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869 lines
18 KiB
C++
869 lines
18 KiB
C++
#ifndef CURVEDELEMS
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#define CURVEDELEMS
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/**************************************************************************/
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/* File: curvedelems.hpp */
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/* Author: Robert Gaisbauer */
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/* Date: 27. Sep. 02 (second version: 30. Jan. 03) */
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/**************************************************************************/
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#include "bisect.hpp"
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#include <iostream>
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#define EPSILON 1e-20
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void ComputeGaussRule (int n, ARRAY<double> & xi, ARRAY<double> & wi);
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// ----------------------------------------------------------------------------
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// CurvedElements
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// ----------------------------------------------------------------------------
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class CurvedElements
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{
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const Mesh & mesh;
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const MeshTopology & top;
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bool isHighOrder;
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int nvisualsubsecs;
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int nIntegrationPoints;
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ARRAY<int> edgeorder;
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ARRAY<int> faceorder;
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/*
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ARRAY< Vec<3> > edgecoeffs;
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ARRAY< Vec<3> > facecoeffs;
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ARRAY<int> edgecoeffsindex;
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ARRAY<int> facecoeffsindex;
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*/
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inline Vec<3> GetEdgeCoeff (int edgenr, int k);
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inline Vec<3> GetFaceCoeff (int facenr, int k);
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void CalcSegmentTransformation (double xi, int segnr,
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Point<3> * x = NULL, Vec<3> * dxdxi = NULL);
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void CalcSurfaceTransformation (Point<2> xi, int elnr,
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Point<3> * x = NULL, Mat<3,2> * dxdxi = NULL);
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void CalcElementTransformation (Point<3> xi, int elnr,
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Point<3> * x = NULL, Mat<3,3> * dxdxi = NULL);
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public:
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Refinement * refinement;
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ARRAY< Vec<3> > edgecoeffs;
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ARRAY< Vec<3> > facecoeffs;
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ARRAY<int> edgecoeffsindex;
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ARRAY<int> facecoeffsindex;
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CurvedElements (const Mesh & amesh);
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~CurvedElements();
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bool IsHighOrder() const
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{ return isHighOrder; };
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void SetHighOrder () { isHighOrder = 1; }
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int GetNVisualSubsecs() const
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{ return nvisualsubsecs; };
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const class Mesh & GetMesh() const
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{ return mesh; };
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void BuildCurvedElements(Refinement * ref, int polydeg, bool rational=false);
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int GetEdgeOrder (int edgenr) const
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{ return edgeorder[edgenr]; };
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int GetFaceOrder (int facenr) const
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{ return faceorder[facenr]; };
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int IsEdgeCurved (int edgenr) const;
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int IsFaceCurved (int facenr) const;
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int IsSurfaceElementCurved (int elnr) const;
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int IsElementCurved (int elnr) const;
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void CalcSegmentTransformation (double xi, int segnr,
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Point<3> & x)
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{ CalcSegmentTransformation (xi, segnr, &x, NULL); };
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void CalcSegmentTransformation (double xi, int segnr,
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Vec<3> & dxdxi)
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{ CalcSegmentTransformation (xi, segnr, NULL, &dxdxi); };
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void CalcSegmentTransformation (double xi, int segnr,
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Point<3> & x, Vec<3> & dxdxi)
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{ CalcSegmentTransformation (xi, segnr, &x, &dxdxi); };
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void CalcSurfaceTransformation (const Point<2> & xi, int elnr,
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Point<3> & x)
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{ CalcSurfaceTransformation (xi, elnr, &x, NULL); };
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void CalcSurfaceTransformation (const Point<2> & xi, int elnr,
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Mat<3,2> & dxdxi)
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{ CalcSurfaceTransformation (xi, elnr, NULL, &dxdxi); };
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void CalcSurfaceTransformation (const Point<2> & xi, int elnr,
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Point<3> & x, Mat<3,2> & dxdxi)
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{ CalcSurfaceTransformation (xi, elnr, &x, &dxdxi); };
