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meshes in 1D, visualization
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@ -727,10 +727,19 @@ int Ng_FindSurfaceElementOfPoint (double * p, double * lami, int build_searchtre
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int Ng_IsElementCurved (int ei)
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{
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switch (mesh->GetDimension())
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{
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case 1: return mesh->GetCurvedElements().IsSegmentCurved (ei-1);
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case 2: return mesh->GetCurvedElements().IsSurfaceElementCurved (ei-1);
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case 3: return mesh->GetCurvedElements().IsElementCurved (ei-1);
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}
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return 0;
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/*
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if (mesh->GetDimension() == 2)
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return mesh->GetCurvedElements().IsSurfaceElementCurved (ei-1);
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else
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return mesh->GetCurvedElements().IsElementCurved (ei-1);
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*/
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}
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@ -1604,25 +1613,46 @@ void Ng_GetEdge_Vertices (int ednr, int * vert)
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int Ng_GetNVertexElements (int vnr)
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{
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if (mesh->GetDimension() == 3)
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switch (mesh->GetDimension())
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{
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case 3:
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return mesh->GetTopology().GetVertexElements(vnr).Size();
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else
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case 2:
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return mesh->GetTopology().GetVertexSurfaceElements(vnr).Size();
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case 1:
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{
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int cnt = 0;
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for (SegmentIndex i = 0; i < mesh->GetNSeg(); i++)
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if ( ((*mesh)[i][0] == vnr) || ((*mesh)[i][1] == vnr) ) cnt++;
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return cnt;
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}
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}
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}
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void Ng_GetVertexElements (int vnr, int * els)
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{
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if (mesh->GetDimension() == 3)
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switch (mesh->GetDimension())
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{
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case 3:
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{
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FlatArray<ElementIndex> ia = mesh->GetTopology().GetVertexElements(vnr);
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for (int i = 0; i < ia.Size(); i++)
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els[i] = ia[i]+1;
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for (int i = 0; i < ia.Size(); i++) els[i] = ia[i]+1;
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break;
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}
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else
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case 2:
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{
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FlatArray<int> ia = mesh->GetTopology().GetVertexSurfaceElements(vnr);
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for (int i = 0; i < ia.Size(); i++)
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els[i] = ia[i];
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for (int i = 0; i < ia.Size(); i++) els[i] = ia[i];
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break;
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}
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case 1:
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{
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int cnt = 0;
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for (SegmentIndex i = 0; i < mesh->GetNSeg(); i++)
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if ( ((*mesh)[i][0] == vnr) || ((*mesh)[i][1] == vnr) )
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els[cnt++] = i+1;
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break;
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}
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}
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}
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@ -51,7 +51,7 @@ namespace netgen
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{
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switch (dim)
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{
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case 0: return mesh -> GetNV();
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case 0: return 0; // mesh -> GetNV();
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case 1: return mesh -> GetNSeg();
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case 2: return mesh -> GetNSE();
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case 3: return mesh -> GetNE();
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@ -421,7 +421,13 @@ namespace netgen
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double * x,
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double * dxdxi) const
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{
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cout << "1D not supported" << endl;
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Point<3> xg;
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Vec<3> dx;
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mesh->GetCurvedElements().CalcSegmentTransformation (xi[0], elnr, xg, dx);
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if (x) x[0] = xg(0);
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if (dxdxi) dxdxi[0] = dx(0);
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}
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@ -486,7 +492,8 @@ namespace netgen
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double * x, size_t sx,
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double * dxdxi, size_t sdxdxi) const
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{
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cout << "1D not supported" << endl;
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for (int i = 0; i < npts; i++)
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ElementTransformation<1,1> (elnr, xi + i*sxi, x+i*sx, dxdxi+i*sdxdxi);
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}
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@ -1618,6 +1618,7 @@ namespace netgen
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}
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}
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}
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}
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for (int i = 0; i < segments.Size(); i++)
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{
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@ -1625,17 +1626,14 @@ namespace netgen
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for (int j = 1; j <= 2; j++)
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{
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PointIndex hi = (j == 1) ? seg[0] : seg[1];
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if (points[hi].Type() == INNERPOINT ||
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points[hi].Type() == SURFACEPOINT)
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points[hi].SetType(EDGEPOINT);
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}
