netgen/libsrc/meshing/debugging.cpp
2024-03-22 15:44:24 +01:00

232 lines
7.1 KiB
C++

#include "debugging.hpp"
#include <libusockets.h>
#include <core/python_ngcore.hpp>
#include "pybind11/gil.h"
#ifdef NETGEN_DEBUGGING_GUI
#include "websockets/App.h"
#endif // NETGEN_DEBUGGING_GUI
namespace netgen {
unique_ptr<Mesh> GetOpenElements(const Mesh& m, int dom) {
static Timer t("GetOpenElements");
RegionTimer rt(t);
auto mesh = make_unique<Mesh>();
*mesh = m;
Array<bool, PointIndex> interesting_points(mesh->GetNP());
interesting_points = false;
mesh->FindOpenElements(dom);
NgArray<Element2d> openelements;
openelements = mesh->OpenElements();
for (auto& el : openelements)
for (auto i : el.PNums()) interesting_points[i] = true;
for (auto& el : mesh->VolumeElements()) {
int num_interesting_points = 0;
for (auto pi : el.PNums())
if (interesting_points[pi]) num_interesting_points++;
if (num_interesting_points == 0) el.Delete();
el.SetIndex(num_interesting_points);
}
mesh->SetMaterial(1, "1_point");
mesh->SetMaterial(2, "2_points");
mesh->SetMaterial(3, "3_points");
mesh->SetMaterial(4, "4_points");
mesh->Compress();
mesh->ClearSurfaceElements();
for (auto& el : openelements) mesh->AddSurfaceElement(el);
return mesh;
}
unique_ptr<Mesh> FilterMesh(const Mesh& m, FlatArray<PointIndex> points,
FlatArray<SurfaceElementIndex> sels,
FlatArray<ElementIndex> els) {
static Timer t("GetOpenElements");
RegionTimer rt(t);
auto mesh_ptr = make_unique<Mesh>();
auto& mesh = *mesh_ptr;
mesh = m;
Array<bool, PointIndex> keep_point(mesh.GetNP());
Array<bool, SurfaceElementIndex> keep_sel(mesh.GetNSE());
Array<bool, ElementIndex> keep_el(mesh.GetNE());
mesh.LineSegments().DeleteAll();
keep_point = false;
for (auto pi : points) keep_point[pi] = true;
auto set_keep = [&](auto& input, auto& keep_array, auto& els) {
keep_array = false;
for (auto ind : input) keep_array[ind] = true;
for (auto ind : Range(els)) {
bool& keep = keep_array[ind];
if (keep) continue;
for (auto pi : mesh[ind].PNums()) keep |= keep_point[pi];
if (!keep) mesh[ind].Delete();
}
for (auto i = 0; i < els.Size(); i++)
if (els[i].IsDeleted()) {
els.DeleteElement(i);
i--;
}
};
set_keep(sels, keep_sel, mesh.SurfaceElements());
set_keep(els, keep_el, mesh.VolumeElements());
// mesh.Compress();
return mesh_ptr;
}
#ifdef NETGEN_DEBUGGING_GUI
DebuggingGUI::DebuggingGUI() { Start(); }
DebuggingGUI::~DebuggingGUI() { Stop(); }
struct PerSocketData {};
using WebSocket = uWS::WebSocket<false, true, PerSocketData>;
void DebuggingGUI::Start() {
gui_thread = thread([&]() {
auto a = uWS::App();
loop = a.getLoop();
app = &a;
auto read_file = [](const string& path) {
std::ifstream in(path);
std::stringstream buffer;
buffer << in.rdbuf();
return buffer.str();
};
const string webgui_file = "/home/matthias/src/webgui/dist/webgui.js";
const string main_file = "/home/matthias/a.html";
a.get("/", [&](auto* res, auto* req) { res->end(read_file(main_file)); })
// .any("*", [&](auto* res, auto* req) { cout << "any " << endl; })
.get("/index.html",
