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synced 2024-12-25 21:40:33 +05:00
remove some warnings
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@ -801,7 +801,7 @@ namespace netgen
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const LineSeg<2> * linesegment =
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dynamic_cast<const LineSeg<2> *>(&faces[intersecting_faces[0]]->GetSpline());
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Vec<2> t1,t2;
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Vec<2> t1(0),t2(0);
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if(linesegment)
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t1 = linesegment->StartPI() - linesegment->EndPI();
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@ -3871,7 +3871,7 @@ namespace netgen
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const bool uselocalworsening = false;
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bool repaired = false;
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// bool repaired = false;
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Validate(mesh,bad_elts,pure_badness,max_worsening,uselocalworsening);
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@ -3906,7 +3906,7 @@ namespace netgen
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pure_badness,
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max_worsening,uselocalworsening,
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idmaps);
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repaired = true;
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// repaired = true;
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repaired_once = true;
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}
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catch(NgException & ex)
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@ -74,13 +74,14 @@ Meshing3 :: ~Meshing3 ()
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/*
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// was war das ????
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static double CalcLocH (const Array<Point3d> & locpoints,
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const Array<MiniElement2d> & locfaces,
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double h)
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{
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return h;
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// was war das ????
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int i, j;
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double hi, h1, d, dn, sum, weight, wi;
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@ -138,7 +139,7 @@ static double CalcLocH (const Array<Point3d> & locpoints,
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return sum/weight;
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}
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*/
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PointIndex Meshing3 :: AddPoint (const Point3d & p, PointIndex globind)
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{
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@ -669,7 +669,7 @@ namespace netgen
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/// Calculates Volume of elemenet
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double Volume (const T_POINTS & points) const;
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///
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virtual void Print (ostream & ost) const;
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void Print (ostream & ost) const;
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///
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int GetNFaces () const
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{
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@ -54,6 +54,7 @@ namespace netgen
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Array<SurfaceElementIndex> seia;
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mesh.GetSurfaceElementsOfFace (faceindex, seia);
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/*
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bool mixed = 0;
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for (i = 0; i < seia.Size(); i++)
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if (mesh[seia[i]].GetNP() != 3)
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@ -61,7 +62,7 @@ namespace netgen
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mixed = 1;
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break;
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}
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*/
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int loci;
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double fact;
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@ -575,7 +575,7 @@ void STLSurfaceMeshing1 (STLGeometry & geom,
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double starttime = GetTime ();
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mesh.SurfaceArea().ReCalc();
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int oldnp = mesh.GetNP();
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// int oldnp = mesh.GetNP();
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Array<int,PointIndex::BASE> compress(mesh.GetNP());
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compress = 0;
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@ -919,13 +919,10 @@ int MeshingSTLSurface ::
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IsLineVertexOnChart (const Point3d & p1, const Point3d & p2,
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int endpoint, const PointGeomInfo & gi)
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{
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Vec3d baselinenormal = geom.meshtrignv;
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int lineendtrig = gi.trignum;
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return geom.TrigIsInOC (lineendtrig, geom.meshchart);
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// Vec3d baselinenormal = geom.meshtrignv;
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// Vec3d linenormal = geom.GetTriangleNormal (lineendtrig);
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// return ( (baselinenormal * linenormal) > cos (30 * (M_PI/180)) );
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}
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@ -2678,7 +2678,7 @@ void STLGeometry :: AddFaceEdges()
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{
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const STLChart& c = GetChart(chartindex.Get(i));
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// bool foundone = false;
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int longest_ap1, longest_ap2 = -1;
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int longest_ap1 = -1, longest_ap2 = -1;
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double maxlen = -1;
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for (int j = 1; j <= c.GetNChartT(); j++)
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{
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@ -23,7 +23,6 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
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int timer2 = NgProfiler::CreateTimer ("makeatlas - part 2");
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int timer3 = NgProfiler::CreateTimer ("makeatlas - part 3");
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int timer4 = NgProfiler::CreateTimer ("makeatlas - part 4");
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int timer4a = NgProfiler::CreateTimer ("makeatlas - part 4a");
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int timer5 = NgProfiler::CreateTimer ("makeatlas - part 5");
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PushStatusF("Make Atlas");
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