#ifndef FILE_IDENTIFY #define FILE_IDENTIFY /**************************************************************************/ /* File: identify.hh */ /* Author: Joachim Schoeberl */ /* Date: 1. Aug. 99 */ /**************************************************************************/ namespace netgen { /** Identify surfaces for periodic b.c. or thin domains */ class SpecialPoint; class Identification { protected: const CSGeometry & geom; // identified faces, index sorted INDEX_2_HASHTABLE identfaces; int nr; public: DLL_HEADER Identification (int anr, const CSGeometry & ageom); DLL_HEADER virtual ~Identification (); DLL_HEADER virtual void Print (ostream & ost) const = 0; DLL_HEADER virtual void GetData (ostream & ost) const = 0; /// obsolete // virtual void IdentifySpecialPoints (NgArray & points); /// can identify both special points (fixed direction) /// (identified points, same tangent) virtual int Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2, const TABLE & specpoint2solid, const TABLE & specpoint2surface) const; /// virtual int Identifyable (const Point<3> & p1, const Point<3> & sp2) const; /// is it possible to identify sp1 with some other ? virtual int IdentifyableCandidate (const SpecialPoint & sp1) const; /// are points (if connected) by a short edge (direction anyhow) ? virtual int ShortEdge (const SpecialPoint & sp1, const SpecialPoint & sp2) const; /// add entries in mesh identification tables virtual void IdentifyPoints (class Mesh & mesh); /// add entries to identified faces (based on segment infos) virtual void IdentifyFaces (class Mesh & mesh); /// get point on other surface, add entry in mesh identifications virtual int GetIdentifiedPoint (class Mesh & mesh, int pi1); /// copy surfaces, or fill rectangles virtual void BuildSurfaceElements (NgArray & segs, class Mesh & mesh, const Surface * surf); /// insert volume elements in thin layers virtual void BuildVolumeElements (NgArray & surfels, class Mesh & mesh); /// get list of identified faces virtual void GetIdentifiedFaces (NgArray & idfaces) const; friend ostream & operator<< (ostream & ost, Identification & ident); }; class PeriodicIdentification : public Identification { const Surface * s1; const Surface * s2; Transformation<3> trafo; // from s1 to s2 Transformation<3> inv_trafo; // from s2 to s1 public: PeriodicIdentification (int anr, const CSGeometry & ageom, const Surface * as1, const Surface * as2, Transformation<3> atrafo = Vec<3>(0,0,0)); virtual ~PeriodicIdentification () override; virtual void Print (ostream & ost) const override; virtual void GetData (ostream & ost) const override; // virtual void IdentifySpecialPoints (NgArray & points); virtual int Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2, const TABLE & specpoint2solid, const TABLE & specpoint2surface) const override; virtual int Identifyable (const Point<3> & p1, const Point<3> & sp2) const override; virtual int GetIdentifiedPoint (class Mesh & mesh, int pi1) override; virtual void IdentifyPoints (class Mesh & mesh) override; virtual void IdentifyFaces (class Mesh & mesh) override; virtual void BuildSurfaceElements (NgArray & segs, class Mesh & mesh, const Surface * surf) override; }; /// class TopLevelObject; class CloseSurfaceIdentification : public Identification { const Surface * s1; const Surface * s2; const TopLevelObject * domain; /// int dom_nr; /// number of refinement levels (in Z-refinement) int ref_levels; /// number of refinement levels for layer next to s1 (in Z-refinement) int ref_levels_s1; /// number of refinement levels for layer next to s2 (in Z-refinement) int ref_levels_s2; /// double eps_n; NgArray slices; /// used only for domain-local identification: NgArray domain_surfaces; /// bool dom_surf_valid; /// Vec<3> direction; /// bool usedirection; public: CloseSurfaceIdentification (int anr, const CSGeometry & ageom, const Surface * as1, const Surface * as2, const TopLevelObject * adomain, const Flags & flags); virtual ~CloseSurfaceIdentification (); virtual void Print (ostream & ost) const; virtual void GetData (ostream & ost) const; // virtual void IdentifySpecialPoints (NgArray & points); virtual int Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2, const TABLE & specpoint2solid, const TABLE & specpoint2surface) const; virtual int Identifyable (const Point<3> & p1, const Point<3> & sp2) const; virtual int IdentifyableCandidate (const SpecialPoint & sp1) const; virtual int ShortEdge (const SpecialPoint & sp1, const SpecialPoint & sp2) const; virtual int GetIdentifiedPoint (class Mesh & mesh, int pi1); const NgArray & GetSlices () const { return slices; } virtual void IdentifyPoints (class Mesh & mesh); virtual void IdentifyFaces (class Mesh & mesh); virtual void BuildSurfaceElements (NgArray & segs, class Mesh & mesh, const Surface * surf); void BuildSurfaceElements2 (NgArray & segs, class Mesh & mesh, const Surface * surf); virtual void BuildVolumeElements (NgArray & surfels, class Mesh & mesh); int RefLevels () const { return ref_levels; } int RefLevels1 () const { return ref_levels_s1; } int RefLevels2 () const { return ref_levels_s2; } bool IsSkewIdentification(void) const {return usedirection;} const Vec<3> & GetDirection(void) const {return direction;} const Surface & GetSurface1(void) const { return *s1;} const Surface & GetSurface2(void) const { return *s2;} }; class CloseEdgesIdentification : public Identification { const Surface * facet; const Surface * s1; const Surface * s2; public: CloseEdgesIdentification (int anr, const CSGeometry & ageom, const Surface * afacet, const Surface * as1, const Surface * as2); virtual ~CloseEdgesIdentification (); virtual void Print (ostream & ost) const; virtual void GetData (ostream & ost) const; // virtual void IdentifySpecialPoints (NgArray & points); virtual int Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2, const TABLE & specpoint2solid, const TABLE & specpoint2surface) const; virtual void IdentifyPoints (class Mesh & mesh); virtual void BuildSurfaceElements (NgArray & segs, class Mesh & mesh, const Surface * surf); }; } #endif