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void CalcElementTransformation (const Point<3> & xi, int elnr,
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Point<3> & x)
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{ CalcElementTransformation (xi, elnr, &x, NULL); };
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void CalcElementTransformation (const Point<3> & xi, int elnr,
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Mat<3,3> & dxdxi)
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{ CalcElementTransformation (xi, elnr, NULL, &dxdxi); };
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void CalcElementTransformation (const Point<3> & xi, int elnr,
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Point<3> & x, Mat<3,3> & dxdxi)
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{ CalcElementTransformation (xi, elnr, &x, &dxdxi); };
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void CalcMultiPointSegmentTransformation (ARRAY<double> * xi, int segnr,
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ARRAY<Point<3> > * x,
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ARRAY<Vec<3> > * dxdxi);
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void CalcMultiPointSurfaceTransformation (ARRAY< Point<2> > * xi, int elnr,
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ARRAY< Point<3> > * x,
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ARRAY< Mat<3,2> > * dxdxi);
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void CalcMultiPointElementTransformation (ARRAY< Point<3> > * xi, int elnr,
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ARRAY< Point<3> > * x,
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ARRAY< Mat<3,3> > * dxdxi);
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};
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// ----------------------------------------------------------------------------
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// PolynomialBasis
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// ----------------------------------------------------------------------------
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class PolynomialBasis
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{
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int order;
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int maxorder;
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ArrayMem<double,20> f;
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ArrayMem<double,20> df;
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ArrayMem<double,20> ddf;
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ArrayMem<double,20> lp;
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ArrayMem<double,20> dlp;
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inline void CalcLegendrePolynomials (double x);
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// P_i(x/t) t^i
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inline void CalcScaledLegendrePolynomials (double x, double t);
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inline void CalcDLegendrePolynomials (double x);
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public:
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PolynomialBasis ()
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{ maxorder = -1; };
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~PolynomialBasis ()
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{};
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void SetOrder (int aorder)
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{
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order = aorder;
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if (order > maxorder)
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{
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maxorder = order;
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f.SetSize(order-1);
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df.SetSize(order-1);
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ddf.SetSize(order-1);
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lp.SetSize(order+1);
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dlp.SetSize(order);
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};
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};
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inline void CalcF (double x);
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inline void CalcDf (double x);
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inline void CalcDDf (double x);
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inline void CalcFDf (double x);
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// compute F_i(x/t) t^i
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inline void CalcFScaled (double x, double t);
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static inline void CalcFScaled (int p, double x, double t, double * values);
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double GetF (int p) { return f[p-2]; };
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double GetDf (int p) { return df[p-2]; };
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double GetDDf (int p) { return ddf[p-2]; };
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};
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// ----------------------------------------------------------------------------
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// BaseFiniteElement
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// ----------------------------------------------------------------------------
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template <int DIM>
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class BaseFiniteElement
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{
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protected:
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Point<DIM> xi;
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int elnr;
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const CurvedElements & curv;
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const Mesh & mesh;
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const MeshTopology & top;
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public:
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BaseFiniteElement(const CurvedElements & acurv)
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: curv(acurv), mesh(curv.GetMesh()), top(mesh.GetTopology())
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{};
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virtual ~BaseFiniteElement()
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{};
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void SetElementNumber (int aelnr)
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{ elnr = aelnr; }; // 1-based arrays in netgen
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virtual void SetReferencePoint (Point<DIM> axi)
