#include #include "meshing.hpp" #ifdef WIN32 #define COMMASIGN ':' #else #define COMMASIGN ',' #endif namespace netgen { void LoadMatrixLine (istream & ist, DenseMatrix & m, int line) { char ch; int pnum; float f; ist >> ch; while (ch != '}') { ist.putback (ch); ist >> f; ist >> ch; ist >> pnum; if (ch == 'x' || ch == 'X') m.Elem(line, 2 * pnum - 1) = f; if (ch == 'y' || ch == 'Y') m.Elem(line, 2 * pnum) = f; ist >> ch; if (ch == COMMASIGN) ist >> ch; } } void netrule :: LoadRule (istream & ist) { char buf[256]; char ch; Point2d p; INDEX_2 lin; int i, j; DenseMatrix tempoldutonewu(20, 20), tempoldutofreearea(20, 20), tempoldutofreearealimit(20, 20); tempoldutonewu = 0; tempoldutofreearea = 0; tempoldutofreearealimit = 0; noldp = 0; noldl = 0; ist.get (buf, sizeof(buf), '"'); ist.get (ch); ist.get (buf, sizeof(buf), '"'); ist.get (ch); // if(name != NULL) delete [] name; name = new char[strlen (buf) + 1]; strcpy (name, buf); //(*testout) << "name " << name << endl; // (*mycout) << "Rule " << name << " found." << endl; do { ist >> buf; //(*testout) << "buf " << buf << endl; if (strcmp (buf, "quality") == 0) { ist >> quality; } else if (strcmp (buf, "mappoints") == 0) { ist >> ch; while (ch == '(') { ist >> p.X(); ist >> ch; // ',' ist >> p.Y(); ist >> ch; // ')' points.Append (p); noldp++; tolerances.SetSize (noldp); tolerances.Elem(noldp).f1 = 1.0; tolerances.Elem(noldp).f2 = 0; tolerances.Elem(noldp).f3 = 1.0; ist >> ch; while (ch != ';') { if (ch == '{') { ist >> tolerances.Elem(noldp).f1; ist >> ch; // ',' ist >> tolerances.Elem(noldp).f2; ist >> ch; // ',' ist >> tolerances.Elem(noldp).f3; ist >> ch; // '}' } else if (ch == 'd') { // delpoints.Append (noldp); ist >> ch; // 'e' ist >> ch; // 'l' } ist >> ch; } ist >> ch; } ist.putback (ch); } else if (strcmp (buf, "maplines") == 0) { ist >> ch; while (ch == '(') { ist >> lin.I1(); ist >> ch; // ',' ist >> lin.I2(); ist >> ch; // ')' //(*testout) << "read line " << lin.I1() << " " << lin.I2() << endl; lines.Append (lin); linevecs.Append (points.Get(lin.I2()) - points.Get(lin.I1())); noldl++; linetolerances.SetSize (noldl); linetolerances.Elem(noldl).f1 = 0; linetolerances.Elem(noldl).f2 = 0; linetolerances.Elem(noldl).f3 = 0; //(*testout) << "mapl1" << endl; ist >> ch; while (ch != ';') { //(*testout) << "working on character \""<> linetolerances.Elem(noldl).f1; ist >> ch; // ',' ist >> linetolerances.Elem(noldl).f2; ist >> ch; // ',' ist >> linetolerances.Elem(noldl).f3; ist >> ch; // '}' } else if (ch == 'd') { dellines.Append (noldl); ist >> ch; // 'e' ist >> ch; // 'l' //(*testout) << "read del" << endl; } ist >> ch; //(*testout) << "read character \""<> ch; //(*testout) << "read next character \""<> ch; while (ch == '(') { ist >> p.X(); ist >> ch; // ',' ist >> p.Y(); ist >> ch; // ')' points.Append (p); ist >> ch; while (ch != ';') { if (ch == '{') { LoadMatrixLine (ist, tempoldutonewu, 2 * (points.Size()-noldp) - 1); ist >> ch; // '{' LoadMatrixLine (ist, tempoldutonewu, 2 * (points.Size()-noldp)); } ist >> ch; } ist >> ch; } ist.putback (ch); } else if (strcmp (buf, "newlines") == 