mirror of
https://github.com/NGSolve/netgen.git
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1268 lines
30 KiB
C++
1268 lines
30 KiB
C++
/**************************************************************************/
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/* File: nglib.cpp */
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/* Author: Joachim Schoeberl */
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/* Date: 7. May. 2000 */
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/**************************************************************************/
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/*
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Interface to the netgen meshing kernel
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*/
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#include <mystdlib.h>
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#include <myadt.hpp>
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#include <linalg.hpp>
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#include <csg.hpp>
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#include <stlgeom.hpp>
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#include <geometry2d.hpp>
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#include <meshing.hpp>
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#include <../visualization/soldata.hpp>
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#ifdef OCCGEOMETRY
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#include <occgeom.hpp>
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namespace netgen
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{
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DLL_HEADER extern OCCParameters occparam;
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} // namespace netgen
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#endif // OCCGEOMETRY
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#include <nginterface.h>
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namespace netgen {
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extern void MeshFromSpline2D (SplineGeometry2d & geometry,
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shared_ptr<Mesh> & mesh,
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MeshingParameters & mp);
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extern MeshingParameters mparam;
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DLL_HEADER extern STLParameters stlparam;
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}
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#ifdef PARALLEL
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#include <mpi.h>
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namespace netgen
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{
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// int id = 0, ntasks = 1;
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MPI_Comm mesh_comm;
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}
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#endif
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/*
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namespace netgen
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{
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int id = 0, ntasks = 1;
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}
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*/
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/*
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// should not be needed (occ currently requires it)
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namespace netgen {
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#include "../libsrc/visualization/vispar.hpp"
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VisualizationParameters vispar;
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VisualizationParameters :: VisualizationParameters() { ; }
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}
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*/
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namespace nglib {
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#include "nglib.h"
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}
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using namespace netgen;
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// constants and types:
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namespace nglib
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{
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inline void NOOP_Deleter(void *) { ; }
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// initialize, deconstruct Netgen library:
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DLL_HEADER void Ng_Init ()
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{
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mycout = &cout;
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myerr = &cerr;
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// netgen::testout->SetOutStream (new ofstream ("test.out"));
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// testout = new ofstream ("test.out");
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}
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// Clean-up functions before ending usage of nglib
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DLL_HEADER void Ng_Exit ()
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{
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;
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}
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// Create a new netgen mesh object
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DLL_HEADER Ng_Mesh * Ng_NewMesh ()
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{
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Mesh * mesh = new Mesh;
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mesh->AddFaceDescriptor (FaceDescriptor (1, 1, 0, 1));
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return (Ng_Mesh*)(void*)mesh;
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}
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// Delete an existing netgen mesh object
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DLL_HEADER void Ng_DeleteMesh (Ng_Mesh * mesh)
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{
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if(mesh != NULL)
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{
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// Delete the Mesh structures
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((Mesh*)mesh)->DeleteMesh();
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// Now delete the Mesh class itself
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delete (Mesh*)mesh;
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// Set the Ng_Mesh pointer to NULL
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mesh = NULL;
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}
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}
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// Save a netgen mesh in the native VOL format
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DLL_HEADER void Ng_SaveMesh(Ng_Mesh * mesh, const char* filename)
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{
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((Mesh*)mesh)->Save(filename);
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}
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// Load a netgen native VOL mesh from a given file
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DLL_HEADER Ng_Mesh * Ng_LoadMesh(const char* filename)
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{
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Mesh * mesh = new Mesh;
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mesh->Load(filename);
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return ( (Ng_Mesh*)mesh );
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}
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// Merge another mesh file into the currently loaded one
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DLL_HEADER Ng_Result Ng_MergeMesh( Ng_Mesh* mesh, const char* filename)
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{
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Ng_Result status = NG_OK;
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ifstream infile(filename);
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Mesh * m = (Mesh*)mesh;
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if(!infile.good())
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{