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{ xi = axi; };
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};
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// ----------------------------------------------------------------------------
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// BaseFiniteElement1D
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// ----------------------------------------------------------------------------
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class BaseFiniteElement1D : public BaseFiniteElement<1>
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{
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protected:
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PolynomialBasis b;
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int vertexnr[2];
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int edgenr;
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int edgeorient;
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int edgeorder;
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int maxedgeorder;
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double vshape[2];
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double vdshape[2];
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ArrayMem<double,20> eshape;
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ArrayMem<double,20> edshape;
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ArrayMem<double,20> eddshape;
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public:
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BaseFiniteElement1D (const CurvedElements & acurv) : BaseFiniteElement<1>(acurv)
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{ maxedgeorder = 1; };
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virtual ~BaseFiniteElement1D()
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{};
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int GetVertexNr (int v)
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{ return vertexnr[v]; };
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int GetEdgeNr ()
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{ return edgenr; };
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int GetEdgeOrder ()
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{ return edgeorder; };
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int GetEdgeOrientation ()
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{ return edgeorient; };
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void CalcVertexShapes();
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void CalcEdgeShapes();
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void CalcEdgeLaplaceShapes();
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double GetVertexShape (int v)
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{ return vshape[v]; };
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double GetEdgeShape (int index)
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{ return eshape[index]; };
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double GetVertexDShape (int v)
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{ return vdshape[v]; };
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double GetEdgeDShape (int index)
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{ return edshape[index]; };
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double GetEdgeLaplaceShape (int index)
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{ return eddshape[index]; };
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};
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// ----------------------------------------------------------------------------
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// FESegm
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// ----------------------------------------------------------------------------
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class FESegm : public BaseFiniteElement1D
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{
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public:
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FESegm(const CurvedElements & acurv) : BaseFiniteElement1D(acurv)
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{};
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virtual ~FESegm()
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{};
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void SetElementNumber (int aelnr)
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{
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BaseFiniteElement<1> :: SetElementNumber (aelnr);
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Segment s = mesh.LineSegment(elnr);
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vertexnr[0] = s.p1;
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vertexnr[1] = s.p2;
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edgenr = top.GetSegmentEdge(elnr);
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edgeorient = top.GetSegmentEdgeOrientation(elnr);
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edgeorder = curv.GetEdgeOrder(edgenr-1); // 1-based arrays in netgen
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if (edgeorder > maxedgeorder)
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{
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maxedgeorder = edgeorder;
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eshape.SetSize(maxedgeorder-1);
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edshape.SetSize(maxedgeorder-1);
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eddshape.SetSize(maxedgeorder-1);
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}
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};
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};
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// ----------------------------------------------------------------------------
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// FEEdge
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// ----------------------------------------------------------------------------
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class FEEdge : public BaseFiniteElement1D
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{
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public:
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FEEdge(const CurvedElements & acurv) : BaseFiniteElement1D(acurv)
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{};
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virtual ~FEEdge()
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{};
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void SetElementNumber (int aelnr)
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{
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BaseFiniteElement<1> :: SetElementNumber (aelnr);
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top.GetEdgeVertices (elnr, vertexnr[0], vertexnr[1]);
