#ifndef INCOPENGL_HPP___ #define INCOPENGL_HPP___ #define GL_GLEXT_PROTOTYPES #include # if defined(TOGL_AGL) || defined(TOGL_AGL_CLASSIC) || defined(TOGL_NSOPENGL) # include # include # else # include # include # endif #ifdef TOGL_X11 // parallel #define GLX_GLXEXT_PROTOTYPES #include #include #endif #ifdef WIN32 // part of OpenGL 1.2, but not in Microsoft's OpenGL 1.1 header: // GL version should be checked at runtime #define GL_CLAMP_TO_EDGE 0x812F #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_STATIC_DRAW 0x88E4 typedef ptrdiff_t GLintptr; typedef ptrdiff_t GLsizeiptr; extern void (*glBindBuffer) (GLenum a, GLuint b); extern void (*glDeleteBuffers) (GLsizei a, const GLuint *b); extern void (*glGenBuffers) (GLsizei a, GLuint *b); extern void (*glBufferData) (GLenum a, GLsizeiptr b, const GLvoid *c, GLenum d); extern void (*glBufferSubData) (GLenum a, GLintptr b, GLsizeiptr c, const GLvoid *d); #endif DLL_HEADER void LoadOpenGLFunctionPointers(); #endif // INCOPENGL_HPP___