// GEOM PARTITION : partition algorithm // // Copyright (C) 2003 CEA/DEN, EDF R&D // // // // File : Partition_Loop3d.hxx // Module : GEOM #ifndef _Partition_Loop3d_HeaderFile #define _Partition_Loop3d_HeaderFile #ifndef _TopTools_ListOfShape_HeaderFile #include #endif #ifndef _TopTools_IndexedDataMapOfShapeListOfShape_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif #ifndef _Standard_Version_HeaderFile #include #endif #if OCC_VERSION_HEX < 0x070000 #else #include #include #endif class TopoDS_Shape; #if OCC_VERSION_HEX < 0x070000 class TopTools_ListOfShape; class TopTools_MapOfOrientedShape; #endif class TopoDS_Edge; class TopoDS_Face; class gp_Vec; #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif class Partition_Loop3d { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } // Methods PUBLIC // Partition_Loop3d(); void AddConstFaces(const TopoDS_Shape& S) ; void AddSectionFaces(const TopoDS_Shape& S) ; const TopTools_ListOfShape& MakeShells(const TopTools_MapOfOrientedShape& AvoidFacesMap) ; static Standard_Boolean IsInside(const TopoDS_Edge& E,const TopoDS_Face& F1,const TopoDS_Face& F2,const Standard_Boolean CountDot,Standard_Real& Dot,Standard_Boolean& GoodOri) ; static gp_Vec Normal(const TopoDS_Edge& E,const TopoDS_Face& F) ; protected: // Methods PROTECTED // // Fields PROTECTED // private: // Methods PRIVATE // // Fields PRIVATE // TopTools_ListOfShape myNewShells; TopTools_ListOfShape myFaces; TopTools_IndexedDataMapOfShapeListOfShape myEFMap; }; // other Inline functions and methods (like "C++: function call" methods) // #endif