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edgenr = elnr;
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edgeorient = 1;
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edgeorder = curv.GetEdgeOrder(edgenr-1); // 1-based arrays in netgen
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if (edgeorder > maxedgeorder)
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{
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maxedgeorder = edgeorder;
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eshape.SetSize(maxedgeorder-1);
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edshape.SetSize(maxedgeorder-1);
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eddshape.SetSize(maxedgeorder-1);
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}
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};
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};
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// ----------------------------------------------------------------------------
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// BaseFiniteElement2D
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// ----------------------------------------------------------------------------
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class BaseFiniteElement2D : public BaseFiniteElement<2>
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{
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protected:
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int nvertices;
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int nedges;
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int vertexnr[4];
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int edgenr[4];
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int edgeorient[4];
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int edgeorder[4];
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int facenr;
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int faceorient;
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int faceorder;
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int nfaceshapes;
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int maxedgeorder;
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int maxfaceorder;
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PolynomialBasis b1, b2;
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double vshape[4];
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Vec<2> vdshape[4];
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ArrayMem<double,80> eshape;
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ArrayMem< Vec<2>,80> edshape;
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ArrayMem<double,400> fshape;
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ArrayMem<Vec<2>,400> fdshape;
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ArrayMem<double,400> fddshape;
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virtual void CalcNFaceShapes () = 0;
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public:
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BaseFiniteElement2D (const CurvedElements & acurv) : BaseFiniteElement<2>(acurv)
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{ maxedgeorder = maxfaceorder = -1; };
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virtual ~BaseFiniteElement2D()
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{};
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void SetElementNumber (int aelnr);
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virtual void SetVertexSingularity (int v, int exponent) = 0;
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int GetVertexNr (int v)
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{ return vertexnr[v]; };
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int GetEdgeNr (int e)
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{ return edgenr[e]; };
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int GetFaceNr ()
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{ return facenr; };
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int GetEdgeOrder (int e)
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{ return edgeorder[e]; };
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int GetFaceOrder ()
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{ return faceorder; }
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int GetNVertices ()
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{ return nvertices; };
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int GetNEdges ()
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{ return nedges; };
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int GetNFaceShapes ()
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{ return nfaceshapes; };
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int IsCurved ()
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{
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bool iscurved = 0;
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int e;
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for (e = 0; e < GetNEdges(); e++)
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iscurved = iscurved || (GetEdgeOrder(e) > 1);
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return iscurved || (GetFaceOrder() > 1);
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}
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virtual void CalcVertexShapes() = 0;
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virtual void CalcEdgeShapes() = 0;
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virtual void CalcFaceShapes() = 0;
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virtual void CalcFaceLaplaceShapes() = 0;
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double GetVertexShape (int v)
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{ return vshape[v]; };
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double GetEdgeShape (int index)
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{ return eshape[index]; };
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double GetFaceShape (int index)
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{ return fshape[index]; };
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Vec<2> GetVertexDShape (int v)
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{ return vdshape[v]; };
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Vec<2> GetEdgeDShape (int index)
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{ return edshape[index]; };
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Vec<2> GetFaceDShape (int index)
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{ return fdshape[index]; };
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double GetFaceLaplaceShape (int index)
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{ return fddshape[index]; };
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};
