mirror of
https://github.com/NGSolve/netgen.git
synced 2024-11-14 10:08:32 +05:00
2774 lines
66 KiB
C++
2774 lines
66 KiB
C++
#include <mystdlib.h>
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#include "meshing.hpp"
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#ifdef SOLIDGEOM
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#include <csg.hpp>
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#endif
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#include <opti.hpp>
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namespace netgen
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{
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/*
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Combine two points to one.
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Set new point into the center, if both are
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inner points.
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Connect inner point to boundary point, if one
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point is inner point.
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*/
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void MeshOptimize3d :: CombineImprove (Mesh & mesh,
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OPTIMIZEGOAL goal)
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{
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int np = mesh.GetNP();
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int ne = mesh.GetNE();
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TABLE<ElementIndex, PointIndex::BASE> elementsonnode(np);
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Array<ElementIndex> hasonepi, hasbothpi;
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Array<double> oneperr;
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Array<double> elerrs (ne);
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PrintMessage (3, "CombineImprove");
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(*testout) << "Start CombineImprove" << "\n";
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// mesh.CalcSurfacesOfNode ();
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const char * savetask = multithread.task;
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multithread.task = "Combine Improve";
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double totalbad = 0;
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for (ElementIndex ei = 0; ei < ne; ei++)
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{
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double elerr = CalcBad (mesh.Points(), mesh[ei], 0);
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totalbad += elerr;
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elerrs[ei] = elerr;
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}
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if (goal == OPT_QUALITY)
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{
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totalbad = CalcTotalBad (mesh.Points(), mesh.VolumeElements());
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(*testout) << "Total badness = " << totalbad << endl;
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PrintMessage (5, "Total badness = ", totalbad);
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}
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for (ElementIndex ei = 0; ei < ne; ei++)
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if (!mesh[ei].IsDeleted())
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for (int j = 0; j < mesh[ei].GetNP(); j++)
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elementsonnode.Add (mesh[ei][j], ei);
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INDEX_2_HASHTABLE<int> edgetested (np+1);
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int cnt = 0;
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for (ElementIndex ei = 0; ei < ne; ei++)
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{
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if (multithread.terminate)
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break;
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multithread.percent = 100.0 * (ei+1) / ne;
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if (mesh.ElementType(ei) == FIXEDELEMENT)
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continue;
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for (int j = 0; j < 6; j++)
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{
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Element & elemi = mesh[ei];
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if (elemi.IsDeleted()) continue;
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static const int tetedges[6][2] =
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{ { 0, 1 }, { 0, 2 }, { 0, 3 },
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{ 1, 2 }, { 1, 3 }, { 2, 3 } };
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PointIndex pi1 = elemi[tetedges[j][0]];
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PointIndex pi2 = elemi[tetedges[j][1]];
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if (pi2 < pi1) Swap (pi1, pi2);
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INDEX_2 si2 (pi1, pi2);
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si2.Sort();
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if (edgetested.Used (si2)) continue;
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edgetested.Set (si2, 1);
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// hasonepoint.SetSize(0);
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// hasbothpoints.SetSize(0);
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hasonepi.SetSize(0);
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hasbothpi.SetSize(0);
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FlatArray<ElementIndex> row1 = elementsonnode[pi1];
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for (int k = 0; k < row1.Size(); k++)
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{
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Element & elem = mesh[row1[k]];
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if (elem.IsDeleted()) continue;
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if (elem[0] == pi2 || elem[1] == pi2 ||
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elem[2] == pi2 || elem[3] == pi2)
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{
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hasbothpi.Append (row1[k]);
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}
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else
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{
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hasonepi.Append (row1[k]);
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}
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}
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FlatArray<ElementIndex> row2 = elementsonnode[pi2];
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for (int k = 0; k < row2.Size(); k++)
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{
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Element & elem = mesh[row2[k]];
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if (elem.IsDeleted()) continue;
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if (elem[0] == pi1 || elem[1] == pi1 ||
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elem[2] == pi1 || elem[3] == pi1)
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;
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else
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{
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hasonepi.Append (row2[k]);
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}
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}
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double bad1 = 0;
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for (int k = 0; k < hasonepi.Size(); k++)
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bad1 += elerrs[hasonepi[k]];
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for (int k = 0; k < hasbothpi.Size(); k++)
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bad1 += elerrs[hasbothpi[k]];
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MeshPoint p1 = mesh[pi1];
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MeshPoint p2 = mesh[pi2];
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// if (mesh.PointType(pi2) != INNERPOINT)
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if (p2.Type() != INNERPOINT)
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continue;
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MeshPoint pnew;
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// if (mesh.PointType(pi1) != INNERPOINT)
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if (p1.Type() != INNERPOINT)
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pnew = p1;
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else
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pnew = Center (p1, p2);
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mesh[pi1] = pnew;
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mesh[pi2] = pnew;
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oneperr.SetSize (hasonepi.Size());
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double bad2 = 0;
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for (int k = 0; k < hasonepi.Size(); k++)
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{
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const Element & elem = mesh[hasonepi[k]];
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double err = CalcBad (mesh.Points(), elem, 0);
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// CalcTetBadness (mesh[elem[0]], mesh[elem[1]],
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// mesh[elem[2]], mesh[elem[3]], 0, mparam);
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bad2 += err;
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oneperr[k] = err;
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}
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mesh[pi1] = p1;
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mesh[pi2] = p2;
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// if (mesh.PointType(pi1) != INNERPOINT)
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if (p1.Type() != INNERPOINT)
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{
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for (int k = 0; k < hasonepi.Size(); k++)
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{
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Element & elem = mesh[hasonepi[k]];
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int l;
