Commit Graph

1295 Commits

Author SHA1 Message Date
Matthias Hochsteger
22d314a1ec Don't use std::map<TopoDS_Shape> (hash value is not unique) 2022-11-15 17:02:34 +01:00
Joachim Schoeberl
b2e8100545 order elements such that first vertex is lowest index (reduce equivalence classes) 2022-11-13 19:09:27 +01:00
Lackner, Christopher
7a86aae0d1 allow different materials in boundarylayer depending on bc name 2022-11-10 14:35:58 +01:00
Joachim Schoeberl
95df669656 INT<2> constexpr ctor 2022-10-26 16:50:19 +02:00
Joachim Schoeberl
17803d2d45 relax deprecated 2022-10-26 16:45:15 +02:00
Joachim Schoeberl
bce715acc9 switch back to manual projection for OCC geometry (wta/coil.ipynb make a huge difference) 2022-10-16 13:08:27 +02:00
Matthias Hochsteger
a005bfadd8 set uv-params in mapped trigs correctly
Just projecting might lead to wrong results if a face contains edges
twice.
2022-10-11 11:30:49 +02:00
Matthias Hochsteger
d837d92f0f set uv-params in quads correctly
Just projecting might lead to wrong results if a face contains edges
twice.
2022-10-07 18:33:01 +02:00
Hochsteger, Matthias
a9234a589a Merge branch 'fix_edge_swapping_2d' into 'master'
Fix in 2d edge swapping: Don't consider Segments for swapping

See merge request ngsolve/netgen!536
2022-10-07 17:21:08 +02:00
Matthias Hochsteger
d2ab9f6c53 Fix in 2d edge swapping: Don't consider Segments for swapping 2022-10-07 17:02:51 +02:00
Hochsteger, Matthias
f09afb2025 Fix bug in 2d CombineImprove optimization 2022-10-07 17:00:10 +02:00
Matthias Hochsteger
8224f3cd2d New debug parameter to write mesh on error, python export 2022-10-04 12:26:02 +02:00
Matthias Hochsteger
7712429cc2 bugfix in occ close surface identification 2022-10-04 12:15:45 +02:00
Matthias Hochsteger
92fb557314 fix boundarylayer 2d bug 2022-10-03 17:22:44 +02:00
Matthias Hochsteger
308360f678 fix warnings in delaunay.cpp 2022-09-20 11:28:31 +02:00
Christopher Lackner
be9e15e635 Merge remote-tracking branch 'luzpaz/typos' 2022-09-13 16:12:46 +02:00
Christopher Lackner
c18a317702 register 1,2,3d elements to numpy to be used in arrays 2022-09-13 15:12:42 +02:00
luz paz
3230021dec Fix typos
Found via `codespell`
2022-09-08 11:08:25 -04:00
Matthias Hochsteger
d33d38f113 faster 2d smoothing for certain mixed meshes
don't consider quads with fixed points as "mixed mesh" (will be skipped during
optimization anyway)
2022-09-07 13:52:08 +02:00
Matthias Hochsteger
09188b1a73 no edge swapping for quads 2022-09-07 13:52:08 +02:00
Matthias Hochsteger
ae2dddcff7 fix delaunay2d 2022-09-07 13:52:08 +02:00
Christopher Lackner
78dfd10475 mesh argument in GeneratMesh (to continue meshing from higher perfstepstart 2022-09-01 10:43:16 +02:00
Matthias Hochsteger
666fb2ee86 fix boundarylayer 2d code (now single line segments, not per face) 2022-08-30 09:12:49 +02:00
Christopher Lackner
54ee68d847 fix optimizing mesh without geometry 2022-08-22 17:49:12 +02:00
Schöberl, Joachim
ec0fc05fd6 Merge branch 'visualize_failed_mesh' into 'master'
visualized failed mesh after generatemesh

