netgen/libsrc/occ/occ_utils.cpp
Joachim Schoeberl 54d59cff1e fix warnings
2024-07-16 13:03:49 +02:00

81 lines
2.4 KiB
C++

#include <Bnd_Box.hxx>
#include <BRepBndLib.hxx>
#include <BRep_TVertex.hxx>
#include <BRepMesh_IncrementalMesh.hxx>
#include <BRepTools.hxx>
#include "occ_utils.hpp"
namespace netgen
{
Point<3> occ2ng (const TopoDS_Shape& shape)
{
if(shape.ShapeType() != TopAbs_VERTEX)
throw Exception("Try to convert non vertex to point!");
return occ2ng( BRep_Tool::Pnt(TopoDS::Vertex(shape)) );
}
Transformation<3> occ2ng (const gp_Trsf & occ_trafo)
{
Transformation<3> trafo;
auto v = occ_trafo.TranslationPart();
auto m = occ_trafo.VectorialPart();
auto & tv = trafo.GetVector();
auto & tm = trafo.GetMatrix();
for(auto i : Range(3))
{
tv[i] = v.Coord(i+1);
for(auto k : Range(3))
tm(i,k) = m(i+1,k+1);
}
return trafo;
}
Transformation<3> occ2ng (const gp_GTrsf & occ_trafo)
{
Transformation<3> trafo;
auto v = occ_trafo.TranslationPart();
auto m = occ_trafo.VectorialPart();
auto & tv = trafo.GetVector();
auto & tm = trafo.GetMatrix();
for(auto i : Range(3))
{
tv[i] = v.Coord(i+1);
for(auto k : Range(3))
tm(i,k) = m(i+1,k+1);
}
return trafo;
}
Box<3> GetBoundingBox( const TopoDS_Shape & shape )
{
Bnd_Box bb;
#if OCC_VERSION_HEX < 0x070000
BRepBndLib::Add (shape, bb);
#else
BRepBndLib::Add (shape, bb, true);
#endif
return {occ2ng(bb.CornerMin()), occ2ng(bb.CornerMax())};
}
Standard_Integer BuildTriangulation( const TopoDS_Shape & shape )
{
BRepTools::Clean (shape);
// double deflection = 0.01;
// https://dev.opencascade.org/doc/overview/html/occt_user_guides__mesh.html
// from Standard_Boolean meshing_imeshtools_parameters()
IMeshTools_Parameters aMeshParams;
aMeshParams.Deflection = 0.01;
aMeshParams.Angle = 0.5;
aMeshParams.Relative = Standard_False;
aMeshParams.InParallel = Standard_True;
aMeshParams.MinSize = Precision::Confusion();
aMeshParams.InternalVerticesMode = Standard_True;
aMeshParams.ControlSurfaceDeflection = Standard_True;
BRepMesh_IncrementalMesh aMesher (shape, aMeshParams);
return aMesher.GetStatusFlags();
}
}