rule "Free Quad (1)" quality 1 mappoints (0, 0); (1, 0); maplines (1, 2) del; newpoints (1, 1) { 1 X2 } { }; (0, 1) { } { }; newlines (3, 2); (4, 3); (1, 4); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.5, 1.5) { 1.5 X2 } { }; (-0.5, 1.5) { -0.5 X2 } { }; elements (1, 2, 3, 4); endrule rule "Free Quad (5)" quality 5 mappoints (0, 0); (1, 0); maplines (1, 2) del; newpoints (1, 1) { 1 X2 } { }; (0, 1) { } { }; newlines (3, 2); (4, 3); (1, 4); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.5, 1.5) { 1.5 X2 } { }; (-0.5, 1.5) { -0.5 X2 } { }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X2 } { }; (0, 1) { } { }; elements (1, 2, 3, 4); endrule rule "Quad Right (1)" quality 1 mappoints (0, 0); (1, 0); (1, 1); maplines (1, 2) del; (2, 3) del; newpoints (0, 1) { } { 1 y3 }; newlines (1, 4); (4, 3); freearea (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X3 } { 1 Y3 }; (-0.5, 1.5) { } { 1.5 Y3 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X3 } { 1 Y3 }; (0, 1) { } { 1 Y3 }; elements (1, 2, 3, 4); endrule rule "Quad P Right (2)" quality 2 mappoints (0, 0); (1, 0); (1, 1); maplines (1, 2) del; newpoints (0, 1) { -1 X2, 1 X3 } { 1 Y3 }; newlines (1, 4); (4, 3); (3, 2); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.2, 0.5) { 0.7 X2, 0.5 X3 } { 0.5 Y3 }; (1, 1) { 1 X3 } { 1 Y3 }; (-0.5, 1.5) { -2 X2, 1.5 X3 } { 1.5 Y3 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 0.5) { 0.5 X2, 0.5 X3 } { 0.5 Y3 }; (1, 1) { 1 X3 } { 1 Y3 }; (0, 1) { -1 X2, 1 X3 } { 1 Y3 }; elements (1, 2, 3, 4); orientations (1, 2, 3); endrule rule "Quad P Right (150)" quality 150 mappoints (0, 0); (1, 0); (1, 1); maplines (1, 2) del; newpoints (0, 1) { 1 X2, -1 X3 } { 1 Y3 }; newlines (1, 4); (4, 3); (3, 2); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.2, 0.5) { 0.7 X2, 0.5 X3 } { 0.5 Y3 }; (1, 1) { 1 X3 } { 1 Y3 }; (-0.5, 1.5) { -2 X2, 1.5 X3 } { 1.5 Y3 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 0.5) { 0.5 X2, 0.5 X3 } { 0.5 Y3 }; (1, 1) { 1 X3 } { 1 Y3 }; (0, 1) { 1 X2, -1 X3 } { 1 Y3 }; elements (1, 2, 3, 4); orientations (1, 2, 3); endrule rule "Quad Right PL (2)" quality 2 mappoints (0, 0); (1, 0); (1, 1); (0, 1); maplines (1, 2) del; (2, 3) del; newpoints newlines (1, 4); (4, 3); freearea (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X3 } { 1 Y3 }; (0.5, 1.2) { -0.1 X2, 0.6 X3, 0.6 X4 } { -0.1 Y2, 0.6 Y3, 0.6 Y4 }; (0, 1) { 1 X4 } { 1 Y4 }; (-0.2, 0.5) { -0.1 X2, -0.1 X3, 0.6 X4 } { -0.1 Y2, -0.1 Y3, 0.6 Y4 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X3 } { 1 Y3 }; (0.5, 1) { 0.5 X3, 0.5 X4 } { 0.5 Y3, 0.5 Y4 }; (0, 1) { 1 X4 } { 1 Y4 }; (0, 0.5) { 0.5 X4 } { 0.5 Y4 }; elements (1, 2, 3, 4); orientations (1, 2, 3); (1, 3, 4); (1, 2, 4); (4, 2, 3); endrule rule "Left Quad (1)" quality 1 mappoints (0, 0); (1, 0); (0, 1); maplines (1, 2) del; (3, 1) del; newpoints (1, 1) { 1 X2, 1 X3 } { 1 Y3 }; newlines (3, 4); (4, 2); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.5, 1.5) { 1.5 X2, 1.5 X3 } { 1.5 Y3 }; (0, 1) { 1 X3 } { 1 Y3 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X2, 1 X3 } { 1 Y3 }; (0, 1) { 1 X3 } { 1 Y3 }; elements (1, 2, 4, 3); endrule rule "Left P Quad (2)" quality 2 mappoints (0, 0); (1, 