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for (l = 0; l < 4; l++)
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if (elem[l] == pi2)
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{
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elem[l] = pi1;
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break;
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}
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elem.flags.illegal_valid = 0;
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if (!mesh.LegalTet(elem))
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bad2 += 1e4;
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if (l < 4)
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{
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elem.flags.illegal_valid = 0;
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elem[l] = pi2;
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}
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}
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}
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if (bad2 / hasonepi.Size() <
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bad1 / (hasonepi.Size()+hasbothpi.Size()))
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{
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mesh[pi1] = pnew;
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cnt++;
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FlatArray<ElementIndex> row = elementsonnode[pi2];
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for (int k = 0; k < row.Size(); k++)
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{
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Element & elem = mesh[row[k]];
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if (elem.IsDeleted()) continue;
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elementsonnode.Add (pi1, row[k]);
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for (int l = 0; l < elem.GetNP(); l++)
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if (elem[l] == pi2)
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elem[l] = pi1;
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elem.flags.illegal_valid = 0;
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if (!mesh.LegalTet (elem))
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(*testout) << "illegal tet " << elementsonnode[pi2][k] << endl;
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}
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for (int k = 0; k < hasonepi.Size(); k++)
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elerrs[hasonepi[k]] = oneperr[k];
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for (int k = 0; k < hasbothpi.Size(); k++)
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{
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mesh[hasbothpi[k]].flags.illegal_valid = 0;
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mesh[hasbothpi[k]].Delete();
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}
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}
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}
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}
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mesh.Compress();
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mesh.MarkIllegalElements();
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PrintMessage (5, cnt, " elements combined");
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(*testout) << "CombineImprove done" << "\n";
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totalbad = 0;
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for (ElementIndex ei = 0; ei < mesh.GetNE(); ei++)
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totalbad += CalcBad (mesh.Points(), mesh[ei], 0);
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if (goal == OPT_QUALITY)
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{
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totalbad = CalcTotalBad (mesh.Points(), mesh.VolumeElements());
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(*testout) << "Total badness = " << totalbad << endl;
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int cntill = 0;
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for (ElementIndex ei = 0; ei < ne; ei++)
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if (!mesh.LegalTet (mesh[ei]))
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cntill++;
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PrintMessage (5, cntill, " illegal tets");
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}
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multithread.task = savetask;
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}
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/*
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Mesh improvement by edge splitting.
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If mesh quality is improved by inserting a node into an inner edge,
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the edge is split into two parts.
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*/
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void MeshOptimize3d :: SplitImprove (Mesh & mesh,
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OPTIMIZEGOAL goal)
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{
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int j, k, l;
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Point3d p1, p2, pnew;
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ElementIndex ei;
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SurfaceElementIndex sei;
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PointIndex pi1, pi2;
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double bad1, bad2, badmax, badlimit;
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int cnt = 0;
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int np = mesh.GetNP();
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int ne = mesh.GetNE();
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TABLE<ElementIndex,PointIndex::BASE> elementsonnode(np);
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Array<ElementIndex> hasbothpoints;
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BitArray origpoint(np), boundp(np);
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origpoint.Set();
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Array<double> elerrs(ne);
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BitArray illegaltet(ne);
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illegaltet.Clear();
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const char * savetask = multithread.task;
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multithread.task = "Split Improve";
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PrintMessage (3, "SplitImprove");
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(*testout) << "start SplitImprove" << "\n";
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Array<INDEX_3> locfaces;
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INDEX_2_HASHTABLE<int> edgetested (np);
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bad1 = 0;
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badmax = 0;
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for (ei = 0; ei < ne; ei++)
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{
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elerrs[ei] = CalcBad (mesh.Points(), mesh[ei], 0);
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bad1 += elerrs[ei];
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if (elerrs[ei] > badmax) badmax = elerrs[ei];
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}
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PrintMessage (5, "badmax = ", badmax);
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badlimit = 0.5 * badmax;
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boundp.Clear();
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for (sei = 0; sei < mesh.GetNSE(); sei++)
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for (j = 0; j < 3; j++)
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boundp.Set (mesh[sei][j]);
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if (goal == OPT_QUALITY)
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{
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bad1 = CalcTotalBad (mesh.Points(), mesh.VolumeElements());
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(*testout) << "Total badness = " << bad1 << endl;
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}
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for (ei = 0; ei < ne; ei++)
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for (j = 0; j < mesh[ei].GetNP(); j++)
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elementsonnode.Add (mesh[ei][j], ei);
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mesh.MarkIllegalElements();
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if (goal == OPT_QUALITY || goal == OPT_LEGAL)
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{
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int cntill = 0;
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for (ei = 0; ei < ne; ei++)
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{
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// if (!LegalTet (volelements.Get(i)))
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if (mesh[ei].flags.illegal)
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{
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cntill++;
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illegaltet.Set (ei+1);
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}
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}
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// (*mycout) << cntill << " illegal tets" << endl;
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}
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for (ei = 0; ei < ne; ei++)
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{
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if (multithread.terminate)
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break;
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multithread.percent = 100.0 * (ei+1) / ne;
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bool ltestmode = 0;
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if (elerrs[ei] < badlimit && !illegaltet.Test(ei+1)) continue;
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if ((goal == OPT_LEGAL) &&
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!illegaltet.Test(ei+1) &&
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CalcBad (mesh.Points(), mesh[ei], 0) < 1e3)
