#include #include "meshing.hpp" namespace netgen { // stringstream emptystr; // ostream * testout = &emptystr; // testout -> clear(ios::failbit); // ostream * testout = &cout; ostream * testout = new ostream(0); // NetgenOutStream * testout = new NetgenOutStream; ostream * mycout = &cout; ostream * myerr = &cerr; // some functions (visualization) still need a global mesh DLL_HEADER shared_ptr mesh; DLL_HEADER shared_ptr ng_geometry; weak_ptr global_mesh; // Flags parameters; int silentflag = 0; int testmode = 0; volatile multithreadt multithread; string ngdir = "."; // parallel netgen int id = 0, ntasks = 1; void Ng_PrintDest(const char * s) { if (id == 0) (*mycout) << s << flush; } DLL_HEADER void MyError(const char * ch) { cout << ch; (*testout) << "Error !!! " << ch << endl << flush; } static clock_t starttimea; void ResetTime () { starttimea = clock(); } double GetTime () { return double(clock() - starttimea) / CLOCKS_PER_SEC; } Array tets_in_qualclass; int h_argc = 0; char ** h_argv = NULL; multithreadt :: multithreadt() { pause =0; testmode = 0; redraw = 0; drawing = 0; terminate = 0; running = 0; percent = 0; task = ""; } DebugParameters debugparam; bool verbose = 0; int timestamp = 0; int GetTimeStamp() { return timestamp; } int NextTimeStamp() { timestamp++; return timestamp; } }