0); (0, 1); maplines (1, 2) del; newpoints (1, 1) { 1 X2, 1 X3 } { 1 Y3 }; newlines (1, 3); (3, 4); (4, 2); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.5, 1.5) { 1.5 X2, 1.5 X3 } { 1.5 Y3 }; (0, 1) { 1 X3 } { 1 Y3 }; (-0.2, 0.6) { -0.2 X2, 0.6 X3 } { 0.6 Y3 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X2, 1 X3 } { 1 Y3 }; (0, 1) { 1 X3 } { 1 Y3 }; (0, 0.5) { 0.5 X3 } { 0.5 Y3 }; elements (1, 2, 4, 3); endrule rule "Left P Quad (150)" quality 150 mappoints (0, 0); (1, 0); (0, 1); maplines (1, 2) del; newpoints (1, 1) { 1 X2, -1 X3 } { 1 Y3 }; newlines (1, 3); (3, 4); (4, 2); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.5, 1.5) { 1.5 X2, 1.5 X3 } { 1.5 Y3 }; (0, 1) { 1 X3 } { 1 Y3 }; (-0.2, 0.6) { -0.2 X2, 0.6 X3 } { 0.6 Y3 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X2, -1 X3 } { 1 Y3 }; (0, 1) { 1 X3 } { 1 Y3 }; (0, 0.5) { 0.5 X3 } { 0.5 Y3 }; elements (1, 2, 4, 3); endrule rule "Left Quad RP (2)" quality 2 mappoints (0, 0); (1, 0); (0, 1); (1, 1); maplines (1, 2) del; (3, 1) del; newpoints newlines (3, 4); (4, 2); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.2, 0.5) { 0.6 X2, 0.6 X4, -0.1 X3 } { 0.6 Y2, 0.6 Y4, -0.1 Y3 }; (1, 1) { 1 X4 } { 1 Y4 }; (0.5, 1.2) { -0.1 X2, 0.6 X3, 0.6 X4 } { -0.1 Y2, 0.6 Y3, 0.6 Y4 }; (0, 1) { 1 X3 } { 1 Y3 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 0.5) { 0.5 X2, 0.5 X4 } { 0.5 Y2, 0.5 Y4 }; (1, 1) { 1 X4 } { 1 Y4 }; (0.5, 1) { 0.5 X3, 0.5 X4 } { 0.5 Y3, 0.5 Y4 }; (0, 1) { 1 X3 } { 1 Y3 }; elements (1, 2, 4, 3); orientations (1, 2, 4); (1, 4, 3); endrule rule "Two left (1)" quality 1 mappoints (0, 0); (1, 0); (1, 1); (0, 1); maplines (1, 2) del; (3, 4) del; (4, 1) del; newpoints newlines (3, 2); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.5, 0.5) { 0.75 X2, 0.75 X3, -0.25 X4 } { 0.75 Y3, -0.25 Y4 }; (1, 1) { 1 X3 } { 1 Y3 }; (0, 1) { 1 X4 } { 1 Y4 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 0.5) { 0.5 X2, 0.5 X3 } { 0.5 Y3 }; (1, 1) { 1 X3 } { 1 Y3 }; (0, 1) { 1 X4 } { 1 Y4 }; elements (1, 2, 3, 4); endrule rule "Two Right (1)" quality 1 mappoints (0, 0); (1, 0); (1, 1); (0, 1); maplines (1, 2) del; (2, 3) del; (3, 4) del; newpoints newlines (1, 4); freearea (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X3 } { 1 Y3 }; (0, 1) { 1 X4 } { 1 Y4 }; (-0.5, 0.5) { -0.25 X2, -0.25 X3, 0.75 X4 } { -0.25 Y3, 0.75 Y4 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X3 } { 1 Y3 }; (0, 1) { 1 X4 } { 1 Y4 }; (0, 0.5) { 0.5 X4 } { 0.5 Y4 }; elements (1, 2, 3, 4); endrule rule "Right 120 (1)" quality 1000 mappoints (0, 0); (1, 0); (1.5, 0.866); maplines (1, 2) del; (2, 3) del; newpoints (0.5, 0.866) { 1 X3, -1 X2 } { 1 Y3 }; newlines (1, 4); (4, 3); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.5, 0.866) { 1 X3 } { 1 Y3 }; (1, 1.732) { -2 X2, 2 X3 } { 2 Y3 }; (0, 1.732) { -3 X2, 2 X3 } { 2 Y3 }; (-0.5, 0.866) { -2 X2, 1 X3 } {1 Y3 }; elements (1, 2, 4); (2, 3, 4); endrule rule "Left 120 (1)" quality 1000 mappoints (0, 0); (1, 0); (-0.5, 0.866); maplines (1, 2) del; (3, 1) del; newpoints (0.5, 0.866) { 1 X3, 1 X2 } { 1 Y3 }; newlines (3, 4); (4, 2); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.5, 0.866) { 2 X2, 1 X3 } { 1 Y3 }; (1, 1.732) { 2 X2, 2 X3 } { 2 Y3 }; (0, 1.732) { -1 X2, 2 X3 } { 2 Y3 }; (-0.5, 0.866) { 1 X3 } {1 Y3 }; elements (1, 2, 4); (2, 3, 4); endrule rule "Left Right (1)" quality 1 mappoints (0, 0); (1, 0); (1, 1); (0, 1); maplines (1, 2) del; (2, 3) del; (4, 1) del; newlines (4, 3); freearea (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X3 } { 1 Y3 }; (0.5, 1.5) { -0.25 X2, 0.75 X3, 0.75 X4 } { 0.75 Y3, 0.75 Y4 }; (0, 1) { 1 X4 } { 1 Y4 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 1) { 1 X3 } { 1 Y3 }; (0.5, 1) { 0.5 X3, 0.5 X4 } { 0.5 Y3, 0.5 Y4 }; (0, 1) { 1 X4 } { 1 Y4 }; elements (1, 2, 3, 4); endrule rule "Fill Quad" quality 1 mappoints (0, 0); (1, 0); (1, 1); (0, 1); maplines (1, 2) del; (2, 3) del; (3, 4) del; (4, 1) del; newpoints newlines freearea (0, 0); (1, 0) { 1 X2 } { 1 Y2 }; (1, 1) { 1 X3 } { 1 Y3 }; (0, 1) { 1 X4 } { 1 Y4 }; elements (1, 2, 3, 4); endrule rule "Fill Triangle" quality 10 mappoints (0, 0); (1, 0); (0.5, 0.86); maplines (1, 2) del; (2, 3) del; (3, 1) del; newpoints newlines freearea (0, 0); (1, 0) { 1 X2 } { 1 Y2 }; (0.5, 0.86) { 1 X3 } { 1 Y3 }; elements (1, 2, 3); endrule rule "Right 60 (1)" quality 10 mappoints (0, 0); (1, 0) { 0.5, 0, 1.0 }; (0.5, 0.866) { 0.6, 0, 0.8 }; maplines (1, 2) del; (2, 3) del; newpoints newlines (1, 3); freearea (0, 0); (1, 0) { 1 X2 } { }; (0.5, 0.866) { 1 X3 } { 1 Y3 }; (-0.125, 0.6495) { -0.5 X2, 0.75 X3 } { -0.5 Y2, 0.75 Y3 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (0.5, 0.866) { 1 X3 } { 1 Y3 }; (0.25, 0.433) { 0.5 X3 } { 0.5 Y3 }; elements (1, 2, 3); endrule rule "Vis A Vis (2)" quality 2 mappoints (0, 0); (1, 0); (1, 1); (0, 1); maplines (1, 2) del; (3, 4) del; newpoints newlines (1, 4); (3, 2); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.5, 0.5) { 0.75 X2, 0.75 X3, -0.25 X4 } { 0.75 Y3, -0.25 Y4 }; (1, 1) { 1 X3 } { 1 Y3 }; (0, 1) { 1 X4 } { 1 Y4 }; (-0.5, 0.5) { -0.25 X2, -0.25 X3, 0.75 X4 } { -0.25 Y3, 0.75 Y4 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (1, 0.5) { 0.5 X2, 0.5 X3 } { 0.5 Y3 }; (1, 1) { 1 X3 } { 1 Y3 }; (0, 1) { 1 X4 } { 1 Y4 }; (0, 0.5) { 0.5 X4 } { 0.5 Y4 }; elements (1, 2, 3, 4); orientations (1, 3, 4); (2, 3, 4); (1, 2, 3); (1, 2, 4); endrule rule "Triangle Vis A Vis (200)" quality 200 mappoints (0, 0); (1, 0); (0.5, 0.866); maplines (1, 2) del; newpoints newlines (1, 3); (3, 2); freearea (0, 0); (1, 0) { 1 X2 } { }; (1.2, 0.693) { 0.8 X2, 0.8 X3 } { 0.8 Y2, 0.8 Y3 }; (0.5, 0.866) { 1 X3 } { 1 Y3 }; (-0.2, 0.693) { -0.6 X2, 0.8 X3 } { -0.6 Y2, 0.8 Y3 }; freearea2 (0, 0); (1, 0) { 1 X2 } { }; (0.75, 0.433) { 0.5 X2, 0.5 X3 } { 0.5 Y2, 0.5 Y3 }; (0.5, 0.866) { 1 X3 } { 1 Y3 }; (0.25, 0.433) { 0.5 X3 } { 0.5 Y3 }; elements (1, 2, 3); endrule rule "2 h Vis A Vis (1)" quality 3000 mappoints (0, 0); (1, 0); (1, 1.732); (0, 1.732); maplines (1, 2) del; (3, 4) del; newpoints (0.5, 0.866) { 0.25 X3, 0.25 X4 } { 0.25 Y2, 0.25 Y3, 0.25 Y4 }; newlines (1, 5); (5, 4); (3, 5); (5, 2); freearea (0, 0); (1, 0) { 1 X2 } { 1 Y2 }; (1.5, 0.866) { 0.75 X2, 0.75 X3, -0.25 X4 } { 0.75 Y2, 0.75 Y3, -0.25 Y4 }; (1, 1.732) { 1 X3 } { 1 Y3 }; (0, 1.732) { 1 X4 } { 1 Y4 }; (-0.5, 0.866) { 0.75 X4, -0.25 X2, -0.25 X3 } { 0.75 Y4, -0.25 Y3 }; elements (1, 2, 5); (3, 4, 5); endrule