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continue;
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Element & elem = mesh[ei];
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if (ltestmode)
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{
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(*testout) << "test el " << ei << endl;
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for (j = 0; j < 4; j++)
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(*testout) << elem[j] << " ";
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(*testout) << endl;
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}
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for (j = 0; j < 6; j++)
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{
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static const int tetedges[6][2] =
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{ { 0, 1 }, { 0, 2 }, { 0, 3 },
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{ 1, 2 }, { 1, 3 }, { 2, 3 } };
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pi1 = elem[tetedges[j][0]];
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pi2 = elem[tetedges[j][1]];
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if (pi2 < pi1) Swap (pi1, pi2);
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if (pi2 > elementsonnode.Size()) continue;
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if (!origpoint.Test(pi1) || !origpoint.Test(pi2))
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continue;
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INDEX_2 i2(pi1, pi2);
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i2.Sort();
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if (mesh.BoundaryEdge (pi1, pi2)) continue;
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if (edgetested.Used (i2) && !illegaltet.Test(ei+1)) continue;
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edgetested.Set (i2, 1);
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hasbothpoints.SetSize (0);
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for (k = 1; k <= elementsonnode.EntrySize(pi1); k++)
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{
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bool has1 = 0, has2 = 0;
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ElementIndex elnr = elementsonnode.Get(pi1, k);
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Element & el = mesh[elnr];
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for (l = 0; l < el.GetNP(); l++)
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{
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if (el[l] == pi1) has1 = 1;
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if (el[l] == pi2) has2 = 1;
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}
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if (has1 && has2)
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if (!hasbothpoints.Contains (elnr))
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hasbothpoints.Append (elnr);
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}
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bad1 = 0;
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for (k = 0; k < hasbothpoints.Size(); k++)
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bad1 += CalcBad (mesh.Points(), mesh[hasbothpoints[k]], 0);
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bool puretet = 1;
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for (k = 0; k < hasbothpoints.Size(); k++)
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if (mesh[hasbothpoints[k]].GetType() != TET)
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puretet = 0;
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if (!puretet) continue;
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p1 = mesh[pi1];
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p2 = mesh[pi2];
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/*
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pnew = Center (p1, p2);
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points.Elem(pi1) = pnew;
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bad2 = 0;
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for (k = 1; k <= hasbothpoints.Size(); k++)
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bad2 += CalcBad (points,
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volelements.Get(hasbothpoints.Get(k)), 0);
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points.Elem(pi1) = p1;
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points.Elem(pi2) = pnew;
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for (k = 1; k <= hasbothpoints.Size(); k++)
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bad2 += CalcBad (points,
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volelements.Get(hasbothpoints.Get(k)), 0);
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points.Elem(pi2) = p2;
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*/
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locfaces.SetSize (0);
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for (k = 0; k < hasbothpoints.Size(); k++)
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{
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const Element & el = mesh[hasbothpoints[k]];
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for (l = 0; l < 4; l++)
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if (el[l] == pi1 || el[l] == pi2)
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{
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INDEX_3 i3;
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Element2d face;
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el.GetFace (l+1, face);
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for (int kk = 1; kk <= 3; kk++)
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i3.I(kk) = face.PNum(kk);
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locfaces.Append (i3);
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}
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}
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PointFunction1 pf (mesh.Points(), locfaces, mp, -1);
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OptiParameters par;
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par.maxit_linsearch = 50;
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par.maxit_bfgs = 20;
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pnew = Center (p1, p2);
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Vector px(3);
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px(0) = pnew.X();
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px(1) = pnew.Y();
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px(2) = pnew.Z();
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if (elerrs[ei] > 0.1 * badmax)
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BFGS (px, pf, par);
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bad2 = pf.Func (px);
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pnew.X() = px(0);
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pnew.Y() = px(1);
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pnew.Z() = px(2);
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int hpinew = mesh.AddPoint (pnew);
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// ptyps.Append (INNERPOINT);
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for (k = 0; k < hasbothpoints.Size(); k++)
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{
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Element & oldel = mesh[hasbothpoints[k]];
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Element newel1 = oldel;
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Element newel2 = oldel;
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oldel.flags.illegal_valid = 0;
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newel1.flags.illegal_valid = 0;
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newel2.flags.illegal_valid = 0;
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for (l = 0; l < 4; l++)
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{
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if (newel1[l] == pi2) newel1[l] = hpinew;
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if (newel2[l] == pi1) newel2[l] = hpinew;
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}
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if (!mesh.LegalTet (oldel)) bad1 += 1e6;
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if (!mesh.LegalTet (newel1)) bad2 += 1e6;
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if (!mesh.LegalTet (newel2)) bad2 += 1e6;
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}
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// mesh.PointTypes().DeleteLast();
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mesh.Points().DeleteLast();
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if (bad2 < bad1)
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/* (bad1 > 1e4 && boundp.Test(pi1) && boundp.Test(pi2)) */
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{
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cnt++;
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PointIndex pinew = mesh.AddPoint (pnew);
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for (k = 0; k < hasbothpoints.Size(); k++)
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{
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Element & oldel = mesh[hasbothpoints[k]];
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Element newel = oldel;
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newel.flags.illegal_valid = 0;
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oldel.flags.illegal_valid = 0;
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for (l = 0; l < 4; l++)
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{
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origpoint.Clear (oldel[l]);
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if (oldel[l] == pi2) oldel[l] = pinew;
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if (newel[l] == pi1) newel[l] = pinew;
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}
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mesh.AddVolumeElement (newel);
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}
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j = 10;
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}
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}
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}
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mesh.Compress();
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PrintMessage (5, cnt, " splits performed");
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|
|