See merge request ngsolve/netgen!513
2022-08-04 15:57:16 +02:00
Christopher Lackner
71a2c4f6f4 do invert if periodic bc face domin & domout do not match 2022-08-04 10:35:06 +02:00
Christopher Lackner
00a1d1a496 visualized failed mesh after generatemesh 2022-08-04 10:31:33 +02:00
Christopher Lackner
0402ca07cd fix setting boundarylayer boundaries 2022-07-12 09:58:35 +02:00
Christopher Lackner
cf992b04da fix setting boundaries of neighbouring domains in create boundarylayer 2022-07-11 13:47:13 +02:00
Schöberl, Joachim
69f990d8bf Merge branch 'fix_meshing_bug' into 'master'
Fix meshing bug (close surface on boundary)

See merge request ngsolve/netgen!508
2022-07-06 16:27:03 +02:00
Matthias Hochsteger
47de18a508 Avoid loading geometry from mesh file twice
Ng_LoadMesh() tries to read the geometry from the mesh file. If it was
read before by Mesh::Load(), the preloaded geometry is replaced by
ng_geometry (which might be garbage)

This is a mere workaround, not a clean solution (Mesh::Load() should
handle everything, including MPI distribution of geometry)
2022-07-06 14:07:17 +02:00
Matthias Hochsteger
99e463146f Fix meshing bug (close surface on boundary) 2022-07-05 12:12:13 +02:00
Matthias Hochsteger
7eb76b67c7 DLL_HEADER for Mesh::SetLocalH 2022-06-21 01:53:58 -07:00
Matthias Hochsteger
c6a4f90915 fix FillCloseSurface for multiple identifications 2022-06-09 15:32:41 +02:00
Christopher Lackner
c71d142738 fix double segments in getedgetangent of boundarylayer 2022-06-09 15:32:41 +02:00
Christopher Lackner
a3408b537a fixes for boundarylayer edge tangent computation and some more 2022-06-09 15:32:41 +02:00
von Wahl, Henry
c9776a7c86 add some DLL_HEADER 2022-05-20 20:26:43 +02:00
Christopher Lackner
95be76d8ee surface color to mesh from geometry 2022-05-10 18:18:29 +02:00
Joachim Schoeberl
bac77b1f58 define ng_tcl_volatile, ... 2022-05-07 19:54:43 +02:00
Joachim Schoeberl
1a634c1957 Tcl_FreeProc + volatile/static/dynamic constants of correct type 2022-05-07 19:45:38 +02:00
Joachim Schoeberl
03332c1146 define type Tcl_FreeProc 2022-05-07 19:40:16 +02:00
Joachim Schoeberl
4f09633b80 remove old mpi-wrapper 2022-05-06 18:21:44 +02:00
Christopher Lackner
9b44069e54 fix tuple creation in return color 2022-05-06 17:47:50 +02:00
Christopher Lackner
c61753d89d FD color gives 3-tuple, transparency as separate property 2022-05-06 17:14:10 +02:00
Joachim Schoeberl
cad2391e34 unify MPI 2022-05-06 16:39:06 +02:00
Matthias Hochsteger
165947295e move ngtcl.hpp interface to meshing/visual_interface.hpp 2022-05-06 12:23:50 +02:00
Matthias Hochsteger
22e57a1159 Don't load gui libraries when importing netgen 2022-05-06 10:59:59 +02:00
Matthias Hochsteger
b694b4667a rework build system, separate gui and non-gui code
move fieldlines code to meshing dir

move visualization function pointers to meshing directory

DLL_HEADER -> NGGUI_API in visualization lib

move soldata.hpp to meshing

update occ, no freetype necessary anymore
2022-05-05 14:39:31 +02:00
Matthias Hochsteger
233dba2408 handle multiple closesurface identifications correctly 2022-05-05 11:21:48 +02:00
Joachim Schoeberl
aa00749f97 fix some deprecated 2022-04-29 13:05:38 +02:00