from netgen.libngpy._csg import * from netgen.libngpy._meshing import MeshingParameters from netgen.libngpy._meshing import Pnt from netgen.libngpy._meshing import Vec try: import libngpy.csgvis as csgvis from libngpy.csgvis import MouseMove CSGeometry.VS = csgvis.VS SetBackGroundColor = csgvis.SetBackGroundColor del csgvis def VS (obj): return obj.VS() except: pass def csg_meshing_func (geom, **args): if "mp" in args: return GenerateMesh (geom, args["mp"]) else: return GenerateMesh (geom, MeshingParameters (**args)) # return GenerateMesh (geom, MeshingParameters (**args)) CSGeometry.GenerateMesh = csg_meshing_func unit_cube = CSGeometry() p1 = Plane(Pnt(0,0,0),Vec(-1,0,0)).bc("back") p2 = Plane(Pnt(1,1,1),Vec(1,0,0)).bc("front") p3 = Plane(Pnt(0,0,0),Vec(0,-1,0)).bc("left") p4 = Plane(Pnt(1,1,1),Vec(0,1,0)).bc("right") p5 = Plane(Pnt(0,0,0),Vec(0,0,-1)).bc("bottom") p6 = Plane(Pnt(1,1,1),Vec(0,0,1)).bc("top") unit_cube.Add (p1*p2*p3*p4*p5*p6, col=(0,0,1)) # unit_cube.Add (OrthoBrick(Pnt(0,0,0), Pnt(1,1,1)))