Error: Error creating file: points.... Aborting" << endl;
error = true;
}
// Write the "owner" file
if(outfile_own.good() && !error)
{
cout << "Writing the owner file: ";
WriteOpenFOAM15xOwner(outfile_own);
outfile_own.close();
cout << "Done!" << endl;
}
else
{
cout << "Export Error: Error creating file: owner.... Aborting" << endl;
error = true;
}
// Write the "neighbour" file
if(outfile_nei.good() && !error)
{
cout << "Writing the neighbour file: ";
WriteOpenFOAM15xNeighbour(outfile_nei);
outfile_nei.close();
cout << "Done!" << endl;
}
else
{
cout << "Export Error: Error creating file: neighbour.... Aborting" << endl;
error = true;
}
// Write the "faces" file
if(outfile_faces.good() && !error)
{
cout << "Writing the faces file: ";
WriteOpenFOAM15xFaces(outfile_faces, mesh);
outfile_faces.close();
cout << "Done!" << endl;
}
else
{
cout << "Export Error: Error creating file: faces.... Aborting" << endl;
error = true;
}
// Write the "boundary" file
if(outfile_bnd.good() && !error)
{
cout << "Writing the boundary file: ";
WriteOpenFOAM15xBoundary(outfile_bnd);
outfile_bnd.close();
cout << "Done!" << endl;
}
else
{
cout << "Export Error: Error creating file: boundary.... Aborting" << endl;
error = true;
}
if(!error)
{
cout << "OpenFOAM 1.5+ Export successfully completed!" << endl;
}
else
{
cout << "Error in OpenFOAM 1.5+ Export.... Aborted!" << endl;
}
}
}

View File

@ -1,261 +1,261 @@
/*! \file writegmsh2.cpp /*! \file writegmsh2.cpp
* \brief Export Netgen Mesh in the GMSH v2.xx File format * \brief Export Netgen Mesh in the GMSH v2.xx File format
* \author Philippose Rajan * \author Philippose Rajan
* \date 02 November 2008 * \date 02 November 2008
* *
* This function extends the export capabilities of * This function extends the export capabilities of
* Netgen to include the GMSH v2.xx File Format. * Netgen to include the GMSH v2.xx File Format.
* *
* Current features of this function include: * Current features of this function include:
* *
* 1. Exports Triangles, Quadrangles and Tetrahedra \n * 1. Exports Triangles, Quadrangles and Tetrahedra \n
* 2. Supports upto second order elements of each type * 2. Supports upto second order elements of each type
* *
*/ */
#include <mystdlib.h> #include <mystdlib.h>
#include <myadt.hpp> #include <myadt.hpp>
#include <linalg.hpp> #include <linalg.hpp>
#include <csg.hpp> #include <csg.hpp>
#include <meshing.hpp> #include <meshing.hpp>
namespace netgen namespace netgen
{ {
#include "writeuser.hpp" #include "writeuser.hpp"
// Mapping of entities from Netgen definitions to GMSH definitions // Mapping of entities from Netgen definitions to GMSH definitions
enum GMSH_ELEMENTS {GMSH_TRIG = 2, GMSH_TRIG6 = 9, enum GMSH_ELEMENTS {GMSH_TRIG = 2, GMSH_TRIG6 = 9,
GMSH_QUAD = 3, GMSH_QUAD8 = 16, GMSH_QUAD = 3, GMSH_QUAD8 = 16,
GMSH_TET = 4, GMSH_TET10 = 11}; GMSH_TET = 4, GMSH_TET10 = 11};
const int triGmsh[7] = {0,1,2,3,6,4,5}; const int triGmsh[7] = {0,1,2,3,6,4,5};
const int quadGmsh[9] = {0,1,2,3,4,5,8,6,7}; const int quadGmsh[9] = {0,1,2,3,4,5,8,6,7};
const int tetGmsh[11] = {0,1,2,3,4,5,8,6,7,10,9}; const int tetGmsh[11] = {0,1,2,3,4,5,8,6,7,10,9};
/*! GMSH v2.xx mesh format export function /*! GMSH v2.xx mesh format export function
* *
* This function extends the export capabilities of * This function extends the export capabilities of
* Netgen to include the GMSH v2.xx File Format. * Netgen to include the GMSH v2.xx File Format.
