#ifndef FILE_DENSEMAT #define FILE_DENSEMAT /**************************************************************************/ /* File: densemat.hh */ /* Author: Joachim Schoeberl */ /* Date: 01. Oct. 94 */ /**************************************************************************/ /** Data type dense matrix */ #include class DenseMatrix { protected: int height; int width; double * data; public: /// DenseMatrix (); /// DenseMatrix (int h, int w = 0); /// DenseMatrix (const DenseMatrix & m2); /// ~DenseMatrix (); /// void SetSize (int h, int w = 0); int Height() const { return height; } int Width() const {return width; } double & operator() (int i, int j) { return data[i*width+j]; } double operator() (int i, int j) const { return data[i*width+j]; } double & operator() (int i) { return data[i]; } double operator() (int i) const { return data[i]; } /// DenseMatrix & operator= (const DenseMatrix & m2); /// DenseMatrix & operator+= (const DenseMatrix & m2); /// DenseMatrix & operator-= (const DenseMatrix & m2); /// DenseMatrix & operator= (double v); /// DenseMatrix & operator*= (double v); /// void Mult (const FlatVector & v, FlatVector & prod) const { double sum; const double * mp, * sp; double * dp; #ifdef DEBUG if (prod.Size() != height) { cerr << "Mult: wrong vector size " << endl; assert (1); // prod.SetSize (height); } if (!height) { cout << "DenseMatrix::Mult height = 0" << endl; } if (!width) { cout << "DenseMatrix::Mult width = 0" << endl; } if (width != v.Size()) { (*myerr) << "\nMatrix and Vector don't fit" << endl; } else if (Height() != prod.Size()) { (*myerr) << "Base_Matrix::operator*(Vector): prod vector not ok" << endl; } else #endif { mp = data; dp = &prod.Elem(1); for (int i = 1; i <= height; i++) { sum = 0; sp = &v.Get(1); for (int j = 1; j <= width; j++) { // sum += Get(i,j) * v.Get(j); sum += *mp * *sp; mp++; sp++; } *dp = sum; dp++; } } } /// void MultTrans (const Vector & v, Vector & prod) const; /// void Residuum (const Vector & x, const Vector & b, Vector & res) const; /// double Det () const; /// friend DenseMatrix operator* (const DenseMatrix & m1, const DenseMatrix & m2); /// friend DenseMatrix operator+ (const DenseMatrix & m1, const DenseMatrix & m2); /// friend void Transpose (const DenseMatrix & m1, DenseMatrix & m2); /// friend void Mult (const DenseMatrix & m1, const DenseMatrix & m2, DenseMatrix & m3); /// friend void CalcInverse (const DenseMatrix & m1, DenseMatrix & m2); /// friend void CalcAAt (const DenseMatrix & a, DenseMatrix & m2); /// friend void CalcAtA (const DenseMatrix & a, DenseMatrix & m2); /// friend void CalcABt (const DenseMatrix & a, const DenseMatrix & b, DenseMatrix & m2); /// friend void CalcAtB (const DenseMatrix & a, const DenseMatrix & b, DenseMatrix & m2); /// void Solve (const Vector & b, Vector & x) const; /// void SolveDestroy (const Vector & b, Vector & x); /// const double & Get(int i, int j) const { return data[(i-1)*width+j-1]; } /// const double & Get(int i) const { return data[i-1]; } /// void Set(int i, int j, double v) { data[(i-1)*width+j-1] = v; } /// double & Elem(int i, int j) { return data[(i-1)*width+j-1]; } /// const double & ConstElem(int i, int j) const { return data[(i-1)*width+j-1]; } }; extern ostream & operator<< (ostream & ost, const DenseMatrix & m); template class MatrixFixWidth { protected: int height; double * data; public: /// MatrixFixWidth () { height = 0; data = 0; } /// MatrixFixWidth (int h) { height = h; data = new double[WIDTH*height]; } /// ~MatrixFixWidth () { delete [] data; } void SetSize (int h) { if (h != height) { delete data; height = h; data = new double[WIDTH*height]; } } /// int Height() const { return height; } /// int Width() const { return WIDTH; } /// MatrixFixWidth & operator= (double v) { for (int i = 0; i < height*WIDTH; i++) data[i] = v; return *this; } /// void Mult (const FlatVector & v, FlatVector & prod) const { double sum; const double * mp, * sp; double * dp; /* if (prod.Size() != height) { cerr << "MatrixFixWidth::Mult: wrong vector size " << endl; assert (1); } */ mp = data; dp = &prod[0]; for (int i = 0; i < height; i++) { sum = 0; sp = &v[0]; for (int j = 0; j < WIDTH; j++) { sum += *mp * *sp; mp++; sp++; } *dp = sum; dp++; } } double & operator() (int i, int j) { return data[i*WIDTH+j]; } const double & operator() (int i, int j) const { return data[i*WIDTH+j]; } MatrixFixWidth & operator*= (double v) { if (data) for (int i = 0; i < height*WIDTH; i++) data[i] *= v; return *this; } const double & Get(int i, int j) const { return data[(i-1)*WIDTH+j-1]; } /// const double & Get(int i) const { return data[i-1]; } /// void Set(int i, int j, double v) { data[(i-1)*WIDTH+j-1] = v; } /// double & Elem(int i, int j) { return data[(i-1)*WIDTH+j-1]; } /// const double & ConstElem(int i, int j) const { return data[(i-1)*WIDTH+j-1]; } }; template extern ostream & operator<< (ostream & ost, const MatrixFixWidth & m) { for (int i = 0; i < m.Height(); i++) { for (int j = 0; j < m.Width(); j++) ost << m.Get(i+1,j+1) << " "; ost << endl; } return ost; }; extern void CalcAtA (const DenseMatrix & a, DenseMatrix & m2); extern void CalcInverse (const DenseMatrix & m1, DenseMatrix & m2); #endif