class VisualSceneMeshDoctor : public VisualScene { int filledlist; int outlinelist; int edgelist; int selelement, locpi; int selpoint, selpoint2; // for edgemarking: Array edgedist; int markedgedist; public: VisualSceneMeshDoctor (); virtual ~VisualSceneMeshDoctor (); virtual void BuildScene (int zoomall = 0); virtual void DrawScene (); virtual void MouseDblClick (int px, int py); void SetMarkEdgeDist (int dist); void ClickElement (int elnr); void UpdateTables (); int IsSegmentMarked (int segnr) const; }; class MeshDoctorParameters { public: int active; }; extern MeshDoctorParameters meshdoctor;