(*testout) << "Splitt - Improve done" << "\n";
|
|
|
|
if (goal == OPT_QUALITY)
|
|
{
|
|
bad1 = CalcTotalBad (mesh.Points(), mesh.VolumeElements());
|
|
(*testout) << "Total badness = " << bad1 << endl;
|
|
|
|
int cntill = 0;
|
|
ne = mesh.GetNE();
|
|
for (ei = 0; ei < ne; ei++)
|
|
{
|
|
if (!mesh.LegalTet (mesh[ei]))
|
|
cntill++;
|
|
}
|
|
// cout << cntill << " illegal tets" << endl;
|
|
}
|
|
|
|
multithread.task = savetask;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void MeshOptimize3d :: SwapImprove (Mesh & mesh, OPTIMIZEGOAL goal,
|
|
const BitArray * working_elements)
|
|
{
|
|
PointIndex pi1(0), pi2(0), pi3(0), pi4(0), pi5(0), pi6(0);
|
|
int cnt = 0;
|
|
|
|
Element el21(TET), el22(TET), el31(TET), el32(TET), el33(TET);
|
|
Element el1(TET), el2(TET), el3(TET), el4(TET);
|
|
Element el1b(TET), el2b(TET), el3b(TET), el4b(TET);
|
|
|
|
double bad1, bad2, bad3;
|
|
|
|
int np = mesh.GetNP();
|
|
int ne = mesh.GetNE();
|
|
|
|
// contains at least all elements at node
|
|
TABLE<ElementIndex,PointIndex::BASE> elementsonnode(np);
|
|
|
|
Array<ElementIndex> hasbothpoints;
|
|
|
|
PrintMessage (3, "SwapImprove ");
|
|
(*testout) << "\n" << "Start SwapImprove" << endl;
|
|
|
|
const char * savetask = multithread.task;
|
|
multithread.task = "Swap Improve";
|
|
|
|
// mesh.CalcSurfacesOfNode ();
|
|
|
|
INDEX_3_HASHTABLE<int> faces(mesh.GetNOpenElements()/3 + 2);
|
|
if (goal == OPT_CONFORM)
|
|
{
|
|
for (int i = 1; i <= mesh.GetNOpenElements(); i++)
|
|
{
|
|
const Element2d & hel = mesh.OpenElement(i);
|
|
INDEX_3 face(hel[0], hel[1], hel[2]);
|
|
face.Sort();
|
|
faces.Set (face, 1);
|
|
}
|
|
}
|
|
|
|
// Calculate total badness
|
|
if (goal == OPT_QUALITY)
|
|
{
|
|
bad1 = CalcTotalBad (mesh.Points(), mesh.VolumeElements());
|
|
(*testout) << "Total badness = " << bad1 << endl;
|
|
}
|
|
|
|
// find elements on node
|
|
for (ElementIndex ei = 0; ei < ne; ei++)
|
|
for (int j = 0; j < mesh[ei].GetNP(); j++)
|
|
elementsonnode.Add (mesh[ei][j], ei);
|
|
|
|
|
|
// INDEX_2_HASHTABLE<int> edgeused(2 * ne + 5);
|
|
INDEX_2_CLOSED_HASHTABLE<int> edgeused(12 * ne + 5);
|
|
|
|
for (ElementIndex ei = 0; ei < ne; ei++)
|
|
{
|
|
if (multithread.terminate)
|
|
break;
|
|
|
|
multithread.percent = 100.0 * (ei+1) / ne;
|
|
|
|
if ((mesh.ElementType(ei)) == FIXEDELEMENT)
|
|
continue;
|
|
|
|
if(working_elements &&
|
|
ei < working_elements->Size() &&
|
|
!working_elements->Test(ei))
|
|
continue;
|
|
|
|
if (mesh[ei].IsDeleted())
|
|
continue;
|
|
|
|
if ((goal == OPT_LEGAL) &&
|
|
mesh.LegalTet (mesh[ei]) &&
|
|
CalcBad (mesh.Points(), mesh[ei], 0) < 1e3)
|
|
continue;
|
|
|
|
// int onlybedges = 1;
|
|
|
|
for (int j = 0; j < 6; j++)
|
|
{
|
|
// loop over edges
|
|
|
|
const Element & elemi = mesh[ei];
|
|
if (elemi.IsDeleted()) continue;
|
|
|
|
|
|
// (*testout) << "check element " << elemi << endl;
|
|
|
|
int mattyp = elemi.GetIndex();
|
|
|
|
static const int tetedges[6][2] =
|
|
{ { 0, 1 }, { 0, 2 }, { 0, 3 },
|
|
{ 1, 2 }, { 1, 3 }, { 2, 3 } };
|
|
|
|
pi1 = elemi[tetedges[j][0]];
|
|
pi2 = elemi[tetedges[j][1]];
|
|
|
|
|
|
if (pi2 < pi1) Swap (pi1, pi2);
|
|
|
|
if (mesh.BoundaryEdge (pi1, pi2)) continue;
|
|
|
|
|
|
INDEX_2 i2 (pi1, pi2);
|
|
i2.Sort();
|
|
if (edgeused.Used(i2)) continue;
|
|
edgeused.Set (i2, 1);
|
|
|
|
hasbothpoints.SetSize (0);
|
|
for (int k = 0; k < elementsonnode[pi1].Size(); k++)
|
|
{
|
|
bool has1 = 0, has2 = 0;
|
|
ElementIndex elnr = elementsonnode[pi1][k];
|
|
const Element & elem = mesh[elnr];
|
|
|
|
if (elem.IsDeleted()) continue;
|
|
|
|
for (int l = 0; l < elem.GetNP(); l++)
|
|
{
|
|
if (elem[l] == pi1) has1 = 1;
|
|
if (elem[l] == pi2) has2 = 1;
|
|
}
|
|
|
|
if (has1 && has2)
|
|
{ // only once
|
|
for (int l = 0; l < hasbothpoints.Size(); l++)
|
|
if (hasbothpoints[l] == elnr)
|
|
has1 = 0;
|
|
|
|
if (has1)
|
|
hasbothpoints.Append (elnr);
|
|
}
|
|
}
|
|
|
|
bool puretet = 1;
|
|
for (int k = 0; k < hasbothpoints.Size(); k++)
|
|
if (mesh[hasbothpoints[k]].GetType () != TET)
|
|
puretet = 0;
|
|
if (!puretet)
|
|
continue;
|
|
|
|
int nsuround = hasbothpoints.Size();
|
|
|
|
if ( nsuround == 3 )
|
|
{
|
|
Element & elem = mesh[hasbothpoints[0]];
|
|
for (int l = 0; l < 4; l++)
|
|
if (elem[l] != pi1 && elem[l] != pi2)
|
|
{
|
|
pi4 = pi3;
|
|
pi3 = elem[l];
|
|
}
|
|
|
|
el31[0] = pi1;
|
|
el31[1] = pi2;
|
|
el31[2] = pi3;
|
|
el31[3] = pi4;
|
|
el31.SetIndex (mattyp);
|
|
|
|
if (WrongOrientation (mesh.Points(), el31))
|
|
{
|
|
Swap (pi3, pi4);
|
|
el31[2] = pi3;
|
|
el31[3] = pi4;
|
|
}
|
|
|
|
pi5 = 0;
|
|
for (int k = 0; k < 3; k++) // JS, 201212
|
|
{
|
|
const Element & elemk = mesh[hasbothpoints[k]];
|
|
bool has1 = 0;
|
|
for (int l = 0; l < 4; l++)
|
|
if (elemk[l] == pi4)
|
|
has1 = 1;
|
|
if (has1)
|
|
{
|
|
for (int l = 0; l < 4; l++)
|
|
if (elemk[l] != pi1 && elemk[l] != pi2 && elemk[l] != pi4)
|
|
pi5 = elemk[l];
|
|
}
|
|
}
|
|
|
|
if(pi5 == 0)
|
|
throw NgException("Illegal state observed in SwapImprove");
|
|
|
|
|
|
|
|
el32[0] = pi1;
|
|
el32[1] = pi2;
|
|
el32[2] = pi4;
|
|
el32[3] = pi5;
|
|
el32.SetIndex (mattyp);
|
|
|
|
el33[0] = pi1;
|
|
el33[1] = pi2;
|
|
el33[2] = pi5;
|
|
el33[3] = pi3;
|
|
el33.SetIndex (mattyp);
|
|
|
|
elementsonnode.Add (pi4, hasbothpoints[1]);
|
|
elementsonnode.Add (pi3, hasbothpoints[2]);
|
|
|
|
bad1 = CalcBad (mesh.Points(), el31, 0) +
|
|
CalcBad (mesh.Points(), el32, 0) +
|
|
CalcBad (mesh.Points(), el33, 0);
|
|
|
|
el31.flags.illegal_valid = 0;
|
|
el32.flags.illegal_valid = 0;
|
|
el33.flags.illegal_valid = 0;
|
|
|
|
if (!mesh.LegalTet(el31) ||
|
|
!mesh.LegalTet(el32) ||
|
|
!mesh.LegalTet(el33))
|
|
bad1 += 1e4;
|
|
|
|
el21[0] = pi3;
|
|
el21[1] = pi4;
|
|
el21[2] = pi5;
|
|
el21[3] = pi2;
|
|
el21.SetIndex (mattyp);
|
|
|
|
el22[0] = pi5;
|
|
el22[1] = pi4;
|
|
el22[2] = pi3;
|
|
el22[3] = pi1;
|
|
el22.SetIndex (mattyp);
|
|
|
|
bad2 = CalcBad (mesh.Points(), el21, 0) +
|
|
CalcBad (mesh.Points(), el22, 0);
|
|
|
|
el21.flags.illegal_valid = 0;
|
|
el22.flags.illegal_valid = 0;
|
|
|
|
if (!mesh.LegalTet(el21) ||
|
|
!mesh.LegalTet(el22))
|
|
bad2 += 1e4;
|
|
|
|
|
|
if (goal == OPT_CONFORM && bad2 < 1e4)
|
|
{
|
|
INDEX_3 face(pi3, pi4, pi5);
|
|
face.Sort();
|
|
if (faces.Used(face))
|
|
{
|
|
// (*testout) << "3->2 swap, could improve conformity, bad1 = " << bad1
|
|
// << ", bad2 = " << bad2 << endl;
|
|
if (bad2 < 1e4)
|
|
bad1 = 2 * bad2;
|
|
}
|
|
/*
|
|
else
|
|
{
|
|
INDEX_2 hi1(pi3, pi4);
|
|
hi1.Sort();
|
|
INDEX_2 hi2(pi3, pi5);
|
|
hi2.Sort();
|
|
INDEX_2 hi3(pi4, pi5);
|
|
hi3.Sort();
|
|
|
|
if (boundaryedges->Used (hi1) ||
|
|
boundaryedges->Used (hi2) ||
|
|
boundaryedges->Used (hi3) )
|
|
bad1 = 2 * bad2;
|
|
}
|
|
*/
|
|
}
|
|
|
|
if (bad2 < bad1)
|
|
{
|
|
// (*mycout) << "3->2 " << flush;
|
|
// (*testout) << "3->2 conversion" << endl;
|
|
cnt++;
|
|
|
|
|
|
/*
|
|
(*testout) << "3->2 swap, old els = " << endl
|
|
<< mesh[hasbothpoints[0]] << endl
|
|
<< mesh[hasbothpoints[1]] << endl
|
|
<< mesh[hasbothpoints[2]] << endl
|
|
<< "new els = " << endl
|
|
<< el21 << endl
|
|
<< el22 << endl;
|
|
*/
|
|
|
|
el21.flags.illegal_valid = 0;
|
|
el22.flags.illegal_valid = 0;
|
|
mesh[hasbothpoints[0]] = el21;
|
|
mesh[hasbothpoints[1]] = el22;
|
|
for (int l = 0; l < 4; l++)
|
|
mesh[hasbothpoints[2]][l] = 0;
|
|
mesh[hasbothpoints[2]].Delete();
|
|
|
|
for (int k = 0; k < 2; k++)
|
|
for (int l = 0; l < 4; l++)
|
|
elementsonnode.Add (mesh[hasbothpoints[k]][l], hasbothpoints[k]);
|
|
}
|
|
}
|
|
|
|
if (nsuround == 4)
|
|
{
|
|
const Element & elem1 = mesh[hasbothpoints[0]];
|
|
for (int l = 0; l < 4; l++)
|
|
if (elem1[l] != pi1 && elem1[l] != pi2)
|
|
{
|
|
pi4 = pi3;
|
|
pi3 = elem1[l];
|
|
}
|
|
|
|
el1[0] = pi1; el1[1] = pi2;
|
|
el1[2] = pi3; el1[3] = pi4;
|
|
el1.SetIndex (mattyp);
|
|
|
|
if (WrongOrientation (mesh.Points(), el1))
|
|
{
|
|
Swap (pi3, pi4);
|
|
el1[2] = pi3;
|
|
el1[3] = pi4;
|
|
}
|
|
|
|
pi5 = 0;
|
|
for (int k = 0; k < 4; k++)
|
|
{
|
|
const Element & elem = mesh[hasbothpoints[k]];
|
|
bool has1 = 0;
|
|
for (int l = 0; l < 4; l++)
|
|
if (elem[l] == pi4)
|
|
has1 = 1;
|
|
if (has1)
|
|
{
|
|
for (int l = 0; l < 4; l++)
|
|
if (elem[l] != pi1 && elem[l] != pi2 && elem[l] != pi4)
|
|
pi5 = elem[l];
|
|
}
|
|
}
|
|
|
|
pi6 = 0;
|
|
for (int k = 0; k < 4; k++)
|
|
{
|
|
const Element & elem = mesh[hasbothpoints[k]];
|
|
bool has1 = 0;
|
|
for (int l = 0; l < 4; l++)
|
|
if (elem[l] == pi3)
|
|
has1 = 1;
|
|
if (has1)
|
|
{
|
|
for (int l = 0; l < 4; l++)
|
|
if (elem[l] != pi1 && elem[l] != pi2 && elem[l] != pi3)
|
|
pi6 = elem[l];
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
INDEX_2 i22(pi3, pi5);
|
|
i22.Sort();
|
|
INDEX_2 i23(pi4, pi6);
|
|
i23.Sort();
|
|
*/
|
|
|
|
el1[0] = pi1; el1[1] = pi2;
|
|
el1[2] = pi3; el1[3] = pi4;
|
|
el1.SetIndex (mattyp);
|
|
|
|
el2[0] = pi1; el2[1] = pi2;
|
|
el2[2] = pi4; el2[3] = pi5;
|
|
el2.SetIndex (mattyp);
|
|
|
|
el3[0] = pi1; el3[1] = pi2;
|
|
el3[2] = pi5; el3[3] = pi6;
|
|
el3.SetIndex (mattyp);
|
|
|
|
el4[0] = pi1; el4[1] = pi2;
|
|
el4[2] = pi6; el4[3] = pi3;
|
|
el4.SetIndex (mattyp);
|
|
|
|
// elementsonnode.Add (pi4, hasbothpoints.Elem(2));
|
|
// elementsonnode.Add (pi3, hasbothpoints.Elem(3));
|
|
|
|
bad1 = CalcBad (mesh.Points(), el1, 0) +
|
|
CalcBad (mesh.Points(), el2, 0) +
|
|
CalcBad (mesh.Points(), el3, 0) +
|
|
CalcBad (mesh.Points(), el4, 0);
|
|
|
|
|
|
el1.flags.illegal_valid = 0;
|
|
el2.flags.illegal_valid = 0;
|
|
el3.flags.illegal_valid = 0;
|
|
el4.flags.illegal_valid = 0;
|
|
|
|
|
|
if (goal != OPT_CONFORM)
|
|
{
|
|
if (!mesh.LegalTet(el1) ||
|
|
!mesh.LegalTet(el2) ||
|
|
!mesh.LegalTet(el3) ||
|
|
!mesh.LegalTet(el4))
|
|
bad1 += 1e4;
|
|
}
|
|
|
|
el1[0] = pi3; el1[1] = pi5;
|
|
el1[2] = pi2; el1[3] = pi4;
|
|
el1.SetIndex (mattyp);
|
|
|
|
el2[0] = pi3; el2[1] = pi5;
|
|
el2[2] = pi4; el2[3] = pi1;
|
|
el2.SetIndex (mattyp);
|
|
|
|
el3[0] = pi3; el3[1] = pi5;
|
|
el3[2] = pi1; el3[3] = pi6;
|
|
el3.SetIndex (mattyp);
|
|
|
|
el4[0] = pi3; el4[1] = pi5;
|
|
el4[2] = pi6; el4[3] = pi2;
|
|
el4.SetIndex (mattyp);
|
|
|
|
bad2 = CalcBad (mesh.Points(), el1, 0) +
|
|
CalcBad (mesh.Points(), el2, 0) +
|
|
CalcBad (mesh.Points(), el3, 0) +
|
|
CalcBad (mesh.Points(), el4, 0);
|
|
|
|
el1.flags.illegal_valid = 0;
|
|
el2.flags.illegal_valid = 0;
|
|
el3.flags.illegal_valid = 0;
|
|
el4.flags.illegal_valid = 0;
|
|
|
|
if (goal != OPT_CONFORM)
|
|
{
|
|
if (!mesh.LegalTet(el1) ||
|
|
!mesh.LegalTet(el2) ||
|
|
!mesh.LegalTet(el3) ||
|
|
!mesh.LegalTet(el4))
|
|
bad2 += 1e4;
|
|
}
|
|
|
|
|
|
el1b[0] = pi4; el1b[1] = pi6;
|
|
el1b[2] = pi3; el1b[3] = pi2;
|
|
el1b.SetIndex (mattyp);
|
|
|
|
el2b[0] = pi4; el2b[1] = pi6;
|
|
el2b[2] = pi2; el2b[3] = pi5;
|
|
el2b.SetIndex (mattyp);
|
|
|
|
el3b[0] = pi4; el3b[1] = pi6;
|
|
el3b[2] = pi5; el3b[3] = pi1;
|
|
el3b.SetIndex (mattyp);
|
|
|
|
el4b[0] = pi4; el4b[1] = pi6;
|
|
el4b[2] = pi1; el4b[3] = pi3;
|
|
el4b.SetIndex (mattyp);