* *
* Current features of this function include: * Current features of this function include:
* *
* 1. Exports Triangles, Quadrangles and Tetrahedra \n * 1. Exports Triangles, Quadrangles and Tetrahedra \n
* 2. Supports upto second order elements of each type * 2. Supports upto second order elements of each type
* *
*/ */
void WriteGmsh2Format (const Mesh & mesh, void WriteGmsh2Format (const Mesh & mesh,
const CSGeometry & geom, const CSGeometry & geom,
const string & filename) const string & filename)
{ {
ofstream outfile (filename.c_str()); ofstream outfile (filename.c_str());
outfile.precision(6); outfile.precision(6);
outfile.setf (ios::fixed, ios::floatfield); outfile.setf (ios::fixed, ios::floatfield);
outfile.setf (ios::showpoint); outfile.setf (ios::showpoint);
int np = mesh.GetNP(); /// number of points in mesh int np = mesh.GetNP(); /// number of points in mesh
int ne = mesh.GetNE(); /// number of 3D elements in mesh int ne = mesh.GetNE(); /// number of 3D elements in mesh
int nse = mesh.GetNSE(); /// number of surface elements (BC) int nse = mesh.GetNSE(); /// number of surface elements (BC)
int i, j, k, l; int i, j, k, l;
/* /*
* 3D section : Volume elements (currently only tetrahedra) * 3D section : Volume elements (currently only tetrahedra)
*/ */
if ((ne > 0) if ((ne > 0)
&& (mesh.VolumeElement(1).GetNP() <= 10) && (mesh.VolumeElement(1).GetNP() <= 10)
&& (mesh.SurfaceElement(1).GetNP() <= 6)) && (mesh.SurfaceElement(1).GetNP() <= 6))
{ {
cout << "Write GMSH v2.xx Format \n"; cout << "Write GMSH v2.xx Format \n";
cout << "The GMSH v2.xx export is currently available for elements upto 2nd Order\n" << endl; cout << "The GMSH v2.xx export is currently available for elements upto 2nd Order\n" << endl;
int inverttets = mparam.inverttets; int inverttets = mparam.inverttets;
int invertsurf = mparam.inverttrigs; int invertsurf = mparam.inverttrigs;
/// Prepare GMSH 2.0 file (See GMSH 2.0 Documentation) /// Prepare GMSH 2.0 file (See GMSH 2.0 Documentation)
outfile << "$MeshFormat\n"; outfile << "$MeshFormat\n";
outfile << (float)2.0 << " " outfile << (float)2.0 << " "
<< (int)0 << " " << (int)0 << " "
<< (int)sizeof(double) << "\n"; << (int)sizeof(double) << "\n";
outfile << "$EndMeshFormat\n"; outfile << "$EndMeshFormat\n";
/// Write nodes /// Write nodes
outfile << "$Nodes\n"; outfile << "$Nodes\n";
outfile << np << "\n"; outfile << np << "\n";
for (i = 1; i <= np; i++) for (i = 1; i <= np; i++)
{ {
const Point3d & p = mesh.Point(i); const Point3d & p = mesh.Point(i);
outfile << i << " "; /// node number outfile << i << " "; /// node number
outfile << p.X() << " "; outfile << p.X() << " ";
outfile << p.Y() << " "; outfile << p.Y() << " ";
outfile << p.Z() << "\n"; outfile << p.Z() << "\n";
} }
outfile << "$EndNodes\n"; outfile << "$EndNodes\n";
/// write elements (both, surface elements and volume elements) /// write elements (both, surface elements and volume elements)
outfile << "$Elements\n"; outfile << "$Elements\n";
outfile << ne + nse << "\n"; //// number of elements + number of surfaces BC outfile << ne + nse << "\n"; //// number of elements + number of surfaces BC
for (i = 1; i <= nse; i++) for (i = 1; i <= nse; i++)
{ {
int elType = 0; int elType = 0;
Element2d el = mesh.SurfaceElement(i); Element2d el = mesh.SurfaceElement(i);
if(invertsurf) el.Invert(); if(invertsurf) el.Invert();
if(el.GetNP() == 3) elType = GMSH_TRIG; //// GMSH Type for a 3 node triangle if(el.GetNP() == 3) elType = GMSH_TRIG; //// GMSH Type for a 3 node triangle
