netgen/libsrc/csg/polyhedra.hpp
2020-10-17 08:18:32 +02:00

122 lines
3.6 KiB
C++

#ifndef FILE_POLYHEDRA
#define FILE_POLYHEDRA
/**************************************************************************/
/* File: polyhedra.hh */
/* Author: Joachim Schoeberl */
/* Date: 19. Mar. 2000 */
/**************************************************************************/
namespace netgen
{
/*
Polyhedral primitive
*/
class Polyhedra : public Primitive
{
class Face {
public:
int pnums[3];
int planenr;
int inputnr;
Box<3> bbox;
// Point<3> center;
Vec<3> v1, v2; // edges
Vec<3> w1, w2; // pseudo-inverse
Vec<3> n; // normal to face
Vec<3> nn; // normed normal
Face () { ; }
Face (int pi1, int pi2, int pi3,
const NgArray<Point<3> > & points,
int ainputnr);
};
NgArray<Point<3> > points;
NgArray<Face> faces;
NgArray<Plane*> planes;
Box<3> poly_bbox;
double eps_base1;
public:
Polyhedra ();
virtual ~Polyhedra () override;
static Primitive * CreateDefault ();
virtual INSOLID_TYPE BoxInSolid (const BoxSphere<3> & box) const override;
virtual INSOLID_TYPE PointInSolid (const Point<3> & p,
double eps) const override;
virtual INSOLID_TYPE VecInSolidNew (const Point<3> & p,
const Vec<3> & v,
double eps, bool printing = false) const;
virtual INSOLID_TYPE VecInSolidOld (const Point<3> & p,
const Vec<3> & v,
double eps) const;
virtual INSOLID_TYPE VecInSolid (const Point<3> & p,
const Vec<3> & v,
double eps) const override;
virtual INSOLID_TYPE VecInSolid2 (const Point<3> & p,
const Vec<3> & v1,
const Vec<3> & v2,
double eps) const override;
virtual INSOLID_TYPE VecInSolid3 (const Point<3> & p,
const Vec<3> & v1,
const Vec<3> & v2,
double eps) const override;
virtual INSOLID_TYPE VecInSolid4 (const Point<3> & p,
const Vec<3> & v,
const Vec<3> & v2,
const Vec<3> & m,
double eps) const override;
virtual void GetTangentialSurfaceIndices (const Point<3> & p,
NgArray<int> & surfind, double eps) const override;
virtual void GetTangentialVecSurfaceIndices2 (const Point<3> & p, const Vec<3> & v1, const Vec<3> & v2,
NgArray<int> & surfind, double eps) const override;
virtual void CalcSpecialPoints (NgArray<Point<3> > & pts) const override;
virtual void AnalyzeSpecialPoint (const Point<3> & pt,
NgArray<Point<3> > & specpts) const override;
virtual Vec<3> SpecialPointTangentialVector (const Point<3> & p, int s1, int s2) const override;
virtual int GetNSurfaces() const override
{ return planes.Size(); }
virtual Surface & GetSurface (int i) override
{ return *planes[i]; }
virtual const Surface & GetSurface (int i) const override
{ return *planes[i]; }
virtual void GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const override;
virtual void SetPrimitiveData (NgArray<double> & coeffs) override;
virtual void Reduce (const BoxSphere<3> & box) override;
virtual void UnReduce () override;
int AddPoint (const Point<3> & p);
int AddFace (int pi1, int pi2, int pi3, int inputnum);
void GetPolySurfs(NgArray < NgArray<int> * > & polysurfs);
protected:
int FaceBoxIntersection (int fnr, const BoxSphere<3> & box) const;
// void CalcData();
};
}
#endif