#include #include "meshing.hpp" #define noDEBUG namespace netgen { //#include "../interface/writeuser.hpp" class MarkedTet; class MarkedPrism; class MarkedIdentification; class MarkedTri; class MarkedQuad; typedef MoveableArray T_MTETS; typedef MoveableArray T_MPRISMS; typedef MoveableArray T_MIDS; typedef MoveableArray T_MTRIS; typedef MoveableArray T_MQUADS; class MarkedTet { public: /// pnums of tet PointIndex pnums[4]; /// material number int matindex; /// element marked for refinement /// marked = 1: marked by element marker, marked = 2 due to closure unsigned int marked:2; /// flag of Arnold-Mukherjee algorithm unsigned int flagged:1; /// tetedge (local coordinates 0..3) unsigned int tetedge1:3; unsigned int tetedge2:3; // marked edge of faces // face_j : face without node j, // mark_k : edge without node k char faceedges[4]; // unsigned char faceedges[4]; bool incorder; unsigned int order:6; MarkedTet() { for (int i = 0; i < 4; i++) { faceedges[i] = 255; } } }; ostream & operator<< (ostream & ost, const MarkedTet & mt) { for(int i=0; i<4; i++) ost << mt.pnums[i] << " "; ost << mt.matindex << " " << int(mt.marked) << " " << int(mt.flagged) << " " << int(mt.tetedge1) << " " << int(mt.tetedge2) << " "; ost << "faceedges = "; for(int i=0; i<4; i++) ost << int(mt.faceedges[i]) << " "; ost << " order = "; ost << mt.incorder << " " << int(mt.order) << "\n"; return ost; } istream & operator>> (istream & ost, MarkedTet & mt) { for(int i=0; i<4; i++) ost >> mt.pnums[i]; ost >> mt.matindex; int auxint; ost >> auxint; mt.marked = auxint; ost >> auxint; mt.flagged = auxint; ost >> auxint; mt.tetedge1 = auxint; ost >> auxint; mt.tetedge2 = auxint; char auxchar; for(int i=0; i<4; i++) { ost >> auxchar; mt.faceedges[i] = auxchar; } ost >> mt.incorder; ost >> auxint; mt.order = auxint; return ost; } class MarkedPrism { public: /// 6 point numbers PointIndex pnums[6]; /// material number int matindex; /// marked for refinement int marked; /// edge without node k (0,1,2) int markededge; bool incorder; unsigned int order:6; }; ostream & operator<< (ostream & ost, const MarkedPrism & mp) { for(int i=0; i<6; i++) ost << mp.pnums[i] << " "; ost << mp.matindex << " " << mp.marked << " " << mp.markededge << " " << mp.incorder << " " << int(mp.order) << "\n"; return ost; } istream & operator>> (istream & ist, MarkedPrism & mp) { for(int i=0; i<6; i++) ist >> mp.pnums[i]; ist >> mp.matindex >> mp.marked >> mp.markededge >> mp.incorder; int auxint; ist >> auxint; mp.order = auxint; return ist; } class MarkedIdentification { public: // number of points of one face (3 or 4) int np; /// 6 or 8 point numbers PointIndex pnums[8]; /// marked for refinement int marked; /// edge starting with node k (0,1,2, or 3) int markededge; bool incorder; unsigned int order:6; }; ostream & operator<< (ostream & ost, const MarkedIdentification & mi) { ost << mi.np << " "; for(int i=0; i<2*mi.np; i++) ost << mi.pnums[i] << " "; ost << mi.marked << " " << mi.markededge << " " << mi.incorder << " " << int(mi.order) << "\n"; return ost; } istream & operator>> (istream & ist, MarkedIdentification & mi) { ist >> mi.np; for(int i=0; i<2*mi.np; i++) ist >> mi.pnums[i]; ist >> mi.marked >> mi.markededge >> mi.incorder; int auxint; ist >> auxint; mi.order = auxint; return ist; } class MarkedTri { public: /// three point numbers PointIndex pnums[3]; /// three geominfos PointGeomInfo pgeominfo[3]; /// marked for refinement int marked; /// edge without node k int markededge; /// surface id int surfid; bool incorder; unsigned int order:6; }; ostream & operator<< (ostream & ost, const MarkedTri & mt) { for(int i=0; i<3; i++) ost << mt.pnums[i] << " "; for(int i=0; i<3; i++) ost << mt.pgeominfo[i] << " "; ost << mt.marked << " " << mt.markededge << " " << mt.surfid << " " << mt.incorder << " " << int(mt.order) << "\n"; return ost; } istream & operator>> (istream & ist, MarkedTri & mt) { for(int i=0; i<3; i++) ist >> mt.pnums[i]; for(int i=0; i<3; i++) ist >> mt.pgeominfo[i]; ist >> mt.marked >> mt.markededge >> mt.surfid >> mt.incorder; int auxint; ist >> auxint; mt.order = auxint; return ist; } class MarkedQuad { public: /// point numbers PointIndex pnums[4]; /// PointGeomInfo pgeominfo[4]; /// marked for refinement int marked; /// marked edge: 0/2 = vertical, 1/3 = horizontal int markededge; /// surface id int surfid; bool incorder; unsigned int order:6; }; ostream & operator<< (ostream & ost, const MarkedQuad & mt) { for(int i=0; i<4; i++) ost << mt.pnums[i] << " "; for(int i=0; i<4; i++) ost << mt.pgeominfo[i] << " "; ost << mt.marked << " " << mt.markededge << " " << mt.surfid << " " << mt.incorder << " " << int(mt.order) << "\n"; return ost; } istream & operator>> (istream & ist, MarkedQuad & mt) { for(int i=0; i<4; i++) ist >> mt.pnums[i]; for(int i=0; i<4; i++) ist >> mt.pgeominfo[i]; ist >> mt.marked >> mt.markededge >> mt.surfid >> mt.incorder; int auxint; ist >> auxint; mt.order = auxint; return ist; } void PrettyPrint(ostream & ost, const MarkedTet & mt) { int te1 = mt.tetedge1; int te2 = mt.tetedge2; int order = mt.order; ost << "MT: " << mt.pnums[0] << " - " << mt.pnums[1] << " - " << mt.pnums[2] << " - " << mt.pnums[3] << endl << "marked edge: " << te1 << " - " << te2 << ", order = " << order << endl; //for (int k = 0; k < 4; k++) // ost << int(mt.faceedges[k]) << " "; for (int k = 0; k < 4; k++) { ost << "face"; for (int j=0; j<4; j++) if(j != k) ost << " " << mt.pnums[j]; for(int i=0; i<3; i++) for(int j=i+1; j<4; j++) if(i != k && j != k && int(mt.faceedges[k]) == 6-k-i-j) ost << " marked edge " << mt.pnums[i] << " " << mt.pnums[j] << endl; } ost << endl; } int BTSortEdges (const Mesh & mesh, const Array< Array* > & idmaps, INDEX_2_CLOSED_HASHTABLE & edgenumber) { PrintMessage(4,"sorting ... "); // if (mesh.PureTetMesh()) if (1) { // new, fast version Array edges; Array eclasses; int i, j, k; int cntedges = 0; int go_on; int ned(0); // enumerate edges: for (i = 1; i <= mesh.GetNE(); i++) { const Element & el = mesh.VolumeElement (i); static int tetedges[6][2] = { { 1, 2 }, { 1, 3 }, { 1, 4 }, { 2, 3 }, { 2, 4 }, { 3, 4 } } ; static int prismedges[9][2] = { { 1, 2 }, { 1, 3 }, { 2, 3 }, { 4, 5 }, { 4, 6 }, { 5, 6 }, { 1, 4 }, { 2, 5 }, { 3, 6 } }; int pyramidedges[6][2] = { { 1, 2 }, { 3, 4 }, { 1, 5 }, { 2, 5 }, { 3, 5 }, { 4, 5 } }; int (*tip)[2] = NULL; switch (el.GetType()) { case TET: case TET10: { tip = tetedges; ned = 6; break; } case PRISM: case PRISM12: { tip = prismedges; ned = 6; break; } case PYRAMID: { tip = pyramidedges; ned = 6; break; } default: throw NgException("Bisect, element type not handled in switch"); } for (j = 0; j < ned; j++) { INDEX_2 i2(el.PNum(tip[j][0]), el.PNum(tip[j][1])); i2.Sort(); //(*testout) << "edge " << i2 << endl; if (!edgenumber.Used(i2)) { cntedges++; edges.Append (i2); edgenumber.Set(i2, cntedges); } } } // additional surface edges: for (i = 1; i <= mesh.GetNSE(); i++) { const Element2d & el = mesh.SurfaceElement (i); static int trigedges[3][2] = { { 1, 2 }, { 2, 3 }, { 3, 1 } }; static int quadedges[4][2] = { { 1, 2 }, { 2, 3 }, { 3, 4 }, { 4, 1 } }; int (*tip)[2] = NULL; switch (el.GetType()) { case TRIG: case TRIG6: { tip = trigedges; ned = 3; break; } case QUAD: case QUAD6: { tip = quadedges; ned = 4; break; } default: { cerr << "Error: Sort for Bisect, SE has " << el.GetNP() << " points" << endl; ned = 0; } } for (j = 0; j < ned; j++) { INDEX_2 i2(el.PNum(tip[j][0]), el.PNum(tip[j][1])); i2.Sort(); if (!edgenumber.Used(i2)) { cntedges++; edges.Append (i2); edgenumber.Set(i2, cntedges); } } } eclasses.SetSize (cntedges); for (i = 1; i <= cntedges; i++) eclasses.Elem(i) = i; // identify edges in element stack do { go_on = 0; for (i = 1; i <= mesh.GetNE(); i++) { const Element & el = mesh.VolumeElement (i); if (el.GetType() != PRISM && el.GetType() != PRISM12 && el.GetType() != PYRAMID) continue; int prismpairs[3][4] = { { 1, 2, 4, 5 }, { 2, 3, 5, 6 }, { 1, 3, 4, 6 } }; int pyramidpairs[3][4] = { { 1, 2, 4, 3 }, { 1, 5, 4, 5 }, { 2, 5, 3, 5 } }; int (*pairs)[4] = NULL; switch (el.GetType()) { case PRISM: case PRISM12: { pairs = prismpairs; break; } case PYRAMID: { pairs = pyramidpairs; break; } default: throw NgException("Bisect, element type not handled in switch, 2"); } for (j = 0; j < 3; j++) { INDEX_2 e1 (el.PNum(pairs[j][0]), el.PNum(pairs[j][1])); INDEX_2 e2 (el.PNum(pairs[j][2]), el.PNum(pairs[j][3])); e1.Sort(); e2.Sort(); int eclass1 = edgenumber.Get (e1); int eclass2 = edgenumber.Get (e2); // (*testout) << "identify edges " << eclass1 << "-" << eclass2 << endl; if (eclasses.Get(eclass1) > eclasses.Get(eclass2)) { eclasses.Elem(eclass1) = eclasses.Get(eclass2); go_on = 1; } else if (eclasses.Get(eclass2) > eclasses.Get(eclass1)) { eclasses.Elem(eclass2) = eclasses.Get(eclass1); go_on = 1; } } } for(SurfaceElementIndex sei = 0; sei < mesh.GetNSE(); sei++) { const Element2d & el2d = mesh[sei]; for(i = 0; i < el2d.GetNP(); i++) { INDEX_2 e1(el2d[i], el2d[(i+1) % el2d.GetNP()]); e1.Sort(); INDEX_2 e2; for(k = 0; k < idmaps.Size(); k++) { e2.I1() = (*idmaps[k])[e1.I1()]; e2.I2() = (*idmaps[k])[e1.I2()]; if(e2.I1() == 0 || e2.I2() == 0 || e1.I1() == e2.I1() || e1.I2() == e2.I2()) continue; e2.Sort(); if(!edgenumber.Used(e2)) continue; int eclass1 = edgenumber.Get (e1); int eclass2 = edgenumber.Get (e2); if (eclasses.Get(eclass1) > eclasses.Get(eclass2)) { eclasses.Elem(eclass1) = eclasses.Get(eclass2); go_on = 1; } else if (eclasses.Get(eclass2) > eclasses.Get(eclass1)) { eclasses.Elem(eclass2) = eclasses.Get(eclass1); go_on = 1; } } } } } while (go_on); // for (i = 1; i <= cntedges; i++) // { // (*testout) << "edge " << i << ": " // << edges.Get(i).I1() << "-" << edges.Get(i).I2() // << ", class = " << eclasses.Get(i) << endl; // } // compute classlength: Array edgelength(cntedges); /* for (i = 1; i <= cntedges; i++) edgelength.Elem(i) = 1e20; */ for (i = 1; i <= cntedges; i++) { INDEX_2 edge = edges.Get(i); double elen = Dist (mesh.Point(edge.I1()), mesh.Point(edge.I2())); edgelength.Elem (i) = elen; } /* for (i = 1; i <= mesh.GetNE(); i++) { const Element & el = mesh.VolumeElement (i); if (el.GetType() == TET) { for (j = 1; j <= 3; j++) for (k = j+1; k <= 4; k++) { INDEX_2 i2(el.PNum(j), el.PNum(k)); i2.Sort(); int enr = edgenumber.Get(i2); double elen = Dist (mesh.Point (i2.I1()), mesh.Point (i2.I2())); if (elen < edgelength.Get(enr)) edgelength.Set (enr, elen); } } else if (el.GetType() == PRISM) { for (j = 1; j <= 3; j++) { k = (j % 3) + 1; INDEX_2 i2(el.PNum(j), el.PNum(k)); i2.Sort(); int enr = edgenumber.Get(i2); double elen = Dist (mesh.Point (i2.I1()), mesh.Point (i2.I2())); if (elen < edgelength.Get(enr)) edgelength.Set (enr, elen); i2 = INDEX_2(el.PNum(j+3), el.PNum(k+3)); i2.Sort(); enr = edgenumber.Get(i2); elen = Dist (mesh.Point (i2.I1()), mesh.Point (i2.I2())); if (elen < edgelength.Get(enr)) edgelength.Set (enr, elen); if (!edgenumber.Used(i2)) { cntedges++; edgenumber.Set(i2, cntedges); } i2 = INDEX_2(el.PNum(j), el.PNum(j+3)); i2.Sort(); enr = edgenumber.Get(i2); elen = Dist (mesh.Point (i2.I1()), mesh.Point (i2.I2())); if (elen < edgelength.Get(enr)) edgelength.Set (enr, elen); } } } */ for (i = 1; i <= cntedges; i++) { if (eclasses.Get(i) != i) { if (edgelength.Get(i) < edgelength.Get(eclasses.Get(i))) edgelength.Elem(eclasses.Get(i)) = edgelength.Get(i); edgelength.Elem(i) = 1e20; } } TABLE eclasstab(cntedges); for (i = 1; i <= cntedges; i++) eclasstab.Add1 (eclasses.Get(i), i); // sort edges: Array sorted(cntedges); QuickSort (edgelength, sorted); int cnt = 0; for (i = 1; i <= cntedges; i++) { int ii = sorted.Get(i); for (j = 1; j <= eclasstab.EntrySize(ii); j++) { cnt++; edgenumber.Set (edges.Get(eclasstab.Get(ii, j)), cnt); } } return cnt; } else { // old version int i, j; int cnt = 0; int found; double len2, maxlen2; INDEX_2 ep; // sort edges by length, parallel edges (on prisms) // are added in blocks do { found = 0; maxlen2 = 1e30; for (i = 1; i <= mesh.GetNE(); i++) { const Element & el = mesh.VolumeElement (i); int ned; int tetedges[6][2] = { { 1, 2 }, { 1, 3 }, { 1, 4 }, { 2, 3 }, { 2, 4 }, { 3, 4 } }; int prismedges[6][2] = { { 1, 2 }, { 1, 3 }, { 2, 4 }, { 4, 5 }, { 4, 6 }, { 5, 6 } }; int pyramidedges[6][2] = { { 1, 2 }, { 3, 4 }, { 1, 5 }, { 2, 5 }, { 3, 5 }, { 4, 5 } }; int (*tip)[2]; switch (el.GetType()) { case TET: { tip = tetedges; ned = 6; break; } case PRISM: { tip = prismedges; ned = 6; break; } case PYRAMID: { tip = pyramidedges; ned = 6; break; } default: throw NgException("Bisect, element type not handled in switch, 3"); } for (j = 0; j < ned; j++) { INDEX_2 i2(el.PNum(tip[j][0]), el.PNum(tip[j][1])); i2.Sort(); if (!edgenumber.Used(i2)) { len2 = Dist (mesh.Point (i2.I1()), mesh.Point (i2.I2())); if (len2 < maxlen2) { maxlen2 = len2; ep = i2; found = 1; } } } } if (found) { cnt++; edgenumber.Set (ep, cnt); // find connected edges: int go_on = 0; do { go_on = 0; for (i = 1; i <= mesh.GetNE(); i++) { const Element & el = mesh.VolumeElement (i); if (el.GetNP() != 6) continue; int prismpairs[3][4] = { { 1, 2, 4, 5 }, { 2, 3, 5, 6 }, { 1, 3, 4, 6 } }; int pyramidpairs[3][4] = { { 1, 2, 4, 3 }, { 1, 5, 4, 5 }, { 2, 5, 3, 5 } }; int (*pairs)[4]; switch (el.GetType()) { case PRISM: { pairs = prismpairs; break; } case PYRAMID: { pairs = pyramidpairs; break; } default: throw NgException("Bisect, element type not handled in switch, 3a"); } for (j = 0; j < 3; j++) { INDEX_2 e1 (el.PNum(pairs[j][0]), el.PNum(pairs[j][1])); INDEX_2 e2 (el.PNum(pairs[j][2]), el.PNum(pairs[j][3])); e1.Sort(); e2.Sort(); int used1 = edgenumber.Used (e1); int used2 = edgenumber.Used (e2); if (used1 && !used2) { cnt++; edgenumber.Set (e2, cnt); go_on = 1; } if (used2 && !used1) { cnt++; edgenumber.Set (e1, cnt); go_on = 1; } } } } while (go_on); } } while (found); return cnt; } } void BTDefineMarkedTet (const Element & el, INDEX_2_CLOSED_HASHTABLE & edgenumber, MarkedTet & mt) { int i, j, k; for (i = 0; i < 4; i++) mt.pnums[i] = el[i]; mt.marked = 0; mt.flagged = 0; mt.incorder = 0; mt.order = 1; int val = 0; // find marked edge of tet: for (i = 0; i < 3; i++) for (j = i+1; j < 4; j++) { INDEX_2 i2(mt.pnums[i], mt.pnums[j]); i2.Sort(); int hval = edgenumber.Get(i2); if (hval > val) { val = hval; mt.tetedge1 = i; mt.tetedge2 = j; } } // find marked edges of faces: for (k = 0; k < 4; k++) { val = 0; for (i = 0; i < 3; i++) for (j = i+1; j < 4; j++) if (i != k && j != k) { INDEX_2 i2(mt.pnums[i], mt.pnums[j]); i2.Sort(); int hval = edgenumber.Get(i2); if (hval > val) { val = hval; int hi = 6 - k - i - j; mt.faceedges[k] = char(hi); } } } } void BTDefineMarkedPrism (const Element & el, INDEX_2_CLOSED_HASHTABLE & edgenumber, MarkedPrism & mp) { int i, j; if (el.GetType() == PRISM || el.GetType() == PRISM12) { for (i = 0; i < 6; i++) mp.pnums[i] = el[i]; } else if (el.GetType() == PYRAMID) { static int map[6] = { 1, 2, 5, 4, 3, 5 }; for (i = 0; i < 6; i++) mp.pnums[i] = el.PNum(map[i]); } else if (el.GetType() == TET || el.GetType() == TET10) { static int map[6] = { 1, 4, 3, 2, 4, 3 }; for (i = 0; i < 6; i++) mp.pnums[i] = el.PNum(map[i]); } else { PrintSysError ("Define marked prism called for non-prism and non-pyramid"); } mp.marked = 0; mp.incorder = 0; mp.order = 1; int val = 0; for (i = 0; i < 2; i++) for (j = i+1; j < 3; j++) { INDEX_2 i2(mp.pnums[i], mp.pnums[j]); i2.Sort(); int hval = edgenumber.Get(i2); if (hval > val) { val = hval; mp.markededge = 3 - i - j; } } } bool BTDefineMarkedId(const Element2d & el, INDEX_2_CLOSED_HASHTABLE & edgenumber, const Array & idmap, MarkedIdentification & mi) { bool identified = true; mi.np = el.GetNP(); int min1(0),min2(0); for(int j = 0; identified && j < mi.np; j++) { mi.pnums[j] = el[j]; mi.pnums[j+mi.np] = idmap[el[j]]; if(j == 0 || el[j] < min1) min1 = el[j]; if(j == 0 || mi.pnums[j+mi.np] < min2) min2 = mi.pnums[j+mi.np]; identified = (mi.pnums[j+mi.np] != 0 && mi.pnums[j+mi.np] != mi.pnums[j]); } identified = identified && (min1 < min2); if(identified) { mi.marked = 0; mi.incorder = 0; mi.order = 1; int val = 0; for (int i = 0; i < mi.np; i++) { INDEX_2 i2(mi.pnums[i], mi.pnums[(i+1)%mi.np]); i2.Sort(); int hval = edgenumber.Get(i2); if (hval > val) { val = hval; mi.markededge = i; } } } return identified; } void BTDefineMarkedTri (const Element2d & el, INDEX_2_CLOSED_HASHTABLE & edgenumber, MarkedTri & mt) { int i, j; for (i = 0; i < 3; i++) { mt.pnums[i] = el[i]; mt.pgeominfo[i] = el.GeomInfoPi (i+1); } mt.marked = 0; mt.surfid = el.GetIndex(); mt.incorder = 0; mt.order = 1; int val = 0; for (i = 0; i < 2; i++) for (j = i+1; j < 3; j++) { INDEX_2 i2(mt.pnums[i], mt.pnums[j]); i2.Sort(); int hval = edgenumber.Get(i2); if (hval > val) { val = hval; mt.markededge = 3 - i - j; } } } void PrettyPrint(ostream & ost, const MarkedTri & mt) { ost << "MarkedTrig: " << endl; ost << " pnums = "; for (int i=0; i<3; i++) ost << mt.pnums[i] << " "; ost << endl; ost << " marked = " << mt.marked << ", markededge=" << mt.markededge << endl; for(int i=0; i<2; i++) for(int j=i+1; j<3; j++) if(mt.markededge == 3-i-j) ost << " marked edge pnums = " << mt.pnums[i] << " " << mt.pnums[j] << endl; } void PrettyPrint(ostream & ost, const MarkedQuad & mq) { ost << "MarkedQuad: " << endl; ost << " pnums = "; for (int i=0; i<4; i++) ost << mq.pnums[i] << " "; ost << endl; ost << " marked = " << mq.marked << ", markededge=" << mq.markededge << endl; } void BTDefineMarkedQuad (const Element2d & el, INDEX_2_CLOSED_HASHTABLE & edgenumber, MarkedQuad & mq) { int i; for (i = 0; i < 4; i++) mq.pnums[i] = el[i]; Swap (mq.pnums[2], mq.pnums[3]); mq.marked = 0; mq.markededge = 0; mq.surfid = el.GetIndex(); } // mark elements due to local h int BTMarkTets (T_MTETS & mtets, T_MPRISMS & mprisms, const Mesh & mesh) { int marked = 0; int np = mesh.GetNP(); Vector hv(np); for (int i = 0; i < np; i++) hv(i) = mesh.GetH (mesh.Point(i+1)); double hfac = 1; for (int step = 1; step <= 2; step++) { for (int i = 1; i <= mtets.Size(); i++) { double h = 0; for (int j = 0; j < 3; j++) for (int k = j+1; k < 4; k++) { const Point<3> & p1 = mesh.Point (mtets.Get(i).pnums[j]); const Point<3> & p2 = mesh.Point (mtets.Get(i).pnums[k]); double hh = Dist2 (p1, p2); if (hh > h) h = hh; } h = sqrt (h); double hshould = 1e10; for (int j = 0; j < 4; j++) { double hi = hv (mtets.Get(i).pnums[j]-1); if (hi < hshould) hshould = hi; } if (step == 1) { if (h / hshould > hfac) hfac = h / hshould; } else { if (h > hshould * hfac) { mtets.Elem(i).marked = 1; marked = 1; } else mtets.Elem(i).marked = 0; } } for (int i = 1; i <= mprisms.Size(); i++) { double h = 0; for (int j = 0; j < 2; j++) for (int k = j+1; k < 3; k++) { const Point<3> & p1 = mesh.Point (mprisms.Get(i).pnums[j]); const Point<3> & p2 = mesh.Point (mprisms.Get(i).pnums[k]); double hh = Dist2 (p1, p2); if (hh > h) h = hh; } h = sqrt (h); double hshould = 1e10; for (int j = 0; j < 6; j++) { double hi = hv (mprisms.Get(i).pnums[j]-1); if (hi < hshould) hshould = hi; } if (step == 1) { if (h / hshould > hfac) hfac = h / hshould; } else { if (h > hshould * hfac) { mprisms.Elem(i).marked = 1; marked = 1; } else mprisms.Elem(i).marked = 0; } } if (step == 1) { if (hfac > 2) hfac /= 2; else hfac = 1; } } return marked; } void BTBisectTet (const MarkedTet & oldtet, int newp, MarkedTet & newtet1, MarkedTet & newtet2) { #ifdef DEBUG *testout << "bisect tet " << oldtet << endl; #endif int i, j, k; // points vis a vis from tet-edge int vis1, vis2; vis1 = 0; while (vis1 == oldtet.tetedge1 || vis1 == oldtet.tetedge2) vis1++; vis2 = 6 - vis1 - oldtet.tetedge1 - oldtet.tetedge2; // is tet of type P ? int istypep = 0; for (i = 0; i < 4; i++) { int cnt = 0; for (j = 0; j < 4; j++) if (oldtet.faceedges[j] == i) cnt++; if (cnt == 3) istypep = 1; } for (i = 0; i < 4; i++) { newtet1.pnums[i] = oldtet.pnums[i]; newtet2.pnums[i] = oldtet.pnums[i]; } newtet1.flagged = istypep && !oldtet.flagged; newtet2.flagged = istypep && !oldtet.flagged; int nm = oldtet.marked - 1; if (nm < 0) nm = 0; newtet1.marked = nm; newtet2.marked = nm; #ifdef DEBUG *testout << "newtet1,before = " << newtet1 << endl; *testout << "newtet2,before = " << newtet2 << endl; #endif for (i = 0; i < 4; i++) { if (i == oldtet.tetedge1) { newtet2.pnums[i] = newp; newtet2.faceedges[i] = oldtet.faceedges[i]; // inherited face newtet2.faceedges[vis1] = i; // cut faces newtet2.faceedges[vis2] = i; j = 0; while (j == i || j == oldtet.faceedges[i]) j++; k = 6 - i - oldtet.faceedges[i] - j; newtet2.tetedge1 = j; // tet-edge newtet2.tetedge2 = k; // new face: if (istypep && oldtet.flagged) { int hi = 6 - oldtet.tetedge1 - j - k; newtet2.faceedges[oldtet.tetedge2] = char(hi); } else newtet2.faceedges[oldtet.tetedge2] = oldtet.tetedge1; #ifdef DEBUG *testout << "i = " << i << ", j = " << j << " k = " << k << " oldtet.tetedge1 = " << oldtet.tetedge1 << " oldtet.tetedge2 = " << oldtet.tetedge2 << " 6-oldtet.tetedge1-j-k = " << 6 - oldtet.tetedge1 - j - k << " 6-oldtet.tetedge1-j-k = " << short(6 - oldtet.tetedge1 - j - k) << endl; *testout << "vis1 = " << vis1 << ", vis2 = " << vis2 << endl; for (int j = 0; j < 4; j++) if (newtet2.faceedges[j] > 3) { *testout << "ERROR1" << endl; } #endif } if (i == oldtet.tetedge2) { newtet1.pnums[i] = newp; newtet1.faceedges[i] = oldtet.faceedges[i]; // inherited face newtet1.faceedges[vis1] = i; newtet1.faceedges[vis2] = i; j = 0; while (j == i || j == oldtet.faceedges[i]) j++; k = 6 - i - oldtet.faceedges[i] - j; newtet1.tetedge1 = j; newtet1.tetedge2 = k; // new face: if (istypep && oldtet.flagged) { int hi = 6 - oldtet.tetedge2 - j - k; newtet1.faceedges[oldtet.tetedge1] = char(hi); } else newtet1.faceedges[oldtet.tetedge1] = oldtet.tetedge2; #ifdef DEBUG for (int j = 0; j < 4; j++) if (newtet2.faceedges[j] > 3) { *testout << "ERROR2" << endl; } #endif } } newtet1.matindex = oldtet.matindex; newtet2.matindex = oldtet.matindex; newtet1.incorder = 0; newtet1.order = oldtet.order; newtet2.incorder = 0; newtet2.order = oldtet.order; *testout << "newtet1 = " << newtet1 << endl; *testout << "newtet2 = " << newtet2 << endl; } void BTBisectPrism (const MarkedPrism & oldprism, int newp1, int newp2, MarkedPrism & newprism1, MarkedPrism & newprism2) { int i; for (i = 0; i < 6; i++) { newprism1.pnums[i] = oldprism.pnums[i]; newprism2.pnums[i] = oldprism.pnums[i]; } int pe1, pe2; pe1 = 0; if (pe1 == oldprism.markededge) pe1++; pe2 = 3 - oldprism.markededge - pe1; newprism1.pnums[pe2] = newp1; newprism1.pnums[pe2+3] = newp2; newprism1.markededge = pe2; newprism2.pnums[pe1] = newp1; newprism2.pnums[pe1+3] = newp2; newprism2.markededge = pe1; newprism1.matindex = oldprism.matindex; newprism2.matindex = oldprism.matindex; int nm = oldprism.marked - 1; if (nm < 0) nm = 0; newprism1.marked = nm; newprism2.marked = nm; newprism1.incorder = 0; newprism1.order = oldprism.order; newprism2.incorder = 0; newprism2.order = oldprism.order; } void BTBisectIdentification (const MarkedIdentification & oldid, Array & newp, MarkedIdentification & newid1, MarkedIdentification & newid2) { for(int i=0; i<2*oldid.np; i++) { newid1.pnums[i] = oldid.pnums[i]; newid2.pnums[i] = oldid.pnums[i]; } newid1.np = newid2.np = oldid.np; if(oldid.np == 3) { newid1.pnums[(oldid.markededge+1)%3] = newp[0]; newid1.pnums[(oldid.markededge+1)%3+3] = newp[1]; newid1.markededge = (oldid.markededge+2)%3; newid2.pnums[oldid.markededge] = newp[0]; newid2.pnums[oldid.markededge+3] = newp[1]; newid2.markededge = (oldid.markededge+1)%3; } else if(oldid.np == 4) { newid1.pnums[(oldid.markededge+1)%4] = newp[0]; newid1.pnums[(oldid.markededge+2)%4] = newp[2]; newid1.pnums[(oldid.markededge+1)%4+4] = newp[1]; newid1.pnums[(oldid.markededge+2)%4+4] = newp[3]; newid1.markededge = (oldid.markededge+3)%4; newid2.pnums[oldid.markededge] = newp[0]; newid2.pnums[(oldid.markededge+3)%4] = newp[2]; newid2.pnums[oldid.markededge+4] = newp[1]; newid2.pnums[(oldid.markededge+3)%4+4] = newp[3]; newid2.markededge = (oldid.markededge+1)%4; } int nm = oldid.marked - 1; if (nm < 0) nm = 0; newid1.marked = newid2.marked = nm; newid1.incorder = newid2.incorder = 0; newid1.order = newid2.order = oldid.order; } void BTBisectTri (const MarkedTri & oldtri, int newp, const PointGeomInfo & newpgi, MarkedTri & newtri1, MarkedTri & newtri2) { int i; for (i = 0; i < 3; i++) { newtri1.pnums[i] = oldtri.pnums[i]; newtri1.pgeominfo[i] = oldtri.pgeominfo[i]; newtri2.pnums[i] = oldtri.pnums[i]; newtri2.pgeominfo[i] = oldtri.pgeominfo[i]; } int pe1, pe2; pe1 = 0; if (pe1 == oldtri.markededge) pe1++; pe2 = 3 - oldtri.markededge - pe1; newtri1.pnums[pe2] = newp; newtri1.pgeominfo[pe2] = newpgi; newtri1.markededge = pe2; newtri2.pnums[pe1] = newp; newtri2.pgeominfo[pe1] = newpgi; newtri2.markededge = pe1; newtri1.surfid = oldtri.surfid; newtri2.surfid = oldtri.surfid; int nm = oldtri.marked - 1; if (nm < 0) nm = 0; newtri1.marked = nm; newtri2.marked = nm; newtri1.incorder = 0; newtri1.order = oldtri.order; newtri2.incorder = 0; newtri2.order = oldtri.order; } void BTBisectQuad (const MarkedQuad & oldquad, int newp1, const PointGeomInfo & npgi1, int newp2, const PointGeomInfo & npgi2, MarkedQuad & newquad1, MarkedQuad & newquad2) { int i; for (i = 0; i < 4; i++) { newquad1.pnums[i] = oldquad.pnums[i]; newquad1.pgeominfo[i] = oldquad.pgeominfo[i]; newquad2.pnums[i] = oldquad.pnums[i]; newquad2.pgeominfo[i] = oldquad.pgeominfo[i]; } /* if (oldquad.marked==1) // he/sz: 2d quads or 3d prism { newquad1.pnums[1] = newp1; newquad1.pgeominfo[1] = npgi1; newquad1.pnums[3] = newp2; newquad1.pgeominfo[3] = npgi2; newquad2.pnums[0] = newp1; newquad2.pgeominfo[0] = npgi1; newquad2.pnums[2] = newp2; newquad2.pgeominfo[2] = npgi2; } else if (oldquad.marked==2) // he/sz: 2d quads only { newquad1.pnums[0] = newp1; newquad1.pnums[1] = newp2; newquad1.pnums[3] = oldquad.pnums[2]; newquad1.pnums[2] = oldquad.pnums[0]; newquad1.pgeominfo[0] = npgi1; newquad1.pgeominfo[1] = npgi2; newquad1.pgeominfo[3] = oldquad.pgeominfo[2]; newquad1.pgeominfo[2] = oldquad.pgeominfo[0]; newquad2.pnums[0] = newp2; newquad2.pnums[1] = newp1; newquad2.pnums[3] = oldquad.pnums[1]; newquad2.pnums[2] = oldquad.pnums[3]; newquad2.pgeominfo[0] = npgi2; newquad2.pgeominfo[1] = npgi1; newquad2.pgeominfo[3] = oldquad.pgeominfo[1]; newquad2.pgeominfo[2] = oldquad.pgeominfo[3]; } */ if (oldquad.markededge==0 || oldquad.markededge==2) { newquad1.pnums[1] = newp1; newquad1.pgeominfo[1] = npgi1; newquad1.pnums[3] = newp2; newquad1.pgeominfo[3] = npgi2; newquad2.pnums[0] = newp1; newquad2.pgeominfo[0] = npgi1; newquad2.pnums[2] = newp2; newquad2.pgeominfo[2] = npgi2; } else // 1 || 3 { newquad1.pnums[2] = newp1; newquad1.pgeominfo[2] = npgi1; newquad1.pnums[3] = newp2; newquad1.pgeominfo[3] = npgi2; newquad2.pnums[0] = newp1; newquad2.pgeominfo[0] = npgi1; newquad2.pnums[1] = newp2; newquad2.pgeominfo[1] = npgi2; } newquad1.surfid = oldquad.surfid; newquad2.surfid = oldquad.surfid; int nm = oldquad.marked - 1; if (nm < 0) nm = 0; newquad1.marked = nm; newquad2.marked = nm; if (nm==1) { newquad1.markededge=1; newquad2.markededge=1; } else { newquad1.markededge=0; newquad2.markededge=0; } } int MarkHangingIdentifications(T_MIDS & mids, const INDEX_2_CLOSED_HASHTABLE & cutedges) { int i, j; int hanging = 0; for (i = 1; i <= mids.Size(); i++) { if (mids.Elem(i).marked) { hanging = 1; continue; } const int np = mids.Get(i).np; for(j = 0; j < np; j++) { INDEX_2 edge1(mids.Get(i).pnums[j], mids.Get(i).pnums[(j+1) % np]); INDEX_2 edge2(mids.Get(i).pnums[j+np], mids.Get(i).pnums[((j+1) % np) + np]); edge1.Sort(); edge2.Sort(); if (cutedges.Used (edge1) || cutedges.Used (edge2)) { mids.Elem(i).marked = 1; hanging = 1; } } } return hanging; } /* void IdentifyCutEdges(Mesh & mesh, INDEX_2_CLOSED_HASHTABLE & cutedges) { int i,j,k; Array< Array* > idmaps; for(i=1; i<=mesh.GetIdentifications().GetMaxNr(); i++) { idmaps.Append(new Array); mesh.GetIdentifications().GetMap(i,*idmaps.Last()); } for(SurfaceElementIndex sei = 0; sei < mesh.GetNSE(); sei++) { const Element2d & el2d = mesh[sei]; for(i = 0; i < el2d.GetNP(); i++) { INDEX_2 e1(el2d[i], el2d[(i+1) % el2d.GetNP()]); e1.Sort(); if(!cutedges.Used(e1)) continue; for(k = 0; k < idmaps.Size(); k++) { INDEX_2 e2((*idmaps[k])[e1.I1()], (*idmaps[k])[e1.I2()]); if(e2.I1() == 0 || e2.I2() == 0 || e1.I1() == e2.I1() || e1.I2() == e2.I2()) continue; e2.Sort(); if(cutedges.Used(e2)) continue; Point3d np = Center(mesh.Point(e2.I1()), mesh.Point(e2.I2())); int newp = mesh.AddPoint(np); cutedges.Set(e2,newp); (*testout) << "DAAA" << endl; } } } for(i=0; i & cutedges) { int i, j, k; int hanging = 0; for (i = 1; i <= mtets.Size(); i++) { MarkedTet & teti = mtets.Elem(i); if (teti.marked) { hanging = 1; continue; } for (j = 0; j < 3; j++) for (k = j+1; k < 4; k++) { INDEX_2 edge(teti.pnums[j], teti.pnums[k]); edge.Sort(); if (cutedges.Used (edge)) { teti.marked = 1; hanging = 1; } } } return hanging; } int MarkHangingPrisms (T_MPRISMS & mprisms, const INDEX_2_CLOSED_HASHTABLE & cutedges) { int i, j, k; int hanging = 0; for (i = 1; i <= mprisms.Size(); i++) { if (mprisms.Elem(i).marked) { hanging = 1; continue; } for (j = 0; j < 2; j++) for (k = j+1; k < 3; k++) { INDEX_2 edge1(mprisms.Get(i).pnums[j], mprisms.Get(i).pnums[k]); INDEX_2 edge2(mprisms.Get(i).pnums[j+3], mprisms.Get(i).pnums[k+3]); edge1.Sort(); edge2.Sort(); if (cutedges.Used (edge1) || cutedges.Used (edge2)) { mprisms.Elem(i).marked = 1; hanging = 1; } } } return hanging; } int MarkHangingTris (T_MTRIS & mtris, const INDEX_2_CLOSED_HASHTABLE & cutedges) { int i, j, k; int hanging = 0; for (i = 1; i <= mtris.Size(); i++) { if (mtris.Get(i).marked) { hanging = 1; continue; } for (j = 0; j < 2; j++) for (k = j+1; k < 3; k++) { INDEX_2 edge(mtris.Get(i).pnums[j], mtris.Get(i).pnums[k]); edge.Sort(); if (cutedges.Used (edge)) { mtris.Elem(i).marked = 1; hanging = 1; } } } return hanging; } int MarkHangingQuads (T_MQUADS & mquads, const INDEX_2_CLOSED_HASHTABLE & cutedges) { int i; int hanging = 0; for (i = 1; i <= mquads.Size(); i++) { if (mquads.Elem(i).marked) { hanging = 1; continue; } INDEX_2 edge1(mquads.Get(i).pnums[0], mquads.Get(i).pnums[1]); INDEX_2 edge2(mquads.Get(i).pnums[2], mquads.Get(i).pnums[3]); edge1.Sort(); edge2.Sort(); if (cutedges.Used (edge1) || cutedges.Used (edge2)) { mquads.Elem(i).marked = 1; mquads.Elem(i).markededge = 0; hanging = 1; continue; } // he/sz: second case: split horizontally INDEX_2 edge3(mquads.Get(i).pnums[1], mquads.Get(i).pnums[3]); INDEX_2 edge4(mquads.Get(i).pnums[2], mquads.Get(i).pnums[0]); edge3.Sort(); edge4.Sort(); if (cutedges.Used (edge3) || cutedges.Used (edge4)) { mquads.Elem(i).marked = 1; mquads.Elem(i).markededge = 1; hanging = 1; continue; } } return hanging; } void ConnectToNodeRec (int node, int tonode, const TABLE & conto, Array & connecttonode) { int i, n2; // (*testout) << "connect " << node << " to " << tonode << endl; for (i = 1; i <= conto.EntrySize(node); i++) { n2 = conto.Get(node, i); if (!connecttonode.Get(n2)) { connecttonode.Elem(n2) = tonode; ConnectToNodeRec (n2, tonode, conto, connecttonode); } } } T_MTETS mtets; T_MPRISMS mprisms; T_MIDS mids; T_MTRIS mtris; T_MQUADS mquads; void WriteMarkedElements(ostream & ost) { ost << "Marked Elements\n"; ost << mtets.Size() << "\n"; for(int i=0; i> auxstring; if(auxstring != "Marked") return false; if(ist) ist >> auxstring; if(auxstring != "Elements") return false; int size; ist >> size; mtets.SetSize(size); for(int i=0; i> mtets[i]; if(mtets[i].pnums[0] > mesh.GetNV() || mtets[i].pnums[1] > mesh.GetNV() || mtets[i].pnums[2] > mesh.GetNV() || mtets[i].pnums[3] > mesh.GetNV()) return false; } ist >> size; mprisms.SetSize(size); for(int i=0; i> mprisms[i]; ist >> size; mids.SetSize(size); for(int i=0; i> mids[i]; ist >> size; mtris.SetSize(size); for(int i=0; i> mtris[i]; ist >> size; mquads.SetSize(size); for(int i=0; i> mquads[i]; return true; } void BisectTetsCopyMesh (Mesh & mesh, const class CSGeometry *, BisectionOptions & opt, const Array< Array* > & idmaps, const string & refinfofile) { mtets.SetName ("bisection, tets"); mprisms.SetName ("bisection, prisms"); mtris.SetName ("bisection, trigs"); mquads.SetName ("bisection, quads"); mids.SetName ("bisection, identifications"); //int np = mesh.GetNP(); int ne = mesh.GetNE(); int nse = mesh.GetNSE(); int i, j, k, l, m; /* if (mtets.Size() + mprisms.Size() == mesh.GetNE()) return; */ bool readok = false; if(refinfofile != "") { PrintMessage(3,"Reading marked-element information from \"",refinfofile,"\""); ifstream ist(refinfofile.c_str()); readok = ReadMarkedElements(ist,mesh); ist.close(); } if(!readok) { PrintMessage(3,"resetting marked-element information"); mtets.SetSize(0); mprisms.SetSize(0); mids.SetSize(0); mtris.SetSize(0); mquads.SetSize(0); INDEX_2_HASHTABLE shortedges(100); for (i = 1; i <= ne; i++) { const Element & el = mesh.VolumeElement(i); if (el.GetType() == PRISM || el.GetType() == PRISM12) { for (j = 1; j <= 3; j++) { INDEX_2 se(el.PNum(j), el.PNum(j+3)); se.Sort(); shortedges.Set (se, 1); } } } // INDEX_2_HASHTABLE edgenumber(np); INDEX_2_CLOSED_HASHTABLE edgenumber(9*ne+4*nse); BTSortEdges (mesh, idmaps, edgenumber); for (i = 1; i <= ne; i++) { const Element & el = mesh.VolumeElement(i); switch (el.GetType()) { case TET: case TET10: { // if tet has short edge, it is handled as degenerated prism int foundse = 0; for (j = 1; j <= 3; j++) for (k = j+1; k <= 4; k++) { INDEX_2 se(el.PNum(j), el.PNum(k)); se.Sort(); if (shortedges.Used (se)) { // cout << "tet converted to prism" << endl; foundse = 1; int p3 = 1; while (p3 == j || p3 == k) p3++; int p4 = 10 - j - k - p3; // even permutation ? int pi[4]; pi[0] = j; pi[1] = k; pi[2] = p3; pi[3] = p4; int cnt = 0; for (l = 1; l <= 4; l++) for (m = 0; m < 3; m++) if (pi[m] > pi[m+1]) { Swap (pi[m], pi[m+1]); cnt++; } if (cnt % 2) Swap (p3, p4); Element hel = el; hel.PNum(1) = el.PNum(j); hel.PNum(2) = el.PNum(k); hel.PNum(3) = el.PNum(p3); hel.PNum(4) = el.PNum(p4); MarkedPrism mp; BTDefineMarkedPrism (hel, edgenumber, mp); mp.matindex = el.GetIndex(); mprisms.Append (mp); } } if (!foundse) { MarkedTet mt; BTDefineMarkedTet (el, edgenumber, mt); mt.matindex = el.GetIndex(); mtets.Append (mt); } break; } case PYRAMID: { // eventually rotate MarkedPrism mp; INDEX_2 se(el.PNum(1), el.PNum(2)); se.Sort(); if (shortedges.Used (se)) { Element hel = el; hel.PNum(1) = el.PNum(2); hel.PNum(2) = el.PNum(3); hel.PNum(3) = el.PNum(4); hel.PNum(4) = el.PNum(1); BTDefineMarkedPrism (hel, edgenumber, mp); } else { BTDefineMarkedPrism (el, edgenumber, mp); } mp.matindex = el.GetIndex(); mprisms.Append (mp); break; } case PRISM: case PRISM12: { MarkedPrism mp; BTDefineMarkedPrism (el, edgenumber, mp); mp.matindex = el.GetIndex(); mprisms.Append (mp); break; } default: throw NgException("Bisect, element type not handled in switch, 4"); } } for (i = 1; i <= nse; i++) { const Element2d & el = mesh.SurfaceElement(i); if (el.GetType() == TRIG || el.GetType() == TRIG6) { MarkedTri mt; BTDefineMarkedTri (el, edgenumber, mt); mtris.Append (mt); } else { MarkedQuad mq; BTDefineMarkedQuad (el, edgenumber, mq); mquads.Append (mq); } MarkedIdentification mi; for(j=0; j0) { ostringstream str1,str2; str1 << "copied " << mtets.Size() << " tets, " << mprisms.Size() << " prisms"; str2 << " " << mtris.Size() << " trigs, " << mquads.Size() << " quads"; PrintMessage(4,str1.str()); PrintMessage(4,str2.str()); } } /* void UpdateEdgeMarks2(Mesh & mesh, const Array< Array* > & idmaps) { Array< Array*,PointIndex::BASE > mtets_old(mesh.GetNP()); Array< Array*,PointIndex::BASE > mprisms_old(mesh.GetNP()); Array< Array*,PointIndex::BASE > mids_old(mesh.GetNP()); Array< Array*,PointIndex::BASE > mtris_old(mesh.GetNP()); Array< Array*,PointIndex::BASE > mquads_old(mesh.GetNP()); for(int i=PointIndex::BASE; i; for(int i=PointIndex::BASE; i; for(int i=PointIndex::BASE; i; for(int i=PointIndex::BASE; i; for(int i=PointIndex::BASE; i; for(int i=0; iAppend(mtets[i]); for(int i=0; iAppend(mprisms[i]); for(int i=0; iAppend(mids[i]); for(int i=0; iAppend(mtris[i]); } for(int i=0; iAppend(mquads[i]); int np = mesh.GetNP(); int ne = mesh.GetNE(); int nse = mesh.GetNSE(); int i, j, k, l, m; // if (mtets.Size() + mprisms.Size() == mesh.GetNE()) // return; mtets.SetSize(0); mprisms.SetSize(0); mids.SetSize(0); mtris.SetSize(0); mquads.SetSize(0); INDEX_2_HASHTABLE shortedges(100); for (i = 1; i <= ne; i++) { const Element & el = mesh.VolumeElement(i); if (el.GetType() == PRISM || el.GetType() == PRISM12) { for (j = 1; j <= 3; j++) { INDEX_2 se(el.PNum(j), el.PNum(j+3)); se.Sort(); shortedges.Set (se, 1); } } } // INDEX_2_HASHTABLE edgenumber(np); INDEX_2_CLOSED_HASHTABLE edgenumber(9*ne+4*nse); BTSortEdges (mesh, idmaps, edgenumber); for (i = 1; i <= ne; i++) { const Element & el = mesh.VolumeElement(i); switch (el.GetType()) { case TET: case TET10: { // if tet has short edge, it is handled as degenerated prism int foundse = 0; for (j = 1; j <= 3; j++) for (k = j+1; k <= 4; k++) { INDEX_2 se(el.PNum(j), el.PNum(k)); se.Sort(); if (shortedges.Used (se)) { // cout << "tet converted to prism" << endl; foundse = 1; int p3 = 1; while (p3 == j || p3 == k) p3++; int p4 = 10 - j - k - p3; // even permutation ? int pi[4]; pi[0] = j; pi[1] = k; pi[2] = p3; pi[3] = p4; int cnt = 0; for (l = 1; l <= 4; l++) for (m = 0; m < 3; m++) if (pi[m] > pi[m+1]) { Swap (pi[m], pi[m+1]); cnt++; } if (cnt % 2) Swap (p3, p4); Element hel = el; hel.PNum(1) = el.PNum(j); hel.PNum(2) = el.PNum(k); hel.PNum(3) = el.PNum(p3); hel.PNum(4) = el.PNum(p4); MarkedPrism mp; BTDefineMarkedPrism (hel, edgenumber, mp); mp.matindex = el.GetIndex(); mprisms.Append (mp); } } if (!foundse) { MarkedTet mt; int oldind = -1; for(l = 0; oldind < 0 && lSize(); l++) if(el[1] == (*mtets_old[el[0]])[l].pnums[1] && el[2] == (*mtets_old[el[0]])[l].pnums[2] && el[3] == (*mtets_old[el[0]])[l].pnums[3]) oldind = l; if(oldind >= 0) mtets.Append((*mtets_old[el[0]])[oldind]); else { BTDefineMarkedTet (el, edgenumber, mt); mt.matindex = el.GetIndex(); mtets.Append (mt); } } break; } case PYRAMID: { // eventually rotate MarkedPrism mp; INDEX_2 se(el.PNum(1), el.PNum(2)); se.Sort(); if (shortedges.Used (se)) { Element hel = el; hel.PNum(1) = el.PNum(2); hel.PNum(2) = el.PNum(3); hel.PNum(3) = el.PNum(4); hel.PNum(4) = el.PNum(1); BTDefineMarkedPrism (hel, edgenumber, mp); } else { BTDefineMarkedPrism (el, edgenumber, mp); } mp.matindex = el.GetIndex(); mprisms.Append (mp); break; } case PRISM: case PRISM12: { MarkedPrism mp; BTDefineMarkedPrism (el, edgenumber, mp); mp.matindex = el.GetIndex(); mprisms.Append (mp); break; } } } for (i = 1; i <= nse; i++) { const Element2d & el = mesh.SurfaceElement(i); if (el.GetType() == TRIG || el.GetType() == TRIG6) { MarkedTri mt; BTDefineMarkedTri (el, edgenumber, mt); mtris.Append (mt); } else { MarkedQuad mq; BTDefineMarkedQuad (el, edgenumber, mq); mquads.Append (mq); } MarkedIdentification mi; for(j=0; jSize(); l++) { bool equal = true; for(int m = 1; equal && m < mi.np; m++) equal = (mi.pnums[m] == (*mids_old[el[0]])[l].pnums[m]); if(equal) oldind = l; } if(oldind >= 0) mids.Last() = (*mids_old[mi.pnums[0]])[oldind]; } } for(int i=PointIndex::BASE; i* > & idmaps) //const Array < Array* > & elements_before, //const Array < Array* > & markedelts_num, // const Array < Array* > & surfelements_before, // const Array < Array* > & markedsurfelts_num) { T_MTETS mtets_old; mtets_old.Copy(mtets); T_MPRISMS mprisms_old; mprisms_old.Copy(mprisms); T_MIDS mids_old; mids_old.Copy(mids); T_MTRIS mtris_old; mtris_old.Copy(mtris); T_MQUADS mquads_old; mquads_old.Copy(mquads); mtets.SetSize(0); mprisms.SetSize(0); mids.SetSize(0); mtris.SetSize(0); mquads.SetSize(0); //int nv = mesh.GetNV(); INDEX_2_CLOSED_HASHTABLE edgenumber(9*mesh.GetNE()+4*mesh.GetNSE()); int maxnum = BTSortEdges (mesh, idmaps, edgenumber); for(int m = 0; m < mtets_old.Size(); m++) { MarkedTet & mt = mtets_old[m]; //(*testout) << "old mt " << mt; INDEX_2 edge (mt.pnums[mt.tetedge1],mt.pnums[mt.tetedge2]); edge.Sort(); if(edgenumber.Used(edge)) { int val = edgenumber.Get(edge); //(*testout) << "set voledge " << edge << " from " << val; if(val <= maxnum) { val += 2*maxnum; edgenumber.Set(edge,val); } else if(val <= 2*maxnum) { val += maxnum; edgenumber.Set(edge,val); } //(*testout) << " to " << val << endl; } for(int k=0; k<4; k++) for(int i=0; i<3; i++) for(int j=i+1; i != k && j<4; j++) if(j != k && int(mt.faceedges[k]) == 6-k-i-j) { edge[0] = mt.pnums[i]; edge[1] = mt.pnums[j]; edge.Sort(); if(edgenumber.Used(edge)) { int val = edgenumber.Get(edge); //(*testout) << "set faceedge " << edge << " from " << val; if(val <= maxnum) { val += maxnum; edgenumber.Set(edge,val); } //(*testout) << " to " << val << endl; } } } for(ElementIndex ei = 0; ei < mesh.GetNE(); ei++) { const Element & el = mesh[ei]; //int pos = elements_before[el[0]]->Pos(el); //int elnum = (pos >= 0) ? (*markedelts_num[el[0]])[pos] : -1; switch (el.GetType()) { case TET: case TET10: { //if(elnum >= 0) // { // mtets.Append(mtets_old[elnum]); // } //else // { MarkedTet mt; BTDefineMarkedTet (el, edgenumber, mt); mt.matindex = el.GetIndex(); mtets.Append (mt); //(*testout) << "mtet " << mtets.Last() << endl; break; } case PYRAMID: { cerr << "Refinement :: UpdateEdgeMarks not yet implemented for pyramids" << endl; break; } case PRISM: case PRISM12: { cerr << "Refinement :: UpdateEdgeMarks not yet implemented for prisms" << endl; break; } default: throw NgException("Bisect, element type not handled in switch, 6"); } } for(SurfaceElementIndex sei = 0; sei < mesh.GetNSE(); sei++) { const Element2d & el = mesh[sei]; /* for(int k=0; k<3; k++) auxind3[k] = el[k]; auxind3.Sort(); int pos = oldfaces[auxind3[0]]->Pos(auxind3); if(pos < 0) cout << "UIUIUI" << endl; */ switch (el.GetType()) { case TRIG: case TRIG6: { MarkedTri mt; BTDefineMarkedTri (el, edgenumber, mt); mtris.Append (mt); break; } case QUAD: case QUAD6: { MarkedQuad mt; BTDefineMarkedQuad (el, edgenumber, mt); mquads.Append (mt); break; } default: throw NgException("Bisect, element type not handled in switch, 5"); } MarkedIdentification mi; for(int j=0; jPos(el); int elnum = (pos >= 0) ? (*markedsurfelts_num[el[0]])[pos] : -1; switch (el.GetType()) { case TRIG: case TRIG6: { if(elnum >= 0) mtris.Append(mtris_old[elnum]); else { MarkedTri mt; BTDefineMarkedTri (el, edgenumber, mt); mtris.Append (mt); (*testout) << "(new) "; } (*testout) << "mtri " << mtris.Last(); break; } case QUAD: case QUAD6: { if(elnum >= 0) mquads.Append(mquads_old[elnum]); else { MarkedQuad mt; BTDefineMarkedQuad (el, edgenumber, mt); mquads.Append (mt); } break; } } */ } /* for(int i=0; i * quality_loss) { PrintMessage(1,"Mesh bisection"); PushStatus("Mesh bisection"); static int timer = NgProfiler::CreateTimer ("Bisect"); NgProfiler::RegionTimer reg1 (timer); static int localizetimer = NgProfiler::CreateTimer("localize edgepoints"); NgProfiler::RegionTimer * loct = new NgProfiler::RegionTimer(localizetimer); LocalizeEdgePoints(mesh); delete loct; Array< Array* > idmaps; for(int i=1; i<=mesh.GetIdentifications().GetMaxNr(); i++) { if(mesh.GetIdentifications().GetType(i) == Identifications::PERIODIC) { idmaps.Append(new Array); mesh.GetIdentifications().GetMap(i,*idmaps.Last(),true); } } string refelementinfofileread = ""; string refelementinfofilewrite = ""; if(opt.refinementfilename) { ifstream inf(opt.refinementfilename); string st; inf >> st; if(st == "refinementinfo") { while(inf) { while(inf && st != "markedelementsfile") inf >> st; if(inf) inf >> st; if(st == "read" && inf) ReadEnclString(inf,refelementinfofileread,'\"'); else if(st == "write" && inf) ReadEnclString(inf,refelementinfofilewrite,'\"'); } } inf.close(); } if (mesh.mglevels == 1 || idmaps.Size() > 0) BisectTetsCopyMesh(mesh, NULL, opt, idmaps, refelementinfofileread); mesh.ComputeNVertices(); int np = mesh.GetNV(); mesh.SetNP(np); // int ne = mesh.GetNE(); // int nse = mesh.GetNSE(); int i, j, l; // int initnp = np; // int maxsteps = 3; mesh.mglevels++; /* if (opt.refinementfilename || opt.usemarkedelements) maxsteps = 3; */ if (opt.refine_p) { int ne = mesh.GetNE(); int nse = mesh.GetNSE(); int ox,oy,oz; for (ElementIndex ei = 0; ei < ne; ei++) if (mesh[ei].TestRefinementFlag()) { mesh[ei].GetOrder(ox,oy,oz); mesh[ei].SetOrder (ox+1,oy+1,oz+1); if (mesh[ei].TestStrongRefinementFlag()) mesh[ei].SetOrder (ox+2,oy+2,oz+2); } for (SurfaceElementIndex sei = 0; sei < nse; sei++) if (mesh[sei].TestRefinementFlag()) { mesh[sei].GetOrder(ox,oy); mesh[sei].SetOrder(ox+1,oy+1); if (mesh[sei].TestStrongRefinementFlag()) mesh[sei].SetOrder(ox+2,oy+2); } /* #ifndef SABINE //Nachbarelemente mit ordx,ordy,ordz Array v_order (mesh.GetNP()); v_order = 0; for (ElementIndex ei = 0; ei < ne; ei++) for (j = 0; j < mesh[ei].GetNP(); j++) if (mesh[ei].GetOrder() > v_order[mesh[ei][j]]) v_order[mesh[ei][j]] = mesh[ei].GetOrder(); for (SurfaceElementIndex sei = 0; sei < nse; sei++) for (j = 0; j < mesh[sei].GetNP(); j++) if (mesh[sei].GetOrder() > v_order[mesh[sei][j]]) v_order[mesh[sei][j]] = mesh[sei].GetOrder(); for (ElementIndex ei = 0; ei < ne; ei++) for (j = 0; j < mesh[ei].GetNP(); j++) if (mesh[ei].GetOrder() < v_order[mesh[ei][j]]-1) mesh[ei].SetOrder(v_order[mesh[ei][j]]-1); for (SurfaceElementIndex sei = 0; sei < nse; sei++) for (j = 0; j < mesh[sei].GetNP(); j++) if (mesh[sei].GetOrder() < v_order[mesh[sei][j]]-1) mesh[sei].SetOrder(v_order[mesh[sei][j]]-1); #endif */ PopStatus(); return; } // INDEX_2_HASHTABLE cutedges(10 + 5 * (mtets.Size()+mprisms.Size()+mtris.Size()+mquads.Size())); INDEX_2_CLOSED_HASHTABLE cutedges(10 + 9 * (mtets.Size()+mprisms.Size()+mtris.Size()+mquads.Size())); bool noprojection = false; for (l = 1; l <= 1; l++) { int marked = 0; if (opt.refinementfilename) { ifstream inf(opt.refinementfilename); PrintMessage(3,"load refinementinfo from file ",opt.refinementfilename); string st; inf >> st; if(st == "refinementinfo") // new version { for(i=1; i<=mtets.Size(); i++) mtets.Elem(i).marked = 0; for(i=1; i<=mprisms.Size(); i++) mprisms.Elem(i).marked = 0; for(i=1; i<=mtris.Size(); i++) mtris.Elem(i).marked = 0; for(i=1; i<=mquads.Size(); i++) mquads.Elem(i).marked = 0; for(i=1; i<=mprisms.Size(); i++) mids.Elem(i).marked = 0; inf >> st; while(inf) { if(st[0] == '#') { inf.ignore(10000,'\n'); inf >> st; } else if(st == "markedelementsfile") { inf >> st; ReadEnclString(inf,st,'\"'); inf >> st; } else if(st == "noprojection") { noprojection = true; inf >> st; } else if(st == "refine") { inf >> st; if(st == "elements") { inf >> st; bool isint = true; for(string::size_type ii=0; isint && ii> st; isint = true; for(string::size_type ii=0; isint && ii> bounds[i]; int cnt = 0; for(ElementIndex ei = 0; ei < mesh.GetNE(); ei++) { const Element & el = mesh[ei]; // Point<3> center(0,0,0); for(i=0; i 0) marked = 1; inf >> st; } else { throw NgException("something wrong with refinementinfo file"); } } } } else { inf.close(); inf.open(opt.refinementfilename); char ch; for (i = 1; i <= mtets.Size(); i++) { inf >> ch; if(!inf) throw NgException("something wrong with refinementinfo file (old format)"); mtets.Elem(i).marked = (ch == '1'); } marked = 1; } inf.close(); } else if (opt.usemarkedelements) { int cntm = 0; // all in one ! if (mprisms.Size()) { int cnttet = 0; int cntprism = 0; for (i = 1; i <= mesh.GetNE(); i++) { if (mesh.VolumeElement(i).GetType() == TET || mesh.VolumeElement(i).GetType() == TET10) { cnttet++; mtets.Elem(cnttet).marked = 3 * mesh.VolumeElement(i).TestRefinementFlag(); if (mtets.Elem(cnttet).marked) cntm++; } else { cntprism++; mprisms.Elem(cntprism).marked = 2 * mesh.VolumeElement(i).TestRefinementFlag(); if (mprisms.Elem(cntprism).marked) cntm++; } } } else for (i = 1; i <= mtets.Size(); i++) { mtets.Elem(i).marked = 3 * mesh.VolumeElement(i).TestRefinementFlag(); if (mtets.Elem(i).marked) cntm++; } // (*testout) << "mtets = " << mtets << endl; /* for (i = 1; i <= mtris.Size(); i++) mtris.Elem(i).marked = 0; for (i = 1; i <= mquads.Size(); i++) mquads.Elem(i).marked = 0; */ if (printmessage_importance>0) { ostringstream str; str << "marked elements: " << cntm; PrintMessage(4,str.str()); } int cnttrig = 0; int cntquad = 0; for (i = 1; i <= mesh.GetNSE(); i++) { if (mesh.SurfaceElement(i).GetType() == TRIG || mesh.SurfaceElement(i).GetType() == TRIG6) { cnttrig++; mtris.Elem(cnttrig).marked = mesh.SurfaceElement(i).TestRefinementFlag() ? 2 : 0; // mtris.Elem(cnttrig).marked = 0; if (mtris.Elem(cnttrig).marked) cntm++; } else { cntquad++; // 2d: marked=2, 3d prisms: marked=1 mquads.Elem(cntquad).marked = mesh.SurfaceElement(i).TestRefinementFlag() ? 4-mesh.GetDimension() : 0 ; // mquads.Elem(cntquad).marked = 0; if (mquads.Elem(cntquad).marked) cntm++; } } if (printmessage_importance>0) { ostringstream str; str << "with surface-elements: " << cntm; PrintMessage(4,str.str()); } // he/sz: das wird oben schon richtig gemacht. // hier sind die quads vergessen! /* if (mesh.GetDimension() == 2) { cntm = 0; for (i = 1; i <= mtris.Size(); i++) { mtris.Elem(i).marked = 2 * mesh.SurfaceElement(i).TestRefinementFlag(); // mtris.Elem(i).marked = 2; if (mtris.Elem(i).marked) cntm++; } if (!cntm) { for (i = 1; i <= mtris.Size(); i++) { mtris.Elem(i).marked = 2; cntm++; } } cout << "trigs: " << mtris.Size() << " "; cout << "marked: " << cntm << endl; } */ marked = (cntm > 0); } else { marked = BTMarkTets (mtets, mprisms, mesh); } if (!marked) break; //(*testout) << "mtets " << mtets << endl; if (opt.refine_p) { PrintMessage(3,"refine p"); for (i = 1; i <= mtets.Size(); i++) mtets.Elem(i).incorder = mtets.Elem(i).marked ? 1 : 0; for (i = 1; i <= mtets.Size(); i++) if (mtets.Elem(i).incorder) mtets.Elem(i).marked = 0; for (i = 1; i <= mprisms.Size(); i++) mprisms.Elem(i).incorder = mprisms.Elem(i).marked ? 1 : 0; for (i = 1; i <= mprisms.Size(); i++) if (mprisms.Elem(i).incorder) mprisms.Elem(i).marked = 0; for (i = 1; i <= mtris.Size(); i++) mtris.Elem(i).incorder = mtris.Elem(i).marked ? 1 : 0; for (i = 1; i <= mtris.Size(); i++) { if (mtris.Elem(i).incorder) mtris.Elem(i).marked = 0; } } if (opt.refine_hp) { PrintMessage(3,"refine hp"); BitArray singv(np); singv.Clear(); if (mesh.GetDimension() == 3) { for (i = 1; i <= mesh.GetNSeg(); i++) { const Segment & seg = mesh.LineSegment(i); singv.Set (seg[0]); singv.Set (seg[1]); } /* for ( i=1; i<= mesh.GetNSE(); i++) { const Element2d & sel = mesh.SurfaceElement(i); for(int j=1; j<=sel.GetNP(); j++) singv.Set(sel.PNum(j)); } */ } else { // vertices with 2 different bnds Array bndind(np); bndind = 0; for (i = 1; i <= mesh.GetNSeg(); i++) { const Segment & seg = mesh.LineSegment(i); for (j = 0; j < 2; j++) { int pi = (j == 0) ? seg[0] : seg[1]; if (bndind.Elem(pi) == 0) bndind.Elem(pi) = seg.edgenr; else if (bndind.Elem(pi) != seg.edgenr) singv.Set (pi); } } } for (i = 1; i <= mtets.Size(); i++) mtets.Elem(i).incorder = 1; for (i = 1; i <= mtets.Size(); i++) { if (!mtets.Elem(i).marked) mtets.Elem(i).incorder = 0; for (j = 0; j < 4; j++) if (singv.Test (mtets.Elem(i).pnums[j])) mtets.Elem(i).incorder = 0; } for (i = 1; i <= mtets.Size(); i++) if (mtets.Elem(i).incorder) mtets.Elem(i).marked = 0; for (i = 1; i <= mprisms.Size(); i++) mprisms.Elem(i).incorder = 1; for (i = 1; i <= mprisms.Size(); i++) { if (!mprisms.Elem(i).marked) mprisms.Elem(i).incorder = 0; for (j = 0; j < 6; j++) if (singv.Test (mprisms.Elem(i).pnums[j])) mprisms.Elem(i).incorder = 0; } for (i = 1; i <= mprisms.Size(); i++) if (mprisms.Elem(i).incorder) mprisms.Elem(i).marked = 0; for (i = 1; i <= mtris.Size(); i++) mtris.Elem(i).incorder = 1; for (i = 1; i <= mtris.Size(); i++) { if (!mtris.Elem(i).marked) mtris.Elem(i).incorder = 0; for (j = 0; j < 3; j++) if (singv.Test (mtris.Elem(i).pnums[j])) mtris.Elem(i).incorder = 0; } for (i = 1; i <= mtris.Size(); i++) { if (mtris.Elem(i).incorder) mtris.Elem(i).marked = 0; } } int hangingvol, hangingsurf, hangingedge; //cout << "write?" << endl; //string yn; //cin >> yn; (*testout) << "refine