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https://github.com/NGSolve/netgen.git
synced 2024-12-31 00:00:33 +05:00
423 lines
11 KiB
C++
423 lines
11 KiB
C++
#include <mystdlib.h>
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#include "meshing.hpp"
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// not yet working ....
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namespace netgen
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{
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class DelaunayTrig
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{
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PointIndex pnums[3];
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Point<3> c;
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double r;
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double rad2;
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public:
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DelaunayTrig () { ; }
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DelaunayTrig (int p1, int p2, int p3)
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{ pnums[0] = p1; pnums[1] = p2; pnums[2] = p3; }
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PointIndex & operator[] (int j) { return pnums[j]; }
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const PointIndex & operator[] (int j) const { return pnums[j]; }
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void CalcCenter (Mesh & mesh)
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{
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Point<3> p1 = mesh[pnums[0]];
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Point<3> p2 = mesh[pnums[1]];
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Point<3> p3 = mesh[pnums[2]];
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Vec<3> v1 = p2-p1;
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Vec<3> v2 = p3-p1;
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Mat<2,2> mat, inv;
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mat(0,0) = v1*v1;
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mat(0,1) = v1*v2;
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mat(1,0) = v2*v1;
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mat(1,1) = v2*v2;
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Vec<2> rhs, sol;
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rhs(0) = 0.5 * v1*v1;
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rhs(1) = 0.5 * v2*v2;
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CalcInverse (mat, inv);
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sol = inv * rhs;
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c = p1 + sol(0) * v1 + sol(1) * v2;
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rad2 = Dist2(c, p1);
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r = sqrt(rad2);
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}
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Point<3> Center() const { return c; }
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double Radius2() const { return rad2; }
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Box<3> BoundingBox() const { return Box<3> (c-Vec<3>(r,r,0.1), c+Vec<3>(r,r,0.1)); }
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};
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ostream & operator<< (ostream & ost, DelaunayTrig trig)
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{
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ost << trig[0] << "-" << trig[1] << "-" << trig[2] << endl;
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return ost;
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}
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void Meshing2 :: BlockFillLocalH (Mesh & mesh, const MeshingParameters & mp)
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{
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static int timer = NgProfiler::CreateTimer ("Meshing2::BlockFill");
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static int timer1 = NgProfiler::CreateTimer ("Meshing2::BlockFill 1");
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static int timer2 = NgProfiler::CreateTimer ("Meshing2::BlockFill 2");
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static int timer3 = NgProfiler::CreateTimer ("Meshing2::BlockFill 3");
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static int timer4 = NgProfiler::CreateTimer ("Meshing2::BlockFill 4");
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NgProfiler::RegionTimer reg (timer);
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NgProfiler::StartTimer (timer1);
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double filldist = mp.filldist;
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cout << "blockfill local h" << endl;
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cout << "rel filldist = " << filldist << endl;
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PrintMessage (3, "blockfill local h");
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Array<Point<3> > npoints;
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// adfront -> CreateTrees();
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Box<3> bbox ( Box<3>::EMPTY_BOX );
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double maxh = 0;
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for (int i = 0; i < adfront->GetNFL(); i++)
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{
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const FrontLine & line = adfront->GetLine (i);
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const Point<3> & p1 = adfront->GetPoint(line.L().I1());
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const Point<3> & p2 = adfront->GetPoint(line.L().I2());
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maxh = max (maxh, Dist (p1, p2));
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bbox.Add (p1);
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bbox.Add (p2);
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}
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cout << "bbox = " << bbox << endl;
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// Point<3> mpc = bbox.Center();
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bbox.Increase (bbox.Diam()/2);
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Box<3> meshbox = bbox;
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NgProfiler::StopTimer (timer1);
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NgProfiler::StartTimer (timer2);
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LocalH loch2 (bbox, 1, 2);
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if (mp.maxh < maxh) maxh = mp.maxh;
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bool changed;
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do
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{
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mesh.LocalHFunction().ClearFlags();
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for (int i = 0; i < adfront->GetNFL(); i++)
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{
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const FrontLine & line = adfront->GetLine(i);
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Box<3> bbox (adfront->GetPoint (line.L().I1()));
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bbox.Add (adfront->GetPoint (line.L().I2()));
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double filld = filldist * bbox.Diam();
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bbox.Increase (filld);
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mesh.LocalHFunction().CutBoundary (bbox);
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}
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mesh.LocalHFunction().FindInnerBoxes (adfront, NULL);
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npoints.SetSize(0);
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mesh.LocalHFunction().GetInnerPoints (npoints);
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changed = false;
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for (int i = 0; i < npoints.Size(); i++)
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{
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if (mesh.LocalHFunction().GetH(npoints[i]) > 1.2 * maxh)
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{
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mesh.LocalHFunction().SetH (npoints[i], maxh);