|
|
|
|
bad3 = CalcBad (mesh.Points(), el1b, 0) +
|
|
CalcBad (mesh.Points(), el2b, 0) +
|
|
CalcBad (mesh.Points(), el3b, 0) +
|
|
CalcBad (mesh.Points(), el4b, 0);
|
|
|
|
el1b.flags.illegal_valid = 0;
|
|
el2b.flags.illegal_valid = 0;
|
|
el3b.flags.illegal_valid = 0;
|
|
el4b.flags.illegal_valid = 0;
|
|
|
|
if (goal != OPT_CONFORM)
|
|
{
|
|
if (!mesh.LegalTet(el1b) ||
|
|
!mesh.LegalTet(el2b) ||
|
|
!mesh.LegalTet(el3b) ||
|
|
!mesh.LegalTet(el4b))
|
|
bad3 += 1e4;
|
|
}
|
|
|
|
|
|
/*
|
|
int swap2 = (bad2 < bad1) && (bad2 < bad3);
|
|
int swap3 = !swap2 && (bad3 < bad1);
|
|
|
|
if ( ((bad2 < 10 * bad1) ||
|
|
(bad2 < 1e6)) && mesh.BoundaryEdge (pi3, pi5))
|
|
swap2 = 1;
|
|
else if ( ((bad3 < 10 * bad1) ||
|
|
(bad3 < 1e6)) && mesh.BoundaryEdge (pi4, pi6))
|
|
{
|
|
swap3 = 1;
|
|
swap2 = 0;
|
|
}
|
|
*/
|
|
bool swap2, swap3;
|
|
|
|
if (goal != OPT_CONFORM)
|
|
{
|
|
swap2 = (bad2 < bad1) && (bad2 < bad3);
|
|
swap3 = !swap2 && (bad3 < bad1);
|
|
}
|
|
else
|
|
{
|
|
if (mesh.BoundaryEdge (pi3, pi5)) bad2 /= 1e6;
|
|
if (mesh.BoundaryEdge (pi4, pi6)) bad3 /= 1e6;
|
|
|
|
swap2 = (bad2 < bad1) && (bad2 < bad3);
|
|
swap3 = !swap2 && (bad3 < bad1);
|
|
}
|
|
|
|
|
|
if (swap2 || swap3)
|
|
{
|
|
// (*mycout) << "4->4 " << flush;
|
|
cnt++;
|
|
// (*testout) << "4->4 conversion" << "\n";
|
|
/*
|
|
(*testout) << "bad1 = " << bad1
|
|
<< " bad2 = " << bad2
|
|
<< " bad3 = " << bad3 << "\n";
|
|
|
|
(*testout) << "Points: " << pi1 << " " << pi2 << " " << pi3
|
|
<< " " << pi4 << " " << pi5 << " " << pi6 << "\n";
|
|
(*testout) << "Elements: "
|
|
<< hasbothpoints.Get(1) << " "
|
|
<< hasbothpoints.Get(2) << " "
|
|
<< hasbothpoints.Get(3) << " "
|
|
<< hasbothpoints.Get(4) << " " << "\n";
|
|
*/
|
|
|
|
/*
|
|
{
|
|
int i1, j1;
|
|
for (i1 = 1; i1 <= 4; i1++)
|
|
{
|
|
for (j1 = 1; j1 <= 4; j1++)
|
|
(*testout) << volelements.Get(hasbothpoints.Get(i1)).PNum(j1)
|
|
<< " ";
|
|
(*testout) << "\n";
|
|
}
|
|
}
|
|
*/
|
|
}
|
|
|
|
|
|
if (swap2)
|
|
{
|
|
// (*mycout) << "bad1 = " << bad1 << " bad2 = " << bad2 << "\n";
|
|
|
|
|
|
/*
|
|
(*testout) << "4->4 swap A, old els = " << endl
|
|
<< mesh[hasbothpoints[0]] << endl
|
|
<< mesh[hasbothpoints[1]] << endl
|
|
<< mesh[hasbothpoints[2]] << endl
|
|
<< mesh[hasbothpoints[3]] << endl
|
|
<< "new els = " << endl
|
|
<< el1 << endl
|
|
<< el2 << endl
|
|
<< el3 << endl
|
|
<< el4 << endl;
|
|
*/
|
|
|
|
|
|
|
|
el1.flags.illegal_valid = 0;
|
|
el2.flags.illegal_valid = 0;
|
|
el3.flags.illegal_valid = 0;
|
|
el4.flags.illegal_valid = 0;
|
|
|
|
mesh[hasbothpoints[0]] = el1;
|
|
mesh[hasbothpoints[1]] = el2;
|
|
mesh[hasbothpoints[2]] = el3;
|
|
mesh[hasbothpoints[3]] = el4;
|
|
|
|
for (int k = 0; k < 4; k++)
|
|
for (int l = 0; l < 4; l++)
|
|
elementsonnode.Add (mesh[hasbothpoints[k]][l], hasbothpoints[k]);
|
|
}
|
|
else if (swap3)
|
|
{
|
|
// (*mycout) << "bad1 = " << bad1 << " bad3 = " << bad3 << "\n";
|
|
el1b.flags.illegal_valid = 0;
|
|
el2b.flags.illegal_valid = 0;
|
|
el3b.flags.illegal_valid = 0;
|
|
el4b.flags.illegal_valid = 0;
|
|
|
|
|
|
/*
|
|
(*testout) << "4->4 swap A, old els = " << endl
|
|
<< mesh[hasbothpoints[0]] << endl
|
|
<< mesh[hasbothpoints[1]] << endl
|
|
<< mesh[hasbothpoints[2]] << endl
|
|
<< mesh[hasbothpoints[3]] << endl
|
|
<< "new els = " << endl
|
|
<< el1b << endl
|
|
<< el2b << endl
|
|
<< el3b << endl
|
|
<< el4b << endl;
|
|
*/
|
|
|
|
|
|
mesh[hasbothpoints[0]] = el1b;
|
|
mesh[hasbothpoints[1]] = el2b;
|
|
mesh[hasbothpoints[2]] = el3b;
|
|
mesh[hasbothpoints[3]] = el4b;
|
|
|
|
for (int k = 0; k < 4; k++)
|
|
for (int l = 0; l < 4; l++)
|
|
elementsonnode.Add (mesh[hasbothpoints[k]][l], hasbothpoints[k]);
|
|
}
|
|
}
|
|
|
|
if (nsuround >= 5)
|
|
{
|
|
Element hel(TET);
|
|
|
|
ArrayMem<PointIndex, 50> suroundpts(nsuround);
|
|
ArrayMem<char, 50> tetused(nsuround);
|
|
|
|
Element & elem = mesh[hasbothpoints[0]];
|
|
|
|
for (int l = 0; l < 4; l++)
|
|
if (elem[l] != pi1 && elem[l] != pi2)
|
|
{
|
|
pi4 = pi3;
|
|
pi3 = elem[l];
|
|
}
|
|
|
|
hel[0] = pi1;
|
|
hel[1] = pi2;
|
|
hel[2] = pi3;
|
|
hel[3] = pi4;
|
|
hel.SetIndex (mattyp);
|
|
|
|
if (WrongOrientation (mesh.Points(), hel))
|
|
{
|
|
Swap (pi3, pi4);
|
|
hel[2] = pi3;
|
|
hel[3] = pi4;
|
|
}
|
|
|
|
|
|
// suroundpts.SetSize (nsuround);
|
|
suroundpts[0] = pi3;
|
|
suroundpts[1] = pi4;
|
|
|
|
tetused = 0;
|
|
tetused[0] = 1;
|
|
|
|
for (int l = 2; l < nsuround; l++)
|
|
{
|
|
int oldpi = suroundpts[l-1];
|
|
int newpi = 0;
|
|
|
|
for (int k = 0; k < nsuround && !newpi; k++)
|
|
if (!tetused[k])
|
|
{
|
|
const Element & nel = mesh[hasbothpoints[k]];
|
|
|
|
for (int k2 = 0; k2 < 4 && !newpi; k2++)
|
|
if (nel[k2] == oldpi)
|
|
{
|
|
newpi =
|
|
nel[0] + nel[1] + nel[2] + nel[3]
|
|
- pi1 - pi2 - oldpi;
|
|
|
|
tetused[k] = 1;
|
|
suroundpts[l] = newpi;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bad1 = 0;
|
|
for (int k = 0; k < nsuround; k++)
|
|
{
|
|
hel[0] = pi1;
|
|
hel[1] = pi2;
|
|
hel[2] = suroundpts[k];
|
|
hel[3] = suroundpts[(k+1) % nsuround];
|
|
hel.SetIndex (mattyp);
|
|
|
|
bad1 += CalcBad (mesh.Points(), hel, 0);
|
|
}
|
|
|
|
// (*testout) << "nsuround = " << nsuround << " bad1 = " << bad1 << endl;
|
|
|
|
|
|
int bestl = -1;
|
|
int confface = -1;
|
|
int confedge = -1;
|
|
double badopt = bad1;
|
|
|
|
for (int l = 0; l < nsuround; l++)
|
|
{
|
|
bad2 = 0;
|
|
|
|
for (int k = l+1; k <= nsuround + l - 2; k++)
|
|
{
|
|
hel[0] = suroundpts[l];
|
|
hel[1] = suroundpts[k % nsuround];
|
|
hel[2] = suroundpts[(k+1) % nsuround];
|
|
hel[3] = pi2;
|
|
|
|
bad2 += CalcBad (mesh.Points(), hel, 0);
|
|
hel.flags.illegal_valid = 0;
|
|
if (!mesh.LegalTet(hel)) bad2 += 1e4;
|
|
|
|
hel[2] = suroundpts[k % nsuround];
|
|
hel[1] = suroundpts[(k+1) % nsuround];
|
|
hel[3] = pi1;
|
|
|
|
bad2 += CalcBad (mesh.Points(), hel, 0);
|
|
|
|
hel.flags.illegal_valid = 0;
|
|
if (!mesh.LegalTet(hel)) bad2 += 1e4;
|
|
}
|
|
// (*testout) << "bad2," << l << " = " << bad2 << endl;
|
|
|
|
if ( bad2 < badopt )
|
|
{
|
|
bestl = l;
|
|
badopt = bad2;
|
|
}
|
|
|
|
|
|
if (goal == OPT_CONFORM)
|
|
// (bad2 <= 100 * bad1 || bad2 <= 1e6))
|
|
{
|
|
bool nottoobad =
|
|
(bad2 <= bad1) ||
|
|
(bad2 <= 100 * bad1 && bad2 <= 1e18) ||
|
|
(bad2 <= 1e8);
|
|
|
|
for (int k = l+1; k <= nsuround + l - 2; k++)
|
|
{
|
|
INDEX_3 hi3(suroundpts[l],
|
|
suroundpts[k % nsuround],
|
|
suroundpts[(k+1) % nsuround]);
|
|
hi3.Sort();
|
|
if (faces.Used(hi3))
|
|
{
|
|
// (*testout) << "could improve face conformity, bad1 = " << bad1
|
|
// << ", bad 2 = " << bad2 << ", nottoobad = " << nottoobad << endl;
|
|
if (nottoobad)
|
|
confface = l;
|
|
}
|
|
}
|
|
|
|
for (int k = l+2; k <= nsuround+l-2; k++)
|
|
{
|
|
if (mesh.BoundaryEdge (suroundpts[l],
|
|
suroundpts[k % nsuround]))
|
|
{
|
|
/*
|
|
*testout << "could improve edge conformity, bad1 = " << bad1
|
|
<< ", bad 2 = " << bad2 << ", nottoobad = " << nottoobad << endl;
|
|
*/
|
|
if (nottoobad)
|
|
confedge = l;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (confedge != -1)
|
|
bestl = confedge;
|
|
if (confface != -1)
|
|
bestl = confface;
|
|
|
|
if (bestl != -1)
|
|
{
|
|
// (*mycout) << nsuround << "->" << 2 * (nsuround-2) << " " << flush;
|
|
cnt++;
|
|
|
|
for (int k = bestl+1; k <= nsuround + bestl - 2; k++)
|
|
{
|
|
int k1;
|
|
|
|
hel[0] = suroundpts[bestl];
|
|
hel[1] = suroundpts[k % nsuround];
|
|
hel[2] = suroundpts[(k+1) % nsuround];
|
|
hel[3] = pi2;
|
|
hel.flags.illegal_valid = 0;
|
|
|
|
/*
|
|
(*testout) << nsuround << "-swap, new el,top = "
|
|
<< hel << endl;
|
|
*/
|
|
mesh.AddVolumeElement (hel);
|
|
|
|
for (k1 = 0; k1 < 4; k1++)
|
|
elementsonnode.Add (hel[k1], mesh.GetNE()-1);
|
|
|
|
|
|
hel[2] = suroundpts[k % nsuround];
|
|
hel[1] = suroundpts[(k+1) % nsuround];
|
|
hel[3] = pi1;
|
|
|
|
/*
|
|
(*testout) << nsuround << "-swap, new el,bot = "
|
|
<< hel << endl;
|
|
*/
|
|
|
|
mesh.AddVolumeElement (hel);
|
|
|
|
for (k1 = 0; k1 < 4; k1++)
|
|
elementsonnode.Add (hel[k1], mesh.GetNE()-1);
|
|
}
|
|
|
|
for (int k = 0; k < nsuround; k++)
|
|
{
|
|
Element & rel = mesh[hasbothpoints[k]];
|
|
/*
|
|
(*testout) << nsuround << "-swap, old el = "
|
|
<< rel << endl;
|
|
*/
|
|
rel.Delete();
|
|
for (int k1 = 0; k1 < 4; k1++)
|
|
rel[k1] = 0;
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
if (onlybedges)
|
|
{
|
|
(*testout) << "bad tet: "
|
|
<< volelements.Get(i)[0]
|
|
<< volelements.Get(i)[1]
|
|
<< volelements.Get(i)[2]
|
|
<< volelements.Get(i)[3] << "\n";
|
|
|
|
if (!mesh.LegalTet (volelements.Get(i)))
|
|
cerr << "Illegal tet" << "\n";
|
|
}
|
|
*/
|
|
}
|
|
// (*mycout) << endl;
|
|
|
|
/*
|
|
cout << "edgeused: ";
|
|
edgeused.PrintMemInfo(cout);
|
|
*/
|
|
PrintMessage (5, cnt, " swaps performed");
|
|
|
|
|
|
|
|
|
|
|
|
mesh.Compress ();
|
|
|
|
/*
|
|
if (goal == OPT_QUALITY)
|
|
{
|
|
bad1 = CalcTotalBad (mesh.Points(), mesh.VolumeElements());
|
|
// (*testout) << "Total badness = " << bad1 << endl;
|
|
}
|
|
*/
|
|
|
|
/*
|
|
for (i = 1; i <= GetNE(); i++)
|
|
if (volelements.Get(i)[0])
|
|
if (!mesh.LegalTet (volelements.Get(i)))
|
|
{
|
|
cout << "detected illegal tet, 2" << endl;
|
|
(*testout) << "detected illegal tet1: " << i << endl;
|
|
}
|
|
*/
|
|
|
|
multithread.task = savetask;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void MeshOptimize3d :: SwapImproveSurface (Mesh & mesh, OPTIMIZEGOAL goal,
|
|
const BitArray * working_elements,
|
|
const Array< Array<int,PointIndex::BASE>* > * idmaps)
|
|
{
|
|
Array< Array<int,PointIndex::BASE>* > locidmaps;
|
|
const Array< Array<int,PointIndex::BASE>* > * used_idmaps;
|
|
|
|
if(idmaps)
|
|
used_idmaps = idmaps;
|
|
else
|
|
{
|
|
used_idmaps = &locidmaps;
|
|
|
|
for(int i=1; i<=mesh.GetIdentifications().GetMaxNr(); i++)
|
|
{
|
|
if(mesh.GetIdentifications().GetType(i) == Identifications::PERIODIC)
|
|
{
|
|
locidmaps.Append(new Array<int,PointIndex::BASE>);
|
|
mesh.GetIdentifications().GetMap(i,*locidmaps.Last(),true);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
PointIndex pi1, pi2, pi3, pi4, pi5, pi6;
|
|
PointIndex pi1other, pi2other;
|
|
int cnt = 0;
|
|
|
|
//double bad1, bad2, bad3, sbad;
|
|
double bad1, sbad;
|
|
double h;
|
|
|
|
int np = mesh.GetNP();
|
|
int ne = mesh.GetNE();
|
|
int nse = mesh.GetNSE();
|
|
|
|
int mattype, othermattype;
|
|
|
|
|
|
// contains at least all elements at node
|
|
TABLE<ElementIndex,PointIndex::BASE> elementsonnode(np);
|
|
TABLE<SurfaceElementIndex,PointIndex::BASE> surfaceelementsonnode(np);
|
|
TABLE<int,PointIndex::BASE> surfaceindicesonnode(np);
|
|
|
|
Array<ElementIndex> hasbothpoints;
|
|
Array<ElementIndex> hasbothpointsother;
|
|
|
|
PrintMessage (3, "SwapImproveSurface ");
|
|
(*testout) << "\n" << "Start SwapImproveSurface" << endl;
|
|
|
|
const char * savetask = multithread.task;
|
|
multithread.task = "Swap Improve Surface";
|
|
|
|
|
|
|
|
// find elements on node
|
|
for (ElementIndex ei = 0; ei < ne; ei++)
|
|