volume elements" << endl; do { // refine volume elements int nel = mtets.Size(); for (i = 1; i <= nel; i++) if (mtets.Elem(i).marked) { MarkedTet oldtet; MarkedTet newtet1, newtet2; int newp; oldtet = mtets.Get(i); //if(yn == "y") // (*testout) << "bisected tet " << oldtet; INDEX_2 edge(oldtet.pnums[oldtet.tetedge1], oldtet.pnums[oldtet.tetedge2]); edge.Sort(); if (cutedges.Used (edge)) { newp = cutedges.Get(edge); } else { Point<3> npt = Center (mesh.Point (edge.I1()), mesh.Point (edge.I2())); newp = mesh.AddPoint (npt); cutedges.Set (edge, newp); } BTBisectTet (oldtet, newp, newtet1, newtet2); mtets.Elem(i) = newtet1; mtets.Append (newtet2); #ifdef DEBUG *testout << "tet1 has elnr = " << i << ", tet2 has elnr = " << mtets.Size() << endl; #endif //if(yn == "y") // (*testout) << "and got " << newtet1 << "and " << newtet2 << endl; mesh.mlparentelement.Append (i); } int npr = mprisms.Size(); for (i = 1; i <= npr; i++) if (mprisms.Elem(i).marked) { MarkedPrism oldprism; MarkedPrism newprism1, newprism2; int newp1, newp2; oldprism = mprisms.Get(i); int pi1 = 0; if (pi1 == oldprism.markededge) pi1++; int pi2 = 3-pi1-oldprism.markededge; INDEX_2 edge1(oldprism.pnums[pi1], oldprism.pnums[pi2]); INDEX_2 edge2(oldprism.pnums[pi1+3], oldprism.pnums[pi2+3]); edge1.Sort(); edge2.Sort(); if (cutedges.Used (edge1)) newp1 = cutedges.Get(edge1); else { Point<3> npt = Center (mesh.Point (edge1.I1()), mesh.Point (edge1.I2())); newp1 = mesh.AddPoint (npt); cutedges.Set (edge1, newp1); } if (cutedges.Used (edge2)) newp2 = cutedges.Get(edge2); else { Point<3> npt = Center (mesh.Point (edge2.I1()), mesh.Point (edge2.I2())); newp2 = mesh.AddPoint (npt); cutedges.Set (edge2, newp2); } BTBisectPrism (oldprism, newp1, newp2, newprism1, newprism2); //if(yn == "y") // (*testout) << "bisected prism " << oldprism << "and got " << newprism1 << "and " << newprism2 << endl; mprisms.Elem(i) = newprism1; mprisms.Append (newprism2); } int nid = mids.Size(); for (i = 1; i <= nid; i++) if (mids.Elem(i).marked) { MarkedIdentification oldid,newid1,newid2; Array newp; oldid = mids.Get(i); Array edges; edges.Append(INDEX_2(oldid.pnums[oldid.markededge], oldid.pnums[(oldid.markededge+1)%oldid.np])); edges.Append(INDEX_2(oldid.pnums[oldid.markededge + oldid.np], oldid.pnums[(oldid.markededge+1)%oldid.np + oldid.np])); if(oldid.np == 4) { edges.Append(INDEX_2(oldid.pnums[(oldid.markededge+2)%oldid.np], oldid.pnums[(oldid.markededge+3)%oldid.np])); edges.Append(INDEX_2(oldid.pnums[(oldid.markededge+2)%oldid.np + oldid.np], oldid.pnums[(oldid.markededge+3)%oldid.np + oldid.np])); } for (j = 0; j < edges.Size(); j++) { edges[j].Sort(); if(cutedges.Used(edges[j])) newp.Append(cutedges.Get(edges[j])); else { Point<3> npt = Center (mesh.Point (edges[j].I1()), mesh.Point (edges[j].I2())); newp.Append(mesh.AddPoint(npt)); cutedges.Set(edges[j],newp[j]); } } BTBisectIdentification(oldid,newp,newid1,newid2); mids.Elem(i) = newid1; mids.Append(newid2); } //IdentifyCutEdges(mesh, cutedges); hangingvol = MarkHangingTets (mtets, cutedges) + MarkHangingPrisms (mprisms, cutedges) + MarkHangingIdentifications (mids, cutedges); int nsel = mtris.Size(); for (i = 1; i <= nsel; i++) if (mtris.Elem(i).marked) { MarkedTri oldtri; MarkedTri newtri1, newtri2; PointIndex newp; oldtri = mtris.Get(i); int oldpi1 = oldtri.pnums[(oldtri.markededge+1)%3]; int oldpi2 = oldtri.pnums[(oldtri.markededge+2)%3]; INDEX_2 edge(oldpi1, oldpi2); edge.Sort(); // cerr << "edge = " << edge.I1() << "-" << edge.I2() << endl; if (cutedges.Used (edge)) { newp = cutedges.Get(edge); } else { Point<3> npt = Center (mesh.Point (edge.I1()), mesh.Point (edge.I2())); newp = mesh.AddPoint (npt); cutedges.Set (edge, newp); } // newp = cutedges.Get(edge); int si = mesh.GetFaceDescriptor (oldtri.surfid).SurfNr(); // geom->GetSurface(si)->Project (mesh.Point(newp)); PointGeomInfo npgi; // cerr << "project point " << newp << " old: " << mesh.Point(newp); if (mesh[newp].Type() != EDGEPOINT) PointBetween (mesh.Point (oldpi1), mesh.Point (oldpi2), 0.5, si, oldtri.pgeominfo[(oldtri.markededge+1)%3], oldtri.pgeominfo[(oldtri.markededge+2)%3], mesh.Point (newp), npgi); // cerr << " new: " << mesh.Point(newp) << endl; BTBisectTri (oldtri, newp, npgi, newtri1, newtri2); //if(yn == "y") // (*testout) << "bisected tri " << oldtri << "and got " << newtri1 << "and " << newtri2 << endl; mtris.Elem(i) = newtri1; mtris.Append (newtri2); mesh.mlparentsurfaceelement.Append (i); } int nquad = mquads.Size(); for (i = 1; i <= nquad; i++) if (mquads.Elem(i).marked) { MarkedQuad oldquad; MarkedQuad newquad1, newquad2; int newp1, newp2; oldquad = mquads.Get(i); /* INDEX_2 edge1(oldquad.pnums[0], oldquad.pnums[1]); INDEX_2 edge2(oldquad.pnums[2], oldquad.pnums[3]); */ INDEX_2 edge1, edge2; PointGeomInfo pgi11, pgi12, pgi21, pgi22; if (oldquad.markededge==0 || oldquad.markededge==2) { edge1.I1()=oldquad.pnums[0]; pgi11=oldquad.pgeominfo[0]; edge1.I2()=oldquad.pnums[1]; pgi12=oldquad.pgeominfo[1]; edge2.I1()=oldquad.pnums[2]; pgi21=oldquad.pgeominfo[2]; edge2.I2()=oldquad.pnums[3]; pgi22=oldquad.pgeominfo[3]; } else // 3 || 1 { edge1.I1()=oldquad.pnums[0]; pgi11=oldquad.pgeominfo[0]; edge1.I2()=oldquad.pnums[2]; pgi12=oldquad.pgeominfo[2]; edge2.I1()=oldquad.pnums[1]; pgi21=oldquad.pgeominfo[1]; edge2.I2()=oldquad.pnums[3]; pgi22=oldquad.pgeominfo[3]; } edge1.Sort(); edge2.Sort(); if (cutedges.Used (edge1)) { newp1 = cutedges.Get(edge1); } else { Point<3> np1 = Center (mesh.Point (edge1.I1()), mesh.Point (edge1.I2())); newp1 = mesh.AddPoint (np1); cutedges.Set (edge1, newp1); } if (cutedges.Used (edge2)) { newp2 = cutedges.Get(edge2); } else { Point<3> np2 = Center (mesh.Point (edge2.I1()), mesh.Point (edge2.I2())); newp2 = mesh.AddPoint (np2); cutedges.Set (edge2, newp2); } PointGeomInfo npgi1, npgi2; int si = mesh.GetFaceDescriptor (oldquad.surfid).SurfNr(); // geom->GetSurface(si)->Project (mesh.Point(newp1)); // geom->GetSurface(si)->Project (mesh.Point(newp2)); // (*testout) // cerr << "project point 1 " << newp1 << " old: " << mesh.Point(newp1); PointBetween (mesh.Point (edge1.I1()), mesh.Point (edge1.I2()), 0.5, si, pgi11, pgi12, mesh.Point (newp1), npgi1); // (*testout) // cerr << " new: " << mesh.Point(newp1) << endl; // cerr << "project point 2 " << newp2 << " old: " << mesh.Point(newp2); PointBetween (mesh.Point (edge2.I1()), mesh.Point (edge2.I2()), 0.5, si, pgi21, pgi22, mesh.Point (newp2), npgi2); // cerr << " new: " << mesh.Point(newp2) << endl; BTBisectQuad (oldquad, newp1, npgi1, newp2, npgi2, newquad1, newquad2); mquads.Elem(i) = newquad1; mquads.Append (newquad2); } hangingsurf = MarkHangingTris (mtris, cutedges) + MarkHangingQuads (mquads, cutedges); hangingedge = 0; int nseg = mesh.GetNSeg (); for (i = 1; i <= nseg; i++) { Segment & seg = mesh.LineSegment (i); INDEX_2 edge(seg[0], seg[1]); edge.Sort(); if (cutedges.Used (edge)) { hangingedge = 1; Segment nseg1 = seg; Segment nseg2 = seg; int newpi = cutedges.Get(edge); nseg1[1] = newpi; nseg2[0] = newpi; EdgePointGeomInfo newepgi; // // cerr << "move edgepoint " << newpi << " from " << mesh.Point(newpi); PointBetween (mesh.Point (seg[0]), mesh.Point (seg[1]), 0.5, seg.surfnr1, seg.surfnr2, seg.epgeominfo[0], seg.epgeominfo[1], mesh.Point (newpi), newepgi); // cerr << " to " << mesh.Point (newpi) << endl; nseg1.epgeominfo[1] = newepgi; nseg2.epgeominfo[0] = newepgi; mesh.LineSegment (i) = nseg1; mesh.AddSegment (nseg2); } } } while (hangingvol || hangingsurf || hangingedge); /* if (printmessage_importance>0) { ostringstream strstr; strstr << mtets.Size() << " tets" << endl << mtris.Size() << " trigs" << endl; if (mprisms.Size()) { strstr << mprisms.Size() << " prisms" << endl << mquads.Size() << " quads" << endl; } strstr << mesh.GetNP() << " points"; PrintMessage(4,strstr.str()); } */ PrintMessage (4, mtets.Size(), " tets"); PrintMessage (4, mtris.Size(), " trigs"); if (mprisms.Size()) { PrintMessage (4, mprisms.Size(), " prisms"); PrintMessage (4, mquads.Size(), " quads"); } PrintMessage (4, mesh.GetNP(), " points"); } // (*testout) << "mtets = " << mtets << endl; if (opt.refine_hp) { // Array v_order (mesh.GetNP()); v_order = 0; if (mesh.GetDimension() == 3) { for (i = 1; i <= mtets.Size(); i++) if (mtets.Elem(i).incorder) mtets.Elem(i).order++; for (i = 0; i < mtets.Size(); i++) for (j = 0; j < 4; j++) if (int(mtets[i].order) > v_order.Elem(mtets[i].pnums[j])) v_order.Elem(mtets[i].pnums[j]) = mtets[i].order; for (i = 0; i < mtets.Size(); i++) for (j = 0; j < 4; j++) if (int(mtets[i].order) < v_order.Elem(mtets[i].pnums[j])-1) mtets[i].order = v_order.Elem(mtets[i].pnums[j])-1; } else { for (i = 1; i <= mtris.Size(); i++) if (mtris.Elem(i).incorder) { mtris.Elem(i).order++; } for (i = 0; i < mtris.Size(); i++) for (j = 0; j < 3; j++) if (int(mtris[i].order) > v_order.Elem(mtris[i].pnums[j])) v_order.Elem(mtris[i].pnums[j]) = mtris[i].order; for (i = 0; i < mtris.Size(); i++) { for (j = 0; j < 3; j++) if (int(mtris[i].order) < v_order.Elem(mtris[i].pnums[j])-1) mtris[i].order = v_order.Elem(mtris[i].pnums[j])-1; } } } mtets.SetAllocSize (mtets.Size()); mprisms.SetAllocSize (mprisms.Size()); mids.SetAllocSize (mids.Size()); mtris.SetAllocSize (mtris.Size()); mquads.SetAllocSize (mquads.Size()); mesh.ClearVolumeElements(); mesh.VolumeElements().SetAllocSize (mtets.Size()+mprisms.Size()); for (i = 1; i <= mtets.Size(); i++) { Element el(TET); el.SetIndex (mtets.Get(i).matindex); for (j = 1; j <= 4; j++) el.PNum(j) = mtets.Get(i).pnums[j-1]; el.SetOrder (mtets.Get(i).order); mesh.AddVolumeElement (el); } for (i = 1; i <= mprisms.Size(); i++) { Element el(PRISM); el.SetIndex (mprisms.Get(i).matindex); for (j = 1; j <= 6; j++) el.PNum(j) = mprisms.Get(i).pnums[j-1]; el.SetOrder (mprisms.Get(i).order); // degenerated prism ? static const int map1[] = { 3, 2, 5, 6, 1 }; static const int map2[] = { 1, 3, 6, 4, 2 }; static const int map3[] = { 2, 1, 4, 5, 3 }; const int * map = NULL; int deg1 = 0, deg2 = 0, deg3 = 0; // int deg = 0; if (el.PNum(1) == el.PNum(4)) { map = map1; deg1 = 1; } if (el.PNum(2) == el.PNum(5)) { map = map2; deg2 = 1; } if (el.PNum(3) == el.PNum(6)) { map = map3; deg3 = 1; } switch (deg1+deg2+deg3) { case 1: { for (j = 1; j <= 5; j++) el.PNum(j) = mprisms.Get(i).pnums[map[j-1]-1]; el.SetType (PYRAMID); break; } case 2: { static const int tetmap1[] = { 1, 2, 3, 4 }; static const int tetmap2[] = { 2, 3, 1, 5 }; static const int tetmap3[] = { 3, 1, 2, 6 }; if (!deg1) map = tetmap1; if (!deg2) map = tetmap2; if (!deg3) map = tetmap3; for (j = 1; j <= 4; j++) el.PNum(j) = mprisms.Get(i).pnums[map[j-1]-1]; /* if (!deg1) el.PNum(4) = el.PNum(4); if (!deg2) el.PNum(4) = el.PNum(5); if (!deg3) el.PNum(4) = el.PNum(6); */ el.SetType(TET); break; } default: ; } mesh.AddVolumeElement (el); } mesh.ClearSurfaceElements(); for (i = 1; i <= mtris.Size(); i++) { Element2d el(TRIG); el.SetIndex (mtris.Get(i).surfid); el.SetOrder (mtris.Get(i).order); for (j = 1; j <= 3; j++) { el.PNum(j) = mtris.Get(i).pnums[j-1]; el.GeomInfoPi(j) = mtris.Get(i).pgeominfo[j-1]; } mesh.AddSurfaceElement (el); } for (i = 1; i <= mquads.Size(); i++) { Element2d el(QUAD); el.SetIndex (mquads.Get(i).surfid); for (j = 1; j <= 4; j++) el.PNum(j) = mquads.Get(i).pnums[j-1]; Swap (el.PNum(3), el.PNum(4)); mesh.AddSurfaceElement (el); } // write multilevel hierarchy to mesh: np = mesh.GetNP(); mesh.mlbetweennodes.SetSize(np); if (mesh.mglevels <= 2) { PrintMessage(4,"RESETTING mlbetweennodes"); for (i = 1; i <= np; i++) { mesh.mlbetweennodes.Elem(i).I1() = 0; mesh.mlbetweennodes.Elem(i).I2() = 0; } } /* for (i = 1; i <= cutedges.GetNBags(); i++) for (j = 1; j <= cutedges.GetBagSize(i); j++) { INDEX_2 edge; int newpi; cutedges.GetData (i, j, edge, newpi); mesh.mlbetweennodes.Elem(newpi) = edge; } */ BitArray isnewpoint(np); isnewpoint.Clear(); for (i = 1; i <= cutedges.Size(); i++) if (cutedges.UsedPos(i)) { INDEX_2 edge; int newpi; cutedges.GetData (i, edge, newpi); isnewpoint.Set(newpi); mesh.mlbetweennodes.Elem(newpi) = edge; } /* mesh.PrintMemInfo (cout); cout << "tets "; mtets.PrintMemInfo (cout); cout << "prims "; mprisms.PrintMemInfo (cout); cout << "tris "; mtris.PrintMemInfo (cout); cout << "quads "; mquads.PrintMemInfo (cout); cout << "cutedges "; cutedges.PrintMemInfo (cout); */ /* // find connected nodes (close nodes) TABLE conto(np); for (i = 1; i <= mprisms.Size(); i++) for (j = 1; j <= 6; j++) { int n1 = mprisms.Get(i).pnums[j-1]; int n2 = mprisms.Get(i).pnums[(j+2)%6]; // if (n1 != n2) { int found = 0; for (k = 1; k <= conto.EntrySize(n1); k++) if (conto.Get(n1, k) == n2) { found = 1; break; } if (!found) conto.Add (n1, n2); } } mesh.connectedtonode.SetSize(np); for (i = 1; i <= np; i++) mesh.connectedtonode.Elem(i) = 0; // (*testout) << "connection table: " << endl; // for (i = 1; i <= np; i++) // { // (*testout) << "node " << i << ": "; // for (j = 1; j <= conto.EntrySize(i); j++) // (*testout) << conto.Get(i, j) << " "; // (*testout) << endl; // } for (i = 1; i <= np; i++) if (mesh.connectedtonode.Elem(i) == 0) { mesh.connectedtonode.Elem(i) = i; ConnectToNodeRec (i, i, conto, mesh.connectedtonode); } */ // mesh.BuildConnectedNodes(); mesh.ComputeNVertices(); mesh.RebuildSurfaceElementLists(); // update identification tables for (i = 1; i <= mesh.GetIdentifications().GetMaxNr(); i++) { Array identmap; mesh.GetIdentifications().GetMap (i, identmap); /* for (j = 1; j <= cutedges.GetNBags(); j++) for (k = 1; k <= cutedges.GetBagSize(j); k++) { INDEX_2 i2; int newpi; cutedges.GetData (j, k, i2, newpi); INDEX_2 oi2(identmap.Get(i2.I1()), identmap.Get(i2.I2())); oi2.Sort(); if (cutedges.Used (oi2)) { int onewpi = cutedges.Get(oi2); mesh.GetIdentifications().Add (newpi, onewpi, i); } } */ for (j = 1; j <= cutedges.Size(); j++) if (cutedges.UsedPos(j)) { INDEX_2 i2; int newpi; cutedges.GetData (j, i2, newpi); INDEX_2 oi2(identmap.Get(i2.I1()), identmap.Get(i2.I2())); oi2.Sort(); if (cutedges.Used (oi2)) { int onewpi = cutedges.Get(oi2); mesh.GetIdentifications().Add (newpi, onewpi, i); } } } // Repair works only for tets! bool do_repair = mesh.PureTetMesh (); do_repair = false; // JS, March 2009: multigrid crashes //if(mesh.mglevels == 3) // noprojection = true; //noprojection = true; if(noprojection) { do_repair = false; for(int ii=1; ii<=mesh.GetNP(); ii++) { if(isnewpoint.Test(ii) && mesh.mlbetweennodes[ii][0] > 0) { mesh.Point(ii) = Center(mesh.Point(mesh.mlbetweennodes[ii][0]), mesh.Point(mesh.mlbetweennodes[ii][1])); } } } // Check/Repair static bool repaired_once; if(mesh.mglevels == 1) repaired_once = false; //mesh.Save("before.vol"); static int reptimer = NgProfiler::CreateTimer("check/repair"); NgProfiler::RegionTimer * regt(NULL); regt = new NgProfiler::RegionTimer(reptimer); Array bad_elts; Array pure_badness; if(do_repair || quality_loss != NULL) { pure_badness.SetSize(mesh.GetNP()+2); GetPureBadness(mesh,pure_badness,isnewpoint); } if(do_repair) // by Markus W { const double max_worsening = 1; const bool uselocalworsening = false; bool repaired = false; Validate(mesh,bad_elts,pure_badness,max_worsening,uselocalworsening); if (printmessage_importance>0) { ostringstream strstr; for(int ii=0; ii 0) { clock_t t1(clock()); // update id-maps j=0; for(i=1; i<=mesh.GetIdentifications().GetMaxNr(); i++) { if(mesh.GetIdentifications().GetType(i) == Identifications::PERIODIC) { mesh.GetIdentifications().GetMap(i,*idmaps[j],true); j++; } } // do the repair try { RepairBisection(mesh,bad_elts,isnewpoint,*this, pure_badness, max_worsening,uselocalworsening, idmaps); repaired = true; repaired_once = true; } catch(NgException & ex) { PrintMessage(1,string("Problem: ") + ex.What()); } if (printmessage_importance>0) { ostringstream strstr; strstr << "Time for Repair: " << double(clock() - t1)/double(CLOCKS_PER_SEC) << endl << "bad elements after repair: " << bad_elts << endl; PrintMessage(1,strstr.str()); } if(quality_loss != NULL) Validate(mesh,bad_elts,pure_badness,1e100,uselocalworsening,quality_loss); if(idmaps.Size() == 0) UpdateEdgeMarks(mesh,idmaps); /* if(1==1) UpdateEdgeMarks(mesh,idmaps); else mesh.mglevels = 1; */ //mesh.ImproveMesh(); } } delete regt; for(i=0; i & p1, const Point<3> & p2, double secpoint, int surfi, const PointGeomInfo & gi1, const PointGeomInfo & gi2, Point<3> & newp, PointGeomInfo & newgi) { newp = p1+secpoint*(p2-p1); } void Refinement :: PointBetween (const Point<3> & p1, const Point<3> & p2, double secpoint, int surfi1, int surfi2, const EdgePointGeomInfo & ap1, const EdgePointGeomInfo & ap2, Point<3> & newp, EdgePointGeomInfo & newgi) { newp = p1+secpoint*(p2-p1); } Vec<3> Refinement :: GetTangent (const Point<3> & p, int surfi1, int surfi2, const EdgePointGeomInfo & ap1) const { cerr << "Refinement::GetTangent not overloaded" << endl; return Vec<3> (0,0,0); } Vec<3> Refinement :: GetNormal (const Point<3> & p, int surfi1, const PointGeomInfo & gi) const { cerr << "Refinement::GetNormal not overloaded" << endl; return Vec<3> (0,0,0); } void Refinement :: ProjectToSurface (Point<3> & p, int surfi) { if (printmessage_importance>0) cerr << "Refinement :: ProjectToSurface ERROR: no geometry set" << endl; }; void Refinement :: ProjectToEdge (Point<3> & p, int surfi1, int surfi2, const EdgePointGeomInfo & egi) const { cerr << "Refinement::ProjectToEdge not overloaded" << endl; } }