// GEOM PARTITION : partition algorithm // // Copyright (C) 2003 CEA/DEN, EDF R&D // // // // File : Partition_Spliter.hxx // Module : GEOM #ifndef _Partition_Spliter_HeaderFile #define _Partition_Spliter_HeaderFile #ifndef _TopAbs_ShapeEnum_HeaderFile #include #endif #ifndef _TopoDS_Compound_HeaderFile #include #endif #ifndef _BRep_Builder_HeaderFile #include #endif #ifndef _TopTools_ListOfShape_HeaderFile #include #endif #ifndef _TopTools_MapOfShape_HeaderFile #include #endif #ifndef _TopTools_DataMapOfShapeShape_HeaderFile #include #endif #ifndef _Handle_BRepAlgo_AsDes_HeaderFile #include #endif #ifndef _BRepAlgo_Image_HeaderFile #include #endif #ifndef _Partition_Inter3d_HeaderFile #include "Partition_Inter3d.hxx" #endif #ifndef _TopTools_MapOfOrientedShape_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif class BRepAlgo_AsDes; class TopoDS_Shape; class TopTools_ListOfShape; class TopoDS_Edge; #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif class Partition_Spliter { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } // Methods PUBLIC // Partition_Spliter(); void AddShape(const TopoDS_Shape& S) ; void AddTool(const TopoDS_Shape& S) ; void Compute(const TopAbs_ShapeEnum Limit = TopAbs_SHAPE) ; void KeepShapesInside(const TopoDS_Shape& S) ; void RemoveShapesInside(const TopoDS_Shape& S) ; TopoDS_Shape Shape() const; void Clear() ; protected: // Methods PROTECTED // // Fields PROTECTED // private: // Methods PRIVATE // void MakeSolids(const TopoDS_Shape& Solid,TopTools_ListOfShape& Shells) ; void MakeShells(const TopoDS_Shape& S,TopTools_ListOfShape& NS) ; TopoDS_Shape MakeFaces(const TopoDS_Shape& S) ; void MakeEdges(const TopoDS_Edge& E,const TopTools_ListOfShape& VOnE,TopTools_ListOfShape& NE) const; TopoDS_Shape FindFacesInside(const TopoDS_Shape& S,const Standard_Boolean CheckClosed = Standard_False,const Standard_Boolean All = Standard_False) ; Standard_Boolean CheckTool(const TopoDS_Shape& S) ; void MergeEqualEdges(const TopTools_ListOfShape& LE) ; static Standard_Boolean IsInside(const TopoDS_Shape& S1,const TopoDS_Shape& S2) ; TopoDS_Shape GetOriginalShape(const TopoDS_Shape& aShape) const; void FindToolsToReconstruct() ; // Fields PRIVATE // TopAbs_ShapeEnum myDoneStep; TopoDS_Compound myShape; BRep_Builder myBuilder; TopTools_ListOfShape myListShapes; TopTools_MapOfShape myMapFaces; TopTools_MapOfShape myMapTools; TopTools_MapOfShape myEqualEdges; TopTools_MapOfShape myNewSection; TopTools_MapOfShape myClosedShapes; TopTools_MapOfShape mySharedFaces; TopTools_MapOfShape myWrappingSolid; TopTools_DataMapOfShapeShape myFaceShapeMap; TopTools_DataMapOfShapeShape myInternalFaces; TopTools_DataMapOfShapeShape myIntNotClFaces; Handle_BRepAlgo_AsDes myAsDes; BRepAlgo_Image myImagesFaces; BRepAlgo_Image myImagesEdges; BRepAlgo_Image myImageShape; Partition_Inter3d myInter3d; TopTools_MapOfOrientedShape myAddedFacesMap; }; // other Inline functions and methods (like "C++: function call" methods) // #endif