#include #include #include #include namespace netgen { int CSGeometry :: changeval = 0; TopLevelObject :: TopLevelObject (Solid * asolid, Surface * asurface) { solid = asolid; surface = asurface; SetRGB (0, 0, 1); SetTransparent (0); SetVisible (1); SetLayer (1); if (!surface) maxh = solid->GetMaxH(); else maxh = surface->GetMaxH(); SetBCProp (-1); bcname = "default"; } void TopLevelObject :: GetData (ostream & ost) { ost << red << " " << green << " " << blue << " " << transp << " " << visible << " "; } void TopLevelObject :: SetData (istream & ist) { ist >> red >> green >> blue >> transp >> visible; } Box<3> CSGeometry::default_boundingbox (Point<3> (-1000, -1000, -1000), Point<3> ( 1000, 1000, 1000)); CSGeometry :: CSGeometry () : boundingbox (default_boundingbox), identicsurfaces (100), ideps(1e-9), filename("") { ; } CSGeometry :: CSGeometry (const string & afilename) : boundingbox (default_boundingbox), identicsurfaces (100), ideps(1e-9), filename(afilename) { changeval++; } CSGeometry :: ~CSGeometry () { Clean(); } void CSGeometry :: Clean () { Array< Solid* > to_delete; for (int i = 0; i < solids.Size(); i++) if(!to_delete.Contains(solids[i]->S1())) to_delete.Append(solids[i]->S1()); for (int i = 0; i < solids.Size(); i++) if(!to_delete.Contains(solids[i])) to_delete.Append(solids[i]); for(int i = 0; i < to_delete.Size(); i++) delete to_delete[i]; /* for (int i = 0; i < solids.Size(); i++) delete solids[i]->S1(); for (int i = 0; i < solids.Size(); i++) delete solids[i]; */ solids.DeleteAll (); for (int i = 0; i < splinecurves2d.Size(); i++) delete splinecurves2d[i]; splinecurves2d.DeleteAll(); /* for (int i = 0; i < surfaces.Size(); i++) delete surfaces[i]; surfaces.DeleteAll (); */ for(int i = 0; i Set2dOptimizer(new MeshOptimize2dSurfaces(*this)); return *ref; } class WritePrimitivesIt : public SolidIterator { ostream & ost; public: WritePrimitivesIt (ostream & aost) : ost(aost) { ; } virtual ~WritePrimitivesIt () { ; } virtual void Do (Solid * sol); }; void WritePrimitivesIt :: Do (Solid * sol) { Primitive * prim = sol->GetPrimitive(); if (prim) { const char * classname; Array coeffs; prim -> GetPrimitiveData (classname, coeffs); if (sol->Name()) ost << "primitive " << sol->Name() << " " << classname << " " << coeffs.Size(); for (int i = 0; i < coeffs.Size(); i++) ost << " " << coeffs[i]; ost << endl; } } void CSGeometry :: Save (ostream & ost) { ost << "boundingbox " << boundingbox.PMin()(0) << " " << boundingbox.PMin()(1) << " " << boundingbox.PMin()(2) << " " << boundingbox.PMax()(0) << " " << boundingbox.PMax()(1) << " " << boundingbox.PMax()(2) << endl; WritePrimitivesIt wpi(ost); IterateAllSolids (wpi, 1); for (int i = 0; i < solids.Size(); i++) { if (!solids[i]->GetPrimitive()) { ost << "solid " << solids.GetName(i) << " "; solids[i] -> GetSolidData (ost); ost << endl; } } for (int i = 0; i < GetNTopLevelObjects(); i++) { TopLevelObject * tlo = GetTopLevelObject (i); ost << "toplevel "; if (tlo -> GetSurface()) ost << "surface " << tlo->GetSolid()->Name() << " " << tlo->GetSurface()->Name() << " "; else ost << "solid " << tlo->GetSolid()->Name() << " "; tlo->GetData(ost); ost << endl; } for (int i = 0; i < identifications.Size(); i++) { ost << "identify "; identifications[i] -> GetData (ost); ost << endl; } ost << "end" << endl; } void CSGeometry :: Load (istream & ist) { // CSGeometry * geo = new CSGeometry; char key[100], name[100], classname[100], sname[100]; int ncoeff, i, j; Array coeff; while (ist.good()) { ist >> key; if (strcmp (key, "boundingbox") == 0) { Point<3> pmin, pmax; ist >> pmin(0) >> pmin(1) >> pmin(2); ist >> pmax(0) >> pmax(1) >> pmax(2); SetBoundingBox (Box<3> (pmin, pmax)); } if (strcmp (key, "primitive") == 0) { ist >> name >> classname >> ncoeff; coeff.SetSize (ncoeff); for (i = 0; i < ncoeff; i++) ist >> coeff[i]; Primitive * nprim = Primitive::CreatePrimitive (classname); nprim -> SetPrimitiveData (coeff); Solid * nsol = new Solid (nprim); for (j = 0; j < nprim->GetNSurfaces(); j++) { sprintf (sname, "%s,%d", name, j); AddSurface (sname, &nprim->GetSurface(j)); nprim -> SetSurfaceId (j, GetNSurf()); } SetSolid (name, nsol); } else if (strcmp (key, "solid") == 0) { ist >> name; Solid * nsol = Solid::CreateSolid (ist, solids); cout << " I have found solid " << name << " = "; nsol -> GetSolidData (cout); cout << endl; SetSolid (name, nsol); } else if (strcmp (key, "toplevel") == 0) { char type[20], solname[50], surfname[50]; const Solid * sol = NULL; const Surface * surf = NULL; int nr; ist >> type; if (strcmp (type, "solid") == 0) { ist >> solname; sol = GetSolid (solname); } if (strcmp (type, "surface") == 0) { ist >> solname >> surfname; sol = GetSolid (solname); surf = GetSurface (surfname); } nr = SetTopLevelObject ((Solid*)sol, (Surface*)surf); GetTopLevelObject (nr) -> SetData (ist); } else if (strcmp (key, "identify") == 0) { char type[10], surfname1[50], surfname2[50]; const Surface * surf1; const Surface * surf2; ist >> type >> surfname1 >> surfname2; surf1 = GetSurface(surfname1); surf2 = GetSurface(surfname2); AddIdentification (new PeriodicIdentification (GetNIdentifications(), *this, surf1, surf2)); } else if (strcmp (key, "end") == 0) break; } changeval++; } void CSGeometry :: SaveSurfaces (ostream & out) { if(singfaces.Size() > 0 || singedges.Size() > 0 || singpoints.Size() > 0) { PrintMessage(3,"Singular faces/edges/points => no csg-information in .vol file"); return; } Array coeffs; const char * classname; out << "csgsurfaces " << GetNSurf() << "\n"; for(int i=0; i (GetSurface(i)); const ExtrusionFace * ef = dynamic_cast< const ExtrusionFace * > (GetSurface(i)); const RevolutionFace * rf = dynamic_cast< const RevolutionFace * > (GetSurface(i)); const DummySurface * dummyf = dynamic_cast< const DummySurface * > (GetSurface(i)); if(sp) { sp->GetPrimitiveData(classname,coeffs); out << classname << " "; } else if(ef) { out << "extrusionface "; ef->GetRawData(coeffs); } else if(rf) { out << "revolutionface "; rf->GetRawData(coeffs); } else if(dummyf) { out << "dummy "; coeffs.SetSize(0); } else throw NgException ("Cannot write csg surface. Please, contact developers!"); out << coeffs.Size() << "\n"; for(int j=0; j coeffs; string classname; int nsurfaces,size; in >> classname; if(classname == "csgsurfaces") in >> nsurfaces; else nsurfaces = atoi(classname.c_str()); Point<3> dummypoint(0,0,0); Vec<3> dummyvec(0,0,0); double dummydouble(0.1); for(int i=0; i> classname; in >> size; coeffs.SetSize(size); for(int j=0; j> coeffs[j]; if(classname == "plane") { Plane * plane = new Plane(dummypoint,dummyvec); plane->SetPrimitiveData(coeffs); AddSurface(plane); delete_them.Append(plane); } else if(classname == "sphere") { Sphere * sphere = new Sphere(dummypoint,dummydouble); sphere->SetPrimitiveData(coeffs); AddSurface(sphere); delete_them.Append(sphere); } else if(classname == "cylinder") { Cylinder * cylinder = new Cylinder(coeffs); AddSurface(cylinder); delete_them.Append(cylinder); } else if(classname == "cone") { Cone * cone = new Cone(dummypoint,dummypoint,dummydouble,dummydouble); cone->SetPrimitiveData(coeffs); AddSurface(cone); delete_them.Append(cone); } else if(classname == "extrusionface") { ExtrusionFace * ef = new ExtrusionFace(coeffs); AddSurface(ef); delete_them.Append(ef); } else if(classname == "revolutionface") { RevolutionFace * rf = new RevolutionFace(coeffs); AddSurface(rf); delete_them.Append(rf); } else if(classname == "dummy") { Surface * surf = new DummySurface(); AddSurface(surf); delete_them.Append(surf); } } } void CSGeometry :: AddSurface (Surface * surf) { static int cntsurfs = 0; cntsurfs++; char name[15]; sprintf (name, "nnsurf%d", cntsurfs); AddSurface (name, surf); } void CSGeometry :: AddSurface (char * name, Surface * surf) { (*testout) << "Adding surface " << name << endl; surfaces.Set (name, surf); surf->SetName (name); changeval++; } void CSGeometry :: AddSurfaces (Primitive * prim) { for (int i = 0; i < prim->GetNSurfaces(); i++) { AddSurface (&prim->GetSurface(i)); prim->SetSurfaceId (i, GetNSurf()-1); surf2prim.Append (prim); } } const Surface * CSGeometry :: GetSurface (const char * name) const { if (surfaces.Used(name)) return surfaces.Get(name); else return NULL; } /* const Surface * CSGeometry :: GetSurface (int i) const { if (i >= 0 && i < surfaces.Size()) return surfaces[i]; else throw NgException ("CSGeometry::GetSurface out of range"); } */ void CSGeometry :: SetSolid (const char * name, Solid * sol) { Solid * oldsol = NULL; if (solids.Used (name)) oldsol = solids.Get(name); solids.Set (name, sol); sol->SetName (name); if (oldsol) { if (oldsol->op != Solid::ROOT || sol->op != Solid::ROOT) { cerr << "Setsolid: old or new no root" << endl; } oldsol -> s1 = sol -> s1; } changeval++; } const Solid * CSGeometry :: GetSolid (const char * name) const { if (solids.Used(name)) return solids.Get(name); else return NULL; } const Solid * CSGeometry :: GetSolid (const string & name) const { if (solids.Used(name.c_str())) return solids.Get(name.c_str()); else return NULL; } void CSGeometry :: SetSplineCurve (const char * name, SplineGeometry<2> * spl) { splinecurves2d.Set(name,spl); } void CSGeometry :: SetSplineCurve (const char * name, SplineGeometry<3> * spl) { splinecurves3d.Set(name,spl); } const SplineGeometry<2> * CSGeometry :: GetSplineCurve2d (const string & name) const { if (splinecurves2d.Used(name.c_str())) return splinecurves2d.Get(name.c_str()); else return NULL; } const SplineGeometry<3> * CSGeometry :: GetSplineCurve3d (const string & name) const { if (splinecurves3d.Used(name.c_str())) return splinecurves3d.Get(name.c_str()); else return NULL; } /* class RemoveDummyIterator : public SolidIterator { public: RemoveDummyIterator() { ; } virtual ~RemoveDummyIterator() { ; } virtual void Do(Solid * sol); }; void