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}
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for (int i = 0; i < lockedpoints.Size(); i++)
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points[lockedpoints[i]].SetType(FIXEDPOINT);
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}
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/*
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@ -3214,13 +3212,6 @@ namespace netgen
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// FindOpenElements();
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timestamp = NextTimeStamp();
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/*
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(*testout) << "compress, done" << endl
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<< "np = " << points.Size()
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<< "ne = " << volelements.Size() << ", type.size = " << eltyps.Size()
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<< "volelements = " << volelements << endl;
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*/
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}
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@ -92,6 +92,9 @@ namespace netgen
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return res;
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}
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virtual bool GetSegmentValue (int segnr, double xref, double * values)
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{ return false; }
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virtual int GetNumMultiDimComponents ()
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{
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@ -37,6 +37,7 @@ namespace netgen
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{
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surfellist = 0;
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linelist = 0;
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element1dlist = 0;
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clipplanelist_scal = 0;
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clipplanelist_vec = 0;
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isolinelist = 0;
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@ -554,10 +555,13 @@ namespace netgen
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glColor3f (0.0f, 0.0f, 0.0f);
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glDisable (GL_LINE_SMOOTH);
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if (vispar.drawedges)
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{
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glCallList (element1dlist);
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}
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if (vispar.drawoutline && !numisolines)
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{
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// change for Martin
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SetClippingPlane ();
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glDepthMask(GL_FALSE);
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glCallList (linelist);
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@ -764,6 +768,10 @@ namespace netgen
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}
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if (vispar.drawedges)
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Draw1DElements();
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if (mesh->GetTimeStamp() > surface_vector_timestamp ||
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solutiontimestamp > surface_vector_timestamp ||
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@ -1078,7 +1086,55 @@ namespace netgen
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clipplanetimestamp = max2 (vispar.clipping.timestamp, solutiontimestamp);
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}
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void VisualSceneSolution :: Draw1DElements ()
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{
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if (element1dlist)
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glDeleteLists (element1dlist, 1);
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element1dlist = glGenLists (1);
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glNewList (element1dlist, GL_COMPILE);
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int npt = (1 << subdivisions) + 1;
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Array<double> pref(npt), values(npt);
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Array<Point<3> > points(npt);
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const SolData * sol = NULL;
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if (scalfunction != -1) sol = soldata[scalfunction];
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int ncomp = 0;
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if (sol) ncomp = sol->components;
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Array<double> mvalues(ncomp);
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for (int i = 0; i < npt; i++)
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pref[i] = double(i) / (npt-1);
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for (SegmentIndex i = 0; i < mesh -> GetNSeg(); i++)
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{
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// mesh->GetCurvedElements().
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// CalcMultiPointSegmentTransformation (&pref, i, &points, NULL);
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// const Segment & seg = mesh -> LineSegment(i);
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for (int j = 0; j < npt; j++)
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mesh->GetCurvedElements().
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CalcSegmentTransformation (pref[j], i, points[j]);
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if (sol)
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{
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for (int j = 0; j < npt; j++)
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{
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sol->solclass->GetSegmentValue (i, pref[j], &mvalues[0]);
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values[j] = ExtractValue (sol, scalcomp, &mvalues[0]);
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points[j](1) += scaledeform * values[j];
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}
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}
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glBegin (GL_LINE_STRIP);
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for (int i = 0; i < npt; i++)
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glVertex3dv (points[i]);
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glEnd();
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}
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glEndList ();
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}
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void VisualSceneSolution :: DrawSurfaceElements ()
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{
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@ -43,6 +43,7 @@ class VisualSceneSolution : public VisualScene
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int surfellist;
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int linelist;
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int element1dlist;
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int clipplanelist_scal;
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int clipplanelist_vec;
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int isolinelist;
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@ -285,6 +286,8 @@ public:
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/// draw elements (build lists)
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void DrawSurfaceElements ();
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void DrawSurfaceElementLines ();
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void Draw1DElements();
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void DrawSurfaceVectors ();
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void DrawTrigSurfaceVectors(const Array< Point<3> > & lp, const Point<3> & pmin, const Point<3> & pmax,
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const int sei, const SolData * vsol);
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