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status = NG_FILE_NOT_FOUND;
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}
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if(!m)
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{
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status = NG_ERROR;
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}
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if(status == NG_OK)
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{
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const int num_pts = m->GetNP();
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const int face_offset = m->GetNFD();
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m->Merge(infile, face_offset);
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if(m->GetNP() > num_pts)
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{
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status = NG_OK;
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}
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else
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{
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status = NG_ERROR;
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}
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}
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return status;
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}
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// Merge another mesh file into the currently loaded one
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DLL_HEADER Ng_Result Ng_MergeMesh( Ng_Mesh* mesh1, Ng_Mesh* mesh2)
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{
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return NG_ERROR;
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}
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// Manually add a point to an existing mesh object
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DLL_HEADER void Ng_AddPoint (Ng_Mesh * mesh, double * x)
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{
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Mesh * m = (Mesh*)mesh;
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m->AddPoint (Point3d (x[0], x[1], x[2]));
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}
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// Manually add a surface element of a given type to an existing mesh object
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DLL_HEADER void Ng_AddSurfaceElement (Ng_Mesh * mesh, Ng_Surface_Element_Type et,
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int * pi)
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{
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Mesh * m = (Mesh*)mesh;
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Element2d el (3);
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el.SetIndex (1);
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el.PNum(1) = pi[0];
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el.PNum(2) = pi[1];
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el.PNum(3) = pi[2];
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m->AddSurfaceElement (el);
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}
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// Manually add a volume element of a given type to an existing mesh object
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DLL_HEADER void Ng_AddVolumeElement (Ng_Mesh * mesh, Ng_Volume_Element_Type et,
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int * pi)
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{
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Mesh * m = (Mesh*)mesh;
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Element el (4);
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el.SetIndex (1);
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el.PNum(1) = pi[0];
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el.PNum(2) = pi[1];
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el.PNum(3) = pi[2];
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el.PNum(4) = pi[3];
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m->AddVolumeElement (el);
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}
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// Obtain the number of points in the mesh
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DLL_HEADER int Ng_GetNP (Ng_Mesh * mesh)
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{
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return ((Mesh*)mesh) -> GetNP();
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}
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// Obtain the number of surface elements in the mesh
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DLL_HEADER int Ng_GetNSE (Ng_Mesh * mesh)
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{
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return ((Mesh*)mesh) -> GetNSE();
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}
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// Obtain the number of volume elements in the mesh
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DLL_HEADER int Ng_GetNE (Ng_Mesh * mesh)
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{
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return ((Mesh*)mesh) -> GetNE();
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}
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// Return point coordinates of a given point index in the mesh
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DLL_HEADER void Ng_GetPoint (Ng_Mesh * mesh, int num, double * x)
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{
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const Point3d & p = ((Mesh*)mesh)->Point(num);
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x[0] = p.X();
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x[1] = p.Y();
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x[2] = p.Z();
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}
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// Return the surface element at a given index "pi"
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DLL_HEADER Ng_Surface_Element_Type
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Ng_GetSurfaceElement (Ng_Mesh * mesh, int num, int * pi)
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{
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const Element2d & el = ((Mesh*)mesh)->SurfaceElement(num);
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for (int i = 1; i <= el.GetNP(); i++)
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pi[i-1] = el.PNum(i);
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Ng_Surface_Element_Type et;
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switch (el.GetNP())
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{
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case 3: et = NG_TRIG; break;
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case 4: et = NG_QUAD; break;
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case 6:
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switch (el.GetNV())
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{
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case 3: et = NG_TRIG6; break;
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case 4: et = NG_QUAD6; break;
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default:
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et = NG_TRIG6; break;
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}
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break;
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case 8: et = NG_QUAD8; break;
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default:
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et = NG_TRIG; break; // for the compiler
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}
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return et;
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}
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// Return the volume element at a given index "pi"
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DLL_HEADER Ng_Volume_Element_Type
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Ng_GetVolumeElement (Ng_Mesh * mesh, int num, int * pi)
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{
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const Element & el = ((Mesh*)mesh)->VolumeElement(num);
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for (int i = 1; i <= el.GetNP(); i++)