RemoveDummyIterator :: Do(Solid * sol) { cerr << "remove dummy iterator is obsolete" << endl; if ( (sol->op == Solid::SUB || sol->op == Solid::SECTION || sol->op == Solid::UNION) && sol->s1->op == Solid::DUMMY) sol->s1 = sol->s1->s1; if ( (sol->op == Solid::SECTION || sol->op == Solid::UNION) && sol->s2->op == Solid::DUMMY) sol->s2 = sol->s2->s1; } */ int CSGeometry :: SetTopLevelObject (Solid * sol, Surface * surf) { return toplevelobjects.Append (new TopLevelObject (sol, surf)) - 1; } TopLevelObject * CSGeometry :: GetTopLevelObject (const Solid * sol, const Surface * surf) { for (int i = 0; i < toplevelobjects.Size(); i++) { if (toplevelobjects[i]->GetSolid() == sol && toplevelobjects[i]->GetSurface() == surf) return (toplevelobjects[i]); } return NULL; } void CSGeometry :: RemoveTopLevelObject (Solid * sol, Surface * surf) { for (int i = 0; i < toplevelobjects.Size(); i++) { if (toplevelobjects[i]->GetSolid() == sol && toplevelobjects[i]->GetSurface() == surf) { delete toplevelobjects[i]; toplevelobjects.DeleteElement (i+1); changeval++; break; } } } void CSGeometry :: AddIdentification (Identification * ident) { identifications.Append (ident); } void CSGeometry :: SetFlags (const char * solidname, const Flags & flags) { Solid * solid = solids.Elem(solidname); Array surfind; int i; double maxh = flags.GetNumFlag ("maxh", -1); if (maxh > 0 && solid) { solid->GetSurfaceIndices (surfind); for (i = 0; i < surfind.Size(); i++) { if (surfaces[surfind[i]]->GetMaxH() > maxh) surfaces[surfind[i]] -> SetMaxH (maxh); } solid->SetMaxH (maxh); } if ( flags.StringFlagDefined ("bcname") ) { solid->GetSurfaceIndices (surfind); string bcn = flags.GetStringFlag("bcname", "default"); for (i = 0; i < surfind.Size(); i++) { if(surfaces[surfind[i]]->GetBCName() == "default") surfaces[surfind[i]]->SetBCName(bcn); } } if (flags.StringListFlagDefined ("bcname")) { const Array & bcname = flags.GetStringListFlag("bcname"); Polyhedra * polyh; if(solid->S1()) polyh = dynamic_cast(solid->S1()->GetPrimitive()); else polyh = dynamic_cast(solid->GetPrimitive()); if(polyh) { Array < Array * > polysurfs; polyh->GetPolySurfs(polysurfs); if(bcname.Size() != polysurfs.Size()) cerr << "WARNING: solid \"" << solidname << "\" has " << polysurfs.Size() << " surfaces and should get " << bcname.Size() << " bc-names!" << endl; for ( i = 0; i < min2(polysurfs.Size(),bcname.Size()); i++) { for (int j = 0; j < polysurfs[i]->Size(); j++) { if(surfaces[(*polysurfs[i])[j]]->GetBCName() == "default") surfaces[(*polysurfs[i])[j]]->SetBCName(bcname[i]); } delete polysurfs[i]; } } else { solid->GetSurfaceIndices (surfind); if(bcname.Size() != surfind.Size()) cerr << "WARNING: solid \"" << solidname << "\" has " << surfind.Size() << " surfaces and should get " << bcname.Size() << " bc-names!" << endl; for (i = 0; i < min2(surfind.Size(),bcname.Size()); i++) { if(surfaces[surfind[i]]->GetBCName() == "default") surfaces[surfind[i]]->SetBCName(bcname[i]); } } } if (flags.NumFlagDefined ("bc")) { solid->GetSurfaceIndices (surfind); int bc = int (flags.GetNumFlag("bc", -1)); for (i = 0; i < surfind.Size(); i++) { if (surfaces[surfind[i]]->GetBCProperty() == -1) surfaces[surfind[i]]->SetBCProperty(bc); } } if (flags.NumListFlagDefined ("bc")) { const Array & bcnum = flags.GetNumListFlag("bc"); Polyhedra * polyh; if(solid->S1()) polyh = dynamic_cast(solid->S1()->GetPrimitive()); else polyh = dynamic_cast(solid->GetPrimitive()); if(polyh) { Array < Array * > polysurfs; polyh->GetPolySurfs(polysurfs); if(bcnum.Size() != polysurfs.Size()) cerr << "WARNING: solid \"" << solidname << "\" has " << polysurfs.Size() << " surfaces and should get " << bcnum.Size() << " bc-numbers!" << endl; for ( i = 0; i < min2(polysurfs.Size(),bcnum.Size()); i++) { for (int j = 0; j < polysurfs[i]->Size(); j++) { if ( surfaces[(*polysurfs[i])[j]]->GetBCProperty() == -1 ) surfaces[(*polysurfs[i])[j]]->SetBCProperty(int(bcnum[i])); } delete polysurfs[i]; } } else { solid->GetSurfaceIndices (surfind); if(bcnum.Size() != surfind.Size()) cerr << "WARNING: solid \"" << solidname << "\" has " << surfind.Size() << " surfaces and should get " << bcnum.Size() << " bc-numbers!" << endl; for (i = 0; i < min2(surfind.Size(),bcnum.Size()); i++) { if (surfaces[surfind[i]]->GetBCProperty() == -1) surfaces[surfind[i]]->SetBCProperty(int(bcnum[i])); } } } } void CSGeometry :: FindIdenticSurfaces (double eps) { int inv; int nsurf = GetNSurf(); isidenticto.SetSize(nsurf); for (int i = 0; i < nsurf; i++) isidenticto[i] = i; //(*testout) << "jetzt!" << endl; for (int i = 0; i < nsurf; i++) for (int j = i+1; j < nsurf; j++) { //(*testout) << "surf" << i << " surf" << j << endl; if (GetSurface(j) -> IsIdentic (*GetSurface(i), inv, eps)) { INDEX_2 i2(i, j); identicsurfaces.Set (i2, inv); isidenticto[j] = isidenticto[i]; //(*testout) << "surfaces " << i2 << " are identic" << endl; } } (*testout) << "identicmap:" << endl; for (int i = 0; i < isidenticto.Size(); i++) (*testout) << i << " -> " << isidenticto[i] << endl; /* for (int i = 0; i < nsurf; i++) GetSurface(i)->Print (*testout); */ } void CSGeometry :: GetSurfaceIndices (const Solid * sol, const BoxSphere<3> & box, Array & locsurf) const { ReducePrimitiveIterator rpi(box); UnReducePrimitiveIterator urpi; ((Solid*)sol) -> IterateSolid (rpi); sol -> GetSurfaceIndices (locsurf); ((Solid*)sol) -> IterateSolid (urpi); for (int i = locsurf.Size()-1; i >= 0; i--) { bool indep = 1; for (int j = 0; j < i; j++) if (locsurf[i] == locsurf[j]) { indep = 0; break; } if (!indep) locsurf.Delete(i); } } void CSGeometry :: GetIndependentSurfaceIndices (const Solid * sol, const BoxSphere<3> & box, Array & locsurf) const { ReducePrimitiveIterator rpi(box); UnReducePrimitiveIterator urpi; ((Solid*)sol) -> IterateSolid (rpi); sol -> GetSurfaceIndices (locsurf); ((Solid*)sol) -> IterateSolid (urpi); for (int i = 0; i < locsurf.Size(); i++) locsurf[i] = isidenticto[locsurf[i]]; for (int i = locsurf.Size()-1; i >= 0; i--) { bool indep = 1; for (int j = 0; j < i; j++) if (locsurf[i] == locsurf[j]) { indep = 0; break; } if (!indep) locsurf.Delete(i); } /* // delete identified for (int i = locsurf.Size()-1; i >= 0; i--) { bool indep = 1; for (int j = 0; j < i; j++) { if (identicsurfaces.Used (INDEX_2::Sort (locsurf[i], locsurf[j])) != (isidenticto[locsurf[i]] == isidenticto[locsurf[j]])) { cerr << "different result" << endl; exit(1); } if (isidenticto[locsurf[i]] == isidenticto[locsurf[j]]) { indep = 0; break; } } if (!indep) locsurf.Delete(i); } for (int i = 0; i < locsurf.Size(); i++) locsurf[i] = isidenticto[locsurf[i]]; */ } void CSGeometry :: GetIndependentSurfaceIndices (const Solid * sol, const Point<3> & p, Vec<3> & v, Array & locsurf) const { cout << "very dangerous" << endl; Point<3> p2 = p + 1e-2 * v; BoxSphere<3> box (p2, p2); box.Increase (1e-3); box.CalcDiamCenter(); GetIndependentSurfaceIndices (sol, box, locsurf); } void CSGeometry :: GetIndependentSurfaceIndices (Array & locsurf) const { for (int i = 0; i < locsurf.Size(); i++) locsurf[i] = isidenticto[locsurf[i]]; for (int i = locsurf.Size()-1; i >= 0; i--) { bool indep = 1; for (int j = 0; j < i; j++) if (locsurf[i] == locsurf[j]) { indep = 0; break; } if (!indep) locsurf.Delete(i); } } void CSGeometry :: CalcTriangleApproximation(const Box<3> & aboundingbox, double detail, double facets) { PrintMessage (1, "Calc Triangle Approximation"); // FindIdenticSurfaces (1e-6); int ntlo = GetNTopLevelObjects(); for (int i = 0; i < triapprox.Size(); i++) delete triapprox[i]; triapprox.SetSize (ntlo); Array surfind; IndexSet iset(GetNSurf()); for (int i = 0; i < ntlo; i++) { Solid * sol; Surface * surf; GetTopLevelObject (i, sol, surf); sol -> CalcSurfaceInverse (); TriangleApproximation * tams = new TriangleApproximation(); triapprox[i] = tams; // sol -> GetSurfaceIndices (surfind); for (int j = 0; j < GetNSurf(); j++) // for (int jj = 0; jj < surfind.Size(); jj++) { // int j = surfind[jj]; PrintMessageCR (3, "Surface ", j, "/", GetNSurf()); // PrintMessageCR (3, "Surface ", j, "/", surfind.Size()); if (surf && surf != GetSurface(j)) continue; TriangleApproximation tas; GetSurface (j) -> GetTriangleApproximation (tas, aboundingbox, facets); int oldnp = tams -> GetNP(); if (!tas.GetNP()) continue; for (int k = 0; k < tas.GetNP(); k++) { tams -> AddPoint (tas.GetPoint(k)); Vec<3> n = GetSurface(j) -> GetNormalVector (tas.GetPoint(k)); n.Normalize(); if (GetSurface(j)->Inverse()) n *= -1; tams -> AddNormal (n); } BoxSphere<3> surfbox; if (tas.GetNP()) surfbox.Set (tas.GetPoint(0)); for (int k = 1; k < tas.GetNP(); k++) surfbox.Add (tas.GetPoint(k)); surfbox.Increase (1e-6); surfbox.CalcDiamCenter(); Solid * surflocsol = sol -> GetReducedSolid (surfbox); if (!surflocsol) continue; for (int k = 0; k < tas.GetNT(); k++) { const TATriangle & tri = tas.GetTriangle (k); // check triangle BoxSphere<3> box; box.Set (tas.GetPoint (tri[0])); box.Add (tas.GetPoint (tri[1])); box.Add (tas.GetPoint (tri[2])); box.Increase (1e-6); box.CalcDiamCenter(); Solid * locsol = surflocsol -> GetReducedSolid (box); if (locsol) { TATriangle tria(j, tri[0] + oldnp, tri[1] + oldnp, tri[2] + oldnp); // tams -> AddTriangle (tria); RefineTriangleApprox (locsol, j, box, detail, tria, *tams, iset, 1); delete locsol; } } } tams->RemoveUnusedPoints (); PrintMessage (2, "Object ", i, " has ", tams->GetNT(), " triangles"); } Change(); } void CSGeometry :: RefineTriangleApprox (Solid * locsol, int surfind, const BoxSphere<3> & box, double detail, const TATriangle & tria, TriangleApproximation & tams, IndexSet & iset, int level) { // if (level > 10) return; //tams.AddTriangle (tria); //(*testout) << "tria " << tams.GetPoint(tria[0]) << " - " << tams.GetPoint(tria[1]) << " - " << tams.GetPoint(tria[2]) // << " ( " << tria[0] << " " << tria[1] << " " << tria[2] << ")" < surfused(GetNSurf()); ReducePrimitiveIterator