/* Advancing front class for surfaces */ #include #include "meshing.hpp" namespace netgen { FrontPoint2 :: FrontPoint2 (const Point<3> & ap, PointIndex agi, MultiPointGeomInfo * amgi, bool aonsurface) { p = ap; globalindex = agi; nlinetopoint = 0; frontnr = INT_MAX-10; onsurface = aonsurface; if (amgi) { mgi = new MultiPointGeomInfo (*amgi); for (int i = 1; i <= mgi->GetNPGI(); i++) if (mgi->GetPGI(i).trignum <= 0) cout << "WARNING: Add FrontPoint2, illegal geominfo = " << mgi->GetPGI(i).trignum << endl; } else mgi = NULL; } AdFront2 :: AdFront2 (const Box3d & aboundingbox) : boundingbox(aboundingbox), linesearchtree(boundingbox.PMin(), boundingbox.PMax()), pointsearchtree(boundingbox.PMin(), boundingbox.PMax()), cpointsearchtree(boundingbox.PMin(), boundingbox.PMax()) { nfl = 0; allflines = 0; minval = 0; starti = lines.Begin(); } AdFront2 :: ~AdFront2 () { delete allflines; } void AdFront2 :: PrintOpenSegments (ostream & ost) const { if (nfl > 0) { ost << nfl << " open front segments left:" << endl; for (int i = lines.Begin(); i < lines.End(); i++) if (lines[i].Valid()) ost << i << ": " << GetGlobalIndex (lines[i].L().I1()) << "-" << GetGlobalIndex (lines[i].L().I2()) << endl; } } /* void AdFront2 :: GetPoints (NgArray > & apoints) const { apoints.Append (points); // for (int i = 0; i < points.Size(); i++) // apoints.Append (points[i].P()); } */ int AdFront2 :: AddPoint (const Point<3> & p, PointIndex globind, MultiPointGeomInfo * mgi, bool pointonsurface) { // inserts at empty position or resizes array int pi; if (delpointl.Size() != 0) { pi = delpointl.Last(); delpointl.DeleteLast (); points[pi] = FrontPoint2 (p, globind, mgi, pointonsurface); } else { points.Append (FrontPoint2 (p, globind, mgi, pointonsurface)); pi = points.Size()-1; } if (mgi) cpointsearchtree.Insert (p, pi); if (pointonsurface) pointsearchtree.Insert (p, pi); return pi; } int AdFront2 :: AddLine (int pi1, int pi2, const PointGeomInfo & gi1, const PointGeomInfo & gi2) { int minfn; int li; FrontPoint2 & p1 = points[pi1]; FrontPoint2 & p2 = points[pi2]; nfl++; p1.AddLine(); p2.AddLine(); minfn = min2 (p1.FrontNr(), p2.FrontNr()); p1.DecFrontNr (minfn+1); p2.DecFrontNr (minfn+1); if (dellinel.Size() != 0) { li = dellinel.Last(); dellinel.DeleteLast (); lines[li] = FrontLine (INDEX_2(pi1, pi2)); } else { lines.Append(FrontLine (INDEX_2(pi1, pi2))); li = lines.Size()-1; } if (!gi1.trignum || !gi2.trignum) { cout << "WARNING: in AdFront::AddLine, illegal geominfo" << endl; } lines[li].SetGeomInfo (gi1, gi2); Box3d lbox; lbox.SetPoint(p1.P()); lbox.AddPoint(p2.P()); linesearchtree.Insert (lbox.PMin(), lbox.PMax(), li); if (allflines) { if (allflines->Used (INDEX_2 (GetGlobalIndex (pi1), GetGlobalIndex (pi2)))) { cerr << "ERROR Adfront2::AddLine: line exists" << endl; (*testout) << "ERROR Adfront2::AddLine: line exists" << endl; } allflines->Set (INDEX_2 (GetGlobalIndex (pi1), GetGlobalIndex (pi2)), 1); } return li; } void AdFront2 :: DeleteLine (int li) { int pi; nfl--; for (int i = 1; i <= 2; i++) { pi = lines[li].L().I(i); points[pi].RemoveLine(); if (!points[pi].Valid()) { delpointl.Append (pi); if (points[pi].mgi) { cpointsearchtree.DeleteElement (pi); delete points[pi].mgi; points[pi].mgi = NULL; } pointsearchtree.DeleteElement (pi); } } if (allflines) { allflines->Set (INDEX_2 (GetGlobalIndex (lines[li].L().I1()), GetGlobalIndex (lines[li].L().I2())), 2); } lines[li].Invalidate(); linesearchtree.DeleteElement (li); dellinel.Append (li); } int AdFront2 :: ExistsLine (int pi1, int pi2) { if (!allflines) return 0; if (allflines->Used (INDEX_2(pi1, pi2))) return allflines->Get (INDEX_2 (pi1, pi2)); else return 0; } int AdFront2 :: SelectBaseLine (Point<3> & p1, Point<3> & p2, const PointGeomInfo *& geominfo1, const PointGeomInfo *& geominfo2, int & qualclass) { int baselineindex = -1; for (int i = starti; i < lines.End(); i++) { if (lines[i].Valid()) { int hi = lines[i].LineClass() + points[lines[i].L().I1()].FrontNr() + points[lines[i].L().I2()].FrontNr(); if (hi <= minval) { minval = hi; baselineindex = i; break; } } } if (baselineindex == -1) { minval = INT_MAX; for (int i = lines.Begin(); i < lines.End(); i++) if (lines[i].Valid()) { int hi = lines[i].LineClass() + points[lines[i].L().I1()].FrontNr() + points[lines[i].L().I2()].FrontNr(); if (hi < minval) { minval = hi; baselineindex = i; } } } starti = baselineindex+1; p1 = points[lines[baselineindex].L().I1()].P(); p2 = points[lines[baselineindex].L().I2()].P(); geominfo1 = &lines[baselineindex].GetGeomInfo(1); geominfo2 = &lines[baselineindex].GetGeomInfo(2); qualclass = lines[baselineindex].LineClass(); return baselineindex; } int AdFront2 :: GetLocals (int baselineindex, NgArray & locpoints, NgArray & pgeominfo, NgArray & loclines, // local index NgArray & pindex, NgArray & lindex, double xh) { // static Timer timer("adfront2::GetLocals"); RegionTimer reg (timer); int pstind; Point<3> midp, p0; pstind = lines[baselineindex].L().I1(); p0 = points[pstind].P(); loclines.Append(lines[baselineindex].L()); lindex.Append(baselineindex); NgArrayMem nearlines(0); NgArrayMem nearpoints(0); // dominating costs !! linesearchtree.GetIntersecting (p0 - Vec3d(xh, xh, xh), p0 + Vec3d(xh, xh, xh), nearlines); pointsearchtree.GetIntersecting (p0 - Vec3d(xh, xh, xh), p0 + Vec3d(xh, xh, xh), nearpoints); for (int ii = 0; ii < nearlines.Size(); ii++) { int i = nearlines[ii]; if (lines[i].Valid() && i != baselineindex) { loclines.Append(lines[i].L()); lindex.Append(i); } } // static NgArray invpindex; invpindex.SetSize (points.Size()); // invpindex = -1; for (int i = 0; i < nearpoints.Size(); i++) invpindex[nearpoints[i]] = -1; for (int i = 0; i < loclines.Size(); i++) { invpindex[loclines[i].I1()] = 0; invpindex[loclines[i].I2()] = 0; } for (int i = 0; i < loclines.Size(); i++) { for (int j = 0; j < 2; j++) { int pi = loclines[i][j]; if (invpindex[pi] == 0) { pindex.Append (pi); invpindex[pi] = pindex.Size(); locpoints.Append (points[pi].P()); loclines[i][j] = locpoints.Size(); } else loclines[i][j] = invpindex[pi]; } } // double xh2 = xh*xh; for (int ii = 0; ii < nearpoints.Size(); ii++) { int i = nearpoints[ii]; if (points[i].Valid() && points[i].OnSurface() && // Dist2 (points.Get(i).P(), p0) <= xh2 && invpindex[i] <= 0) { locpoints.Append (points[i].P()); invpindex[i] = locpoints.Size(); pindex.Append(i); } } /* double xh2 = xh*xh; for (i = 1; i <= points.Size(); i++) { if (points.Get(i).Valid() && points.Get(i).OnSurface() && Dist2 (points.Get(i).P(), p0) <= xh2 && invpindex.Get(i) <= 0) { invpindex.Elem(i) = locpoints.Append (points.Get(i).P()); pindex.Append(i); } } */ pgeominfo.SetSize (locpoints.Size()); for (int i = 0; i < pgeominfo.Size(); i++) pgeominfo[i].Init(); for (int i = 0; i < loclines.Size(); i++) for (int j = 0; j < 2; j++) { int lpi = loclines[i][j]; const PointGeomInfo & gi = lines[lindex[i]].GetGeomInfo (j+1); pgeominfo.Elem(lpi).AddPointGeomInfo (gi); /* if (pgeominfo.Elem(lpi).cnt == MULTIPOINTGEOMINFO_MAX) break; const PointGeomInfo & gi = lines.Get(lindex.Get(i)).GetGeomInfo (j); PointGeomInfo * pgi = pgeominfo.Elem(lpi).mgi; int found = 0; for (k = 0; k < pgeominfo.Elem(lpi).cnt; k++) if (pgi[k].trignum == gi.trignum) found = 1; if (!found) { pgi[pgeominfo.Elem(lpi).cnt] = gi; pgeominfo.Elem(lpi).cnt++; } */ } for (int i = 0; i < locpoints.Size(); i++) { int pi = pindex[i]; if (points[pi].mgi) for (int j = 1; j <= points[pi].mgi->GetNPGI(); j++) pgeominfo[i].AddPointGeomInfo (points[pi].mgi->GetPGI(j)); } if (loclines.Size() == 1) { cout << "loclines.Size = 1" << endl; (*testout) << "loclines.size = 1" << endl << " h = " << xh << endl << " nearline.size = " << nearlines.Size() << endl << " p0 = " << p0 << endl; } return lines[baselineindex].LineClass(); } void AdFront2 :: SetStartFront () { for (int i = lines.Begin(); i < lines.End(); i++) if (lines[i].Valid()) for (int j = 1; j <= 2; j++) points[lines[i].L().I(j)].DecFrontNr(0); } void AdFront2 :: Print (ostream & ost) const { ost << points.Size() << " Points: " << endl; for (int i = points.Begin(); i < points.End(); i++) if (points[i].Valid()) ost << i << " " << points[i].P() << endl; ost << nfl << " Lines: " << endl; for (int i = lines.Begin(); i < lines.End(); i++) if (lines[i].Valid()) ost << lines[i].L().I1() << " - " << lines[i].L().I2() << endl; ost << flush; } bool AdFront2 :: Inside (const Point<2> & p) const { int cnt; Vec<2> n; Vec<3> v1; DenseMatrix a(2), ainv(2); Vector b(2), u(2); // quasi-random numbers: n(0) = 0.123871; n(1) = 0.15432; cnt = 0; for (int i = 0; i < lines.Size(); i++) if (lines[i].Valid()) { const Point<3> & p1 = points[lines[i].L().I1()].P(); const Point<3> & p2 = points[lines[i].L().I2()].P(); v1 = p2 - p1; a(0, 0) = v1(0); a(1, 0) = v1(1); a(0, 1) = -n(0); a(1, 1) = -n(1); b(0) = p(0) - p1(0); b(1) = p(1) - p1(1); CalcInverse (a, ainv); ainv.Mult (b, u); if (u(0) >= 0 && u(0) <= 1 && u(1) > 0) cnt++; } return ((cnt % 2) != 0); } bool AdFront2 :: SameSide (const Point<2> & lp1, const Point<2> & lp2, const NgArray * testfaces) const { int cnt = 0; if (testfaces) { for (int ii = 0; ii < testfaces->Size(); ii++) if (lines[(*testfaces)[ii]].Valid()) { int i = (*testfaces)[ii]; const Point<3> & p13d = points[lines[i].L().I1()].P(); const Point<3> & p23d = points[lines[i].L().I2()].P(); Point<2> p1(p13d(0), p13d(1)); Point<2> p2(p23d(0), p23d(1)); // p1 + alpha v = lp1 + beta vl Vec<2> v = p2-p1; Vec<2> vl = lp2 - lp1; Mat<2,2> mat, inv; Vec<2> rhs, sol; mat(0,0) = v(0); mat(1,0) = v(1); mat(0,1) = -vl(0); mat(1,1) = -vl(1); rhs = lp1-p1; if (Det(mat) == 0) continue; CalcInverse (mat, inv); sol = inv * rhs; if ( (sol(0) >= 0) && (sol(0) <= 1) && (sol(1) >= 0) && (sol(1) <= 1)) { cnt++; } } } else { for (int i = 0; i < lines.Size(); i++) if (lines[i].Valid()) { const Point<3> & p13d = points[lines[i].L().I1()].P(); const Point<3> & p23d = points[lines[i].L().I2()].P(); Point<2> p1(p13d(0), p13d(1)); Point<2> p2(p23d(0), p23d(1)); // p1 + alpha v = lp1 + beta vl Vec<2> v = p2-p1; Vec<2> vl = lp2 - lp1; Mat<2,2> mat, inv; Vec<2> rhs, sol; mat(0,0) = v(0); mat(1,0) = v(1); mat(0,1) = -vl(0); mat(1,1) = -vl(1); rhs = lp1-p1; if (Det(mat) == 0) continue; CalcInverse (mat, inv); sol = inv * rhs; if ((sol(0) >= 0) && (sol(0) <= 1) && (sol(1) >= 0) && (sol(1) <= 1)) { cnt++; } } } return ((cnt % 2) == 0); } }