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pi[i-1] = el.PNum(i);
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Ng_Volume_Element_Type et;
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switch (el.GetNP())
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{
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case 4: et = NG_TET; break;
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case 5: et = NG_PYRAMID; break;
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case 6: et = NG_PRISM; break;
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case 10: et = NG_TET10; break;
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default:
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et = NG_TET; break; // for the compiler
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}
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return et;
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}
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// Set a global limit on the maximum mesh size allowed
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DLL_HEADER void Ng_RestrictMeshSizeGlobal (Ng_Mesh * mesh, double h)
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{
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((Mesh*)mesh) -> SetGlobalH (h);
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}
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// Set a local limit on the maximum mesh size allowed around the given point
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DLL_HEADER void Ng_RestrictMeshSizePoint (Ng_Mesh * mesh, double * p, double h)
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{
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((Mesh*)mesh) -> RestrictLocalH (Point3d (p[0], p[1], p[2]), h);
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}
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// Set a local limit on the maximum mesh size allowed within a given box region
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DLL_HEADER void Ng_RestrictMeshSizeBox (Ng_Mesh * mesh, double * pmin, double * pmax, double h)
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{
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for (double x = pmin[0]; x < pmax[0]; x += h)
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for (double y = pmin[1]; y < pmax[1]; y += h)
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for (double z = pmin[2]; z < pmax[2]; z += h)
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((Mesh*)mesh) -> RestrictLocalH (Point3d (x, y, z), h);
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}
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// Generates volume mesh from an existing surface mesh
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DLL_HEADER Ng_Result Ng_GenerateVolumeMesh (Ng_Mesh * mesh, Ng_Meshing_Parameters * mp)
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{
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Mesh * m = (Mesh*)mesh;
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// Philippose - 30/08/2009
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// Do not locally re-define "mparam" here... "mparam" is a global
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// object
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//MeshingParameters mparam;
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mp->Transfer_Parameters();
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m->CalcLocalH(mparam.grading);
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MeshVolume (mparam, *m);
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RemoveIllegalElements (*m);
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OptimizeVolume (mparam, *m);
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return NG_OK;
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}
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/* ------------------ 2D Meshing Functions ------------------------- */
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DLL_HEADER void Ng_AddPoint_2D (Ng_Mesh * mesh, double * x)
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{
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Mesh * m = (Mesh*)mesh;
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m->AddPoint (Point3d (x[0], x[1], 0));
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}
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DLL_HEADER void Ng_AddBoundarySeg_2D (Ng_Mesh * mesh, int pi1, int pi2)
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{
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Mesh * m = (Mesh*)mesh;
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Segment seg;
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seg[0] = pi1;
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seg[1] = pi2;
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m->AddSegment (seg);
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}
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DLL_HEADER int Ng_GetNP_2D (Ng_Mesh * mesh)
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{
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Mesh * m = (Mesh*)mesh;
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return m->GetNP();
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}
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DLL_HEADER int Ng_GetNE_2D (Ng_Mesh * mesh)
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{
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Mesh * m = (Mesh*)mesh;
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return m->GetNSE();
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}
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DLL_HEADER int Ng_GetNSeg_2D (Ng_Mesh * mesh)
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{
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Mesh * m = (Mesh*)mesh;
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return m->GetNSeg();
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}
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DLL_HEADER void Ng_GetPoint_2D (Ng_Mesh * mesh, int num, double * x)
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{
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Mesh * m = (Mesh*)mesh;
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Point<3> & p = m->Point(num);
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x[0] = p(0);
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x[1] = p(1);
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}
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DLL_HEADER Ng_Surface_Element_Type
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Ng_GetElement_2D (Ng_Mesh * mesh, int num, int * pi, int * matnum)
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{
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const Element2d & el = ((Mesh*)mesh)->SurfaceElement(num);
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for (int i = 1; i <= el.GetNP(); i++)
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pi[i-1] = el.PNum(i);
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Ng_Surface_Element_Type et;
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switch (el.GetNP())
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{
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case 3: et = NG_TRIG; break;
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case 4: et = NG_QUAD; break;
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case 6:
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switch (el.GetNV())
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{
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case 3: et = NG_TRIG6; break;
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case 4: et = NG_QUAD6; break;
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default:
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et = NG_TRIG6; break;
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}
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break;
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case 8: et = NG_QUAD8; break;
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default:
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et = NG_TRIG; break; // for the compiler
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}
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if (matnum)
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*matnum = el.GetIndex();
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return et;
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}
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DLL_HEADER void Ng_GetSegment_2D (Ng_Mesh * mesh, int num, int * pi, int * matnum)
