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bug fix from boundarylayer
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@ -240,8 +240,9 @@ namespace netgen
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// Set the bitarray to indicate that the
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// point is part of the required set
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bndnodes.Set(sel.PNum(j));
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Vec3d& surfacenormal = Vec3d();
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// Vec3d& surfacenormal = Vec3d(); ????
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Vec3d surfacenormal;
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// Calculate the surface normal at the current point
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// with respect to the current surface element
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