if(el.GetNP() == 6) elType = GMSH_TRIG6; //// GMSH Type for a 6 node triangle if(el.GetNP() == 6) elType = GMSH_TRIG6; //// GMSH Type for a 6 node triangle
if(elType == 0) if(elType == 0)
{ {
cout << " Invalid surface element type for Gmsh 2.0 3D-Mesh Export Format !\n"; cout << " Invalid surface element type for Gmsh 2.0 3D-Mesh Export Format !\n";
return; return;
} }
outfile << i; outfile << i;
outfile << " "; outfile << " ";
outfile << elType; outfile << elType;
outfile << " "; outfile << " ";
outfile << "2"; //// Number of tags (2 => Physical and elementary entities) outfile << "2"; //// Number of tags (2 => Physical and elementary entities)
outfile << " "; outfile << " ";
outfile << mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() << " "; outfile << mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() << " ";
/// that means that physical entity = elementary entity (arbitrary approach) /// that means that physical entity = elementary entity (arbitrary approach)
outfile << mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() << " "; outfile << mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() << " ";
for (j = 1; j <= el.GetNP(); j++) for (j = 1; j <= el.GetNP(); j++)
{ {
outfile << " "; outfile << " ";
outfile << el.PNum(triGmsh[j]); outfile << el.PNum(triGmsh[j]);
} }
outfile << "\n"; outfile << "\n";
} }
for (i = 1; i <= ne; i++) for (i = 1; i <= ne; i++)
{ {
int elType = 0; int elType = 0;
Element el = mesh.VolumeElement(i); Element el = mesh.VolumeElement(i);
if (inverttets) el.Invert(); if (inverttets) el.Invert();
if(el.GetNP() == 4) elType = GMSH_TET; //// GMSH Element type for 4 node tetrahedron if(el.GetNP() == 4) elType = GMSH_TET; //// GMSH Element type for 4 node tetrahedron
if(el.GetNP() == 10) elType = GMSH_TET10; //// GMSH Element type for 10 node tetrahedron if(el.GetNP() == 10) elType = GMSH_TET10; //// GMSH Element type for 10 node tetrahedron
if(elType == 0) if(elType == 0)
{ {
cout << " Invalid volume element type for Gmsh 2.0 3D-Mesh Export Format !\n"; cout << " Invalid volume element type for Gmsh 2.0 3D-Mesh Export Format !\n";
return; return;
} }
outfile << nse + i; //// element number (Remember to add on surface elements) outfile << nse + i; //// element number (Remember to add on surface elements)
outfile << " "; outfile << " ";
outfile << elType; outfile << elType;
outfile << " "; outfile << " ";
outfile << "2"; //// Number of tags (2 => Physical and elementary entities) outfile << "2"; //// Number of tags (2 => Physical and elementary entities)
outfile << " "; outfile << " ";
outfile << 100000 + el.GetIndex(); outfile << 100000 + el.GetIndex();
/// that means that physical entity = elementary entity (arbitrary approach) /// that means that physical entity = elementary entity (arbitrary approach)
outfile << " "; outfile << " ";
outfile << 100000 + el.GetIndex(); /// volume number outfile << 100000 + el.GetIndex(); /// volume number
outfile << " "; outfile << " ";
for (j = 1; j <= el.GetNP(); j++) for (j = 1; j <= el.GetNP(); j++)
{ {
outfile << " "; outfile << " ";
outfile << el.PNum(tetGmsh[j]); outfile << el.PNum(tetGmsh[j]);
} }
outfile << "\n"; outfile << "\n";
} }
outfile << "$EndElements\n"; outfile << "$EndElements\n";
} }
/* /*
* End of 3D section * End of 3D section
*/ */
/* /*
* 2D section : available for triangles and quadrangles * 2D section : available for triangles and quadrangles
