#!/bin/sh # the next line restarts using wish \ exec wish "$0" "$@" # $Id: stereo.tcl,v 1.4 2004/12/21 05:28:39 gregcouch Exp $ # Togl - a Tk OpenGL widget # Copyright (C) 1996 Brian Paul and Ben Bederson # See the LICENSE file for copyright details. # $Log: stereo.tcl,v $ # Revision 1.4 2004/12/21 05:28:39 gregcouch # Apply outstanding patches and Mac OS X support. # # Revision 1.3 2001/12/20 13:59:31 beskow # Improved error-handling in togl.c in case of window creation failure # Added pkgIndex target to makefile # Updated documentation to reflect stubs-interface (Togl.html + new README.stubs) # Added tk8.4a3 headers # Removed obsolete Tk internal headers # # Revision 1.2 2001/01/29 18:11:53 brianp # Jonas Beskow's changes to use Tcl/Tk stub interface # # Revision 1.1 1997/10/01 02:53:12 brianp # Initial revision # # # Revision 1.1 1997/9/28 18:54:46 Ben Evans # Initial revision. Based on double.tcl # # An Tk/OpenGL widget demo with two windows, one single buffered and the # other double buffered. load [file dirname [info script]]/stereo[info sharedlibextension] proc setup {} { global scale set scale 1.0 wm title . "Full Screen Stereo Buffering" frame .f1 togl .f1.o1 -width 200 -height 200 -rgba true -stereo true -double true -depth true -ident "stereo buffer" scale .sx -label {X Axis} -from 0 -to 360 -command {setAngle x} -orient horizontal scale .sy -label {Y Axis} -from 0 -to 360 -command {setAngle y} -orient horizontal button .btn -text Quit -command exit bind .f1.o1 { motion_event [lindex [%W config -width] 4] \ [lindex [%W config -height] 4] \ %x %y } bind .f1.o1 { set startx %x set starty %y set scale0 $scale } bind .f1.o1 { set q [ expr ($starty - %y) / 400.0 ] set scale [expr $scale0 * exp($q)] .f1.o1 scale $scale } pack .f1.o1 -side left -padx 3 -pady 3 -fill both -expand t pack .f1 -fill both -expand t pack .sx -fill x pack .sy -fill x pack .btn -fill x if {[string first $::tcl_platform(os) IRIX] != -1} { puts "use /usr/gfx/setmon -n 60 to reset display and /usr/gfx/setmon -n STR_RECT to put in display in stereo mode" } } # This is called when mouse button 1 is pressed and moved in either of # the OpenGL windows. proc motion_event { width height x y } { .f1.o1 setXrot [expr 360.0 * $y / $height] .f1.o1 setYrot [expr 360.0 * ($width - $x) / $width] # .sx set [expr 360.0 * $y / $height] # .sy set [expr 360.0 * ($width - $x) / $width] .sx set [getXrot] .sy set [getYrot] } # This is called when a slider is changed. proc setAngle {axis value} { global xAngle yAngle zAngle switch -exact $axis { x {.f1.o1 setXrot $value} y {.f1.o1 setYrot $value} } } # Execution starts here! setup