from libngpy.geom2d import * from libngpy.meshing import * tmp_generate_mesh = SplineGeometry.GenerateMesh def geom2d_meshing_func (geom, **args): if "mp" in args: return tmp_generate_mesh (geom, args["mp"]) else: return tmp_generate_mesh (geom, MeshingParameters (**args)) SplineGeometry.GenerateMesh = geom2d_meshing_func unit_square = SplineGeometry() pnts = [ (0,0), (1,0), (1,1), (0,1) ] lines = [ (0,1,1), (1,2,2), (2,3,3), (3,0,4) ] pnums = [unit_square.AppendPoint(*p) for p in pnts] for l1,l2,bc in lines: unit_square.Append( ["line", pnums[l1], pnums[l2]], bc=bc) def MakeRectangle (geo, p1, p2, bc=None, bcs=None, **args): p1x, p1y = p1 p2x, p2y = p2 p1x,p2x = min(p1x,p2x), max(p1x, p2x) p1y,p2y = min(p1y,p2y), max(p1y, p2y) if not bcs: bcs=4*[bc] print ("bcs = ", bcs) pts = [geo.AppendPoint(*p) for p in [(p1x,p1y), (p2x, p1y), (p2x, p2y), (p1x, p2y)]] for p1,p2,bc in [(0,1,bcs[0]), (1, 2, bcs[1]), (2, 3, bcs[2]), (3, 0, bcs[3])]: geo.Append( ["line", pts[p1], pts[p2]], bc=bc, **args) def MakeCircle (geo, c, r, **args): cx,cy = c pts = [geo.AppendPoint(*p) for p in [(cx,cy-r), (cx+r,cy-r), (cx+r,cy), (cx+r,cy+r), \ (cx,cy+r), (cx-r,cy+r), (cx-r,cy), (cx-r,cy-r)]] for p1,p2,p3 in [(0,1,2), (2,3,4), (4, 5, 6), (6, 7, 0)]: geo.Append( ["spline3", pts[p1], pts[p2], pts[p3]], **args) SplineGeometry.AddCircle = lambda geo, c, r, **args : MakeCircle(geo, c, r, **args) SplineGeometry.AddRectangle = lambda geo, p1, p2, **args : MakeRectangle(geo, p1, p2, **args) SplineGeometry.AddSegment = SplineGeometry.Append SplineGeometry.AddPoint = SplineGeometry.AppendPoint __all__ = ['SplineGeometry', 'unit_square']