* upto 2nd Order * upto 2nd Order
*/ */
else if(ne == 0) /// means that there's no 3D element else if(ne == 0) /// means that there's no 3D element
{ {
cout << "\n Write Gmsh v2.xx Surface Mesh (triangle and/or quadrangles upto 2nd Order)" << endl; cout << "\n Write Gmsh v2.xx Surface Mesh (triangle and/or quadrangles upto 2nd Order)" << endl;
/// Prepare GMSH 2.0 file (See GMSH 2.0 Documentation) /// Prepare GMSH 2.0 file (See GMSH 2.0 Documentation)
outfile << "$MeshFormat\n"; outfile << "$MeshFormat\n";
outfile << (float)2.0 << " " outfile << (float)2.0 << " "
<< (int)0 << " " << (int)0 << " "
<< (int)sizeof(double) << "\n"; << (int)sizeof(double) << "\n";
outfile << "$EndMeshFormat\n"; outfile << "$EndMeshFormat\n";
/// Write nodes /// Write nodes
outfile << "$Nodes\n"; outfile << "$Nodes\n";
outfile << np << "\n"; outfile << np << "\n";
for (i = 1; i <= np; i++) for (i = 1; i <= np; i++)
{ {
const Point3d & p = mesh.Point(i); const Point3d & p = mesh.Point(i);
outfile << i << " "; /// node number outfile << i << " "; /// node number
outfile << p.X() << " "; outfile << p.X() << " ";
outfile << p.Y() << " "; outfile << p.Y() << " ";
outfile << p.Z() << "\n"; outfile << p.Z() << "\n";
} }
outfile << "$EndNodes\n"; outfile << "$EndNodes\n";
/// write triangles & quadrangles /// write triangles & quadrangles
outfile << "$Elements\n"; outfile << "$Elements\n";
outfile << nse << "\n"; outfile << nse << "\n";
for (k = 1; k <= nse; k++) for (k = 1; k <= nse; k++)
{ {
int elType = 0; int elType = 0;
const Element2d & el = mesh.SurfaceElement(k); const Element2d & el = mesh.SurfaceElement(k);
if(el.GetNP() == 3) elType = GMSH_TRIG; //// GMSH Type for a 3 node triangle if(el.GetNP() == 3) elType = GMSH_TRIG; //// GMSH Type for a 3 node triangle
if(el.GetNP() == 6) elType = GMSH_TRIG6; //// GMSH Type for a 6 node triangle if(el.GetNP() == 6) elType = GMSH_TRIG6; //// GMSH Type for a 6 node triangle
if(el.GetNP() == 4) elType = GMSH_QUAD; //// GMSH Type for a 4 node quadrangle if(el.GetNP() == 4) elType = GMSH_QUAD; //// GMSH Type for a 4 node quadrangle
if(el.GetNP() == 8) elType = GMSH_QUAD8; //// GMSH Type for an 8 node quadrangle if(el.GetNP() == 8) elType = GMSH_QUAD8; //// GMSH Type for an 8 node quadrangle
if(elType == 0) if(elType == 0)
{ {
cout << " Invalid surface element type for Gmsh 2.0 2D-Mesh Export Format !\n"; cout << " Invalid surface element type for Gmsh 2.0 2D-Mesh Export Format !\n";
return; return;
} }
outfile << k; outfile << k;
outfile << " "; outfile << " ";
outfile << elType; outfile << elType;
outfile << " "; outfile << " ";
outfile << "2"; outfile << "2";
outfile << " "; outfile << " ";
outfile << mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() << " "; outfile << mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() << " ";
/// that means that physical entity = elementary entity (arbitrary approach) /// that means that physical entity = elementary entity (arbitrary approach)
outfile << mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() << " "; outfile << mesh.GetFaceDescriptor (el.GetIndex()).BCProperty() << " ";
for (l = 1; l <= el.GetNP(); l++) for (l = 1; l <= el.GetNP(); l++)
{ {
outfile << " "; outfile << " ";
if((elType == GMSH_TRIG) || (elType == GMSH_TRIG6)) if((elType == GMSH_TRIG) || (elType == GMSH_TRIG6))
{ {
outfile << el.PNum(triGmsh[l]); outfile << el.PNum(triGmsh[l]);
} }