for (int j = 0; j < mesh[ei].GetNP(); j++)
|
|
elementsonnode.Add (mesh[ei][j], ei);
|
|
|
|
for (SurfaceElementIndex sei = 0; sei < nse; sei++)
|
|
for(int j=0; j<mesh[sei].GetNP(); j++)
|
|
{
|
|
surfaceelementsonnode.Add(mesh[sei][j], sei);
|
|
if(!surfaceindicesonnode[mesh[sei][j]].Contains(mesh[sei].GetIndex()))
|
|
surfaceindicesonnode.Add(mesh[sei][j],mesh[sei].GetIndex());
|
|
}
|
|
|
|
bool periodic;
|
|
int idnum(-1);
|
|
|
|
// INDEX_2_HASHTABLE<int> edgeused(2 * ne + 5);
|
|
INDEX_2_CLOSED_HASHTABLE<int> edgeused(12 * ne + 5);
|
|
|
|
for (ElementIndex ei = 0; ei < ne; ei++)
|
|
{
|
|
if (multithread.terminate)
|
|
break;
|
|
|
|
multithread.percent = 100.0 * (ei+1) / ne;
|
|
|
|
if (mesh.ElementType(ei) == FIXEDELEMENT)
|
|
continue;
|
|
|
|
if(working_elements &&
|
|
ei < working_elements->Size() &&
|
|
!working_elements->Test(ei))
|
|
continue;
|
|
|
|
if (mesh[ei].IsDeleted())
|
|
continue;
|
|
|
|
if ((goal == OPT_LEGAL) &&
|
|
mesh.LegalTet (mesh[ei]) &&
|
|
CalcBad (mesh.Points(), mesh[ei], 0) < 1e3)
|
|
continue;
|
|
|
|
const Element & elemi = mesh[ei];
|
|
//Element elemi = mesh[ei];
|
|
if (elemi.IsDeleted()) continue;
|
|
|
|
|
|
mattype = elemi.GetIndex();
|
|
|
|
bool swapped = false;
|
|
|
|
for (int j = 0; !swapped && j < 6; j++)
|
|
{
|
|
// loop over edges
|
|
|
|
|
|
static const int tetedges[6][2] =
|
|
{ { 0, 1 }, { 0, 2 }, { 0, 3 },
|
|
{ 1, 2 }, { 1, 3 }, { 2, 3 } };
|
|
|
|
pi1 = elemi[tetedges[j][0]];
|
|
pi2 = elemi[tetedges[j][1]];
|
|
|
|
|
|
if (pi2 < pi1)
|
|
Swap (pi1, pi2);
|
|
|
|
|
|
bool found = false;
|
|
for(int k=0; !found && k<used_idmaps->Size(); k++)
|
|
{
|
|
if(pi2 < (*used_idmaps)[k]->Size() + PointIndex::BASE)
|
|
{
|
|
pi1other = (*(*used_idmaps)[k])[pi1];
|
|
pi2other = (*(*used_idmaps)[k])[pi2];
|
|
found = (pi1other != 0 && pi2other != 0 && pi1other != pi1 && pi2other != pi2);
|
|
if(found)
|
|
idnum = k;
|
|
}
|
|
}
|
|
if(found)
|
|
periodic = true;
|
|
else
|
|
{
|
|
periodic = false;
|
|
pi1other = pi1; pi2other = pi2;
|
|
}
|
|
|
|
|
|
|
|
if (!mesh.BoundaryEdge (pi1, pi2) ||
|
|
mesh.IsSegment(pi1, pi2)) continue;
|
|
|
|
othermattype = -1;
|
|
|
|
|
|
INDEX_2 i2 (pi1, pi2);
|
|
i2.Sort();
|
|
if (edgeused.Used(i2)) continue;
|
|
edgeused.Set (i2, 1);
|
|
if(periodic)
|
|
{
|
|
i2.I1() = pi1other;
|
|
i2.I2() = pi2other;
|
|
i2.Sort();
|
|
edgeused.Set(i2,1);
|
|
}
|
|
|
|
|
|
hasbothpoints.SetSize (0);
|
|
hasbothpointsother.SetSize (0);
|
|
for (int k = 0; k < elementsonnode[pi1].Size(); k++)
|
|
{
|
|
bool has1 = false, has2 = false;
|
|
ElementIndex elnr = elementsonnode[pi1][k];
|
|
const Element & elem = mesh[elnr];
|
|
|
|
if (elem.IsDeleted()) continue;
|
|
|
|
for (int l = 0; l < elem.GetNP(); l++)
|
|
{
|
|
if (elem[l] == pi1) has1 = true;
|
|
if (elem[l] == pi2) has2 = true;
|
|
}
|
|
|
|
if (has1 && has2)
|
|
{
|
|
if(othermattype == -1 && elem.GetIndex() != mattype)
|
|
othermattype = elem.GetIndex();
|
|
|
|
if(elem.GetIndex() == mattype)
|
|
{
|
|
// only once
|
|
for (int l = 0; l < hasbothpoints.Size(); l++)
|
|
if (hasbothpoints[l] == elnr)
|
|
has1 = 0;
|
|
|
|
if (has1)
|
|
hasbothpoints.Append (elnr);
|
|
}
|
|
else if(elem.GetIndex() == othermattype)
|
|
{
|
|
// only once
|
|
for (int l = 0; l < hasbothpointsother.Size(); l++)
|
|
if (hasbothpointsother[l] == elnr)
|
|
has1 = 0;
|
|
|
|
if (has1)
|
|
hasbothpointsother.Append (elnr);
|
|
}
|
|
else
|
|
{
|
|
cout << "problem with domain indices" << endl;
|
|
(*testout) << "problem: mattype = " << mattype << ", othermattype = " << othermattype
|
|
<< " elem " << elem << " mt " << elem.GetIndex() << endl
|
|
<< " pi1 " << pi1 << " pi2 " << pi2 << endl;
|
|
(*testout) << "hasbothpoints:" << endl;
|
|
for(int ii=0; ii < hasbothpoints.Size(); ii++)
|
|
(*testout) << mesh[hasbothpoints[ii]] << endl;
|
|
(*testout) << "hasbothpointsother:" << endl;
|
|
for(int ii=0; ii < hasbothpointsother.Size(); ii++)
|
|
(*testout) << mesh[hasbothpointsother[ii]] << endl;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(hasbothpointsother.Size() > 0 && periodic)
|
|
throw NgException("SwapImproveSurface: Assumption about interface/periodicity wrong!");
|
|
|
|
if(periodic)
|
|
{
|
|
for (int k = 0; k < elementsonnode[pi1other].Size(); k++)
|
|
{
|
|
bool has1 = false, has2 = false;
|
|
ElementIndex elnr = elementsonnode[pi1other][k];
|
|
const Element & elem = mesh[elnr];
|
|
|
|
if (elem.IsDeleted()) continue;
|
|
|
|
for (int l = 0; l < elem.GetNP(); l++)
|
|
{
|
|
if (elem[l] == pi1other) has1 = true;
|
|
if (elem[l] == pi2other) has2 = true;
|
|
}
|
|
|
|
if (has1 && has2)
|
|
{
|
|
if(othermattype == -1)
|
|
othermattype = elem.GetIndex();
|
|
|
|
// only once
|
|
for (int l = 0; l < hasbothpointsother.Size(); l++)
|
|
if (hasbothpointsother[l] == elnr)
|
|
has1 = 0;
|
|
|
|
if (has1)
|
|
hasbothpointsother.Append (elnr);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//for(k=0; k<hasbothpoints.Size(); k++)
|
|
// (*testout) << "hasbothpoints["<<k<<"]: " << mesh[hasbothpoints[k]] << endl;
|
|
|
|
|
|
SurfaceElementIndex sel1=-1,sel2=-1;
|
|
SurfaceElementIndex sel1other=-1,sel2other=-1;
|
|
for(int k = 0; k < surfaceelementsonnode[pi1].Size(); k++)
|
|
{
|
|
bool has1 = false, has2 = false;
|
|
SurfaceElementIndex elnr = surfaceelementsonnode[pi1][k];
|
|
const Element2d & elem = mesh[elnr];
|
|
|
|
if (elem.IsDeleted()) continue;
|
|
|
|
for (int l = 0; l < elem.GetNP(); l++)
|
|
{
|
|
if (elem[l] == pi1) has1 = true;
|
|
if (elem[l] == pi2) has2 = true;
|
|
}
|
|
|
|
if(has1 && has2 && elnr != sel2)
|
|
{
|
|
sel1 = sel2;
|
|
sel2 = elnr;
|
|
}
|
|
}
|
|
|
|
if(periodic)
|
|
{
|
|
for(int k = 0; k < surfaceelementsonnode[pi1other].Size(); k++)
|
|
{
|
|
bool has1 = false, has2 = false;
|
|
SurfaceElementIndex elnr = surfaceelementsonnode[pi1other][k];
|
|
const Element2d & elem = mesh[elnr];
|
|
|
|
if (elem.IsDeleted()) continue;
|
|
|
|
for (int l = 0; l < elem.GetNP(); l++)
|
|
{
|
|
if (elem[l] == pi1other) has1 = true;
|
|
if (elem[l] == pi2other) has2 = true;
|
|
}
|
|
|
|
if(has1 && has2 && elnr != sel2other)
|
|
{
|
|
sel1other = sel2other;
|
|
sel2other = elnr;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sel1other = sel1; sel2other = sel2;
|
|
}
|
|
|
|
//(*testout) << "sel1 " << sel1 << " sel2 " << sel2 << " el " << mesh[sel1] << " resp. " << mesh[sel2] << endl;
|
|
|
|
PointIndex sp1(0), sp2(0);
|
|
PointIndex sp1other, sp2other;
|
|
for(int l=0; l<mesh[sel1].GetNP(); l++)
|
|
if(mesh[sel1][l] != pi1 && mesh[sel1][l] != pi2)
|
|
sp1 = mesh[sel1][l];
|
|
for(int l=0; l<mesh[sel2].GetNP(); l++)
|
|
if(mesh[sel2][l] != pi1 && mesh[sel2][l] != pi2)
|
|
sp2 = mesh[sel2][l];
|
|
|
|
if(periodic)
|
|
{
|
|
sp1other = (*(*used_idmaps)[idnum])[sp1];
|
|
sp2other = (*(*used_idmaps)[idnum])[sp2];
|
|
|
|
bool change = false;
|
|
for(int l=0; !change && l<mesh[sel1other].GetNP(); l++)
|
|
change = (sp2other == mesh[sel1other][l]);
|
|
|
|
if(change)
|
|
{
|
|
SurfaceElementIndex aux = sel1other;
|
|
sel1other = sel2other;
|
|
sel2other = aux;
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
sp1other = sp1; sp2other = sp2;
|
|
}
|
|
|
|
Vec<3> v1 = mesh[sp1]-mesh[pi1],
|
|
v2 = mesh[sp2]-mesh[pi1],
|
|
v3 = mesh[sp1]-mesh[pi2],
|
|
v4 = mesh[sp2]-mesh[pi2];
|
|
double vol = 0.5*(Cross(v1,v2).Length() + Cross(v3,v4).Length());
|
|
h = sqrt(vol);
|
|
h = 0;
|
|
|
|
sbad = CalcTriangleBadness (mesh[pi1],mesh[pi2],mesh[sp1],0,0) +
|
|
CalcTriangleBadness (mesh[pi2],mesh[pi1],mesh[sp2],0,0);
|
|
|
|
|
|
|
|
bool puretet = true;
|
|
for (int k = 0; puretet && k < hasbothpoints.Size(); k++)
|
|
if (mesh[hasbothpoints[k]].GetType () != TET)
|
|
puretet = false;
|
|
for (int k = 0; puretet && k < hasbothpointsother.Size(); k++)
|
|
if (mesh[hasbothpointsother[k]].GetType () != TET)
|
|
puretet = false;
|
|
if (!puretet)
|
|
continue;
|
|
|
|
int nsuround = hasbothpoints.Size();
|
|
int nsuroundother = hasbothpointsother.Size();
|
|
|
|
Array < int > outerpoints(nsuround+1);
|
|
outerpoints[0] = sp1;
|
|
|
|
for(int i=0; i<nsuround; i++)
|
|
{
|
|
bool done = false;
|
|
for(int jj=i; !done && jj<hasbothpoints.Size(); jj++)
|
|
{
|
|
for(int k=0; !done && k<4; k++)
|
|
if(mesh[hasbothpoints[jj]][k] == outerpoints[i])
|
|
{
|
|
done = true;
|
|
for(int l=0; l<4; l++)
|
|
if(mesh[hasbothpoints[jj]][l] != pi1 &&
|
|
mesh[hasbothpoints[jj]][l] != pi2 &&
|
|
mesh[hasbothpoints[jj]][l] != outerpoints[i])
|
|
outerpoints[i+1] = mesh[hasbothpoints[jj]][l];
|
|
}
|
|
if(done)
|
|
{
|
|
ElementIndex aux = hasbothpoints[i];
|
|
hasbothpoints[i] = hasbothpoints[jj];
|
|
hasbothpoints[jj] = aux;
|
|
}
|
|
}
|
|
}
|
|
if(outerpoints[nsuround] != sp2)
|
|
{
|
|
cerr << "OJE OJE OJE" << endl;
|
|
(*testout) << "OJE OJE OJE" << endl;
|
|
(*testout) << "hasbothpoints: " << endl;
|
|
for(int ii=0; ii < hasbothpoints.Size(); ii++)
|
|
{
|
|
(*testout) << mesh[hasbothpoints[ii]] << endl;
|
|
for(int jj=0; jj<mesh[hasbothpoints[ii]].GetNP(); jj++)
|
|
if(mesh.mlbetweennodes[mesh[hasbothpoints[ii]][jj]][0] > 0)
|
|
(*testout) << mesh[hasbothpoints[ii]][jj] << " between "
|
|
<< mesh.mlbetweennodes[mesh[hasbothpoints[ii]][jj]][0] << " and "
|
|
<< mesh.mlbetweennodes[mesh[hasbothpoints[ii]][jj]][1] << endl;
|
|
}
|
|
(*testout) << "outerpoints: " << outerpoints << endl;
|
|
(*testout) << "sel1 " << mesh[sel1] << endl
|
|
<< "sel2 " << mesh[sel2] << endl;
|
|
for(int ii=0; ii<3; ii++)
|
|
{
|
|
if(mesh.mlbetweennodes[mesh[sel1][ii]][0] > 0)
|
|
(*testout) << mesh[sel1][ii] << " between "
|
|
<< mesh.mlbetweennodes[mesh[sel1][ii]][0] << " and "
|
|
<< mesh.mlbetweennodes[mesh[sel1][ii]][1] << endl;
|
|
if(mesh.mlbetweennodes[mesh[sel2][ii]][0] > 0)
|
|
(*testout) << mesh[sel2][ii] << " between "
|
|
<< mesh.mlbetweennodes[mesh[sel2][ii]][0] << " and "
|
|
<< mesh.mlbetweennodes[mesh[sel2][ii]][1] << endl;
|
|
}
|
|
}
|
|
|
|
|
|
Array < int > outerpointsother;
|
|
|
|
if(nsuroundother > 0)
|
|
{
|
|
outerpointsother.SetSize(nsuroundother+1);
|
|
outerpointsother[0] = sp2other;
|
|
}
|
|
|
|
for(int i=0; i<nsuroundother; i++)
|
|
{
|
|
bool done = false;
|
|
for(int jj=i; !done && jj<hasbothpointsother.Size(); jj++)
|
|
{
|
|
for(int k=0; !done && k<4; k++)
|
|
if(mesh[hasbothpointsother[jj]][k] == outerpointsother[i])
|
|
{
|
|
done = true;
|
|
for(int l=0; l<4; l++)
|
|
if(mesh[hasbothpointsother[jj]][l] != pi1other &&
|
|
mesh[hasbothpointsother[jj]][l] != pi2other &&
|
|
mesh[hasbothpointsother[jj]][l] != outerpointsother[i])
|
|
outerpointsother[i+1] = mesh[hasbothpointsother[jj]][l];
|
|
}
|
|
if(done)
|
|
{
|
|
ElementIndex aux = hasbothpointsother[i];
|
|
hasbothpointsother[i] = hasbothpointsother[jj];
|
|
hasbothpointsother[jj] = aux;
|
|
}
|
|
}
|
|
}
|
|
if(nsuroundother > 0 && outerpointsother[nsuroundother] != sp1other)
|
|
{
|
|
cerr << "OJE OJE OJE (other)" << endl;
|
|
(*testout) << "OJE OJE OJE (other)" << endl;
|
|
(*testout) << "pi1 " << pi1 << " pi2 " << pi2 << " sp1 " << sp1 << " sp2 " << sp2 << endl;