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{
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const Segment & seg = ((Mesh*)mesh)->LineSegment(num);
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pi[0] = seg[0];
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pi[1] = seg[1];
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if (matnum)
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*matnum = seg.edgenr;
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}
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DLL_HEADER Ng_Geometry_2D * Ng_LoadGeometry_2D (const char * filename)
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{
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SplineGeometry2d * geom = new SplineGeometry2d();
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geom -> Load (filename);
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return (Ng_Geometry_2D *)geom;
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}
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DLL_HEADER Ng_Result Ng_GenerateMesh_2D (Ng_Geometry_2D * geom,
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Ng_Mesh ** mesh,
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Ng_Meshing_Parameters * mp)
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{
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// use global variable mparam
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// MeshingParameters mparam;
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mp->Transfer_Parameters();
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shared_ptr<Mesh> m(new Mesh, &NOOP_Deleter);
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MeshFromSpline2D (*(SplineGeometry2d*)geom, m, mparam);
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// new shared_ptr<Mesh> (m); // hack to keep mesh m alive
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cout << m->GetNSE() << " elements, " << m->GetNP() << " points" << endl;
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*mesh = (Ng_Mesh*)m.get();
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return NG_OK;
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}
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DLL_HEADER void Ng_HP_Refinement (Ng_Geometry_2D * geom,
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Ng_Mesh * mesh,
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int levels)
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{
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Refinement ref(*(SplineGeometry2d*)geom);
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HPRefinement (*(Mesh*)mesh, &ref, levels);
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}
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DLL_HEADER void Ng_HP_Refinement (Ng_Geometry_2D * geom,
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Ng_Mesh * mesh,
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int levels, double parameter)
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{
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Refinement ref(*(SplineGeometry2d*)geom);
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HPRefinement (*(Mesh*)mesh, &ref, levels, parameter);
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}
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NgArray<STLReadTriangle> readtrias; //only before initstlgeometry
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NgArray<Point<3> > readedges; //only before init stlgeometry
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// loads geometry from STL file
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DLL_HEADER Ng_STL_Geometry * Ng_STL_LoadGeometry (const char * filename, int binary)
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{
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int i;
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STLGeometry geom;
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STLGeometry* geo;
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ifstream ist(filename);
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if (binary)
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{
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geo = geom.LoadBinary(ist);
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}
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else
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{
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geo = geom.Load(ist);
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}
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readtrias.SetSize(0);
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readedges.SetSize(0);
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Point3d p;
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Vec3d normal;
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double p1[3];
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double p2[3];
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double p3[3];
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double n[3];
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Ng_STL_Geometry * geo2 = Ng_STL_NewGeometry();
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for (i = 1; i <= geo->GetNT(); i++)
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{
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const STLTriangle& t = geo->GetTriangle(i);
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p = geo->GetPoint(t.PNum(1));
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p1[0] = p.X(); p1[1] = p.Y(); p1[2] = p.Z();
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p = geo->GetPoint(t.PNum(2));
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p2[0] = p.X(); p2[1] = p.Y(); p2[2] = p.Z();
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p = geo->GetPoint(t.PNum(3));
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p3[0] = p.X(); p3[1] = p.Y(); p3[2] = p.Z();
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normal = t.Normal();
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n[0] = normal.X(); n[1] = normal.Y(); n[2] = normal.Z();
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Ng_STL_AddTriangle(geo2, p1, p2, p3, n);
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}
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return geo2;
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}
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// generate new STL Geometry
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|
DLL_HEADER Ng_STL_Geometry * Ng_STL_NewGeometry ()
|
|
{
|
|
return (Ng_STL_Geometry*)(void*)new STLGeometry;
|
|
}
|
|
|
|
|
|
|
|
|
|
// after adding triangles (and edges) initialize
|
|
DLL_HEADER Ng_Result Ng_STL_InitSTLGeometry (Ng_STL_Geometry * geom)
|
|
{
|
|
STLGeometry* geo = (STLGeometry*)geom;
|
|
geo->InitSTLGeometry(readtrias);
|
|
readtrias.SetSize(0);
|
|
|
|
if (readedges.Size() != 0)
|
|
{
|
|
/*
|
|
for (int i = 1; i <= readedges.Size(); i+=2)
|
|
{
|
|
cout << "e(" << readedges.Get(i) << "," << readedges.Get(i+1) << ")" << endl;
|
|
}
|
|
*/
|
|
geo->AddEdges(readedges);
|
|
}
|
|
|
|
if (geo->GetStatus() == STLTopology::STL_GOOD || geo->GetStatus() == STLTopology::STL_WARNING) return NG_OK;
|
|
return NG_SURFACE_INPUT_ERROR;
|
|
}
|
|
|
|
|
|
|
|
|
|
// automatically generates edges:
|
|
DLL_HEADER Ng_Result Ng_STL_MakeEdges (Ng_STL_Geometry * geom,
|
|
Ng_Mesh* mesh,
|
|
Ng_Meshing_Parameters * mp)
|
|
{
|
|
STLGeometry* stlgeometry = (STLGeometry*)geom;
|
|
Mesh* me = (Mesh*)mesh;
|
|
me->SetGeometry( shared_ptr<NetgenGeometry>(stlgeometry, &NOOP_Deleter) );
|
|
|
|
// Philippose - 27/07/2009
|
|
// Do not locally re-define "mparam" here... "mparam" is a global
|
|
// object
|
|
//MeshingParameters mparam;
|
|
mp->Transfer_Parameters();
|
|
|
|
me -> SetGlobalH (mparam.maxh);
|
|
me -> SetLocalH (stlgeometry->GetBoundingBox().PMin() - Vec3d(10, 10, 10),
|
|
stlgeometry->GetBoundingBox().PMax() + Vec3d(10, 10, 10),
|
|
0.3);
|
|
|
|
// cout << "meshsize = " << mp->meshsize_filename << endl;
|
|
if (mp->meshsize_filename)
|
|
me -> LoadLocalMeshSize (mp->meshsize_filename);
|
|
|
|
/*
|
|
if (mp->meshsize_filename)
|
|
{
|
|
ifstream infile (mp->meshsize_filename);
|
|
if (!infile.good()) return NG_FILE_NOT_FOUND;
|
|
me -> LoadLocalMeshSize (infile);
|
|
}
|
|
*/
|
|
|
|
STLMeshing (*stlgeometry, *me, mparam, stlparam);
|
|
|
|
stlgeometry->edgesfound = 1;
|
|
stlgeometry->surfacemeshed = 0;
|
|
stlgeometry->surfaceoptimized = 0;
|
|
stlgeometry->volumemeshed = 0;
|
|
|
|
return NG_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
// generates mesh, empty mesh be already created.