rpi(box); UnReducePrimitiveIterator urpi; locsol -> IterateSolid (rpi); // locsol -> GetSurfaceIndices (lsurfi); // IndexSet iset(GetNSurf()); locsol -> GetSurfaceIndices (iset); const Array & lsurfi = iset.GetArray(); locsol -> IterateSolid (urpi); int surfii = -1; for (int i = 0; i < lsurfi.Size(); i++) if (lsurfi[i] == surfind) { surfii = i; break; } if (surfii == -1) return; int cntindep = 0; for (int i = 0; i < lsurfi.Size(); i++) { int linkto = isidenticto[lsurfi[i]]; surfused[linkto] = 0; } for (int i = 0; i < lsurfi.Size(); i++) { int linkto = isidenticto[lsurfi[i]]; if (!surfused[linkto]) { surfused[linkto] = 1; cntindep++; } } int inverse = surfaces[surfind]->Inverse(); if (cntindep == 1) { tams.AddTriangle (tria); //(*testout) << "pos1 " << tams.GetPoint(tria[0]) << " - " << tams.GetPoint(tria[1]) << " - " << tams.GetPoint(tria[2]) << endl; return; } if (cntindep == 2) { // just 2 surfaces: // if smooth, project inner points to edge and finish int otherind = -1; for (int i = 0; i < lsurfi.Size(); i++) { INDEX_2 i2 (lsurfi[i], surfind); i2.Sort(); if (i != surfii && !identicsurfaces.Used(i2)) otherind = lsurfi[i]; } double kappa = GetSurface(otherind)-> MaxCurvature (); if (kappa * box.Diam() < 0.1) { int pnums[6]; static int between[3][3] = { { 1, 2, 3 }, { 0, 2, 4 }, { 0, 1, 5 } }; int onsurface[3]; for (int j = 0; j < 3; j++) { int pi = tria[j]; pnums[j] = pi; onsurface[j] = !locsol->IsStrictIn (tams.GetPoint (pi), 1e-6) && locsol->IsIn (tams.GetPoint (pi), 1e-6); // /* static int nos=0; if(!onsurface[j]) { nos++; cout << "NOT ON SURFACE!! "<< nos << endl; } */ } for (int j = 0; j < 3; j++) { int lpi1 = between[j][0]; int lpi2 = between[j][1]; int lpin = between[j][2]; if (onsurface[lpi1] == onsurface[lpi2]) pnums[lpin] = -1; else { const Point<3> & p1 = tams.GetPoint (pnums[lpi1]); const Point<3> & p2 = tams.GetPoint (pnums[lpi2]); double f1 = GetSurface(otherind)->CalcFunctionValue (p1); double f2 = GetSurface(otherind)->CalcFunctionValue (p2); Point<3> pn; double l2(100),l1(100); if ( fabs (f1-f2) > 1e-20 ) { l2 = -f1/(f2-f1); l1 = f2/(f2-f1); pn = Point<3>(l1 * p1(0) + l2 * p2(0), l1 * p1(1) + l2 * p2(1), l1 * p1(2) + l2 * p2(2)); } else pn = p1; // if(fabs(pn(0)) > 4 || fabs(pn(1)) > 4 || fabs(pn(2)) > 4) // { // cout << "p1 " << p1 << " p2 " << p2 // << " f1 " << f1 << " f2 " << f2 // << " l1 " << l1 << " l2 " << l2 // << " pn " << pn << endl; // } //GetSurface (surfind)->Project (pn); pnums[lpin] = tams.AddPoint (pn); GetSurface (surfind)->Project (pn); Vec<3> n; n = GetSurface (surfind)->GetNormalVector (pn); if (inverse) n *= -1; tams.AddNormal(n); } } int vcase = 0; if (onsurface[0]) vcase++; if (onsurface[1]) vcase+=2; if (onsurface[2]) vcase+=4; static int trias[8][6] = { { 0, 0, 0, 0, 0, 0 }, { 1, 6, 5, 0, 0, 0 }, { 2, 4, 6, 0, 0, 0 }, { 1, 2, 4, 1, 4, 5 }, { 3, 5, 4, 0, 0, 0 }, { 1, 6, 4, 1, 4, 3 }, { 2, 3, 6, 3, 5, 6 }, { 1, 2, 3, 0, 0, 0 } }; static int ntrias[4] = { 0, 1, 2, 1 }; int nvis = 0; for (int j = 0; j < 3; j++) if (onsurface[j]) nvis++; for (int j = 0; j < ntrias[nvis]; j++) { TATriangle ntria(tria.SurfaceIndex(), pnums[trias[vcase][3*j]-1], pnums[trias[vcase][3*j+1]-1], pnums[trias[vcase][3*j+2]-1]); //(*testout) << "pos2 " << tams.GetPoint(ntria[0]) << " - " << tams.GetPoint(ntria[1]) << " - " << tams.GetPoint(ntria[2]) << endl // << "( " << ntria[0] << " - " << ntria[1] << " - " << ntria[2] << ")" << endl; tams.AddTriangle (ntria); } /* saturn changes: int pvis[3]; for (j = 0; j < 3; j++) pvis[j] = !locsol->IsStrictIn (tams.GetPoint (j+1), 1e-6) && locsol->IsIn (tams.GetPoint (j+1), 1e-6); int newpi[3]; for (j = 0; j < 3; j++) { int pi1 = j; int pi2 = (j+1) % 3; int pic = j; if (pvis[pi1] != pvis[pi2]) { Point<3> hp = Center (tams.GetPoint (tria.PNum (pi1+1)), tams.GetPoint (tria.PNum (pi2+1))); newpi[j] = tams.AddPoint (hp); Vec<3> n = tams.GetNormal (pi1); tams.AddNormal (n); } else newpi[j] = 0; } int nvis = 0; for (j = 0; j <= nvis; j++) if (pvis[j]) nvis++; int si = tria.SurfaceIndex(); switch (nvis) { case 0: break; case 1: { int visj; for (j = 0; j < 3; j++) if (pvis[j]) visj = j; int pivis = tria.PNum (visj+1); int pic1 = newpi[(visj+1)%3]; int pic2 = newpi[(visj+2)%3]; cout << pivis << "," << pic1 << "," << pic2 << endl; tams.AddTriangle (TATriangle (si, pivis, pic1,pic2)); break; } case 2: { int nvisj; for (j = 0; j < 3; j++) if (!pvis[j]) nvisj = j; int pivis1 = tria.PNum ((nvisj+1)%3+1); int pivis2 = tria.PNum ((nvisj+2)%3+1); int pic1 = newpi[nvisj]; int pic2 = newpi[(nvisj+2)%3]; tams.AddTriangle (TATriangle (si, pivis1, pic1,pic2)); tams.AddTriangle (TATriangle (si, pivis1, pic1,pivis2)); break; } case 3: { tams.AddTriangle (tria); break; } } */ return; } } // bisection if (box.Diam() < detail) { //cout << "returning" << endl; return; } for (int i = 0; i < 3; i++) pinds[i] = tria[i]; static int between[3][3] = { { 0, 1, 5 }, { 0, 2, 4 }, { 1, 2, 3 } }; for (int i = 0; i < 3; i++) { // int pi1 = tria[between[i][0]]; Point<3> newp = Center (tams.GetPoint (tria[between[i][0]]), tams.GetPoint (tria[between[i][1]])); Vec<3> n; GetSurface(surfind)->Project (newp); n = GetSurface(surfind)->GetNormalVector (newp); pinds[between[i][2]] = tams.AddPoint (newp); if (inverse) n *= -1; tams.AddNormal (n); } static int trias[4][4] = { { 0, 5, 4 }, { 5, 1, 3 }, { 4, 3, 2 }, { 3, 4, 5 } }; for (int i = 0; i < 4; i++) { TATriangle ntri(surfind, pinds[trias[i][0]], pinds[trias[i][1]], pinds[trias[i][2]]); // check triangle BoxSphere<3> nbox; nbox.Set (tams.GetPoint (ntri[0])); nbox.Add (tams.GetPoint (ntri[1])); nbox.Add (tams.GetPoint (ntri[2])); nbox.Increase (1e-8); nbox.CalcDiamCenter(); Solid * nsol = locsol -> GetReducedSolid (nbox); if (nsol) { RefineTriangleApprox (nsol, surfind, nbox, detail, ntri, tams, iset, level+1); delete nsol; } } } class ClearVisitedIt : public SolidIterator { public: ClearVisitedIt () { ; } virtual ~ClearVisitedIt () { ; } virtual void Do (Solid * sol) { sol -> visited = 0; } }; void CSGeometry :: IterateAllSolids (SolidIterator & it, bool only_once) { if (only_once) { ClearVisitedIt clit; for (int i = 0; i < solids.Size(); i++) solids[i] -> IterateSolid (clit, 0); } for (int i = 0; i < solids.Size(); i++) solids[i] -> IterateSolid (it, only_once); } double CSGeometry :: MaxSize () const { double maxs, mins; maxs = max3 (boundingbox.PMax()(0), boundingbox.PMax()(1), boundingbox.PMax()(2)); mins = min3 (boundingbox.PMin()(0), boundingbox.PMin()(1), boundingbox.PMin()(2)); return max2 (maxs, -mins) * 1.1; } }