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// ----------------------------------------------------------------------------
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// FETrig
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// ----------------------------------------------------------------------------
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class FETrig : public BaseFiniteElement2D
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{
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Point<3> lambda;
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Mat<3,2> dlambda;
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const ELEMENT_EDGE * eledge;
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const ELEMENT_FACE * elface;
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virtual void CalcNFaceShapes ()
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{ nfaceshapes = ((faceorder-1)*(faceorder-2))/2; };
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public:
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FETrig (const CurvedElements & acurv) : BaseFiniteElement2D(acurv)
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{
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nvertices = 3;
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nedges = 3;
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eledge = MeshTopology :: GetEdges (TRIG);
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elface = MeshTopology :: GetFaces (TRIG);
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};
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virtual ~FETrig()
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{};
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virtual void SetReferencePoint (Point<2> axi);
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virtual void SetVertexSingularity (int v, int exponent);
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virtual void CalcVertexShapes();
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virtual void CalcEdgeShapes();
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virtual void CalcFaceShapes();
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virtual void CalcFaceLaplaceShapes();
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};
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// ----------------------------------------------------------------------------
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// FEQuad
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// ----------------------------------------------------------------------------
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class FEQuad : public BaseFiniteElement2D
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{
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const ELEMENT_FACE * elface;
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virtual void CalcNFaceShapes ()
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{ nfaceshapes = (faceorder-1)*(faceorder-1); };
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public:
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FEQuad (const CurvedElements & acurv) : BaseFiniteElement2D(acurv)
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{
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nvertices = 4;
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nedges = 4;
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elface = MeshTopology :: GetFaces (QUAD);
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};
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virtual ~FEQuad()
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{};
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virtual void SetVertexSingularity (int /* v */, int /* exponent */)
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{};
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virtual void CalcVertexShapes();
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virtual void CalcEdgeShapes();
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virtual void CalcFaceShapes();
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virtual void CalcFaceLaplaceShapes();
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};
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// ----------------------------------------------------------------------------
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// BaseFiniteElement3D
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// ----------------------------------------------------------------------------
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class BaseFiniteElement3D : public BaseFiniteElement<3>
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{
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protected:
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int nvertices;
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int nedges;
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int nfaces;
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int vertexnr[8];
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int edgenr[12];
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int edgeorient[12];
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int edgeorder[12];
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int facenr[6];
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int faceorient[6];
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int faceorder[6];
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int surfacenr[6];
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// int surfaceorient[6];
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int nfaceshapes[6];
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int maxedgeorder;
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int maxfaceorder;
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PolynomialBasis b1, b2;
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double vshape[8];
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Vec<3> vdshape[8];
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ArrayMem<double,120> eshape;
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ArrayMem<Vec<3>,120> edshape;
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ArrayMem<double,300> fshape;
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ArrayMem<Vec<3>,300> fdshape;
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virtual void CalcNFaceShapes () = 0;
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public:
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int locmaxedgeorder;
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int locmaxfaceorder;
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BaseFiniteElement3D (const CurvedElements & acurv) : BaseFiniteElement<3>(acurv)
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{ maxedgeorder = maxfaceorder = -1; };
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void SetElementNumber (int aelnr);
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int GetVertexNr (int v)
