Joachim Schoeberl
4f0b15ef55
use FlatArray for edges and faces in mesh interface V2
2024-02-21 08:41:17 +01:00
Hochsteger, Matthias
dfaf270670
Remove windows.h include where possible.
2024-02-12 11:57:54 +01:00
Schöberl, Joachim
b88535621f
Removewinheader
2024-02-11 11:02:18 +01:00
Joachim Schoeberl
e9ee45024c
include windows.h back to mystdlib
2024-02-10 20:52:45 +01:00
Joachim Schoeberl
996d2809c9
no windows specfic includes globally
2024-02-10 09:21:09 +01:00
Joachim Schoeberl
8d99756045
mapping of HEX7
2023-09-26 07:24:41 +02:00
Matthias Hochsteger
1e453d90c0
Add 0-based bitarrays to soldata structure limit drawing regions
2023-08-16 15:25:01 +02:00
Joachim Schoeberl
a311b5db39
use string_view in interface
2023-08-05 20:14:32 +02:00
Joachim Schoeberl
93b39231c4
fix Alfeld typos
2023-07-12 18:24:19 -07:00
Joachim Schoeberl
5b19ea6451
enum for macro-based element splitting
2023-07-12 17:26:32 -07:00
Joachim Schoeberl
17803d2d45
relax deprecated
2022-10-26 16:45:15 +02:00
Matthias Hochsteger
838450b7a8
Colorbar features
...
- title above
- unit at the end
- allow user-defined number formatting
2022-10-06 17:21:53 +02:00
Matthias Hochsteger
165947295e
move ngtcl.hpp interface to meshing/visual_interface.hpp
2022-05-06 12:23:50 +02:00
Matthias Hochsteger
b694b4667a
rework build system, separate gui and non-gui code
...
move fieldlines code to meshing dir
move visualization function pointers to meshing directory
DLL_HEADER -> NGGUI_API in visualization lib
move soldata.hpp to meshing
update occ, no freetype necessary anymore
2022-05-05 14:39:31 +02:00
Joachim Schoeberl
1afcb30102
less copying
2022-04-21 17:16:26 +02:00
Joachim Schoeberl
6fd99a5a29
some modernization of Topology
2022-04-21 11:37:38 +02:00
luz paz
4033fac1b3
Fix various typos
...
Found via `codespell -q 3 -S ./external_dependencies/pybind11 -L alledges,allright,ane,anormal,ans,apoints,ba,boxs,cancle,childs,co-ordinate,co-ordinates,daty,enty,filld,hel,identifyable,ist,linz,lod,ned,nd,selt,statics,suround,thev,thist,thisy,timere,upto,wel`
2022-03-25 18:22:05 -04:00
Joachim Schoeberl
50398c18c4
simplify edge/face-id types (just an int)
2021-11-06 15:52:35 +01:00
Joachim Schoeberl
77f07f8baf
occ output control
2021-09-06 16:59:48 +02:00
Matthias Hochsteger
e721d250f8
use tuple -> std::tuple
2021-05-31 08:23:09 +02:00
Matthias Hochsteger
e272f0c704
fix RangeExceptions
2021-05-17 15:35:12 +02:00
Matthias Hochsteger
99e001fc4c
TABLE -> Table
2021-05-11 18:21:40 +02:00
Matthias Hochsteger
c8406d3b10
replace NgArray and TABLE with Array and Table
2021-05-10 16:30:40 +02:00
Joachim Schoeberl
28c4b78410
mesh bisection with onlyonce option. otherwise, tet-bisection performs three bisection steps to obtain h/2
2021-02-19 15:06:20 +01:00
Matthias Hochsteger
b2fea6dec1
Clean up multiple definitions of DLL_HEADER
...
- define DLL_HEADER only once in mydefs.hpp
- define/use NGLIB_API in nglib.h
- use NGCORE_API_EXPORT for explicit export of symbols
2021-02-18 14:53:38 +01:00
Joachim Schoeberl
e9e3d52b45
parent faces
2021-02-17 23:32:15 +01:00
Joachim Schoeberl
fd878079cb
edge hierarchy in mesh - Topology class, needs mesh.EnableTable('parentedges')
2021-02-08 09:41:23 +01:00
Matthias Hochsteger
caca0d4d08
Use __APPLE__ instead of TOGL_NSOPENGL
2020-09-09 13:04:21 +02:00
Matthias Hochsteger
4502c464a4
fix incopengl.hpp include on Windows (windows.h needed)
2020-09-09 11:45:36 +02:00
Joachim Schöberl
895280a244
littel parallel polishing
2020-08-21 16:29:33 +02:00
Joachim Schöberl
ba84439227
NgMPI_Communicator by reference, check for valid mpi-comm
2020-08-02 09:25:44 +02:00
Christopher Lackner
8046b19b60
fix facets for 3d bbnd elements
2020-06-25 18:39:29 +02:00
Lukas
672ce3f3f2
Interface can now give curve order of mesh
2020-03-06 10:17:09 +01:00
Matthias Hochsteger
c8901ba46b
cleanup in Snapshot()
2019-12-13 10:20:19 +01:00
Matthias Hochsteger
64b1331c23
Fix build errors on Macos
...
- Include opengl3 headers
- Remove unneeded Opengl4.5 function call
2019-12-10 12:21:29 +01:00
Matthias Hochsteger
52b3e807a5
New Snapshot function (custom resolution)
2019-12-10 12:21:29 +01:00
Christopher Lackner
ef501166e6
fix warning about multiple definition of dll_header
2019-12-06 11:51:12 +01:00
Christopher Lackner
a3ae9cc6f9
include optional
2019-11-05 16:19:49 +01:00
Joachim Schöberl
7f442d14f2
silence opengl warnings
2019-08-27 06:18:42 +02:00
Joachim Schöberl
20abe6ec37
make number of vertices per level available
2019-07-29 17:46:09 +02:00
Matthias Hochsteger
b16dd0c777
Fix ngcore.hpp includes
2019-07-11 14:22:48 +02:00
Matthias Hochsteger
2d46d21a52
Rename FlatArray to NgFlatArray
2019-07-09 10:40:35 +02:00
Matthias Hochsteger
cb87362f64
Rename Array to NgArray
2019-07-09 10:39:16 +02:00
Christopher Lackner
0a08450bfa
move testout to ngcore
2019-05-28 13:51:53 +02:00
Matthias Hochsteger
a627a0c9b3
Include ngcore.hpp in nginterface(_v2).hpp
...
Currently both interface files depend on ngcore but do not include it.
2019-05-13 14:49:25 +02:00
Joachim Schöberl
179c3bb02f
don't store partition in element (most times waste of mem)
2019-02-15 21:01:00 +01:00
Joachim Schöberl
0a1976ba47
remove unused file
2019-02-15 21:00:59 +01:00
Joachim Schöberl
fa3f89d337
use std::vector for binding PointIndex, avoid map
2019-02-15 21:00:59 +01:00
Joachim Schöberl
734e96c87c
get rid of ng_comm
2019-02-12 22:11:55 +01:00
Joachim Schöberl
e9f352d8f3
order of export
2019-02-11 23:59:32 +01:00