Matthias Hochsteger 3acadc023f Rework on 3D SplitImprove
- Try (expensive) split operation only if badness > 100 (of any adjacent
        tet) and badness > 0.1 * badness_max
- Use FindInnerPoint before BFGS to ensure valid starting point (similar
        as in ImproveMesh() )
- Skip valid tets if goal==OPT_LEGAL (as in sequential version)
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