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Use sum of badnesses and not average value in CombineImprove in 2D
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@ -453,7 +453,6 @@ namespace netgen
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nv, -1, loch);
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nv, -1, loch);
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illegal1 += 1-mesh.LegalTrig(el);
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illegal1 += 1-mesh.LegalTrig(el);
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}
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}
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bad1 /= (hasonepi.Size()+hasbothpi.Size());
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double bad2 = 0;
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double bad2 = 0;
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for (int k = 0; k < hasonepi.Size(); k++)
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for (int k = 0; k < hasonepi.Size(); k++)
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@ -483,7 +482,6 @@ namespace netgen
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illegal2 += 1-mesh.LegalTrig(el);
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illegal2 += 1-mesh.LegalTrig(el);
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}
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}
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bad2 /= hasonepi.Size();
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if (debugflag)
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if (debugflag)
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{
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{
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