|
|
DLL_HEADER Ng_Result Ng_STL_GenerateSurfaceMesh (Ng_STL_Geometry * geom,
|
|
Ng_Mesh* mesh,
|
|
Ng_Meshing_Parameters * mp)
|
|
{
|
|
STLGeometry* stlgeometry = (STLGeometry*)geom;
|
|
Mesh* me = (Mesh*)mesh;
|
|
me->SetGeometry( shared_ptr<NetgenGeometry>(stlgeometry, &NOOP_Deleter) );
|
|
|
|
// Philippose - 27/07/2009
|
|
// Do not locally re-define "mparam" here... "mparam" is a global
|
|
// object
|
|
//MeshingParameters mparam;
|
|
mp->Transfer_Parameters();
|
|
|
|
|
|
/*
|
|
me -> SetGlobalH (mparam.maxh);
|
|
me -> SetLocalH (stlgeometry->GetBoundingBox().PMin() - Vec3d(10, 10, 10),
|
|
stlgeometry->GetBoundingBox().PMax() + Vec3d(10, 10, 10),
|
|
0.3);
|
|
*/
|
|
/*
|
|
STLMeshing (*stlgeometry, *me);
|
|
|
|
stlgeometry->edgesfound = 1;
|
|
stlgeometry->surfacemeshed = 0;
|
|
stlgeometry->surfaceoptimized = 0;
|
|
stlgeometry->volumemeshed = 0;
|
|
*/
|
|
int retval = STLSurfaceMeshing (*stlgeometry, *me, mparam, stlparam);
|
|
if (retval == MESHING3_OK)
|
|
{
|
|
(*mycout) << "Success !!!!" << endl;
|
|
stlgeometry->surfacemeshed = 1;
|
|
stlgeometry->surfaceoptimized = 0;
|
|
stlgeometry->volumemeshed = 0;
|
|
}
|
|
else if (retval == MESHING3_OUTERSTEPSEXCEEDED)
|
|
{
|
|
(*mycout) << "ERROR: Give up because of too many trials. Meshing aborted!" << endl;
|
|
}
|
|
else if (retval == MESHING3_TERMINATE)
|
|
{
|
|
(*mycout) << "Meshing Stopped!" << endl;
|
|
}
|
|
else
|
|
{
|
|
(*mycout) << "ERROR: Surface meshing not successful. Meshing aborted!" << endl;
|
|
}
|
|
|
|
|
|
STLSurfaceOptimization (*stlgeometry, *me, mparam);
|
|
|
|
return NG_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
// fills STL Geometry
|
|
// positive orientation
|
|
// normal vector may be null-pointer
|
|
DLL_HEADER void Ng_STL_AddTriangle (Ng_STL_Geometry * geom,
|
|
double * p1, double * p2, double * p3,
|
|
double * nv)
|
|
{
|
|
Point<3> apts[3];
|
|
apts[0] = Point<3>(p1[0],p1[1],p1[2]);
|
|
apts[1] = Point<3>(p2[0],p2[1],p2[2]);
|
|
apts[2] = Point<3>(p3[0],p3[1],p3[2]);
|
|
|
|
Vec<3> n;
|
|
if (!nv)
|
|
n = Cross (apts[0]-apts[1], apts[0]-apts[2]);
|
|
else
|
|
n = Vec<3>(nv[0],nv[1],nv[2]);
|
|
|
|
readtrias.Append(STLReadTriangle(apts,n));
|
|
}
|
|
|
|
// add (optional) edges:
|
|
DLL_HEADER void Ng_STL_AddEdge (Ng_STL_Geometry * geom,
|
|
double * p1, double * p2)
|
|
{
|
|
readedges.Append(Point3d(p1[0],p1[1],p1[2]));
|
|
readedges.Append(Point3d(p2[0],p2[1],p2[2]));
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifdef OCCGEOMETRY
|
|
// --------------------- OCC Geometry / Meshing Utility Functions -------------------
|
|
// Create new OCC Geometry Object
|
|
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_NewGeometry ()
|
|
{
|
|
return (Ng_OCC_Geometry*)(void*)new OCCGeometry;
|
|
}
|
|
|
|
|
|
|
|
|
|
// Delete the OCC Geometry Object
|
|
DLL_HEADER Ng_Result Ng_OCC_DeleteGeometry(Ng_OCC_Geometry * geom)
|
|
{
|
|
if (geom != NULL)
|
|
{
|
|
delete (OCCGeometry*)geom;
|
|
geom = NULL;
|
|
return NG_OK;
|
|
}
|
|
|
|
return NG_ERROR;
|
|
}
|
|
|
|
|
|
|
|
|
|
// Loads geometry from STEP File
|
|
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_STEP (const char * filename)
|
|
{
|
|
// Call the STEP File Load function. Note.. the geometry class
|
|
// is created and instantiated within the load function
|
|
OCCGeometry * occgeo = LoadOCC_STEP(filename);
|
|
|
|
return ((Ng_OCC_Geometry *)occgeo);
|
|
}
|
|
|
|
|
|
|
|
|
|
// Loads geometry from IGES File
|
|
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_IGES (const char * filename)
|
|
{
|
|
// Call the IGES File Load function. Note.. the geometry class
|
|
// is created and instantiated within the load function
|
|
OCCGeometry * occgeo = LoadOCC_IGES(filename);
|
|
|
|
return ((Ng_OCC_Geometry *)occgeo);
|
|
}
|
|
|
|
|
|
|
|
|
|
// Loads geometry from BREP File
|
|
DLL_HEADER Ng_OCC_Geometry * Ng_OCC_Load_BREP (const char * filename)
|
|
{
|
|
// Call the BREP File Load function. Note.. the geometry class
|
|
// is created and instantiated within the load function
|
|
OCCGeometry * occgeo = LoadOCC_BREP(filename);
|