else if((elType == GMSH_QUAD) || (elType == GMSH_QUAD8)) else if((elType == GMSH_QUAD) || (elType == GMSH_QUAD8))
{ {
outfile << el.PNum(quadGmsh[l]); outfile << el.PNum(quadGmsh[l]);
} }
} }
outfile << "\n"; outfile << "\n";
} }
outfile << "$EndElements\n"; outfile << "$EndElements\n";
} }
/* /*
* End of 2D section * End of 2D section
*/ */
else else
{ {
cout << " Invalid element type for Gmsh v2.xx Export Format !\n"; cout << " Invalid element type for Gmsh v2.xx Export Format !\n";
} }
} // End: WriteGmsh2Format } // End: WriteGmsh2Format
} // End: namespace netgen } // End: namespace netgen

View File

@ -35,6 +35,7 @@ namespace netgen
"VRML Format", ".*", "VRML Format", ".*",
"Gmsh Format", ".gmsh", "Gmsh Format", ".gmsh",
"Gmsh2 Format", ".gmsh2", "Gmsh2 Format", ".gmsh2",
"OpenFOAM 1.5+ Format", "*",
"JCMwave Format", ".jcm", "JCMwave Format", ".jcm",
"TET Format", ".tet", "TET Format", ".tet",
// { "Chemnitz Format" }, // { "Chemnitz Format" },
@ -108,10 +109,15 @@ bool WriteUserFormat (const string & format,
WriteGmshFormat (mesh, geom, filename); WriteGmshFormat (mesh, geom, filename);
// Philippose - 29/01/2009 // Philippose - 29/01/2009
// Added Gmsh v2.xx export capability // Added Gmsh v2.xx Mesh export capability
else if (format == "Gmsh2 Format") else if (format == "Gmsh2 Format")
WriteGmsh2Format (mesh, geom, filename); WriteGmsh2Format (mesh, geom, filename);
// Philippose - 25/10/2009
// Added OpenFOAM 1.5+ Mesh export capability
else if (format == "OpenFOAM 1.5+ Format")
WriteOpenFOAM15xFormat (mesh, filename);
else if (format == "JCMwave Format") else if (format == "JCMwave Format")
WriteJCMFormat (mesh, geom, filename); WriteJCMFormat (mesh, geom, filename);

View File

@ -10,17 +10,17 @@
extern extern
void WriteFile (int typ, void WriteFile (int typ,
const Mesh & mesh, const Mesh & mesh,
const CSGeometry & geom, const CSGeometry & geom,
const char * filename, const char * filename,
const char * geomfile = NULL, const char * geomfile = NULL,
double h = 0); double h = 0);
extern extern
void ReadFile (Mesh & mesh, void ReadFile (Mesh & mesh,
const string & filename); const string & filename);
@ -29,43 +29,50 @@ void ReadFile (Mesh & mesh,
extern extern
void WriteNeutralFormat (const Mesh & mesh, void WriteNeutralFormat (const Mesh & mesh,
const CSGeometry & geom, const CSGeometry & geom,
const string & filename); const string & filename);
extern extern
void WriteSurfaceFormat (const Mesh & mesh, void WriteSurfaceFormat (const Mesh & mesh,
const string & filename); const string & filename);
extern extern
void WriteSTLFormat (const Mesh & mesh, void WriteSTLFormat (const Mesh & mesh,
const string & filename); const string & filename);
extern extern
void WriteVRMLFormat (const Mesh & mesh, void WriteVRMLFormat (const Mesh & mesh,
bool faces, bool faces,
const string & filename); const string & filename);
extern extern
void WriteFEPPFormat (const Mesh & mesh, void WriteFEPPFormat (const Mesh & mesh,
const CSGeometry & geom, const CSGeometry & geom,
const string & filename); const string & filename);
extern extern
void WriteGmshFormat (const Mesh & mesh, void WriteGmshFormat (const Mesh & mesh,
const CSGeometry & geom, const CSGeometry & geom,
const string & filename); const string & filename);
// Philippose - 29/01/2009 // Philippose - 29/01/2009
// Added GMSH v2.xx Mesh Export support // Added GMSH v2.xx Mesh Export support
void WriteGmsh2Format (const Mesh & mesh, void WriteGmsh2Format (const Mesh & mesh,
