#include #include #ifdef SOCKETS #include "../sockets/sockets.hpp" #endif #ifndef NOTCL #include #endif #include "nginterface.h" #include "nginterface_v2.hpp" namespace netgen { #include "writeuser.hpp" extern AutoPtr mesh; #ifndef NOTCL extern VisualSceneMesh vsmesh; extern Tcl_Interp * tcl_interp; #endif #ifdef OPENGL extern VisualSceneSolution vssolution; #endif extern CSGeometry * ParseCSG (istream & istr); #ifdef SOCKETS extern AutoPtr clientsocket; //extern Array< AutoPtr < ServerInfo > > servers; extern Array< ServerInfo* > servers; #endif } namespace netgen { template <> int DLL_HEADER Ng_GetNElements<1> () { return mesh->GetNSeg(); } template <> DLL_HEADER int Ng_GetNElements<2> () { return mesh->GetNSE(); } template <> DLL_HEADER int Ng_GetNElements<3> () { return mesh->GetNE(); } template <> DLL_HEADER Ng_Element Ng_GetElement<1> (int nr) { const Segment & el = mesh->LineSegment (SegmentIndex(nr)); Ng_Element ret; ret.type = NG_ELEMENT_TYPE(el.GetType()); ret.points.num = el.GetNP(); ret.points.ptr = (int*)&(el[0]); ret.vertices.num = 2; ret.vertices.ptr = (int*)&(el[0]); ret.edges.num = 1; ret.edges.ptr = mesh->GetTopology().GetSegmentElementEdgesPtr (nr); ret.faces.num = 0; ret.faces.ptr = NULL; return ret; } template <> DLL_HEADER Ng_Element Ng_GetElement<2> (int nr) { const Element2d & el = mesh->SurfaceElement (SurfaceElementIndex (nr)); Ng_Element ret; ret.type = NG_ELEMENT_TYPE(el.GetType()); ret.points.num = el.GetNP(); ret.points.ptr = (int*)&el[0]; ret.vertices.num = el.GetNV(); ret.vertices.ptr = (int*)&(el[0]); ret.edges.num = MeshTopology::GetNEdges (el.GetType()); ret.edges.ptr = mesh->GetTopology().GetSurfaceElementEdgesPtr (nr); ret.faces.num = MeshTopology::GetNFaces (el.GetType()); ret.faces.ptr = mesh->GetTopology().GetSurfaceElementFacesPtr (nr); return ret; } template <> DLL_HEADER Ng_Element Ng_GetElement<3> (int nr) { const Element & el = mesh->VolumeElement (ElementIndex (nr)); Ng_Element ret; ret.type = NG_ELEMENT_TYPE(el.GetType()); ret.points.num = el.GetNP(); ret.points.ptr = (int*)&el[0]; ret.vertices.num = el.GetNV(); ret.vertices.ptr = (int*)&(el[0]); ret.edges.num = MeshTopology::GetNEdges (el.GetType()); ret.edges.ptr = mesh->GetTopology().GetElementEdgesPtr (nr); ret.faces.num = MeshTopology::GetNFaces (el.GetType()); ret.faces.ptr = mesh->GetTopology().GetElementFacesPtr (nr); return ret; } DLL_HEADER Ng_Point Ng_GetPoint (int nr) { Ng_Point ret; ret.pt = &mesh->Point(nr + PointIndex::BASE)(0); return ret; } template <> DLL_HEADER int Ng_GetElementIndex<1> (int nr) { return (*mesh)[SegmentIndex(nr)].si; } template <> DLL_HEADER int Ng_GetElementIndex<2> (int nr) { int ind = (*mesh)[SurfaceElementIndex(nr)].GetIndex(); return mesh->GetFaceDescriptor(ind).BCProperty(); } template <> DLL_HEADER int Ng_GetElementIndex<3> (int nr) { return (*mesh)[ElementIndex(nr)].GetIndex(); } template <> DLL_HEADER void Ng_MultiElementTransformation<3,3> (int elnr, int npts, const double * xi, size_t sxi, double * x, size_t sx, double * dxdxi, size_t sdxdxi) { mesh->GetCurvedElements().CalcMultiPointElementTransformation (elnr, npts, xi, sxi, x, sx, dxdxi, sdxdxi); } template <> DLL_HEADER void Ng_MultiElementTransformation<2,2> (int elnr, int npts, const double * xi, size_t sxi, double * x, size_t sx, double * dxdxi, size_t sdxdxi) { mesh->GetCurvedElements().CalcMultiPointSurfaceTransformation<2> (elnr, npts, xi, sxi, x, sx, dxdxi, sdxdxi); } template <> DLL_HEADER void Ng_MultiElementTransformation<2,3> (int elnr, int npts, const double * xi, size_t sxi, double * x, size_t sx, double * dxdxi, size_t sdxdxi) { mesh->GetCurvedElements().CalcMultiPointSurfaceTransformation<3> (elnr, npts, xi, sxi, x, sx, dxdxi, sdxdxi); } template <> DLL_HEADER void Ng_MultiElementTransformation<1,2> (int elnr, int npts, const double * xi, size_t sxi, double * x, size_t sx, double * dxdxi, size_t sdxdxi) { mesh->GetCurvedElements().CalcMultiPointSegmentTransformation<2> (elnr, npts, xi, sxi, x, sx, dxdxi, sdxdxi); } template <> DLL_HEADER void Ng_MultiElementTransformation<1,1> (int elnr, int npts, const double * xi, size_t sxi, double * x, size_t sx, double * dxdxi, size_t sdxdxi) { cout << "1D not supported" << endl; } template <> DLL_HEADER int Ng_GetNNodes<1> () { return mesh->GetTopology().GetNEdges(); } template <> DLL_HEADER int Ng_GetNNodes<2> () { return mesh->GetTopology().GetNFaces(); } template <> DLL_HEADER Ng_Node<1> Ng_GetNode<1> (int nr) { Ng_Node<1> node; node.vertices.ptr = mesh->GetTopology().GetEdgeVerticesPtr(nr); return node; } template <> DLL_HEADER Ng_Node<2> Ng_GetNode<2> (int nr) { Ng_Node<2> node; node.vertices.ptr = mesh->GetTopology().GetFaceVerticesPtr(nr); node.vertices.nv = (node.vertices.ptr[3] == 0) ? 3 : 4; return node; } }