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add only segments if they are real bbnd elements for .unv files
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@ -99,6 +99,7 @@ namespace netgen
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// map from unv element nr to our element number + an index if it is vol (0), bnd(1), ...
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std::map<size_t, std::tuple<size_t, int>> element_map;
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Array<Segment, 0, size_t> tmp_segments;
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while (in.good())
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{
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in >> reco;
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@ -155,7 +156,9 @@ namespace netgen
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el[0] = nodes[0];
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el[1] = nodes[2];
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el[2] = nodes[1];
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auto nr = mesh.AddSegment (el);
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auto nr = tmp_segments.Size();
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tmp_segments.Append(el);
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element_map[label] = std::make_tuple(nr+1, 2);
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break;
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}
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@ -229,7 +232,6 @@ namespace netgen
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in >> hi >> index >> hi >> hi;
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int codim = get<1>(element_map[index]);
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// use first element to determine if boundary or volume
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switch (codim)
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@ -257,7 +259,9 @@ namespace netgen
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ednr = mesh.AddEdgeDescriptor(ed);
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mesh.SetCD2Name(bcpr, name);
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string * bcname = new string(name);
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mesh.LineSegment(get<0>(element_map[index])).SetBCName(bcname);
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auto nr = mesh.AddSegment(tmp_segments[get<0>(element_map[index])-1]);
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mesh.LineSegment(nr+1).SetBCName(bcname);
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mesh.LineSegment(nr+1).edgenr = ednr+1;
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break;
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}
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default:
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@ -278,7 +282,12 @@ namespace netgen
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mesh.SurfaceElement(get<0>(element_map[index])).SetIndex(fdnr);
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break;
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case 2:
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mesh.LineSegment(get<0>(element_map[index])).edgenr = ednr+1;
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{
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if (i==0)
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continue;
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auto nr = mesh.AddSegment(tmp_segments[get<0>(element_map[index])-1]);
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mesh.LineSegment(nr+1).edgenr = ednr+1;
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}
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break;
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default:
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break;
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