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{ return vertexnr[v]; };
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int GetEdgeNr (int e)
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{ return edgenr[e]; };
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int GetFaceNr (int f)
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{ return facenr[f]; };
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int GetNFaceShapes (int f)
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{ return nfaceshapes[f]; };
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|
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int GetEdgeOrder (int e)
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{ return edgeorder[e]; };
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|
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int GetFaceOrder (int f)
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{ return faceorder[f]; };
|
|
|
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int GetNVertices ()
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|
{ return nvertices; };
|
|
|
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int GetNEdges ()
|
|
{ return nedges; };
|
|
|
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int GetNFaces ()
|
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{ return nfaces; };
|
|
|
|
int IsCurved ()
|
|
{
|
|
bool iscurved = 0;
|
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int e, f;
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|
|
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for (e = 0; e < GetNEdges(); e++)
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iscurved = iscurved || (GetEdgeOrder(e) > 1);
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|
|
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for (f = 0; f < GetNFaces(); f++)
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iscurved = iscurved || (GetFaceOrder(f) > 1);
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|
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return iscurved;
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}
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virtual void CalcVertexShapes() = 0;
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virtual void CalcVertexShapesOnly()
|
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{ CalcVertexShapes(); }
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|
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virtual void CalcEdgeShapes() = 0;
|
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virtual void CalcEdgeShapesOnly()
|
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{ CalcEdgeShapes(); }
|
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|
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virtual void CalcFaceShapes() = 0;
|
|
|
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double GetVertexShape (int v)
|
|
{ return vshape[v]; };
|
|
|
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double GetEdgeShape (int index)
|
|
{ return eshape[index]; };
|
|
|
|
double GetFaceShape (int index)
|
|
{ return fshape[index]; };
|
|
|
|
Vec<3> GetVertexDShape (int v)
|
|
{ return vdshape[v]; };
|
|
|
|
Vec<3> GetEdgeDShape (int index)
|
|
{ return edshape[index]; };
|
|
|
|
Vec<3> GetFaceDShape (int index)
|
|
{ return fdshape[index]; };
|
|
};
|
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|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// FETet
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class FETet : public BaseFiniteElement3D
|
|
{
|
|
Point<4> lambda;
|
|
Mat<4,3> dlambda;
|
|
|
|
const ELEMENT_EDGE * eledge;
|
|
const ELEMENT_FACE * elface;
|
|
|
|
virtual void CalcNFaceShapes ()
|
|
{
|
|
for (int f = 0; f < nfaces; f++)
|
|
nfaceshapes[f] = ((faceorder[f]-1)*(faceorder[f]-2))/2;
|
|
};
|
|
|
|
public:
|
|
|
|
FETet (const CurvedElements & acurv) : BaseFiniteElement3D(acurv)
|
|
{
|
|
nvertices = 4;
|
|
nedges = 6;
|
|
nfaces = 4;
|
|
eledge = MeshTopology :: GetEdges (TET);
|
|
elface = MeshTopology :: GetFaces (TET);
|
|
};
|
|
|
|
void SetReferencePoint (Point<3> axi);
|
|
|
|
virtual void CalcVertexShapes();
|
|
virtual void CalcVertexShapesOnly();
|
|
virtual void CalcEdgeShapes();
|
|
virtual void CalcEdgeShapesOnly();
|
|
virtual void CalcFaceShapes();
|
|
};
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// FEPrism
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class FEPrism : public BaseFiniteElement3D
|
|
{
|
|
Point<4> lambda; // mixed barycentric coordinates
|
|
Mat<4,3> dlambda;
|
|
|
|
const ELEMENT_EDGE * eledge;
|
|
const ELEMENT_FACE * elface;
|
|
|
|
virtual void CalcNFaceShapes ()
|
|
{
|
|
int f;
|
|
for (f = 0; f < 2; f++)
|
|
nfaceshapes[f] = ((faceorder[f]-1)*(faceorder[f]-2))/2;
|
|
for (f = 2; f < nfaces; f++)
|
|
nfaceshapes[f] = (faceorder[f]-1)*(faceorder[f]-1);
|
|
};
|
|
|
|
public:
|
|
|
|
FEPrism (const CurvedElements & acurv) : BaseFiniteElement3D(acurv)
|
|
{
|
|
nvertices = 6;
|
|
nedges = 9;
|
|
nfaces = 5;
|
|
eledge = MeshTopology :: GetEdges (PRISM);
|
|
elface = MeshTopology :: GetFaces (PRISM);
|
|
};
|
|
|
|
void SetReferencePoint (Point<3> axi);
|
|
|
|
virtual void CalcVertexShapes();
|
|
virtual void CalcEdgeShapes();
|
|
virtual void CalcFaceShapes();
|
|
};
|
|
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// FEPyramid
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class FEPyramid : public BaseFiniteElement3D
|
|
{
|
|
|
|
const ELEMENT_EDGE * eledge;
|
|
const ELEMENT_FACE * elface;
|
|
|
|
virtual void CalcNFaceShapes ()
|
|
{
|
|
int f;
|
|
for (f = 0; f < 4; f++)
|
|
nfaceshapes[f] = ((faceorder[f]-1)*(faceorder[f]-2))/2;
|
|
for (f = 4; f < nfaces; f++)
|
|
nfaceshapes[f] = (faceorder[f]-1)*(faceorder[f]-1);
|
|
};
|
|
|
|
public:
|
|
|
|
FEPyramid (const CurvedElements & acurv) : BaseFiniteElement3D(acurv)
|
|
{
|
|
nvertices = 5;
|
|
nedges = 8;
|
|
nfaces = 5;
|
|
eledge = MeshTopology :: GetEdges (PYRAMID);
|
|
elface = MeshTopology :: GetFaces (PYRAMID);
|
|
};
|
|
|
|
void SetReferencePoint (Point<3> axi);
|
|
|
|
virtual void CalcVertexShapes();
|
|
virtual void CalcEdgeShapes();
|
|
virtual void CalcFaceShapes();
|
|
};
|
|
|
|
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// FEHex
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class FEHex : public BaseFiniteElement3D
|
|
{
|
|
|
|
const ELEMENT_EDGE * eledge;
|
|
const ELEMENT_FACE * elface;
|
|
|
|
virtual void CalcNFaceShapes ()
|
|
{
|
|
int f;
|
|
for (f = 0; f < 6; f++)
|
|
nfaceshapes[f] = (faceorder[f]-1)*(faceorder[f]-1);
|
|
};
|
|
|
|
public:
|
|
|
|
FEHex (const CurvedElements & acurv) : BaseFiniteElement3D(acurv)
|
|
{
|
|
nvertices = 8;
|
|
nedges = 12;
|
|
nfaces = 6;
|
|
eledge = MeshTopology :: GetEdges (HEX);
|
|
elface = MeshTopology :: GetFaces (HEX);
|
|
};
|
|
|
|
void SetReferencePoint (Point<3> axi);
|
|
|
|
virtual void CalcVertexShapes();
|
|
virtual void CalcEdgeShapes();
|
|
virtual void CalcFaceShapes();
|
|
};
|
|
|
|
|
|
|
|
|
|
#endif
|