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changed = true;
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}
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}
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}
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while (changed);
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NgProfiler::StopTimer (timer2);
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NgProfiler::StartTimer (timer3);
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if (debugparam.slowchecks)
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(*testout) << "Blockfill with points: " << endl;
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*testout << "loch = " << mesh.LocalHFunction() << endl;
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*testout << "npoints = " << endl << npoints << endl;
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for (int i = 1; i <= npoints.Size(); i++)
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{
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if (meshbox.IsIn (npoints.Get(i)))
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{
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PointIndex gpnum = mesh.AddPoint (npoints.Get(i));
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adfront->AddPoint (npoints.Get(i), gpnum);
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if (debugparam.slowchecks)
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{
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(*testout) << npoints.Get(i) << endl;
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Point<2> p2d (npoints.Get(i)(0), npoints.Get(i)(1));
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if (!adfront->Inside(p2d))
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{
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cout << "add outside point" << endl;
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(*testout) << "outside" << endl;
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}
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}
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}
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}
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NgProfiler::StopTimer (timer3);
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NgProfiler::StartTimer (timer4);
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// find outer points
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loch2.ClearFlags();
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for (int i = 0; i < adfront->GetNFL(); i++)
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{
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const FrontLine & line = adfront->GetLine(i);
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Box<3> bbox (adfront->GetPoint (line.L().I1()));
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bbox.Add (adfront->GetPoint (line.L().I2()));
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loch2.SetH (bbox.Center(), bbox.Diam());
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}
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for (int i = 0; i < adfront->GetNFL(); i++)
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{
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const FrontLine & line = adfront->GetLine(i);
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Box<3> bbox (adfront->GetPoint (line.L().I1()));
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bbox.Add (adfront->GetPoint (line.L().I2()));
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bbox.Increase (filldist * bbox.Diam());
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loch2.CutBoundary (bbox);
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}
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loch2.FindInnerBoxes (adfront, NULL);
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// outer points : smooth mesh-grading
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npoints.SetSize(0);
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loch2.GetOuterPoints (npoints);
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for (int i = 1; i <= npoints.Size(); i++)
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{
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if (meshbox.IsIn (npoints.Get(i)))
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{
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PointIndex gpnum = mesh.AddPoint (npoints.Get(i));
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adfront->AddPoint (npoints.Get(i), gpnum);
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}
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}
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NgProfiler::StopTimer (timer4);
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}
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void Meshing2 :: Delaunay (Mesh & mesh, int domainnr, const MeshingParameters & mp)
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{
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static int timer = NgProfiler::CreateTimer ("Meshing2::Delaunay - total");
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static int timerstart = NgProfiler::CreateTimer ("Meshing2::Delaunay - start");
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static int timerfinish = NgProfiler::CreateTimer ("Meshing2::Delaunay - finish");
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static int timer1 = NgProfiler::CreateTimer ("Meshing2::Delaunay - incremental");
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static int timer1a = NgProfiler::CreateTimer ("Meshing2::Delaunay - incremental a");
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static int timer1b = NgProfiler::CreateTimer ("Meshing2::Delaunay - incremental b");
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static int timer1c = NgProfiler::CreateTimer ("Meshing2::Delaunay - incremental c");
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static int timer1d = NgProfiler::CreateTimer ("Meshing2::Delaunay - incremental d");
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NgProfiler::RegionTimer reg (timer);
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cout << "2D Delaunay meshing (in progress)" << endl;
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BlockFillLocalH (mesh, mp);
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NgProfiler::StartTimer (timerstart);
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// do the delaunay
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// face bounding box:
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Box<3> bbox (Box<3>::EMPTY_BOX);
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for (int i = 0; i < adfront->GetNFL(); i++)
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{
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const FrontLine & line = adfront->GetLine(i);
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bbox.Add (Point<3> (adfront->GetPoint (line.L()[0])));
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bbox.Add (Point<3> (adfront->GetPoint (line.L()[1])));
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}
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for (int i = 0; i < mesh.LockedPoints().Size(); i++)
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bbox.Add (mesh.Point (mesh.LockedPoints()[i]));
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cout << "bbox = " << bbox << endl;
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// external point
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Vec<3> vdiag = bbox.PMax()-bbox.PMin();
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auto old_points = mesh.Points().Range();
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DelaunayTrig startel;
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startel[0] = mesh.AddPoint (bbox.PMin() + Vec<3> (-8*vdiag(0), -8*vdiag(1), 0));
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startel[1] = mesh.AddPoint (bbox.PMin() + Vec<3> (+8*vdiag(0), -8*vdiag(1), 0));
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startel[2] = mesh.AddPoint (bbox.PMin() + Vec<3> (0, 8*vdiag(1), 0));
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Box<3> hbox;
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hbox.Set (mesh[startel[0]]);
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hbox.Add (mesh[startel[1]]);
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hbox.Add (mesh[startel[2]]);
