#ifndef FILE_BOUNDARYLAYER #define FILE_BOUNDARYLAYER /// DLL_HEADER extern void InsertVirtualBoundaryLayer (Mesh & mesh); /// Create a typical prismatic boundary layer on the given /// surfaces class BoundaryLayerParameters { public: // parameters by Philippose .. Array surfid; Array heights; Array new_matnrs; BitArray domains; bool outside = false; // set the boundary layer on the outside bool grow_edges = false; }; DLL_HEADER void GenerateBoundaryLayer (Mesh & mesh, const BoundaryLayerParameters & blp); #endif