|
|
|
return ((Ng_OCC_Geometry *)occgeo);
|
|
}
|
|
|
|
|
|
|
|
|
|
// Locally limit the size of the mesh to be generated at various points
|
|
// based on the topology of the geometry
|
|
DLL_HEADER Ng_Result Ng_OCC_SetLocalMeshSize (Ng_OCC_Geometry * geom,
|
|
Ng_Mesh * mesh,
|
|
Ng_Meshing_Parameters * mp)
|
|
{
|
|
OCCGeometry * occgeom = (OCCGeometry*)geom;
|
|
Mesh * me = (Mesh*)mesh;
|
|
me->SetGeometry( shared_ptr<NetgenGeometry>(occgeom, &NOOP_Deleter) );
|
|
|
|
me->geomtype = Mesh::GEOM_OCC;
|
|
|
|
mp->Transfer_Parameters();
|
|
|
|
if(mp->closeedgeenable)
|
|
mparam.closeedgefac = mp->closeedgefact;
|
|
|
|
// Delete the mesh structures in order to start with a clean
|
|
// slate
|
|
me->DeleteMesh();
|
|
|
|
OCCSetLocalMeshSize(*occgeom, *me, mparam, occparam);
|
|
|
|
return(NG_OK);
|
|
}
|
|
|
|
|
|
|
|
|
|
// Mesh the edges and add Face descriptors to prepare for surface meshing
|
|
DLL_HEADER Ng_Result Ng_OCC_GenerateEdgeMesh (Ng_OCC_Geometry * geom,
|
|
Ng_Mesh * mesh,
|
|
Ng_Meshing_Parameters * mp)
|
|
{
|
|
OCCGeometry * occgeom = (OCCGeometry*)geom;
|
|
Mesh * me = (Mesh*)mesh;
|
|
me->SetGeometry( shared_ptr<NetgenGeometry>(occgeom, &NOOP_Deleter) );
|
|
|
|
mp->Transfer_Parameters();
|
|
|
|
OCCFindEdges(*occgeom, *me, mparam);
|
|
|
|
if((me->GetNP()) && (me->GetNFD()))
|
|
{
|
|
return NG_OK;
|
|
}
|
|
else
|
|
{
|
|
return NG_ERROR;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
// Mesh the edges and add Face descriptors to prepare for surface meshing
|
|
DLL_HEADER Ng_Result Ng_OCC_GenerateSurfaceMesh (Ng_OCC_Geometry * geom,
|
|
Ng_Mesh * mesh,
|
|
Ng_Meshing_Parameters * mp)
|
|
{
|
|
int numpoints = 0;
|
|
|
|
OCCGeometry * occgeom = (OCCGeometry*)geom;
|
|
Mesh * me = (Mesh*)mesh;
|
|
me->SetGeometry( shared_ptr<NetgenGeometry>(occgeom, &NOOP_Deleter) );
|
|
|
|
// Set the internal meshing parameters structure from the nglib meshing
|
|
// parameters structure
|
|
mp->Transfer_Parameters();
|
|
|
|
|
|
// Only go into surface meshing if the face descriptors have already been added
|
|
if(!me->GetNFD())
|
|
return NG_ERROR;
|
|
|
|
numpoints = me->GetNP();
|
|
|
|
// Initially set up only for surface meshing without any optimisation
|
|
int perfstepsend = MESHCONST_MESHSURFACE;
|
|
|
|
// Check and if required, enable surface mesh optimisation step
|
|
if(mp->optsurfmeshenable)
|
|
{
|
|
perfstepsend = MESHCONST_OPTSURFACE;
|
|
}
|
|
|
|
OCCMeshSurface(*occgeom, *me, mparam);
|
|
OCCOptimizeSurface(*occgeom, *me, mparam);
|
|
|
|
me->CalcSurfacesOfNode();
|
|
|
|
if(me->GetNP() <= numpoints)
|
|
return NG_ERROR;
|
|
|
|
if(me->GetNSE() <= 0)
|
|
return NG_ERROR;
|
|
|
|
return NG_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
// Extract the face map from the OCC geometry
|
|
// The face map basically gives an index to each face in the geometry,
|
|
// which can be used to access a specific face
|
|
DLL_HEADER Ng_Result Ng_OCC_GetFMap(Ng_OCC_Geometry * geom,
|
|
Ng_OCC_TopTools_IndexedMapOfShape * FMap)
|
|
{
|
|
OCCGeometry* occgeom = (OCCGeometry*)geom;
|
|
TopTools_IndexedMapOfShape *occfmap = (TopTools_IndexedMapOfShape *)FMap;
|
|
|
|
// Copy the face map from the geometry to the given variable
|
|
occfmap->Assign(occgeom->fmap);
|
|
|
|
if(occfmap->Extent())
|
|
{
|
|
return NG_OK;
|
|
}
|
|
else
|
|
{
|
|
return NG_ERROR;
|
|
}
|
|
}
|
|
|
|
// ------------------ End - OCC Geometry / Meshing Utility Functions ----------------
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// ------------------ Begin - Meshing Parameters related functions ------------------
|
|
// Constructor for the local nglib meshing parameters class
|
|
DLL_HEADER Ng_Meshing_Parameters :: Ng_Meshing_Parameters()
|
|
{
|
|
uselocalh = 1;
|
|
|
|
maxh = 1000;
|
|
minh = 0.0;
|
|
|
|
fineness = 0.5;
|
|
grading = 0.3;
|
|
|
|
elementsperedge = 2.0;
|
|
elementspercurve = 2.0;
|
|
|
|
closeedgeenable = 0;
|
|
closeedgefact = 2.0;
|
|
|
|
minedgelenenable = 0;
|
|
minedgelen = 1e-4;
|
|
|
|
second_order = 0;
|
|
quad_dominated = 0;
|
|
|
|
meshsize_filename = 0;
|
|
|
|
optsurfmeshenable = 1;
