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223 lines
3.7 KiB
C++
223 lines
3.7 KiB
C++
#ifndef FILE_BitArray
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#define FILE_BitArray
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/**************************************************************************/
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/* File: bitarray.hpp */
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/* Author: Joachim Schoeberl */
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/* Date: 01. Jun. 95 */
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/**************************************************************************/
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#include <limits.h>
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/**
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data type BitArray
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BitArray is a compressed array of Boolean information. By Set and Clear
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the whole array or one bit can be set or reset, respectively.
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Test returns the state of the accoring bit.
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No range checking is done.
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index ranges from 0 to size-1
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*/
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class BitArray
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{
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INDEX size;
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unsigned char * data;
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public:
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BitArray ();
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///
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BitArray (INDEX asize);
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///
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~BitArray ();
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///
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void SetSize (INDEX asize);
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///
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INDEX Size () const
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{
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return size;
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}
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///
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void Set ();
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///
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void Set (INDEX i)
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{
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data[Addr(i)] |= Mask(i);
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}
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void Clear ();
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void Clear (INDEX i)
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{
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data[Addr(i)] &= ~Mask(i);
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}
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bool Test (INDEX i) const
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{
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return (data[i / CHAR_BIT] & (char(1) << (i % CHAR_BIT) ) ) ? true : false;
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}
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///
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void Invert ();
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///
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void And (const BitArray & ba2);
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///
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void Or (const BitArray & ba2);
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private:
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///
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inline unsigned char Mask (INDEX i) const
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{
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return char(1) << (i % CHAR_BIT);
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}
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///
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inline INDEX Addr (INDEX i) const
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{
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return (i / CHAR_BIT);
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}
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///
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BitArray & operator= (BitArray &);
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///
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BitArray (const BitArray &);
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};
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// print bitarray
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inline ostream & operator<< (ostream & s, const BitArray & a)
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{
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for (int i = 1; i <= a.Size(); i++)
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{
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s << int (a.Test(i));
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if (i % 40 == 0) s << "\n";
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}
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if (a.Size() % 40 != 0) s << "\n";
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return s;
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}
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/*
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inline
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INDEX BitArray :: Size () const
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{
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return size;
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}
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inline
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unsigned char BitArray :: Mask (INDEX i) const
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{
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return char(1) << (i % CHAR_BIT);
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}
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inline
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INDEX BitArray :: Addr (INDEX i) const
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{
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return (i / CHAR_BIT);
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}
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inline
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void BitArray :: Set (INDEX i)
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{
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data[Addr(i)] |= Mask(i);
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}
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inline
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void BitArray :: Clear (INDEX i)
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{
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data[Addr(i)] &= ~Mask(i);
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}
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inline
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int BitArray :: Test (INDEX i) const
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{
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return (data[i / CHAR_BIT] & (char(1) << (i % CHAR_BIT) ) ) ? 1 : 0;
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}
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*/
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/**
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data type BitArrayChar
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BitArray is an array of Boolean information. By Set and Clear
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the whole array or one bit can be set or reset, respectively.
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Test returns the state of the accoring bit.
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No range checking is done.
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*/
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template <int BASE = 1>
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class BitArrayChar
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{
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///
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ARRAY<char,BASE> data;
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public:
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///
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BitArrayChar ()
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{ ; }
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///
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BitArrayChar (int asize)
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: data(asize)
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{ ; }
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///
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~BitArrayChar ()
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{ ; }
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///
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void SetSize (int asize)
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{ data.SetSize(asize); }
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///
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inline int Size () const
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{ return data.Size(); }
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///
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void Set ();
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///
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inline void Set (int i)
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{ data[i] = 1; }
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///
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void Clear ();
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///
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inline void Clear (int i)
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{ data[i] = 0; }
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///
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inline int Test (int i) const
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{ return data[i]; }
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///
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void Invert ();
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///
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void And (const BitArrayChar & ba2);
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///
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void Or (const BitArrayChar & ba2);
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private:
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/// copy bitarray is not supported
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BitArrayChar & operator= (BitArrayChar &) { return *this; }
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/// copy bitarray is not supported
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BitArrayChar (const BitArrayChar &) { ; }
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};
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template <int BASE>
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inline ostream & operator<< (ostream & s, const BitArrayChar<BASE> & a)
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{
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for (int i = BASE; i < a.Size()+BASE; i++)
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{
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s << a.Test(i);
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if ( (i-BASE) % 40 == 39) s << "\n";
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}
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if (a.Size() % 40 != 0) s << "\n";
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return s;
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}
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#endif
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