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take care of tolerance in searchtree
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1303e92379
commit
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@ -2400,13 +2400,13 @@ namespace netgen
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Array<T> & pis) const
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{
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Point<2*dim> tpmin, tpmax;
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double tol = Tolerance();
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for (size_t i = 0; i < dim; i++)
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{
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tpmin(i) = boxpmin(i);
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tpmax(i) = pmax(i);
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tpmax(i) = pmax(i)+tol;
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tpmin(i+dim) = pmin(i);
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tpmin(i+dim) = pmin(i)-tol;
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tpmax(i+dim) = boxpmax(i);
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}
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@ -570,9 +570,9 @@ public:
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{ tree->DeleteElement(pi); }
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void GetIntersecting (const Point<dim> & pmin, const Point<dim> & pmax,
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Array<T> & pis) const;
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// const T_ADTree<2*dim> & Tree() const { return *tree; };
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// T_ADTree<2*dim> & Tree() { return *tree; };
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double Tolerance() const { return 1e-7 * Dist(boxpmax, boxpmin); } // single precision
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const auto & Tree() const { return *tree; };
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auto & Tree() { return *tree; };
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};
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}
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@ -1680,6 +1680,7 @@ namespace netgen
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void Mesh :: CalcSurfacesOfNode ()
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{
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static Timer t("Mesh::CalcSurfacesOfNode"); RegionTimer reg (t);
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// surfacesonnode.SetSize (GetNP());
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TABLE<int,PointIndex::BASE> surfacesonnode(GetNP());
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@ -1864,8 +1865,7 @@ namespace netgen
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void Mesh :: FindOpenElements (int dom)
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{
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static int timer = NgProfiler::CreateTimer ("Mesh::FindOpenElements");
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NgProfiler::RegionTimer reg (timer);
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static Timer t("Mesh::FindOpenElements"); RegionTimer reg (t);
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int np = GetNP();
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int ne = GetNE();
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@ -2717,6 +2717,8 @@ namespace netgen
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void Mesh :: CalcLocalH (double grading)
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{
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static Timer t("Mesh::CalcLocalH"); RegionTimer reg(t);
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if (!lochfunc)
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{
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Point3d pmin, pmax;
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@ -3242,6 +3244,8 @@ namespace netgen
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void Mesh :: Compress ()
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{
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static Timer t("Mesh::Compress"); RegionTimer reg(t);
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Array<PointIndex,PointIndex::BASE,PointIndex> op2np(GetNP());
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Array<MeshPoint> hpoints;
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BitArrayChar<PointIndex::BASE> pused(GetNP());
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@ -3381,7 +3385,7 @@ namespace netgen
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for (int i = 0; i < lockedpoints.Size(); i++)
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lockedpoints[i] = op2np[lockedpoints[i]];
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/*
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for (int i = 0; i < facedecoding.Size(); i++)
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facedecoding[i].firstelement = -1;
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for (int i = surfelements.Size()-1; i >= 0; i--)
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@ -3390,7 +3394,8 @@ namespace netgen
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surfelements[i].next = facedecoding[ind-1].firstelement;
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facedecoding[ind-1].firstelement = i;
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}
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*/
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RebuildSurfaceElementLists ();
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CalcSurfacesOfNode();
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@ -3508,6 +3513,8 @@ namespace netgen
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int Mesh :: CheckOverlappingBoundary ()
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{
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static Timer t("Mesh::CheckOverlappingBoundary"); RegionTimer reg(t);
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int i, j, k;
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Point3d pmin, pmax;
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@ -4824,9 +4831,10 @@ namespace netgen
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bool build_searchtree,
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const bool allowindex) const
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{
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const double pointtol = 1e-12;
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netgen::Point<3> pmin = p - Vec<3> (pointtol, pointtol, pointtol);
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netgen::Point<3> pmax = p + Vec<3> (pointtol, pointtol, pointtol);
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// const double pointtol = 1e-12;
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// netgen::Point<3> pmin = p - Vec<3> (pointtol, pointtol, pointtol);
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// netgen::Point<3> pmax = p + Vec<3> (pointtol, pointtol, pointtol);
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if (dimension == 2)
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{
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int ne;
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@ -4839,8 +4847,11 @@ namespace netgen
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if (elementsearchtree || build_searchtree)
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{
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// update if necessary:
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const_cast<Mesh&>(*this).BuildElementSearchTree ();
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elementsearchtree->GetIntersecting (pmin, pmax, locels);
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const_cast<Mesh&>(*this).BuildElementSearchTree ();
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// double tol = elementsearchtree->Tolerance();
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// netgen::Point<3> pmin = p - Vec<3> (tol, tol, tol);
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// netgen::Point<3> pmax = p + Vec<3> (tol, tol, tol);
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elementsearchtree->GetIntersecting (p, p, locels);
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ne = locels.Size();
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}
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else
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@ -4882,8 +4893,11 @@ namespace netgen
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if (elementsearchtree || build_searchtree)
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{
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// update if necessary:
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const_cast<Mesh&>(*this).BuildElementSearchTree ();
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elementsearchtree->GetIntersecting (pmin, pmax, locels);
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const_cast<Mesh&>(*this).BuildElementSearchTree ();
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// double tol = elementsearchtree->Tolerance();
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// netgen::Point<3> pmin = p - Vec<3> (tol, tol, tol);
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// netgen::Point<3> pmax = p + Vec<3> (tol, tol, tol);
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elementsearchtree->GetIntersecting (p, p, locels);
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ne = locels.Size();
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}
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else
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