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0-dim elements in topology
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@ -55,6 +55,7 @@ namespace netgen
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delete vert2element;
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delete vert2surfelement;
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delete vert2segment;
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delete vert2pointelement;
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}
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void MeshTopology :: Update()
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@ -90,6 +91,7 @@ namespace netgen
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delete vert2element;
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delete vert2surfelement;
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delete vert2segment;
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delete vert2pointelement;
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Array<int,PointIndex::BASE> cnt(nv);
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Array<int> vnums;
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@ -150,6 +152,22 @@ namespace netgen
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vert2segment->AddSave (seg[1], si);
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}
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cnt = 0;
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for (int pi = 0; pi < mesh.pointelements.Size(); pi++)
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{
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const Element0d & pointel = mesh.pointelements[pi];
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cnt[pointel.pnum]++;
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}
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vert2pointelement = new TABLE<int,PointIndex::BASE> (cnt);
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for (int pi = 0; pi < mesh.pointelements.Size(); pi++)
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{
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const Element0d & pointel = mesh.pointelements[pi];
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vert2pointelement->AddSave (pointel.pnum, pi);
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}
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if (buildedges)
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{
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static int timer1 = NgProfiler::CreateTimer ("topology::buildedges");
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@ -734,11 +752,12 @@ namespace netgen
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nfa = oldnfa;
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INDEX_3_CLOSED_HASHTABLE<int> vert2face(2*max_face_on_vertex+10);
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for (int v = PointIndex::BASE; v < nv+PointIndex::BASE; v++)
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{
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int first_fa = nfa;
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INDEX_3_CLOSED_HASHTABLE<int> vert2face(2*max_face_on_vertex+10);
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vert2face.DeleteData();
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for (int j = 0; j < vert2oldface[v].Size(); j++)
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{
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@ -770,12 +789,8 @@ namespace netgen
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}
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for (int j = 0; j < (*vert2element)[v].Size(); j++)
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for (ElementIndex elnr : (*vert2element)[v])
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{
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// NgProfiler::RegionTimer reg3 (timer2d);
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ElementIndex elnr = (*vert2element)[v][j];
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const Element & el = mesh[elnr];
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int nelfaces = GetNFaces (el.GetType());
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@ -46,6 +46,7 @@ class MeshTopology
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TABLE<ElementIndex,PointIndex::BASE> *vert2element;
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TABLE<SurfaceElementIndex,PointIndex::BASE> *vert2surfelement;
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TABLE<SegmentIndex,PointIndex::BASE> *vert2segment;
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TABLE<int,PointIndex::BASE> *vert2pointelement = nullptr;
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int timestamp;
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public:
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int GetNSurfedges() const {return surfedges.Size();}
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@ -143,6 +144,9 @@ public:
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FlatArray<SegmentIndex> GetVertexSegments (int vnr) const
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{ return (*vert2segment)[vnr]; }
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FlatArray<int> GetVertexPointElements (int vnr) const
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{ return (*vert2pointelement)[vnr]; }
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int GetVerticesEdge ( int v1, int v2) const;
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void GetSegmentVolumeElements ( int segnr, Array<ElementIndex> & els ) const;
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void GetSegmentSurfaceElements ( int segnr, Array<SurfaceElementIndex> & els ) const;
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