#include <meshing.hpp> #include "writeuser.hpp" namespace netgen { DLL_HEADER void ReadMeditFormat (Mesh & mesh, const filesystem::path & filename, map<tuple<int, int>, int> & index_map); DLL_HEADER void ReadMeditFormat (Mesh & mesh, const filesystem::path & filename); DLL_HEADER void WriteMeditFormat (const Mesh & mesh, const filesystem::path & filename, map<tuple<int,int>, int> & index_map); DLL_HEADER void WriteMeditFormat (const Mesh & mesh, const filesystem::path & filename); } // namespace netgen