#ifdef abc #include #include #include namespace netgen { double BaseVector :: shit = 0; // %FD Constructs a vector of length zero BaseVector :: BaseVector () { length = 0; } // %FD Constructs a vector of given length BaseVector :: BaseVector ( INDEX alength // length of the vector ) { length = alength; } // %FD Sets length of the vector, old vector will be destroyed void BaseVector :: SetLength ( INDEX alength // new length of the vector ) { length = alength; } // %FD Changes length of the vector, old values stay valid void BaseVector :: ChangeLength ( INDEX alength // new length of the vector ) { length = alength; } // %FD { Write a vector with the help of the '<<' operator onto a stream } ostream & // stream for further use operator<< ( ostream & s, // stream to write vector onto const BaseVector & v // vector to write ) { return v.Print (s); } // %FD{ Divides every component of the vector by the scalar c. // The function checks for division by zero } BaseVector & // result vector BaseVector :: operator/= ( double c // scalar to divide by ) { if (c) return (*this) *= (1/c); else { (*myerr) << "operator/=: division by zero" << endl; return *this; } } // %FD Creates a copy of the object BaseVector * // pointer to the new vector BaseVector :: Copy () const { cerr << "Base_vector::Copy called" << endl << flush; return NULL; } void BaseVector :: GetElementVector (const ARRAY & pnum, BaseVector & elvec) const { int i; for (i = 1; i <= pnum.Size(); i++) elvec(i) = (*this)(pnum.Get(i)); } void BaseVector :: SetElementVector (const ARRAY & pnum, const BaseVector & elvec) { int i; for (i = 1; i <= pnum.Size(); i++) (*this)(pnum.Get(i)) = elvec(i); } void BaseVector :: AddElementVector (const ARRAY & pnum, const BaseVector & elvec) { int i; for (i = 1; i <= pnum.Size(); i++) (*this)(pnum.Get(i)) += elvec(i); } TempVector :: ~TempVector () { delete vec; } TempVector BaseVector :: operator+ (const BaseVector & v2) const { return (*Copy()) += v2; } TempVector BaseVector :: operator- (const BaseVector & v2) const { return (*Copy()) -= v2; } TempVector BaseVector :: operator- () const { return (*Copy()) *= -1; } TempVector operator* (const BaseVector & v1, double scal) { return (*v1.Copy()) *= scal; } TempVector operator/ (const BaseVector & v1, double scal) { return (*v1.Copy()) /= scal; } TempVector operator* (double scal, const BaseVector & v1) { return v1 * scal; } BaseVector * TempVector :: Copy () const { return vec->Copy(); } double Vector :: shit = 0; class clVecpool { public: ARRAY vecs; ARRAY veclens; ~clVecpool(); }; clVecpool :: ~clVecpool() { int i; for (i = 1; i <= vecs.Size(); i++) delete vecs.Elem(i); } static clVecpool vecpool; static double * NewDouble (INDEX len) { if (len < 10) return new double[len]; else { int i; for (i = 1; i <= vecpool.veclens.Size(); i++) if (vecpool.veclens.Get(i) == len) { double * hvec = vecpool.vecs.Get(i); vecpool.vecs.DeleteElement(i); vecpool.veclens.DeleteElement(i); return hvec; } return new double[len]; } } static void DeleteDouble (INDEX len, double * dp) { if (len < 10) delete [] dp; else { vecpool.vecs.Append (dp); vecpool.veclens.Append (len); } } Vector :: Vector () : BaseVector() { data = NULL; } Vector :: Vector (INDEX alength) : BaseVector (alength) { if (length) { // data = new double[length]; data = NewDouble (length); if (!data) { length = 0; (*myerr) << "Vector not allocated" << endl; } } else data = NULL; } Vector :: Vector (const Vector & v2) { length = v2.length; if (length) { // data = new double[length]; data = NewDouble (length); if (data) { memcpy (data, v2.data, length * sizeof (double)); } else { length = 0; (*myerr) << "Vector::Vector : Vector not allocated" << endl; } } else data = NULL; } Vector :: ~Vector () { // veclenfile << "~Vector delete: " << length << endl; if (data) { DeleteDouble (length, data); // delete [] data; } } void Vector :: SetLength (INDEX alength) { if (length == alength) return; if (data) { DeleteDouble (length, data); // delete [] data; } data = NULL; length = alength; if (length == 0) return; // data = new double[length]; data = NewDouble (length); if (!data) { length = 0; (*myerr) << "Vector::SetLength: Vector not allocated" << endl; } } void Vector :: ChangeLength (INDEX alength) { (*mycout) << "Vector::ChangeLength called" << endl; if (length == alength) return; if (alength == 0) { // delete [] data; DeleteDouble (length, data); length = 0; return; } double * olddata = data; data = NewDouble (alength); // data = new double[alength]; if (!data) { length = 0; (*myerr) << "Vector::SetLength: Vector not allocated" << endl; delete [] olddata; } memcpy (data, olddata, min2(alength, length)); delete [] olddata; length = alength; } /// NEW RM void Vector::SetBlockLength (INDEX /* blength */) { MyError("BaseVector::SetBlockLength was called for a Vector"); } double & Vector :: operator() (INDEX i) { if (i >= 1 && i <= length) return Elem(i); else (*myerr) << "\nindex " << i << " out of range (" << 1 << "," << Length() << ")\n"; return shit; } double Vector :: operator() (INDEX i) const { if (i >= 1 && i <= length) return Get(i); else (*myerr) << "\nindex " << i << " out of range (" << 1 << "," << Length() << ")\n" << flush; return shit; } double Vector :: SupNorm () const { double sup = 0; for (INDEX i = 1; i <= Length(); i++) if (fabs (Get(i)) > sup) sup = fabs(Get(i)); return sup; } double Vector :: L2Norm () const { double sum = 0; for (INDEX i = 1; i <= Length(); i++) sum += Get(i) * Get(i); return sqrt (sum); } double Vector :: L1Norm () const { double sum = 0; for (INDEX i = 1; i <= Length(); i++) sum += fabs (Get(i)); return sum; } double Vector :: Max () const { if (!Length()) return 0; double m = Get(1); for (INDEX i = 2; i <= Length(); i++) if (Get(i) > m) m = Get(i); return m; } double Vector :: Min () const { if (!Length()) return 0; double m = Get(1); for (INDEX i = 2; i <= Length(); i++) if (Get(i) < m) m = Get(i); return m; } /* ostream & operator<<(ostream & s, const Vector & v) { int w = s.width(); if (v.Length()) { s.width(0); s << '('; for (INDEX i = 1; i < v.Length(); i++) { s.width(w); s << v.Get(i) << ","; if (i % 8 == 0) s << endl << ' '; } s.width(w); s << v.Get(v.Length()) << ')'; } else s << "(Vector not allocated)"; return s; } */ ostream & Vector :: Print (ostream & s) const { int w = s.width(); if (Length()) { s.width(0); s << '('; for (INDEX i = 1; i < Length(); i++) { s.width(w); s << Get(i) << ","; if (i % 8 == 0) s << endl << ' '; } s.width(w); s << Get(Length()) << ')'; } else s << "(Vector not allocated)"; return s; } BaseVector & Vector :: operator+= (const BaseVector & v2) { const Vector & hv2 = v2.CastToVector(); if (Length() == hv2.Length()) for (INDEX i = 1; i <= Length(); i++) Elem (i) += hv2.Get(i); else (*myerr) << "operator+= illegal dimension" << endl; return *this; } BaseVector & Vector :: operator-= (const BaseVector & v2) { const Vector & hv2 = v2.CastToVector(); if (Length() == hv2.Length()) for (INDEX i = 1; i <= Length(); i++) Elem (i) -= hv2.Get(i); else (*myerr) << "operator-= illegal dimension" << endl; return *this; } BaseVector & Vector :: operator*= (double c) { for (INDEX i = 1; i <= Length(); i++) Elem(i) *= c; return *this; } BaseVector & Vector :: Add (double scal, const BaseVector & v2) { const Vector & hv2 = v2.CastToVector(); if (Length() == hv2.Length()) { double * p1 = data; double * p2 = hv2.data; for (INDEX i = Length(); i > 0; i--) { (*p1) += scal * (*p2); p1++; p2++; } } else (*myerr) << "Vector::Add: illegal dimension" << endl; return *this; } BaseVector & Vector :: Add2 (double scal, const BaseVector & v2, double scal3, const BaseVector & v3) { const Vector & hv2 = v2.CastToVector(); const Vector & hv3 = v3.CastToVector(); if (Length() == hv2.Length()) { double * p1 = data; double * p2 = hv2.data; double * p3 = hv3.data; for (INDEX i = Length(); i > 0; i--) { (*p1) += (scal * (*p2) + scal3 * (*p3)); p1++; p2++; p3++; } } else (*myerr) << "Vector::Add: illegal dimension" << endl; return *this; } BaseVector & Vector :: Set (double scal, const BaseVector & v2) { const Vector & hv2 = v2.CastToVector(); if (Length() == hv2.Length()) { double * p1 = data; double * p2 = hv2.data; for (INDEX i = Length(); i > 0; i--) { (*p1) = scal * (*p2); p1++; p2++; } } else (*myerr) << "Vector::Set: illegal dimension" << endl; return *this; } BaseVector & Vector :: Set2 (double scal , const BaseVector & v2, double scal3, const BaseVector & v3) { const Vector & hv2 = v2.CastToVector(); const Vector & hv3 = v3.CastToVector(); if (Length() == hv2.Length() && Length() == hv3.Length()) { double * p1 = data; double * p2 = hv2.data; double * p3 = hv3.data; for (INDEX i = Length(); i > 0; i--) { (*p1) = scal * (*p2) + scal3 * (*p3); p1++; p2++; p3++; } } else (*myerr) << "Vector::Set: illegal dimension" << endl; return *this; } void Vector :: GetPart (int startpos, BaseVector & v2) const { Vector & hv2 = v2.CastToVector(); if (Length() >= startpos + v2.Length() - 1) { const double * p1 = &Get(startpos); double * p2 = &hv2.Elem(1); memcpy (p2, p1, hv2.Length() * sizeof(double)); } else MyError ("Vector::GetPart: Vector to short"); } // NEW RM void Vector :: SetPart (int startpos, const BaseVector & v2) { const Vector & hv2 = v2.CastToVector(); INDEX i; INDEX n = v2.Length(); if (Length() >= startpos + n - 1) { double * p1 = &Elem(startpos); const double * p2 = &hv2.Get(1); for (i = 1; i <= n; i++) { (*p1) = (*p2); p1++; p2++; } } else MyError ("Vector::SetPart: Vector to short"); } void Vector :: AddPart (int startpos, double val, const BaseVector & v2) { const Vector & hv2 = v2.CastToVector(); INDEX i; INDEX n = v2.Length(); if (Length() >= startpos + n - 1) { double * p1 = &Elem(startpos); const double * p2 = &hv2.Get(1); for (i = 1; i <= n; i++) { (*p1) += val * (*p2); p1++; p2++; } } else MyError ("Vector::AddPart: Vector to short"); } double Vector :: operator* (const BaseVector & v2) const { const Vector & hv2 = v2.CastToVector(); double sum = 0; double * p1 = data; double * p2 = hv2.data; if (Length() == hv2.Length()) { for (INDEX i = Length(); i > 0; i--) { sum += (*p1) * (*p2); p1++; p2++; } } else (*myerr) << "Scalarproduct illegal dimension" << endl; return sum; } void Vector :: SetRandom () { INDEX i; for (i = 1; i <= Length(); i++) Elem(i) = rand (); double l2 = L2Norm(); if (l2 > 0) (*this) /= l2; // Elem(i) = 1.0 / double(i); // Elem(i) = drand48(); } /* TempVector Vector :: operator- () const { Vector & sum = *(Vector*)Copy(); if (sum.Length () == Length()) { for (INDEX i = 1; i <= Length(); i++) sum.Set (i, Get(i)); } else (*myerr) << "operator+ (Vector, Vector): sum.Length() not ok" << endl; return sum; } */ BaseVector & Vector::operator= (const Vector & v2) { SetLength (v2.Length()); if (data == v2.data) return *this; if (v2.Length() == Length()) memcpy (data, v2.data, sizeof (double) * Length()); else (*myerr) << "Vector::operator=: not allocated" << endl; return *this; } BaseVector & Vector::operator= (const BaseVector & v2) { const Vector & hv2 = v2.CastToVector(); SetLength (hv2.Length()); if (data == hv2.data) return *this; if (hv2.Length() == Length()) memcpy (data, hv2.data, sizeof (double) * Length()); else (*myerr) << "Vector::operator=: not allocated" << endl; return *this; } BaseVector & Vector::operator= (double scal) { if (!Length()) (*myerr) << "Vector::operator= (double) : data not allocated" << endl; for (INDEX i = 1; i <= Length(); i++) Set (i, scal); return *this; } BaseVector * Vector :: Copy () const { return new Vector (*this); } void Vector :: Swap (BaseVector & v2) { Vector & hv2 = v2.CastToVector(); swap (length, hv2.length); swap (data, hv2.data); } void Vector :: GetElementVector (const ARRAY & pnum, BaseVector & elvec) const { int i; Vector & helvec = elvec.CastToVector(); for (i = 1; i <= pnum.Size(); i++) helvec.Elem(i) = Get(pnum.Get(i)); } void Vector :: SetElementVector (const ARRAY & pnum, const BaseVector & elvec) { int i; const Vector & helvec = elvec.CastToVector(); for (i = 1; i <= pnum.Size(); i++) Elem(pnum.Get(i)) = helvec.Get(i); } void Vector :: AddElementVector (const ARRAY & pnum, const BaseVector & elvec) { int i; const Vector & helvec = elvec.CastToVector(); for (i = 1; i <= pnum.Size(); i++) Elem(pnum.Get(i)) += helvec.Get(i); } } #endif