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30 lines
592 B
C++
30 lines
592 B
C++
#ifndef FILE_BOUNDARYLAYER
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#define FILE_BOUNDARYLAYER
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///
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DLL_HEADER extern void InsertVirtualBoundaryLayer (Mesh & mesh);
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/// Create a typical prismatic boundary layer on the given
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/// surfaces
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class BoundaryLayerParameters
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{
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public:
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// parameters by Philippose ..
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Array<int> surfid;
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Array<double> heights;
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Array<double> new_matnrs;
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int prismlayers = 1;
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int bulk_matnr = 1;
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int new_matnr = 1;
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double hfirst = 0.01;
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double growthfactor = 1;
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bool optimize = true;
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};
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DLL_HEADER extern void GenerateBoundaryLayer (Mesh & mesh, BoundaryLayerParameters & blp);
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#endif
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