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73 lines
1.5 KiB
C++
73 lines
1.5 KiB
C++
#include <meshing.hpp>
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#include <geometry2d.hpp>
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#include <visual.hpp>
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#include "vsgeom2d.hpp"
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// extern "C" int Ng_CSG_Init (Tcl_Interp * interp);
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namespace netgen
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{
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extern DLL_HEADER NetgenGeometry * ng_geometry;
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static VisualSceneGeometry2d vsgeom2d;
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class SplineGeometryRegister : public GeometryRegister
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{
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public:
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virtual NetgenGeometry * Load (string filename) const;
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virtual VisualScene * GetVisualScene (const NetgenGeometry * geom) const;
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};
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NetgenGeometry * SplineGeometryRegister :: Load (string filename) const
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{
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const char * cfilename = filename.c_str();
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if (strcmp (&cfilename[strlen(cfilename)-4], "in2d") == 0)
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{
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PrintMessage (1, "Load 2D-Spline geometry file ", cfilename);
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ifstream infile(cfilename);
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SplineGeometry2d * hgeom = new SplineGeometry2d();
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hgeom -> Load (cfilename);
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return hgeom;
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}
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return NULL;
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}
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VisualScene * SplineGeometryRegister :: GetVisualScene (const NetgenGeometry * geom) const
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{
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SplineGeometry2d * geometry = dynamic_cast<SplineGeometry2d*> (ng_geometry);
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if (geometry)
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{
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vsgeom2d.SetGeometry (geometry);
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return &vsgeom2d;
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}
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return NULL;
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}
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}
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using namespace netgen;
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#ifdef WIN32
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extern "C" __declspec(dllexport) int Ng_geom2d_Init (Tcl_Interp * interp);
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#else
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extern "C" int Ng_geom2d_Init (Tcl_Interp * interp);
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#endif
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int Ng_geom2d_Init (Tcl_Interp * interp)
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{
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geometryregister.Append (new SplineGeometryRegister);
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return TCL_OK;
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}
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