|
|
(*testout) << "hasbothpoints: " << endl;
|
|
for(int ii=0; ii < hasbothpoints.Size(); ii++)
|
|
{
|
|
(*testout) << mesh[hasbothpoints[ii]] << endl;
|
|
for(int jj=0; jj<mesh[hasbothpoints[ii]].GetNP(); jj++)
|
|
if(mesh.mlbetweennodes[mesh[hasbothpoints[ii]][jj]][0] > 0)
|
|
(*testout) << mesh[hasbothpoints[ii]][jj] << " between "
|
|
<< mesh.mlbetweennodes[mesh[hasbothpoints[ii]][jj]][0] << " and "
|
|
<< mesh.mlbetweennodes[mesh[hasbothpoints[ii]][jj]][1] << endl;
|
|
}
|
|
(*testout) << "outerpoints: " << outerpoints << endl;
|
|
(*testout) << "sel1 " << mesh[sel1] << endl
|
|
<< "sel2 " << mesh[sel2] << endl;
|
|
for(int ii=0; ii<3; ii++)
|
|
{
|
|
if(mesh.mlbetweennodes[mesh[sel1][ii]][0] > 0)
|
|
(*testout) << mesh[sel1][ii] << " between "
|
|
<< mesh.mlbetweennodes[mesh[sel1][ii]][0] << " and "
|
|
<< mesh.mlbetweennodes[mesh[sel1][ii]][1] << endl;
|
|
if(mesh.mlbetweennodes[mesh[sel2][ii]][0] > 0)
|
|
(*testout) << mesh[sel2][ii] << " between "
|
|
<< mesh.mlbetweennodes[mesh[sel2][ii]][0] << " and "
|
|
<< mesh.mlbetweennodes[mesh[sel2][ii]][1] << endl;
|
|
}
|
|
|
|
(*testout) << "pi1other " << pi1other << " pi2other " << pi2other << " sp1other " << sp1other << " sp2other " << sp2other << endl;
|
|
(*testout) << "hasbothpointsother: " << endl;
|
|
for(int ii=0; ii < hasbothpointsother.Size(); ii++)
|
|
{
|
|
(*testout) << mesh[hasbothpointsother[ii]] << endl;
|
|
for(int jj=0; jj<mesh[hasbothpointsother[ii]].GetNP(); jj++)
|
|
if(mesh.mlbetweennodes[mesh[hasbothpointsother[ii]][jj]][0] > 0)
|
|
(*testout) << mesh[hasbothpointsother[ii]][jj] << " between "
|
|
<< mesh.mlbetweennodes[mesh[hasbothpointsother[ii]][jj]][0] << " and "
|
|
<< mesh.mlbetweennodes[mesh[hasbothpointsother[ii]][jj]][1] << endl;
|
|
}
|
|
(*testout) << "outerpoints: " << outerpointsother << endl;
|
|
(*testout) << "sel1other " << mesh[sel1other] << endl
|
|
<< "sel2other " << mesh[sel2other] << endl;
|
|
for(int ii=0; ii<3; ii++)
|
|
{
|
|
if(mesh.mlbetweennodes[mesh[sel1other][ii]][0] > 0)
|
|
(*testout) << mesh[sel1other][ii] << " between "
|
|
<< mesh.mlbetweennodes[mesh[sel1other][ii]][0] << " and "
|
|
<< mesh.mlbetweennodes[mesh[sel1other][ii]][1] << endl;
|
|
if(mesh.mlbetweennodes[mesh[sel2other][ii]][0] > 0)
|
|
(*testout) << mesh[sel2other][ii] << " between "
|
|
<< mesh.mlbetweennodes[mesh[sel2other][ii]][0] << " and "
|
|
<< mesh.mlbetweennodes[mesh[sel2other][ii]][1] << endl;
|
|
}
|
|
}
|
|
|
|
bad1=0;
|
|
for(int i=0; i<hasbothpoints.Size(); i++)
|
|
bad1 += CalcBad(mesh.Points(), mesh[hasbothpoints[i]],h);
|
|
for(int i=0; i<hasbothpointsother.Size(); i++)
|
|
bad1 += CalcBad(mesh.Points(), mesh[hasbothpointsother[i]],h);
|
|
bad1 /= double(hasbothpoints.Size() + hasbothpointsother.Size());
|
|
|
|
|
|
int startpoints,startpointsother;
|
|
|
|
|
|
if(outerpoints.Size() == 3)
|
|
startpoints = 1;
|
|
else if(outerpoints.Size() == 4)
|
|
startpoints = 2;
|
|
else
|
|
startpoints = outerpoints.Size();
|
|
|
|
if(outerpointsother.Size() == 3)
|
|
startpointsother = 1;
|
|
else if(outerpointsother.Size() == 4)
|
|
startpointsother = 2;
|
|
else
|
|
startpointsother = outerpointsother.Size();
|
|
|
|
|
|
Array < Array < Element* > * > newelts(startpoints);
|
|
Array < Array < Element* > * > neweltsother(startpointsother);
|
|
|
|
double minbad = 1e50, minbadother = 1e50, currbad;
|
|
int minpos = -1, minposother = -1;
|
|
|
|
//(*testout) << "pi1 " << pi1 << " pi2 " << pi2 << " outerpoints " << outerpoints << endl;
|
|
|
|
for(int i=0; i<startpoints; i++)
|
|
{
|
|
newelts[i] = new Array <Element*>(2*(nsuround-1));
|
|
|
|
for(int jj=0; jj<nsuround-1; jj++)
|
|
{
|
|
(*newelts[i])[2*jj] = new Element(TET);
|
|
(*newelts[i])[2*jj+1] = new Element(TET);
|
|
Element & newel1 = *((*newelts[i])[2*jj]);
|
|
Element & newel2 = *((*newelts[i])[2*jj+1]);
|
|
|
|
newel1[0] = pi1;
|
|
newel1[1] = outerpoints[i];
|
|
newel1[2] = outerpoints[(i+jj+1)%outerpoints.Size()];
|
|
newel1[3] = outerpoints[(i+jj+2)%outerpoints.Size()];
|
|
|
|
newel2[0] = pi2;
|
|
newel2[1] = outerpoints[i];
|
|
newel2[2] = outerpoints[(i+jj+2)%outerpoints.Size()];
|
|
newel2[3] = outerpoints[(i+jj+1)%outerpoints.Size()];
|
|
|
|
|
|
//(*testout) << "j " << j << " newel1 " << newel1[0] << " "<< newel1[1] << " "<< newel1[2] << " "<< newel1[3] << endl
|
|
// << " newel2 " << newel2[0] << " "<< newel2[1] << " "<< newel2[2] << " "<< newel2[3] << endl;
|
|
|
|
newel1.SetIndex(mattype);
|
|
newel2.SetIndex(mattype);
|
|
|
|
}
|
|
|
|
bool wrongorientation = true;
|
|
for(int jj = 0; wrongorientation && jj<newelts[i]->Size(); jj++)
|
|
wrongorientation = wrongorientation && WrongOrientation(mesh.Points(), *(*newelts[i])[jj]);
|
|
|
|
currbad = 0;
|
|
|
|
for(int jj=0; jj<newelts[i]->Size(); jj++)
|
|
{
|
|
if(wrongorientation)
|
|
Swap((*(*newelts[i])[jj])[2],(*(*newelts[i])[jj])[3]);
|
|
|
|
|
|
// not two new faces on same surface
|
|
Array<int> face_index;
|
|
for(int k = 0; k<surfaceindicesonnode[(*(*newelts[i])[jj])[0]].Size(); k++)
|
|
face_index.Append(surfaceindicesonnode[(*(*newelts[i])[jj])[0]][k]);
|
|
|
|
for(int k=1; k<4; k++)
|
|
{
|
|
for(int l=0; l<face_index.Size(); l++)
|
|
{
|
|
if(face_index[l] != -1 &&
|
|
!(surfaceindicesonnode[(*(*newelts[i])[jj])[k]].Contains(face_index[l])))
|
|
face_index[l] = -1;
|
|
}
|
|
|
|
}
|
|
|
|
for(int k=0; k<face_index.Size(); k++)
|
|
if(face_index[k] != -1)
|
|
currbad += 1e12;
|
|
|
|
|
|
currbad += CalcBad(mesh.Points(),*(*newelts[i])[jj],h);
|
|
|
|
|
|
}
|
|
|
|
//currbad /= double(newelts[i]->Size());
|
|
|
|
|
|
|
|
if(currbad < minbad)
|
|
{
|
|
minbad = currbad;
|
|
minpos = i;
|
|
}
|
|
|
|
}
|
|
|
|
if(startpointsother == 0)
|
|
minbadother = 0;
|
|
|
|
for(int i=0; i<startpointsother; i++)
|
|
{
|
|
neweltsother[i] = new Array <Element*>(2*(nsuroundother));
|
|
|
|
for(int jj=0; jj<nsuroundother; jj++)
|
|
{
|
|
(*neweltsother[i])[2*jj] = new Element(TET);
|
|
(*neweltsother[i])[2*jj+1] = new Element(TET);
|
|
Element & newel1 = *((*neweltsother[i])[2*jj]);
|
|
Element & newel2 = *((*neweltsother[i])[2*jj+1]);
|
|
|
|
newel1[0] = pi1other;
|
|
newel1[1] = outerpointsother[i];
|
|
newel1[2] = outerpointsother[(i+jj+1)%outerpointsother.Size()];
|
|
newel1[3] = outerpointsother[(i+jj+2)%outerpointsother.Size()];
|
|
|
|
newel2[0] = pi2other;
|
|
newel2[1] = outerpointsother[i];
|
|
newel2[2] = outerpointsother[(i+jj+2)%outerpointsother.Size()];
|
|
newel2[3] = outerpointsother[(i+jj+1)%outerpointsother.Size()];
|
|
|
|
|
|
//(*testout) << "j " << j << " newel1 " << newel1[0] << " "<< newel1[1] << " "<< newel1[2] << " "<< newel1[3] << endl
|
|
// << " newel2 " << newel2[0] << " "<< newel2[1] << " "<< newel2[2] << " "<< newel2[3] << endl;
|
|
|
|
newel1.SetIndex(othermattype);
|
|
newel2.SetIndex(othermattype);
|
|
|
|
}
|
|
|
|
bool wrongorientation = true;
|
|
for(int jj = 0; wrongorientation && jj<neweltsother[i]->Size(); jj++)
|
|
wrongorientation = wrongorientation && WrongOrientation(mesh.Points(), *(*neweltsother[i])[jj]);
|
|
|
|
currbad = 0;
|
|
|
|
for(int jj=0; jj<neweltsother[i]->Size(); jj++)
|
|
{
|
|
if(wrongorientation)
|
|
Swap((*(*neweltsother[i])[jj])[2],(*(*neweltsother[i])[jj])[3]);
|
|
|
|
currbad += CalcBad(mesh.Points(),*(*neweltsother[i])[jj],h);
|
|
}
|
|
|
|
//currbad /= double(neweltsother[i]->Size());
|
|
|
|
|
|
|
|
if(currbad < minbadother)
|
|
{
|
|
minbadother = currbad;
|
|
minposother = i;
|
|
}
|
|
|
|
}
|
|
|
|
//(*testout) << "minbad " << minbad << " bad1 " << bad1 << endl;
|
|
|
|
|
|
double sbadnew = CalcTriangleBadness (mesh[pi1],mesh[sp2],mesh[sp1],0,0) +
|
|
CalcTriangleBadness (mesh[pi2],mesh[sp1],mesh[sp2],0,0);
|
|
|
|
|
|
int denom = newelts[minpos]->Size();
|
|
if(minposother >= 0)
|
|
denom += neweltsother[minposother]->Size();
|
|
|
|
|
|
if((minbad+minbadother)/double(denom) < bad1 &&
|
|
sbadnew < sbad)
|
|
{
|
|
cnt++;
|
|
|
|
swapped = true;
|
|
|
|
|
|
int start1 = -1;
|
|
for(int l=0; l<3; l++)
|
|
if(mesh[sel1][l] == pi1)
|
|
start1 = l;
|
|
if(mesh[sel1][(start1+1)%3] == pi2)
|
|
{
|
|
mesh[sel1][0] = pi1;
|
|
mesh[sel1][1] = sp2;
|
|
mesh[sel1][2] = sp1;
|
|
mesh[sel2][0] = pi2;
|
|
mesh[sel2][1] = sp1;
|
|
mesh[sel2][2] = sp2;
|
|
}
|
|
else
|
|
{
|
|
mesh[sel1][0] = pi2;
|
|
mesh[sel1][1] = sp2;
|
|
mesh[sel1][2] = sp1;
|
|
mesh[sel2][0] = pi1;
|
|
mesh[sel2][1] = sp1;
|
|
mesh[sel2][2] = sp2;
|
|
}
|
|
//(*testout) << "changed surface element " << sel1 << " to " << mesh[sel1] << ", " << sel2 << " to " << mesh[sel2] << endl;
|
|
|
|
for(int l=0; l<3; l++)
|
|
{
|
|
surfaceelementsonnode.Add(mesh[sel1][l],sel1);
|
|
surfaceelementsonnode.Add(mesh[sel2][l],sel2);
|
|
}
|
|
|
|
|
|
|
|
if(periodic)
|
|
{
|
|
start1 = -1;
|
|
for(int l=0; l<3; l++)
|
|
if(mesh[sel1other][l] == pi1other)
|
|
start1 = l;
|
|
|
|
|
|
|
|
//(*testout) << "changed surface elements " << mesh[sel1other] << " and " << mesh[sel2other] << endl;
|
|
if(mesh[sel1other][(start1+1)%3] == pi2other)
|
|
{
|
|
mesh[sel1other][0] = pi1other;
|
|
mesh[sel1other][1] = sp2other;
|
|
mesh[sel1other][2] = sp1other;
|
|
mesh[sel2other][0] = pi2other;
|
|
mesh[sel2other][1] = sp1other;
|
|
mesh[sel2other][2] = sp2other;
|
|
//(*testout) << " with rule 1" << endl;
|
|
}
|
|
else
|
|
{
|
|
mesh[sel1other][0] = pi2other;
|
|
mesh[sel1other][1] = sp2other;
|
|
mesh[sel1other][2] = sp1other;
|
|
mesh[sel2other][0] = pi1other;
|
|
mesh[sel2other][1] = sp1other;
|
|
mesh[sel2other][2] = sp2other;
|
|
//(*testout) << " with rule 2" << endl;
|
|
}
|
|
//(*testout) << " to " << mesh[sel1other] << " and " << mesh[sel2other] << endl;
|
|
|
|
//(*testout) << " and surface element " << sel1other << " to " << mesh[sel1other] << ", " << sel2other << " to " << mesh[sel2other] << endl;
|
|
|
|
for(int l=0; l<3; l++)
|
|
{
|
|
surfaceelementsonnode.Add(mesh[sel1other][l],sel1other);
|
|
surfaceelementsonnode.Add(mesh[sel2other][l],sel2other);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
for(int i=0; i<hasbothpoints.Size(); i++)
|
|
{
|
|
mesh[hasbothpoints[i]] = *(*newelts[minpos])[i];
|
|
|
|
for(int l=0; l<4; l++)
|
|
elementsonnode.Add((*(*newelts[minpos])[i])[l],hasbothpoints[i]);
|
|
}
|
|
|
|
for(int i=hasbothpoints.Size(); i<(*newelts[minpos]).Size(); i++)
|
|
{
|
|
ElementIndex ni = mesh.AddVolumeElement(*(*newelts[minpos])[i]);
|
|
|
|
for(int l=0; l<4; l++)
|
|
elementsonnode.Add((*(*newelts[minpos])[i])[l],ni);
|
|
}
|
|
|
|
if(hasbothpointsother.Size() > 0)
|
|
{
|
|
for(int i=0; i<hasbothpointsother.Size(); i++)
|
|
{
|
|
mesh[hasbothpointsother[i]] = *(*neweltsother[minposother])[i];
|
|
for(int l=0; l<4; l++)
|
|
elementsonnode.Add((*(*neweltsother[minposother])[i])[l],hasbothpointsother[i]);
|
|
}
|
|
|
|
for(int i=hasbothpointsother.Size(); i<(*neweltsother[minposother]).Size(); i++)
|
|
{
|
|
ElementIndex ni = mesh.AddVolumeElement(*(*neweltsother[minposother])[i]);
|
|
for(int l=0; l<4; l++)
|
|
elementsonnode.Add((*(*neweltsother[minposother])[i])[l],ni);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
