algebraic3d solid p1 = plane (0.5, 0, 0; 1, 0, 0); # since surfaces of both bricks are identic they get the same bc id: solid brick1 = orthobrick (0,0,0; 1,1,1) and p1 -bc=1; solid brick2 = orthobrick (0,0,-1; 1,1,0) and p1 -bc=2; tlo brick1; tlo brick2; # override bc number: # all faces of solid p1 belonging to the boundary of tlo brick1 get bc=3 boundarycondition p1 brick1 3;