[&](auto* res, auto* req) { res->end(read_file(main_file)); })
.get("/webgui.js",
[&](auto* res, auto* req) { res->end(read_file(webgui_file)); })
.connect("/*",
[&](auto* res, auto* req) {
cout << "connect " << req->getUrl() << endl;
})
.listen(7871, [&](auto* token_) {
token = token_;
if (token) {
cout << "Listening on port " << 7871 << endl;
}
});
a.ws<PerSocketData>(
"/ws",
{.compression = uWS::CompressOptions(uWS::DEDICATED_COMPRESSOR_4KB |
uWS::DEDICATED_DECOMPRESSOR),
.maxPayloadLength = 100 * 1024 * 1024,
.idleTimeout = 16,
.maxBackpressure = 100 * 1024 * 1024,
.closeOnBackpressureLimit = false,
.resetIdleTimeoutOnSend = false,
.sendPingsAutomatically = true,
.upgrade = nullptr,
.open =
[&](auto* ws) {
/* Open event here, you may access ws->getUserData() which points
* to a PerSocketData struct */
// cout << "open websocket " << endl;
websockets.insert(ws);
Send(data);
},
.message =
[](auto* ws, std::string_view message, uWS::OpCode opCode) {
cout << "got message " << message << endl;
ws->send(message, opCode, message.length() > 16 * 1024);
},
.dropped =
[](auto* /*ws*/, std::string_view /*message*/,
uWS::OpCode /*opCode*/) {
/* A message was dropped due to set maxBackpressure and
* closeOnBackpressureLimit limit */
cout << "ws: dropped message" << endl;
},
.drain =
[](auto* /*ws*/) {
/* Check ws->getBufferedAmount() here */
cout << "ws: drain" << endl;
},
.close =
[&](auto* ws, int /*code*/, std::string_view /*message*/) {
/* You may access ws->getUserData() here */
// cout << "close" << endl;
websockets.erase(ws);
}});
a.run();
cout << "Exiting GUI thread" << endl;
loop = nullptr;
app = nullptr;
});
}
void DebuggingGUI::Stop() {
cout << "close socket" << endl;
for (auto* ws : websockets) ((WebSocket*)ws)->close();
us_listen_socket_close(0, (struct us_listen_socket_t*)token);
cout << "join thread" << endl;
gui_thread.join();
cout << "joined thread" << endl;
}
void DebuggingGUI::DrawMesh(const string& name, const Mesh& m) {
py::gil_scoped_acquire acquire;
const auto webgui = py::module::import("netgen.webgui");
const auto dumps = py::module::import("json").attr("dumps");
auto smesh = make_shared<Mesh>();
*smesh = m;
const auto py_data =
webgui.attr("Draw")(smesh, py::arg("show") = false).attr("GetData")();
const string d = py::cast<string>(dumps(py_data));
data = json::parse(d);
Send(d);
}
void DebuggingGUI::DrawPoints(const string& name, const Mesh& m,
FlatArray<PointIndex> points) {}
void DebuggingGUI::DrawLines(const string& name, const Mesh& m,
FlatArray<SegmentIndex> lines) {}
void DebuggingGUI::DrawTrigs(const string& name, const Mesh& m,
FlatArray<SurfaceElementIndex> trigs) {}
void DebuggingGUI::DrawTets(const string& name, const Mesh& m,
FlatArray<ElementIndex> tets) {}
void DebuggingGUI::AddComponent(const Mesh& m) {}
void DebuggingGUI::Send(const string& message) {
if (loop) {
((uWS::Loop*)loop)->defer([=]() {
for (auto* ws : websockets) {
((WebSocket*)ws)->send(message, uWS::OpCode::TEXT);
}
});
}
}
DebuggingGUI debug_gui = DebuggingGUI();
#endif // NETGEN_DEBUGGING_GUI
} // namespace netgen