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bug fix in discretpoints - curve
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@ -258,7 +258,7 @@ template<int D>
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class DiscretePointsSeg : public SplineSeg<D>
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class DiscretePointsSeg : public SplineSeg<D>
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{
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{
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Array<Point<D> > pts;
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Array<Point<D> > pts;
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GeomPoint<D> p1, p2;
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GeomPoint<D> p1n, p2n;
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public:
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public:
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///
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///
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DiscretePointsSeg (const Array<Point<D> > & apts);
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DiscretePointsSeg (const Array<Point<D> > & apts);
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@ -267,9 +267,9 @@ public:
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///
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///
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virtual Point<D> GetPoint (double t) const;
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virtual Point<D> GetPoint (double t) const;
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///
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///
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virtual const GeomPoint<D> & StartPI () const { return p1; };
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virtual const GeomPoint<D> & StartPI () const { return p1n; };
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///
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///
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virtual const GeomPoint<D> & EndPI () const { return p2; }
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virtual const GeomPoint<D> & EndPI () const { return p2n; }
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///
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///
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virtual void GetCoeff (Vector & coeffs) const {;}
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virtual void GetCoeff (Vector & coeffs) const {;}
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@ -323,7 +323,7 @@ void SplineSeg<D> :: Partition (double h, double elto0,
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double h2 = min (EndPI().hmax, h/EndPI().refatpoint);
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double h2 = min (EndPI().hmax, h/EndPI().refatpoint);
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double hcurve = min (hmax, h/reffak);
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double hcurve = min (hmax, h/reffak);
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// cout << "Partition, l = " << l << ", h = " << h << endl;
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CalcPartition (l, h, h1, h2, hcurve, elto0, curvepoints);
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CalcPartition (l, h, h1, h2, hcurve, elto0, curvepoints);
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// cout << "curvepoints = " << curvepoints << endl;
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// cout << "curvepoints = " << curvepoints << endl;
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@ -847,11 +847,13 @@ DiscretePointsSeg<D> :: DiscretePointsSeg (const Array<Point<D> > & apts)
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{
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{
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for(int i=0; i<D; i++)
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for(int i=0; i<D; i++)
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{
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{
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p1(i) = apts[0](i);
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p1n(i) = apts[0](i);
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p2(i) = apts.Last()(i);
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p2n(i) = apts.Last()(i);
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}
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}
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p1.refatpoint = true;
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p1n.refatpoint = 1;
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p2.refatpoint = true;
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p2n.refatpoint = 1;
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p1n.hmax = 1e99;
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p2n.hmax = 1e99;
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}
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}
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