#include #include "meshing.hpp" namespace netgen { // A special function for Hermann Landes, Erlangen void CutOffAndCombine (Mesh & mesh, const Mesh & othermesh) { int i, j; int nse = othermesh.GetNSE(); int onp = othermesh.GetNP(); int ne = mesh.GetNE(); PrintMessage (1, "other mesh has ", othermesh.GetNP(), " points, ", othermesh.GetNSE(), " surface elements."); NgArray otherbounds(nse); Box3d otherbox; double maxh = 0; for (i = 1; i <= nse; i++) { const Element2d & sel = othermesh.SurfaceElement(i); sel.GetBox(othermesh.Points(), otherbounds.Elem(i)); double loch = othermesh.GetH (othermesh.Point (sel.PNum(1))); otherbounds.Elem(i).Increase(loch); if (loch > maxh) maxh = loch; } otherbox.SetPoint (othermesh.Point(1)); for (i = 1; i <= othermesh.GetNP(); i++) otherbox.AddPoint (othermesh.Point(i)); otherbox.Increase (maxh); for (i = 1; i <= ne; i++) { Box3d box; int remove = 0; const Element & el = mesh.VolumeElement(i); el.GetBox(mesh.Points(), box); if (i % 10000 == 0) cout << "+" << flush; if (box.Intersect(otherbox)) { for (j = 1; j <= nse && !remove; j++) if (box.Intersect(otherbounds.Get(j))) remove = 1; } if (remove) mesh.VolumeElement(i).Delete(); } cout << endl; NgBitArray connected(mesh.GetNP()); connected.Clear(); for (i = 1; i <= mesh.GetNSE(); i++) { const Element2d & el = mesh.SurfaceElement(i); for (j = 1; j <= 3; j++) connected.Set(el.PNum(j)); } bool changed; do { changed = 0; for (i = 1; i <= mesh.GetNE(); i++) { const Element & el = mesh.VolumeElement(i); int has = 0, hasnot = 0; if (el[0]) { for (j = 0; j < 4; j++) { if (connected.Test(el[j])) has = 1; else hasnot = 1; } if (has && hasnot) { changed = 1; for (j = 0; j < 4; j++) connected.Set (el[j]); } } } cout << "." << flush; } while (changed); cout << endl; for (i = 1; i <= mesh.GetNE(); i++) { const Element & el = mesh.VolumeElement(i); int hasnot = 0; if (el[0]) { for (j = 0; j < 4; j++) { if (!connected.Test(el[j])) hasnot = 1; } if (hasnot) mesh.VolumeElement(i).Delete(); } } mesh.Compress(); mesh.FindOpenElements(); NgBitArray locked(mesh.GetNP()); locked.Set(); for (i = 1; i <= mesh.GetNOpenElements(); i++) for (j = 1; j <= 3; j++) locked.Clear (mesh.OpenElement(i).PNum(j)); for (PointIndex i (1); i <= locked.Size(); i++) if (locked.Test(i)) { mesh.AddLockedPoint (i); } NgArray pmat(onp); for (i = 1; i <= onp; i++) pmat.Elem(i) = mesh.AddPoint (othermesh.Point(i)); int fnum = mesh.AddFaceDescriptor (FaceDescriptor(0,0,1,0)); for (i = 1; i <= othermesh.GetNSE(); i++) { Element2d tri = othermesh.SurfaceElement(i); for (j = 1; j <= 3; j++) tri.PNum(j) = pmat.Get(tri.PNum(j)); tri.SetIndex(fnum); mesh.AddSurfaceElement (tri); } for (i = 1; i <= onp; i++) mesh.AddLockedPoint (pmat.Elem(i)); mesh.CalcSurfacesOfNode(); mesh.CalcLocalH(0.3); } void HelmholtzMesh (Mesh & mesh) { int i; double ri, ra, rinf; cout << "ri = "; cin >> ri; cout << "ra = "; cin >> ra; cout << "rinf = "; cin >> rinf; double det = ri * ra * rinf - ri * ri * rinf; double a = (ri - rinf) / det; double b = (ri*ri - ra * rinf) / det; for (i = 1; i <= mesh.GetNP(); i++) { Point<3> & p = mesh.Point(i); double rold = sqrt (sqr(p(0)) + sqr(p(1)) + sqr(p(2))); if (rold < ri) continue; double rnew = 1 / (a * rold - b); double fac = rnew / rold; p(0) *= fac; p(1) *= fac; p(2) *= fac; } } }