|
|
optvolmeshenable = 1;
|
|
|
|
optsteps_2d = 3;
|
|
optsteps_3d = 3;
|
|
|
|
invert_tets = 0;
|
|
invert_trigs = 0;
|
|
|
|
check_overlap = 1;
|
|
check_overlapping_boundary = 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
// Reset the local meshing parameters to the default values
|
|
DLL_HEADER void Ng_Meshing_Parameters :: Reset_Parameters()
|
|
{
|
|
uselocalh = 1;
|
|
|
|
maxh = 1000;
|
|
minh = 0;
|
|
|
|
fineness = 0.5;
|
|
grading = 0.3;
|
|
|
|
elementsperedge = 2.0;
|
|
elementspercurve = 2.0;
|
|
|
|
closeedgeenable = 0;
|
|
closeedgefact = 2.0;
|
|
|
|
minedgelenenable = 0;
|
|
minedgelen = 1e-4;
|
|
|
|
second_order = 0;
|
|
quad_dominated = 0;
|
|
|
|
meshsize_filename = 0;
|
|
|
|
optsurfmeshenable = 1;
|
|
optvolmeshenable = 1;
|
|
|
|
optsteps_2d = 3;
|
|
optsteps_3d = 3;
|
|
|
|
invert_tets = 0;
|
|
invert_trigs = 0;
|
|
|
|
check_overlap = 1;
|
|
check_overlapping_boundary = 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
//
|
|
DLL_HEADER void Ng_Meshing_Parameters :: Transfer_Parameters()
|
|
{
|
|
mparam.uselocalh = uselocalh;
|
|
|
|
mparam.maxh = maxh;
|
|
mparam.minh = minh;
|
|
|
|
mparam.grading = grading;
|
|
mparam.curvaturesafety = elementspercurve;
|
|
mparam.segmentsperedge = elementsperedge;
|
|
|
|
mparam.secondorder = second_order;
|
|
mparam.quad = quad_dominated;
|
|
|
|
if (meshsize_filename)
|
|
mparam.meshsizefilename = meshsize_filename;
|
|
else
|
|
mparam.meshsizefilename = "";
|
|
mparam.optsteps2d = optsteps_2d;
|
|
mparam.optsteps3d = optsteps_3d;
|
|
|
|
mparam.inverttets = invert_tets;
|
|
mparam.inverttrigs = invert_trigs;
|
|
|
|
mparam.checkoverlap = check_overlap;
|
|
mparam.checkoverlappingboundary = check_overlapping_boundary;
|
|
}
|
|
// ------------------ End - Meshing Parameters related functions --------------------
|
|
|
|
|
|
|
|
|
|
// ------------------ Begin - Second Order Mesh generation functions ----------------
|
|
DLL_HEADER void Ng_Generate_SecondOrder(Ng_Mesh * mesh)
|
|
{
|
|
Refinement ref(*((Mesh*) mesh)->GetGeometry());
|
|
ref.MakeSecondOrder(*(Mesh*) mesh);
|
|
}
|
|
|
|
|
|
|
|
|
|
DLL_HEADER void Ng_2D_Generate_SecondOrder(Ng_Geometry_2D * geom,
|
|
Ng_Mesh * mesh)
|
|
{
|
|
( (SplineGeometry2d*)geom ) -> GetRefinement().MakeSecondOrder( * (Mesh*) mesh );
|
|
}
|
|
|
|
|
|
|
|
|
|
DLL_HEADER void Ng_STL_Generate_SecondOrder(Ng_STL_Geometry * geom,
|
|
Ng_Mesh * mesh)
|
|
{
|
|
((STLGeometry*)geom)->GetRefinement().MakeSecondOrder(*(Mesh*) mesh);
|
|
}
|
|
|
|
|
|
|
|
|
|
DLL_HEADER void Ng_CSG_Generate_SecondOrder (Ng_CSG_Geometry * geom,
|
|
Ng_Mesh * mesh)
|
|
{
|
|
((CSGeometry*)geom)->GetRefinement().MakeSecondOrder(*(Mesh*) mesh);
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifdef OCCGEOMETRY
|
|
DLL_HEADER void Ng_OCC_Generate_SecondOrder (Ng_OCC_Geometry * geom,
|
|
Ng_Mesh * mesh)
|
|
{
|
|
((OCCGeometry*)geom )->GetRefinement().MakeSecondOrder(*(Mesh*) mesh);
|
|
}
|
|
#endif
|
|
// ------------------ End - Second Order Mesh generation functions ------------------
|
|
|
|
|
|
|
|
|
|
// ------------------ Begin - Uniform Mesh Refinement functions ---------------------
|
|
DLL_HEADER void Ng_Uniform_Refinement (Ng_Mesh * mesh)
|
|
{
|
|
Refinement ref(*((Mesh*)mesh)->GetGeometry());
|
|
ref.Refine ( * (Mesh*) mesh );
|
|
}
|
|
|
|
|
|
|
|
|
|
DLL_HEADER void Ng_2D_Uniform_Refinement (Ng_Geometry_2D * geom,
|
|
Ng_Mesh * mesh)
|
|
{
|
|
( (SplineGeometry2d*)geom ) -> GetRefinement().Refine ( * (Mesh*) mesh );
|
|
}
|
|
|
|
|
|
|
|
|
|
DLL_HEADER void Ng_STL_Uniform_Refinement (Ng_STL_Geometry * geom,
|
|
Ng_Mesh * mesh)
|
|
{
|
|
( (STLGeometry*)geom ) -> GetRefinement().Refine ( * (Mesh*) mesh );
|
|
}
|
|
|
|
|
|
|
|
|
|
DLL_HEADER void Ng_CSG_Uniform_Refinement (Ng_CSG_Geometry * geom,
|
|
Ng_Mesh * mesh)
|
|
{
|
|
( (CSGeometry*)geom ) -> GetRefinement().Refine ( * (Mesh*) mesh );
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifdef OCCGEOMETRY
|
|
DLL_HEADER void Ng_OCC_Uniform_Refinement (Ng_OCC_Geometry * geom,
|
|
Ng_Mesh * mesh)
|
|
{
|
|
( (OCCGeometry*)geom ) -> GetRefinement().Refine ( * (Mesh*) mesh );