for(int i=0; i<newelts.Size(); i++)
|
|
{
|
|
for(int jj=0; jj<newelts[i]->Size(); jj++)
|
|
delete (*newelts[i])[jj];
|
|
delete newelts[i];
|
|
}
|
|
|
|
for(int i=0; i<neweltsother.Size(); i++)
|
|
{
|
|
for(int jj=0; jj<neweltsother[i]->Size(); jj++)
|
|
delete (*neweltsother[i])[jj];
|
|
delete neweltsother[i];
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
PrintMessage (5, cnt, " swaps performed");
|
|
|
|
|
|
for(int i=0; i<locidmaps.Size(); i++)
|
|
delete locidmaps[i];
|
|
|
|
|
|
mesh.Compress ();
|
|
|
|
multithread.task = savetask;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
2 -> 3 conversion
|
|
*/
|
|
|
|
|
|
void MeshOptimize3d :: SwapImprove2 (Mesh & mesh, OPTIMIZEGOAL goal)
|
|
{
|
|
PointIndex pi1(0), pi2(0), pi3(0), pi4(0), pi5(0);
|
|
Element el21(TET), el22(TET), el31(TET), el32(TET), el33(TET);
|
|
|
|
int cnt = 0;
|
|
double bad1, bad2;
|
|
|
|
int np = mesh.GetNP();
|
|
int ne = mesh.GetNE();
|
|
int nse = mesh.GetNSE();
|
|
|
|
if (goal == OPT_CONFORM) return;
|
|
|
|
// contains at least all elements at node
|
|
TABLE<ElementIndex, PointIndex::BASE> elementsonnode(np);
|
|
TABLE<SurfaceElementIndex, PointIndex::BASE> belementsonnode(np);
|
|
|
|
PrintMessage (3, "SwapImprove2 ");
|
|
(*testout) << "\n" << "Start SwapImprove2" << "\n";
|
|
// TestOk();
|
|
|
|
|
|
/*
|
|
CalcSurfacesOfNode ();
|
|
for (i = 1; i <= GetNE(); i++)
|
|
if (volelements.Get(i)[0])
|
|
if (!mesh.LegalTet (volelements.Get(i)))
|
|
{
|
|
cout << "detected illegal tet, 1" << endl;
|
|
(*testout) << "detected illegal tet1: " << i << endl;
|
|
}
|
|
*/
|
|
|
|
|
|
// Calculate total badness
|
|
|
|
bad1 = CalcTotalBad (mesh.Points(), mesh.VolumeElements());
|
|
(*testout) << "Total badness = " << bad1 << endl;
|
|
// cout << "tot bad = " << bad1 << endl;
|
|
|
|
// find elements on node
|
|
|
|
for (ElementIndex ei = 0; ei < ne; ei++)
|
|
for (int j = 0; j < mesh[ei].GetNP(); j++)
|
|
elementsonnode.Add (mesh[ei][j], ei);
|
|
|
|
for (SurfaceElementIndex sei = 0; sei < nse; sei++)
|
|
for (int j = 0; j < 3; j++)
|
|
belementsonnode.Add (mesh[sei][j], sei);
|
|
|
|
for (ElementIndex eli1 = 0; eli1 < ne; eli1++)
|
|
{
|
|
if (multithread.terminate)
|
|
break;
|
|
|
|
if (mesh.ElementType (eli1) == FIXEDELEMENT)
|
|
continue;
|
|
|
|
if (mesh[eli1].GetType() != TET)
|
|
continue;
|
|
|
|
if ((goal == OPT_LEGAL) &&
|
|
mesh.LegalTet (mesh[eli1]) &&
|
|
CalcBad (mesh.Points(), mesh[eli1], 0) < 1e3)
|
|
continue;
|
|
|
|
// cout << "eli = " << eli1 << endl;
|
|
// (*testout) << "swapimp2, eli = " << eli1 << "; el = " << mesh[eli1] << endl;
|
|
|
|
for (int j = 0; j < 4; j++)
|
|
{
|
|
// loop over faces
|
|
|
|
Element & elem = mesh[eli1];
|
|
// if (elem[0] < PointIndex::BASE) continue;
|
|
if (elem.IsDeleted()) continue;
|
|
|
|
int mattyp = elem.GetIndex();
|
|
|
|
switch (j)
|
|
{
|
|
case 0:
|
|
pi1 = elem.PNum(1); pi2 = elem.PNum(2);
|
|
pi3 = elem.PNum(3); pi4 = elem.PNum(4);
|
|
break;
|
|
case 1:
|
|
pi1 = elem.PNum(1); pi2 = elem.PNum(4);
|
|
pi3 = elem.PNum(2); pi4 = elem.PNum(3);
|
|
break;
|
|
case 2:
|
|
pi1 = elem.PNum(1); pi2 = elem.PNum(3);
|
|
pi3 = elem.PNum(4); pi4 = elem.PNum(2);
|
|
break;
|
|
case 3:
|
|
pi1 = elem.PNum(2); pi2 = elem.PNum(4);
|
|
pi3 = elem.PNum(3); pi4 = elem.PNum(1);
|
|
break;
|
|
}
|
|
|
|
|
|
bool bface = 0;
|
|
for (int k = 0; k < belementsonnode[pi1].Size(); k++)
|
|
{
|
|
const Element2d & bel =
|
|
mesh[belementsonnode[pi1][k]];
|
|
|
|
bool bface1 = 1;
|
|
for (int l = 0; l < 3; l++)
|
|
if (bel[l] != pi1 && bel[l] != pi2 && bel[l] != pi3)
|
|
{
|
|
bface1 = 0;
|
|
break;
|
|
}
|
|
|
|
if (bface1)
|
|
{
|
|
bface = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (bface) continue;
|
|
|
|
|
|
FlatArray<ElementIndex> row = elementsonnode[pi1];
|
|
for (int k = 0; k < row.Size(); k++)
|
|
{
|
|
ElementIndex eli2 = row[k];
|
|
|
|
// cout << "\rei1 = " << eli1 << ", pi1 = " << pi1 << ", k = " << k << ", ei2 = " << eli2
|
|
// << ", getne = " << mesh.GetNE();
|
|
|
|
if ( eli1 != eli2 )
|
|
{
|
|
Element & elem2 = mesh[eli2];
|
|
if (elem2.IsDeleted()) continue;
|
|
if (elem2.GetType() != TET)
|
|
continue;
|
|
|
|
int comnodes=0;
|
|
for (int l = 1; l <= 4; l++)
|
|
if (elem2.PNum(l) == pi1 || elem2.PNum(l) == pi2 ||
|
|
elem2.PNum(l) == pi3)
|
|
{
|
|
comnodes++;
|
|
}
|
|
else
|
|
{
|
|
pi5 = elem2.PNum(l);
|
|
}
|
|
|
|
if (comnodes == 3)
|
|
{
|
|
bad1 = CalcBad (mesh.Points(), elem, 0) +
|
|
CalcBad (mesh.Points(), elem2, 0);
|
|
|
|
if (!mesh.LegalTet(elem) ||
|
|
!mesh.LegalTet(elem2))
|
|
bad1 += 1e4;
|
|
|
|
|
|
el31.PNum(1) = pi1;
|
|
el31.PNum(2) = pi2;
|
|
el31.PNum(3) = pi5;
|
|
el31.PNum(4) = pi4;
|
|
el31.SetIndex (mattyp);
|
|
|
|
el32.PNum(1) = pi2;
|
|
el32.PNum(2) = pi3;
|
|
el32.PNum(3) = pi5;
|
|
el32.PNum(4) = pi4;
|
|
el32.SetIndex (mattyp);
|
|
|
|
el33.PNum(1) = pi3;
|
|
el33.PNum(2) = pi1;
|
|
el33.PNum(3) = pi5;
|
|
el33.PNum(4) = pi4;
|
|
el33.SetIndex (mattyp);
|
|
|
|
bad2 = CalcBad (mesh.Points(), el31, 0) +
|
|
CalcBad (mesh.Points(), el32, 0) +
|
|
CalcBad (mesh.Points(), el33, 0);
|
|
|
|
|
|
el31.flags.illegal_valid = 0;
|
|
el32.flags.illegal_valid = 0;
|
|
el33.flags.illegal_valid = 0;
|
|
|
|
if (!mesh.LegalTet(el31) ||
|
|
!mesh.LegalTet(el32) ||
|
|
!mesh.LegalTet(el33))
|
|
bad2 += 1e4;
|
|
|
|
|
|
bool do_swap = (bad2 < bad1);
|
|
|
|
if ( ((bad2 < 1e6) || (bad2 < 10 * bad1)) &&
|
|
mesh.BoundaryEdge (pi4, pi5))
|
|
do_swap = 1;
|
|
|
|
if (do_swap)
|
|
{
|
|
// cout << "do swap, eli1 = " << eli1 << "; eli2 = " << eli2 << endl;
|
|
// (*mycout) << "2->3 " << flush;
|
|
cnt++;
|
|
|
|
el31.flags.illegal_valid = 0;
|
|
el32.flags.illegal_valid = 0;
|
|
el33.flags.illegal_valid = 0;
|
|
|
|
mesh[eli1] = el31;
|
|
mesh[eli2] = el32;
|
|
|
|
ElementIndex neli =
|
|
mesh.AddVolumeElement (el33);
|
|
|
|
/*
|
|
if (!LegalTet(el31) || !LegalTet(el32) ||
|
|
!LegalTet(el33))
|
|
{
|
|
cout << "Swap to illegal tets !!!" << endl;
|
|
}
|
|
*/
|
|
// cout << "neli = " << neli << endl;
|
|
for (int l = 0; l < 4; l++)
|
|
{
|
|
elementsonnode.Add (el31[l], eli1);
|
|
elementsonnode.Add (el32[l], eli2);
|
|
elementsonnode.Add (el33[l], neli);
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
PrintMessage (5, cnt, " swaps performed");
|
|
|
|
|
|
|
|
/*
|
|
CalcSurfacesOfNode ();
|
|
for (i = 1; i <= GetNE(); i++)
|
|
if (volelements.Get(i).PNum(1))
|
|
if (!LegalTet (volelements.Get(i)))
|
|
{
|
|
cout << "detected illegal tet, 2" << endl;
|
|
(*testout) << "detected illegal tet2: " << i << endl;
|
|
}
|
|
*/
|
|
|
|
|
|
bad1 = CalcTotalBad (mesh.Points(), mesh.VolumeElements());
|
|
(*testout) << "Total badness = " << bad1 << endl;
|
|
(*testout) << "swapimprove2 done" << "\n";
|
|
// (*mycout) << "Vol = " << CalcVolume (points, volelements) << "\n";
|
|
}
|
|
|
|
|
|
/*
|
|
void Mesh :: SwapImprove2 (OPTIMIZEGOAL goal)
|
|
{
|
|
int i, j;
|
|
int eli1, eli2;
|
|
int mattyp;
|
|
|
|
Element el31(4), el32(4), el33(4);
|
|
double bad1, bad2;
|
|
|
|
|
|
INDEX_3_HASHTABLE<INDEX_2> elsonface (GetNE());
|
|
|
|
(*mycout) << "SwapImprove2 " << endl;
|
|
(*testout) << "\n" << "Start SwapImprove2" << "\n";
|
|
|
|
// Calculate total badness
|
|
|
|
if (goal == OPT_QUALITY)
|
|
{
|
|
double bad1 = CalcTotalBad (points, volelements);
|
|
(*testout) << "Total badness = " << bad1 << endl;
|
|
}
|
|
|
|
// find elements on node
|
|
|
|
|
|
Element2d face;
|
|
for (i = 1; i <= GetNE(); i++)
|
|
if ( (i > eltyps.Size()) || (eltyps.Get(i) != FIXEDELEMENT) )
|
|
{
|
|
const Element & el = VolumeElement(i);
|
|
if (!el.PNum(1)) continue;
|
|
|
|
for (j = 1; j <= 4; j++)
|
|
{
|
|
el.GetFace (j, face);
|
|
INDEX_3 i3 (face.PNum(1), face.PNum(2), face.PNum(3));
|
|
i3.Sort();
|
|
|
|
|
|
int bnr, posnr;
|
|
if (!elsonface.PositionCreate (i3, bnr, posnr))
|
|
{
|
|
INDEX_2 i2;
|
|
elsonface.GetData (bnr, posnr, i3, i2);
|
|
i2.I2() = i;
|
|
elsonface.SetData (bnr, posnr, i3, i2);
|
|
}
|
|
else
|
|
{
|
|
INDEX_2 i2 (i, 0);
|
|
elsonface.SetData (bnr, posnr, i3, i2);
|
|
}
|
|
|
|
// if (elsonface.Used (i3))
|
|
// {
|
|
// INDEX_2 i2 = elsonface.Get(i3);
|
|
// i2.I2() = i;
|
|
// elsonface.Set (i3, i2);
|
|
// }
|
|
// else
|
|
// {
|
|
// INDEX_2 i2 (i, 0);
|
|
// elsonface.Set (i3, i2);
|
|
// }
|
|
|
|
}
|
|
}
|
|
|
|
BitArray original(GetNE());
|
|
original.Set();
|
|
|
|
for (i = 1; i <= GetNSE(); i++)
|
|
{
|
|
const Element2d & sface = SurfaceElement(i);
|
|
INDEX_3 i3 (sface.PNum(1), sface.PNum(2), sface.PNum(3));
|
|
i3.Sort();
|
|
INDEX_2 i2(0,0);
|
|
elsonface.Set (i3, i2);
|
|
}
|
|
|
|
|
|
for (i = 1; i <= elsonface.GetNBags(); i++)
|
|
for (j = 1; j <= elsonface.GetBagSize(i); j++)
|
|
{
|
|
INDEX_3 i3;
|
|
INDEX_2 i2;
|
|
elsonface.GetData (i, j, i3, i2);
|
|
|
|
|
|
int eli1 = i2.I1();
|
|
int eli2 = i2.I2();
|
|
|
|
if (eli1 && eli2 && original.Test(eli1) && original.Test(eli2) )
|
|
{
|
|
Element & elem = volelements.Elem(eli1);
|
|
Element & elem2 = volelements.Elem(eli2);
|
|
|
|
int pi1 = i3.I1();
|
|
int pi2 = i3.I2();
|
|
int pi3 = i3.I3();
|
|
|
|
int pi4 = elem.PNum(1) + elem.PNum(2) + elem.PNum(3) + elem.PNum(4) - pi1 - pi2 - pi3;
|
|
int pi5 = elem2.PNum(1) + elem2.PNum(2) + elem2.PNum(3) + elem2.PNum(4) - pi1 - pi2 - pi3;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
el31.PNum(1) = pi1;
|
|
el31.PNum(2) = pi2;
|
|
el31.PNum(3) = pi3;
|
|
el31.PNum(4) = pi4;
|
|
el31.SetIndex (mattyp);
|
|
|
|
if (WrongOrientation (points, el31))
|
|
swap (pi1, pi2);
|
|
|
|
|
|
bad1 = CalcBad (points, elem, 0) +
|
|
CalcBad (points, elem2, 0);
|
|
|
|
// if (!LegalTet(elem) || !LegalTet(elem2))
|
|
// bad1 += 1e4;
|
|
|
|
|
|
el31.PNum(1) = pi1;
|
|
el31.PNum(2) = pi2;
|
|
el31.PNum(3) = pi5;
|
|
el31.PNum(4) = pi4;
|
|
el31.SetIndex (mattyp);
|
|
|
|
el32.PNum(1) = pi2;
|
|
el32.PNum(2) = pi3;
|
|
el32.PNum(3) = pi5;
|
|
el32.PNum(4) = pi4;
|
|
el32.SetIndex (mattyp);
|
|
|
|
el33.PNum(1) = pi3;
|
|
el33.PNum(2) = pi1;
|
|
el33.PNum(3) = pi5;
|
|
el33.PNum(4) = pi4;
|
|
el33.SetIndex (mattyp);
|
|
|
|
bad2 = CalcBad (points, el31, 0) +
|
|
CalcBad (points, el32, 0) +
|
|
CalcBad (points, el33, 0);
|
|
|
|
// if (!LegalTet(el31) || !LegalTet(el32) ||
|
|
// !LegalTet(el33))
|
|
// bad2 += 1e4;
|
|
|
|
|
|
int swap = (bad2 < bad1);
|
|
|
|
INDEX_2 hi2b(pi4, pi5);
|
|
hi2b.Sort();
|
|
|
|
if ( ((bad2 < 1e6) || (bad2 < 10 * bad1)) &&
|
|
boundaryedges->Used (hi2b) )
|
|
swap = 1;
|
|
|
|
if (swap)
|
|
{
|
|
(*mycout) << "2->3 " << flush;
|
|
|
|
volelements.Elem(eli1) = el31;
|
|
volelements.Elem(eli2) = el32;
|
|
volelements.Append (el33);
|
|
|
|
original.Clear (eli1);
|
|
original.Clear (eli2);
|
|
}
|
|
}
|
|
}
|
|
|
|
(*mycout) << endl;
|
|
|
|
if (goal == OPT_QUALITY)
|
|
{
|
|
bad1 = CalcTotalBad (points, volelements);
|
|
(*testout) << "Total badness = " << bad1 << endl;
|
|
}
|
|
|
|
// FindOpenElements ();
|
|
|
|
(*testout) << "swapimprove2 done" << "\n";
|
|
}
|
|
|
|
*/
|
|
}
|