#include "meshfunc.hpp" namespace netgen { unique_ptr GetOpenElements( const Mesh & m, int dom = 0, bool only_quads = false ); unique_ptr FilterMesh( const Mesh & m, FlatArray points, FlatArray sels = Array{}, FlatArray els = Array{} ); // Checks if the mesh is valid. This is called automatically on various places if debugparam.slowchecks is set void CheckMesh( const Mesh & m, MESHING_STEP meshing_step ); // Sometimes during SwapImprove we discover topological errors in the mesh. For instance, an edge is adjacent to 8 tets around it, but // the 8 "other" points of the tets don't form a closed path around the edge. Instead there are 2 sets of 4 points/tets each, which are not connected. // This function checks for such errors and returns true if any are found. void CheckElementsAroundEdges( const Mesh & m ); }