const CSGeometry & geom, const CSGeometry & geom,
const string & filename); const string & filename);
// Philippose - 25/10/2009
// Added OpenFOAM 1.5+ Mesh Export support
extern
void WriteOpenFOAM15xFormat (const Mesh & mesh,
const string & casename);
extern extern
void WriteUserChemnitz (const Mesh & mesh, void WriteUserChemnitz (const Mesh & mesh,
const string & filename); const string & filename);
extern extern
void WriteJCMFormat (const Mesh & mesh, void WriteJCMFormat (const Mesh & mesh,
@ -75,55 +82,55 @@ void WriteJCMFormat (const Mesh & mesh,
extern extern
void WriteDiffPackFormat (const Mesh & mesh, void WriteDiffPackFormat (const Mesh & mesh,
const CSGeometry & geom, const CSGeometry & geom,
const string & filename); const string & filename);
extern extern
void WriteTochnogFormat (const Mesh & mesh, void WriteTochnogFormat (const Mesh & mesh,
const string & filename); const string & filename);
extern extern
void WriteTecPlotFormat (const Mesh & mesh, void WriteTecPlotFormat (const Mesh & mesh,
const CSGeometry & geom, const CSGeometry & geom,
const string & filename); const string & filename);
extern extern
void WriteAbaqusFormat (const Mesh & mesh, void WriteAbaqusFormat (const Mesh & mesh,
const string & filename); const string & filename);
extern extern
void WriteFluentFormat (const Mesh & mesh, void WriteFluentFormat (const Mesh & mesh,
const string & filename); const string & filename);
extern extern
void WritePermasFormat (const Mesh & mesh, void WritePermasFormat (const Mesh & mesh,
const string & filename); const string & filename);
extern extern
void WriteFEAPFormat (const Mesh & mesh, void WriteFEAPFormat (const Mesh & mesh,
const string & filename); const string & filename);
extern extern
void WriteElmerFormat (const Mesh & mesh, void WriteElmerFormat (const Mesh & mesh,
const string & filename); const string & filename);
extern extern
void WriteEdgeElementFormat (const Mesh & mesh, void WriteEdgeElementFormat (const Mesh & mesh,
const CSGeometry & geom, const CSGeometry & geom,
const string & filename); const string & filename);
#ifdef OLIVER #ifdef OLIVER
extern extern
void WriteTETFormat (const Mesh & mesh, void WriteTETFormat (const Mesh & mesh,
const string & filename); const string & filename);
#endif #endif
extern void ReadTETFormat (Mesh & mesh, extern void ReadTETFormat (Mesh & mesh,
const string & filename); const string & filename);
extern void ReadFNFFormat (Mesh & mesh, extern void ReadFNFFormat (Mesh & mesh,
@ -132,20 +139,17 @@ extern void ReadFNFFormat (Mesh & mesh,
void WriteDolfinFormat (const Mesh & mesh, void WriteDolfinFormat (const Mesh & mesh,
const string & filename); const string & filename);
extern void RegisterUserFormats (Array<const char*> & names, extern void RegisterUserFormats (Array<const char*> & names,
Array<const char*> & extensions); Array<const char*> & extensions);
extern bool WriteUserFormat (const string & format, extern bool WriteUserFormat (const string & format,
const Mesh & mesh, const Mesh & mesh,
const CSGeometry & geom, const CSGeometry & geom,
const string & filename); const string & filename);
#endif #endif

View File

@ -144,7 +144,8 @@ loadinifile;
Ng_SetVisParameters Ng_SetVisParameters
redraw redraw
Ng_ReadStatus; Ng_ReadStatus;
# Ng_MeshSizeFromSurfaceMesh # Ng_MeshSizeFromSurfaceMesh
wm title . [concat "$progname - " $file]
set dirname [file dirname $file] set dirname [file dirname $file]
