#ifndef FILE_VSSTL #define FILE_VSSTL /**************************************************************************/ /* File: vsstl.hpp */ /* Author: Joachim Schoeberl */ /* Date: 05. Jan. 2011 */ /**************************************************************************/ namespace netgen { class VisualSceneSTLGeometry : public VisualScene { NgArray trilists; class STLGeometry * stlgeometry; public: DLL_HEADER VisualSceneSTLGeometry (); DLL_HEADER virtual ~VisualSceneSTLGeometry (); DLL_HEADER void SetGeometry (class STLGeometry * astlgeometry) { stlgeometry = astlgeometry; } DLL_HEADER virtual void BuildScene (int zoomall = 0); DLL_HEADER virtual void DrawScene (); }; class VisualSceneSTLMeshing : public VisualScene { NgArray trilists; int selecttrig, nodeofseltrig; class STLGeometry * stlgeometry; public: DLL_HEADER VisualSceneSTLMeshing (); DLL_HEADER virtual ~VisualSceneSTLMeshing (); void SetGeometry (class STLGeometry * astlgeometry) { stlgeometry = astlgeometry; } virtual void BuildScene (int zoomall = 0); virtual void DrawScene (); virtual void MouseDblClick (int px, int py); int seltria; }; } #endif