add msg level to cout of fnfreader

This commit is contained in:
Christopher Lackner 2019-05-13 14:54:37 +02:00
parent ed5779df05
commit fd1842fde6

View File

@ -94,7 +94,7 @@ namespace netgen
char ch;
string name;
sbuf >> ch >> name;
cout << "Title: " << name << endl;
cout << IM(3) << "Title: " << name << endl;
}
else if (token == "%STATISTICS")
{
@ -106,7 +106,7 @@ namespace netgen
}
else
{
cout << "SECTION HEADER, unknown field: " << buf << endl;
cout << IM(1) << "SECTION HEADER, unknown field: " << buf << endl;
}
}
}
@ -142,7 +142,7 @@ namespace netgen
}
else
{
cout << "SECTION ELEM_TYPE, unknown field: " << buf << endl;
cout << IM(1) << "SECTION ELEM_TYPE, unknown field: " << buf << endl;
}
}
}
@ -219,7 +219,7 @@ namespace netgen
}
else
{
cout << "SECTION MATERIALS, unknown field: " << buf << endl;
cout << IM(1) << "SECTION MATERIALS, unknown field: " << buf << endl;
}
}
}
@ -271,7 +271,7 @@ namespace netgen
}
else
{
cout << "SECTION MESH, unknown: " << buf << endl;
cout << IM(1) << "SECTION MESH, unknown: " << buf << endl;
}
}
}
@ -349,7 +349,7 @@ namespace netgen
}
else
{
cout << "SECTION MESH, unknown: " << buf << endl;
cout << IM(1) << "SECTION MESH, unknown: " << buf << endl;
}
}
}
@ -378,10 +378,10 @@ namespace netgen
sbuf >> lt->id >> def >> ch >> lt->name >> lt->placement >> lt->valuetype;
if (lt->name == "DISPLACEMENT")
cout << "loadtype DISPLACEMENT found" << endl;
cout << IM(3) << "loadtype DISPLACEMENT found" << endl;
if (lt->placement != "FACE" && lt->placement != "EDGE" && lt->placement != "NODE")
cout << "unsupported placement " << lt->placement << endl;
cout << IM(1) << "unsupported placement " << lt->placement << endl;
loadtypes.Append (lt);
}
@ -415,24 +415,24 @@ namespace netgen
if (loadtypes[i]->placement == "FACE" && loadtypes[i]->name == "DISPLACEMENT")
{
mesh.SetUserData ("CONSTRAINT_DISP_FACE", loadtypes[i]->places);
cout << "constrained faces: " << loadtypes[i]->places << endl;
cout << IM(3) << "constrained faces: " << loadtypes[i]->places << endl;
}
if (loadtypes[i]->placement == "EDGE" && loadtypes[i]->name == "DISPLACEMENT")
{
mesh.SetUserData ("CONSTRAINT_DISP_EDGE", loadtypes[i]->places);
cout << "constrained edges: " << loadtypes[i]->places << endl;
cout << IM(3) << "constrained edges: " << loadtypes[i]->places << endl;
}
if (loadtypes[i]->placement == "NODE" && loadtypes[i]->name == "DISPLACEMENT")
{
mesh.SetUserData ("CONSTRAINT_DISP_NODE", loadtypes[i]->places);
cout << "constrained nodes: " << loadtypes[i]->places << endl;
cout << IM(3) << "constrained nodes: " << loadtypes[i]->places << endl;
}
}
break;
}
else
{
cout << "SECTION LOADS, unknown field: " << buf << endl;
cout << IM(1) << "SECTION LOADS, unknown field: " << buf << endl;
}
}
}
@ -441,11 +441,11 @@ namespace netgen
else
{
cout << "unknown section " << token << endl;
cout << IM(1) << "unknown section " << token << endl;
}
}
else
cout << "parse line: (" << buf << ")" << endl;
cout << IM(3) << "parse line: (" << buf << ")" << endl;
}
}
}