|
|
}
|
|
#endif
|
|
// ------------------ End - Uniform Mesh Refinement functions -----------------------
|
|
} // End of namespace nglib
|
|
|
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// compatibility functions:
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namespace netgen
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{
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char geomfilename[255];
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DLL_HEADER void MyError2 (const char * ch)
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{
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cerr << ch;
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}
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//Destination for messages, errors, ...
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DLL_HEADER void Ng_PrintDest2(const char * s)
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{
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#ifdef PARALLEL
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int id = 0;
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MPI_Comm_rank(MPI_COMM_WORLD, &id);
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if (id != 0) return;
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#endif
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(*mycout) << s << flush;
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}
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/*
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DLL_HEADER double GetTime ()
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{
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return 0;
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}
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*/
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/*
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#ifndef WIN32
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void ResetTime ()
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{
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;
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}
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#endif
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*/
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void MyBeep (int i)
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{
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;
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}
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//void Render() { ; }
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} // End of namespace netgen
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/*
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#ifndef WIN32
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void Ng_Redraw () { ; }
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void Ng_ClearSolutionData() { ; }
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#endif
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void Ng_SetSolutionData (Ng_SolutionData * soldata)
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{
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delete soldata->solclass;
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}
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void Ng_InitSolutionData (Ng_SolutionData * soldata) { ; }
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*/
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// Force linking libinterface to libnglib
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#include <../interface/writeuser.hpp>
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void MyDummyToForceLinkingLibInterface(Mesh &mesh, NetgenGeometry &geom)
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{
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netgen::WriteUserFormat("", mesh, /* geom, */ "");
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}
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