set basefilename [file tail [file rootname $file]] set basefilename [file tail [file rootname $file]]
} }
@ -243,8 +244,8 @@ loadmeshinifile;
} }
} }
if { $exportfiletype == "Elmer Format" } { if { $exportfiletype == "Elmer Format" || $exportfiletype == "OpenFOAM 1.5+ Format"} {
set file [tk_chooseDirectory] set file [file nativename [tk_chooseDirectory]]
} else { } else {
# set file [tk_getSaveFile -filetypes "{ \"$exportfiletype\" {$extension} }" ] # set file [tk_getSaveFile -filetypes "{ \"$exportfiletype\" {$extension} }" ]
set file [tk_getSaveFile -filetypes "{ \"$exportfiletype\" {*}}" ] set file [tk_getSaveFile -filetypes "{ \"$exportfiletype\" {*}}" ]
@ -866,7 +867,12 @@ button .bubar.surfm -text "Generate Mesh" -command \
button .bubar.stopm -text "Stop" -command \ button .bubar.stopm -text "Stop" -command \
{ Ng_StopMeshing; set stopdemo 1 } { Ng_StopMeshing; set stopdemo 1 }
button .bubar.exitb -text "Quit" \ button .bubar.exitb -text "Quit" \
-command { .ngmenu.file invoke "Quit" } -command {
set ans [tk_messageBox -title "Quit Netgen?" -message "Do you really want to quit Netgen?" -type yesno -default "no" -icon question]
if { $ans == "yes" } {
.ngmenu.file invoke "Quit";
}
}
pack .bubar.exitb .bubar.surfm .bubar.stopm -side left pack .bubar.exitb .bubar.surfm .bubar.stopm -side left
#button .bubar.scan -text "Scan" \ #button .bubar.scan -text "Scan" \

View File

@ -920,11 +920,11 @@
> >
</File> </File>
<File <File
RelativePath="..\libsrc\gprim\gprim.hpp" RelativePath="..\libsrc\include\gprim.hpp"
> >
</File> </File>
<File <File
RelativePath="..\libsrc\include\gprim.hpp" RelativePath="..\libsrc\gprim\gprim.hpp"
> >
</File> </File>
<File <File
@ -1008,11 +1008,11 @@
> >
</File> </File>
<File <File
RelativePath="..\libsrc\include\meshing.hpp" RelativePath="..\libsrc\meshing\meshing.hpp"
> >
</File> </File>
<File <File
RelativePath="..\libsrc\meshing\meshing.hpp" RelativePath="..\libsrc\include\meshing.hpp"
> >
</File> </File>
<File <File
@ -1092,11 +1092,11 @@
> >
</File> </File>
<File <File
RelativePath="..\libsrc\occ\occgeom.hpp" RelativePath="..\libsrc\include\occgeom.hpp"
> >
</File> </File>
<File <File
RelativePath="..\libsrc\include\occgeom.hpp" RelativePath="..\libsrc\occ\occgeom.hpp"
> >
</File> </File>
<File <File
@ -1104,11 +1104,11 @@
> >
</File> </File>
<File <File
RelativePath="..\libsrc\linalg\opti.hpp" RelativePath="..\libsrc\include\opti.hpp"
> >
</File> </File>
<File <File
RelativePath="..\libsrc\include\opti.hpp" RelativePath="..\libsrc\linalg\opti.hpp"
> >
</File> </File>
<File <File
@ -1216,11 +1216,11 @@
> >
</File> </File>
<File <File
RelativePath="..\libsrc\stlgeom\stlgeom.hpp" RelativePath="..\libsrc\include\stlgeom.hpp"
> >
</File> </File>
<File <File
RelativePath="..\libsrc\include\stlgeom.hpp" RelativePath="..\libsrc\stlgeom\stlgeom.hpp"
> >
</File> </File>
<File <File
@ -1284,11 +1284,11 @@
> >
</File> </File>
<File <File
RelativePath="..\libsrc\include\visual.hpp" RelativePath="..\libsrc\visualization\visual.hpp"
> >
</File> </File>
<File <File
RelativePath="..\libsrc\visualization\visual.hpp" RelativePath="..\libsrc\include\visual.hpp"
> >
</File> </File>
<File <File
@ -1881,6 +1881,10 @@
RelativePath="..\libsrc\interface\writejcm.cpp" RelativePath="..\libsrc\interface\writejcm.cpp"
> >
</File> </File>
<File
RelativePath="..\libsrc\interface\writeOpenFOAM15x.cpp"
>
</File>
<File <File
RelativePath="..\libsrc\interface\writepermas.cpp" RelativePath="..\libsrc\interface\writepermas.cpp"
> >