0) { ist >> ch; while (ch == '(') { ist >> lin.I1(); ist >> ch; // ',' ist >> lin.I2(); ist >> ch; // ')' lines.Append (lin); linevecs.Append (points.Get(lin.I2()) - points.Get(lin.I1())); ist >> ch; while (ch != ';') { ist >> ch; } ist >> ch; } ist.putback (ch); } else if (strcmp (buf, "freearea") == 0) { ist >> ch; while (ch == '(') { ist >> p.X(); ist >> ch; // ',' ist >> p.Y(); ist >> ch; // ')' freezone.Append (p); freezonelimit.Append (p); ist >> ch; while (ch != ';') { if (ch == '{') { LoadMatrixLine (ist, tempoldutofreearea, 2 * freezone.Size() - 1); ist >> ch; // '{' LoadMatrixLine (ist, tempoldutofreearea, 2 * freezone.Size()); } ist >> ch; } ist >> ch; } for (i = 1; i <= tempoldutofreearealimit.Height(); i++) for (j = 1; j <= tempoldutofreearealimit.Width(); j++) tempoldutofreearealimit.Elem(i,j) = tempoldutofreearea.Elem(i,j); ist.putback (ch); } else if (strcmp (buf, "freearea2") == 0) { ist >> ch; int freepi = 0; tempoldutofreearealimit = 0; while (ch == '(') { freepi++; ist >> p.X(); ist >> ch; // ',' ist >> p.Y(); ist >> ch; // ')' freezonelimit.Elem(freepi) = p; ist >> ch; while (ch != ';') { if (ch == '{') { LoadMatrixLine (ist, tempoldutofreearealimit, 2 * freepi - 1); ist >> ch; // '{' LoadMatrixLine (ist, tempoldutofreearealimit, 2 * freepi); } ist >> ch; } ist >> ch; } ist.putback (ch); } else if (strcmp (buf, "elements") == 0) { ist >> ch; while (ch == '(') { elements.Append (Element2d(TRIG)); ist >> elements.Last().PNum(1); ist >> ch; // ',' if (ch == COMMASIGN) { ist >> elements.Last().PNum(2); ist >> ch; // ',' } if (ch == COMMASIGN) { ist >> elements.Last().PNum(3); ist >> ch; // ',' } if (ch == COMMASIGN) { elements.Last().SetType (QUAD); ist >> elements.Last().PNum(4); ist >> ch; // ',' // const Element2d & el = elements.Last(); /* orientations.Append (threeint(el.PNum(1), el.PNum(2), el.PNum(3))); orientations.Append (threeint(el.PNum(2), el.PNum(3), el.PNum(4))); orientations.Append (threeint(el.PNum(3), el.PNum(4), el.PNum(1))); orientations.Append (threeint(el.PNum(4), el.PNum(1), el.PNum(2))); */ } ist >> ch; while (ch != ';') { ist >> ch; } ist >> ch; } ist.putback (ch); } else if (strcmp (buf, "orientations") == 0) { ist >> ch; while (ch == '(') { // threeint a = threeint(); orientations.Append (threeint()); ist >> orientations.Last().i1; ist >> ch; // ',' ist >> orientations.Last().i2; ist >> ch; // ',' ist >> orientations.Last().i3; ist >> ch; // ',' ist >> ch; while (ch != ';') { ist >> ch; } ist >> ch; } ist.putback (ch); } else if (strcmp (buf, "endrule") != 0) { PrintSysError ("Parser error, unknown token ", buf); } } while (!ist.eof() && strcmp (buf, "endrule") != 0); oldutonewu.SetSize (2 * (points.Size() - noldp), 2 * noldp); oldutofreearea.SetSize (2 * freezone.Size(), 2 * noldp); oldutofreearealimit.SetSize (2 * freezone.Size(), 2 * noldp); for (i = 1; i <= oldutonewu.Height(); i++) for (j = 1; j <= oldutonewu.Width(); j++) oldutonewu.Elem(i, j) = tempoldutonewu.Elem(i, j); for (i = 1; i <= oldutofreearea.Height(); i++) for (j = 1; j <= oldutofreearea.Width(); j++) oldutofreearea.Elem(i, j) = tempoldutofreearea.Elem(i, j); for (i = 1; i <= oldutofreearea.Height(); i++) for (j = 1; j <= oldutofreearea.Width(); j++) oldutofreearealimit.Elem(i, j) = tempoldutofreearealimit.Elem(i, j); freesetinequ.SetSize (freezone.Size()); { char ok; int minn; NgArray pnearness (noldp); for (i = 1; i <= pnearness.Size(); i++) pnearness.Elem(i) = 1000; for (j = 1; j <= 2; j++) pnearness.Elem(GetPointNr (1, j)) = 0; do { ok = 1; for (i = 1; i <= noldl; i++) { minn = 1000; for (j = 1; j <= 2; j++) minn = min2 (minn, pnearness.Get(GetPointNr (i, j))); for (j = 1; j <= 2; j++) if (pnearness.Get(GetPointNr (i, j)) > minn+1) { ok = 0; pnearness.Elem(GetPointNr (i, j)) = minn+1; } } } while (!ok); lnearness.SetSize (noldl); for (i = 1; i <= noldl; i++) { lnearness.Elem(i) = 0; for (j = 1; j <= 2; j++) lnearness.Elem(i) += pnearness.Get(GetPointNr (i, j)); } } oldutofreearea_i.SetSize (10); freezone_i.SetSize (10); for (i = 0; i < oldutofreearea_i.Size(); i++) { double lam1 = 1.0/(i+1); oldutofreearea_i[i] = new DenseMatrix (oldutofreearea.Height(), oldutofreearea.Width()); DenseMatrix & mati = *oldutofreearea_i[i]; for (j = 0; j < oldutofreearea.Height(); j++) for (int k = 0; k < oldutofreearea.Width(); k++) mati(j,k) = lam1 * oldutofreearea(j,k) + (1 - lam1) * oldutofreearealimit(j,k); freezone_i[i] = new NgArray> (freezone.Size()); auto& fzi = *freezone_i[i]; for (int j = 0; j < freezone.Size(); j++) fzi[j] = freezonelimit[j] + lam1 * (freezone[j] - freezonelimit[j]); } } extern const char * triarules[]; extern const char * quadrules[]; void Meshing2 :: LoadRules (const char * filename, bool quad) { char buf[256]; istream * ist; //char *tr1 = NULL; string tr1; /* ifstream ist (filename); if (!ist.good()) { cerr << "Rule description file " << filename << " not found" << endl; exit (1); } */ if (filename) { // (*mycout) << "rule-filename = " << filename << endl; ist = new ifstream (filename); } else { /* connect tetrules to one string */ const char ** hcp; // if (!mparam.quad) if (!quad) { hcp = triarules; PrintMessage (3, "load internal triangle rules"); } else { hcp = quadrules; PrintMessage (3, "load internal quad rules"); // LoadRules ("rules/quad.rls"); } size_t len = 0; while (*hcp) { // (*testout) << "POS2 *hcp " << *hcp << endl; len += strlen (*hcp); hcp++; } //tr1 = new char[len+1]; //tr1[0] = 0; tr1.reserve(len+1); // if (!mparam.quad) if (!quad) hcp = triarules; else hcp = quadrules; //char * tt1 = tr1; while (*hcp) { //strcat (tt1, *hcp); //tt1 += strlen (*hcp); tr1.append(*hcp); hcp++; } #ifdef WIN32 // VC++ 2005 workaround for(string::size_type i=0; igood()) { cerr << "Rule description file " << filename << " not found" << endl; delete ist; exit (1); } Timer t("Parsing rules"); t.Start(); while (!ist->eof()) { buf[0] = 0; (*ist) >> buf; if (strcmp (buf, "rule") == 0) { //(*testout) << "found rule" << endl; netrule * rule = new netrule; //(*testout) << "fr1" << endl; rule -> LoadRule(*ist); //(*testout) << "fr2" << endl; rules.Append (rule); } //(*testout) << "loop" << endl; } //(*testout) << "POS3" << endl; t.Stop(); delete ist; //delete [] tr1; } }