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Point<3> hp = mesh[startel[0]];
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hp(2) = 1; hbox.Add (hp);
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hp(2) = -1; hbox.Add (hp);
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BoxTree<3> searchtree(hbox);
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Array<DelaunayTrig> tempels;
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startel.CalcCenter (mesh);
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tempels.Append (startel);
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searchtree.Insert(startel.BoundingBox(), 0);
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Array<int> closeels;
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Array<int> intersecting;
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Array<INDEX_2> edges;
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// reorder points
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Array<PointIndex, PointIndex::BASE, PointIndex> mixed(old_points.Size());
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int prims[] = { 11, 13, 17, 19, 23, 29, 31, 37 };
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int prim;
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{
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int i = 0;
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while (old_points.Size() % prims[i] == 0) i++;
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prim = prims[i];
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}
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for (PointIndex pi : old_points)
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mixed[pi] = PointIndex ( (prim * pi) % old_points.Size() + PointIndex::BASE );
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NgProfiler::StopTimer (timerstart);
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NgProfiler::StartTimer (timer1);
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for (PointIndex i1 : old_points)
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{
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PointIndex i = mixed[i1];
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NgProfiler::StartTimer (timer1a);
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Point<3> newp = mesh[i];
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intersecting.SetSize(0);
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edges.SetSize(0);
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searchtree.GetIntersecting (newp, newp, closeels);
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// for (int jj = 0; jj < closeels.Size(); jj++)
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// for (int j = 0; j < tempels.Size(); j++)
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for (int j : closeels)
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{
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if (tempels[j][0] < 0) continue;
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Point<3> c = tempels[j].Center();
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double r2 = tempels[j].Radius2();
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bool inside = Dist2(mesh[i], c) < r2;
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if (inside) intersecting.Append (j);
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}
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NgProfiler::StopTimer (timer1a);
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NgProfiler::StartTimer (timer1b);
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// find outer edges
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for (auto j : intersecting)
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{
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const DelaunayTrig & trig = tempels[j];
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for (int k = 0; k < 3; k++)
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{
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int p1 = trig[k];
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int p2 = trig[(k+1)%3];
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INDEX_2 edge(p1,p2);
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edge.Sort();
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bool found = false;
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for (int l = 0; l < edges.Size(); l++)
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if (edges[l] == edge)
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{
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edges.Delete(l);
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found = true;
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break;
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}
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if (!found) edges.Append (edge);
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}
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}
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NgProfiler::StopTimer (timer1b);
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NgProfiler::StartTimer (timer1c);
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/*
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for (int j = intersecting.Size()-1; j >= 0; j--)
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tempels.Delete (intersecting[j]);
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*/
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for (int j : intersecting)
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{
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searchtree.DeleteElement (j);
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tempels[j][0] = -1;
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tempels[j][1] = -1;
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tempels[j][2] = -1;
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}
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NgProfiler::StopTimer (timer1c);
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NgProfiler::StartTimer (timer1d);
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for (auto edge : edges)
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{
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DelaunayTrig trig (edge[0], edge[1], i);
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trig.CalcCenter (mesh);
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tempels.Append (trig);
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searchtree.Insert(trig.BoundingBox(), tempels.Size()-1);
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}
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NgProfiler::StopTimer (timer1d);
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}
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NgProfiler::StopTimer (timer1);
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NgProfiler::StartTimer (timerfinish);
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for (DelaunayTrig & trig : tempels)
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{
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if (trig[0] < 0) continue;
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Point<3> c = Center (mesh[trig[0]], mesh[trig[1]], mesh[trig[2]]);
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if (!adfront->Inside (Point<2> (c(0),c(1)))) continue;
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Vec<3> n = Cross (mesh[trig[1]]-mesh[trig[0]],
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mesh[trig[2]]-mesh[trig[0]]);
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if (n(2) < 0) Swap (trig[1], trig[2]);
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Element2d el(trig[0], trig[1], trig[2]);
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el.SetIndex (domainnr);
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mesh.AddSurfaceElement (el);
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}
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for (PointIndex pi : mesh.Points().Range())
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*testout << pi << ": " << mesh[pi].Type() << endl;
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NgProfiler::StopTimer (timerfinish);
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}
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}
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